rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...)
svn-id: r24598
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6 changed files with 195 additions and 196 deletions
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@ -126,8 +126,8 @@ bool Debugger::Cmd_GameState(int argc, const char **argv) {
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}
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bool Debugger::Cmd_Info(int argc, const char **argv) {
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DebugPrintf("Version: %s\n", _vm->resource()->JASVersion());
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DebugPrintf("Audio compression: %d\n", _vm->resource()->compression());
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DebugPrintf("Version: %s\n", _vm->resource()->getJASVersion());
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DebugPrintf("Audio compression: %d\n", _vm->resource()->getCompression());
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return true;
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}
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