Merged the cursor manipulation code - cursor views are still not done
svn-id: r45028
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7cefc4cc98
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5aa1415397
6 changed files with 11 additions and 33 deletions
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@ -42,6 +42,7 @@
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#include "sci/sfx/sci_midi.h"
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#include "sci/vocabulary.h"
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#include "sci/gui/gui.h"
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#include "sci/gui/gui_cursor.h"
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#include "common/savefile.h"
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@ -1196,7 +1197,7 @@ bool Console::cmdVisualState(int argc, const char **argv) {
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}
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bool Console::cmdFlushPorts(int argc, const char **argv) {
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gfxop_set_pointer_cursor(_vm->_gamestate->gfx_state, GFXOP_NO_POINTER);
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_vm->_gamestate->_cursor->setShape(GFXOP_NO_POINTER);
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DebugPrintf("Flushing dynamically allocated ports (for memory profiling)...\n");
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delete _vm->_gamestate->visual;
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_vm->_gamestate->gfx_state->gfxResMan->freeAllResources();
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@ -967,23 +967,6 @@ void gfxop_sleep(GfxState *state, uint32 msecs) {
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}
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}
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void gfxop_set_pointer_cursor(GfxState *state, int nr) {
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if (nr == GFXOP_NO_POINTER) {
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state->driver->setPointer(NULL, NULL);
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return;
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}
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gfx_pixmap_t *new_pointer = state->gfxResMan->getCursor(nr);
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if (!new_pointer) {
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warning("[GFX] Attempt to set invalid pointer #%d\n", nr);
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return;
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}
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Common::Point p = Common::Point(new_pointer->xoffset, new_pointer->yoffset);
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state->driver->setPointer(new_pointer, &p);
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}
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void gfxop_set_pointer_view(GfxState *state, int nr, int loop, int cel, Common::Point *hotspot) {
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// FIXME: For now, don't palettize pointers
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gfx_pixmap_t *new_pointer = state->gfxResMan->getView(nr, &loop, &cel, 0)->loops[loop].cels[cel];
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@ -363,14 +363,6 @@ void gfxop_free_color(GfxState *state, gfx_color_t *color);
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*/
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void gfxop_sleep(GfxState *state, uint32 msecs);
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/**
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* Sets the mouse pointer to a cursor resource.
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*
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* @param[in] state The affected state
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* @param[in] nr Number of the cursor resource to use
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*/
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void gfxop_set_pointer_cursor(GfxState *state, int nr);
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/**
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* Sets the mouse pointer to a view resource.
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*
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@ -114,13 +114,15 @@ public:
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// FIXME: Don't store EngineState
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virtual void resetEngineState(EngineState *s);
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protected:
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SciGuiCursor *_cursor;
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private:
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virtual void initPriorityBands();
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EngineState *_s;
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SciGuiScreen *_screen;
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SciGuiPalette *_palette;
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SciGuiCursor *_cursor;
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SciGuiGfx *_gfx;
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SciGuiresources *_resources;
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SciGuiWindowMgr *_windowMgr;
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@ -37,6 +37,7 @@
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#include "sci/gfx/gfx_widgets.h"
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#include "sci/gfx/gfx_state_internal.h" // required for GfxContainer, GfxPort, GfxVisual
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#include "sci/gui32/gui32.h"
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#include "sci/gui/gui_cursor.h"
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// This is the real width of a text with a specified width of 0
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#define MAX_TEXT_WIDTH_MAGIC_VALUE 192
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@ -67,6 +68,7 @@ namespace Sci {
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SciGui32::SciGui32( EngineState *state, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor)
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: s(state) {
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_cursor = cursor;
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}
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SciGui32::~SciGui32() {
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@ -2444,18 +2446,15 @@ bool SciGui32::canBeHere(reg_t curObject, reg_t listReference) {
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}
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void SciGui32::hideCursor() {
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CursorMan.showMouse(false);
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_cursor->hide();
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}
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void SciGui32::showCursor() {
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CursorMan.showMouse(true);
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_cursor->show();
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}
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void SciGui32::setCursorShape(GuiResourceId cursorId) {
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if (cursorId == -1)
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gfxop_set_pointer_cursor(s->gfx_state, GFXOP_NO_POINTER);
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else
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gfxop_set_pointer_cursor(s->gfx_state, cursorId);
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_cursor->setShape(cursorId);
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}
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void SciGui32::setCursorPos(Common::Point pos) {
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@ -197,6 +197,7 @@ Common::Error SciEngine::run() {
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script_free_engine(_gamestate); // Uninitialize game state
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script_free_breakpoints(_gamestate);
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delete cursor;
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delete palette;
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delete screen;
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delete _gamestate;
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