Fixed mishandling of _mode_flags that prevented the Simon games from using
the DF_WANT_RECT_OPTIM flag. svn-id: r9095
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43ba55e308
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594c1f542d
3 changed files with 3 additions and 2 deletions
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@ -56,7 +56,7 @@ OSystem_SDL::OSystem_SDL()
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void OSystem_SDL::load_gfx_mode() {
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_forceFull = true;
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_mode_flags = DF_UPDATE_EXPAND_1_PIXEL;
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_mode_flags |= DF_UPDATE_EXPAND_1_PIXEL;
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_tmpscreen = NULL;
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_tmpScreenWidth = (_screenWidth + 3);
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