SCUMM/FM-TOWNS: disable new graphics code in DS port

svn-id: r53033
This commit is contained in:
Florian Kagerer 2010-10-05 19:04:52 +00:00
parent b749b28c09
commit 5af782c5d2
18 changed files with 519 additions and 333 deletions

View file

@ -1712,6 +1712,7 @@ void ScummEngine_v5::o5_roomOps() {
case 10: // SO_ROOM_FADE
a = getVarOrDirectWord(PARAM_1);
if (a) {
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
if (_game.platform == Common::kPlatformFMTowns) {
switch (a) {
case 8:
@ -1762,6 +1763,7 @@ void ScummEngine_v5::o5_roomOps() {
return;
}
}
#endif // DISABLE_TOWNS_DUAL_LAYER_MODE
_switchRoomEffect = (byte)(a & 0xFF);
_switchRoomEffect2 = (byte)(a >> 8);
} else {