rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...)

svn-id: r24598
This commit is contained in:
Gregory Montoir 2006-11-04 12:00:31 +00:00
parent b8ed3bc87f
commit 5a902f8f7a
6 changed files with 195 additions and 196 deletions

View file

@ -126,8 +126,8 @@ bool Debugger::Cmd_GameState(int argc, const char **argv) {
}
bool Debugger::Cmd_Info(int argc, const char **argv) {
DebugPrintf("Version: %s\n", _vm->resource()->JASVersion());
DebugPrintf("Audio compression: %d\n", _vm->resource()->compression());
DebugPrintf("Version: %s\n", _vm->resource()->getJASVersion());
DebugPrintf("Audio compression: %d\n", _vm->resource()->getCompression());
return true;
}