OPENGL: Prevent access to a few more members in the SDL OpenGL code.

This commit is contained in:
Johannes Schickel 2012-02-15 02:09:46 +01:00
parent 05af37c08e
commit 5b3ebdf43d
3 changed files with 17 additions and 11 deletions

View file

@ -217,6 +217,7 @@ protected:
uint getAspectRatio() const;
void setFormatIsBGR(bool isBGR) { _formatBGR = isBGR; }
bool _formatBGR;
//
@ -285,6 +286,14 @@ protected:
int _cursorTargetScale;
bool _cursorNeedsRedraw;
/**
* Set up the mouse position for graphics output.
*
* @param x X coordinate in native coordinates.
* @param y Y coordinate in native coordinates.
*/
void setMousePosition(int x, int y) { _cursorState.x = x; _cursorState.y = y; }
virtual void refreshCursor();
virtual void refreshCursorScale();
@ -311,11 +320,6 @@ protected:
virtual bool saveScreenshot(const char *filename);
#ifdef USE_OSD
/**
* The OSD contents.
*/
Common::Array<Common::String> _osdLines;
/**
* Returns the font used for on screen display
*/
@ -326,6 +330,11 @@ protected:
*/
void updateOSD();
/**
* The OSD contents.
*/
Common::Array<Common::String> _osdLines;
GLTexture *_osdTexture;
Graphics::Surface _osdSurface;
uint8 _osdAlpha;