OPENGL: Honor the configured MSAA samples for FBOs

This commit is contained in:
Bastien Bouclet 2016-03-11 20:15:47 +01:00
parent dc3e371dc0
commit 5ae1e3a01c
4 changed files with 26 additions and 10 deletions

View file

@ -56,7 +56,7 @@ private:
#if !defined(USE_GLES2) && !defined(AMIGAOS)
class MultiSampleFrameBuffer : public FrameBuffer {
public:
MultiSampleFrameBuffer(uint width, uint height);
MultiSampleFrameBuffer(uint width, uint height, int samples);
virtual ~MultiSampleFrameBuffer();
virtual void attach();
@ -67,6 +67,7 @@ private:
GLuint _msFrameBufferId;
GLuint _msColorId;
GLuint _msDepthId;
GLuint _msSamples;
};
#endif