sync with scummvm dated 03 july 2011

This commit is contained in:
Pawel Kolodziejski 2011-07-20 06:58:19 +02:00
parent 60611723ff
commit 5bf4f9316b
112 changed files with 3581 additions and 1675 deletions

View file

@ -24,6 +24,7 @@
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/scummsys.h"
#include "common/config-manager.h"
#include "common/error.h"
#include "common/textconsole.h"
@ -34,60 +35,49 @@
#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
#include <shellapi.h>
#include <SDL_syswm.h> // For setting the icon
#include "backends/platform/sdl/win32/win32.h"
#include "backends/fs/windows/windows-fs-factory.h"
#include "backends/taskbar/win32/win32-taskbar.h"
#include "common/memstream.h"
#define DEFAULT_CONFIG_FILE "residual.ini"
//#define HIDE_CONSOLE
#ifdef HIDE_CONSOLE
struct SdlConsoleHidingWin32 {
DWORD myPid;
DWORD myTid;
HWND consoleHandle;
};
// console hiding for win32
static BOOL CALLBACK initBackendFindConsoleWin32Proc(HWND hWnd, LPARAM lParam) {
DWORD pid, tid;
SdlConsoleHidingWin32 *variables = (SdlConsoleHidingWin32 *)lParam;
tid = GetWindowThreadProcessId(hWnd, &pid);
if ((tid == variables->myTid) && (pid == variables->myPid)) {
variables->consoleHandle = hWnd;
return FALSE;
}
return TRUE;
}
#endif
void OSystem_Win32::init() {
#ifdef HIDE_CONSOLE
// console hiding for win32
SdlConsoleHidingWin32 consoleHidingWin32;
consoleHidingWin32.consoleHandle = 0;
consoleHidingWin32.myPid = GetCurrentProcessId();
consoleHidingWin32.myTid = GetCurrentThreadId();
EnumWindows (initBackendFindConsoleWin32Proc, (LPARAM)&consoleHidingWin32);
if (!ConfMan.getBool("show_console")) {
if (consoleHidingWin32.consoleHandle) {
// We won't find a window with our TID/PID in case we were started from command-line
ShowWindow(consoleHidingWin32.consoleHandle, SW_HIDE);
}
}
#endif
// Initialze File System Factory
// Initialize File System Factory
_fsFactory = new WindowsFilesystemFactory();
#if defined(USE_TASKBAR)
// Initialize taskbar manager
_taskbarManager = new Win32TaskbarManager();
#endif
// Invoke parent implementation of this method
OSystem_SDL::init();
}
void OSystem_Win32::initBackend() {
// Console window is enabled by default on Windows
ConfMan.registerDefault("console", true);
// Enable or disable the window console window
if (ConfMan.getBool("console")) {
if (AllocConsole()) {
freopen("CONIN$","r",stdin);
freopen("CONOUT$","w",stdout);
freopen("CONOUT$","w",stderr);
}
SetConsoleTitle("Residual Status Window");
} else {
FreeConsole();
}
// Invoke parent implementation of this method
OSystem_SDL::initBackend();
}
bool OSystem_Win32::hasFeature(Feature f) {
if (f == kFeatureDisplayLogFile)
@ -131,6 +121,28 @@ bool OSystem_Win32::displayLogFile() {
return false;
}
void OSystem_Win32::setupIcon() {
HMODULE handle = GetModuleHandle(NULL);
HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
if (ico) {
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (SDL_GetWMInfo(&wminfo)) {
// Replace the handle to the icon associated with the window class by our custom icon
SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
// Since there wasn't any default icon, we can't use the return value from SetClassLong
// to check for errors (it would be 0 in both cases: error or no previous value for the
// icon handle). Instead we check for the last-error code value.
if (GetLastError() == ERROR_SUCCESS)
return;
}
}
// If no icon has been set, fallback to default path
OSystem_SDL::setupIcon();
}
Common::String OSystem_Win32::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
@ -149,18 +161,31 @@ Common::String OSystem_Win32::getDefaultConfigFileName() {
error("Unable to access user profile directory");
strcat(configFile, "\\Application Data");
CreateDirectory(configFile, NULL);
// If the directory already exists (as it should in most cases),
// we don't want to fail, but we need to stop on other errors (such as ERROR_PATH_NOT_FOUND)
if (!CreateDirectory(configFile, NULL)) {
if (GetLastError() != ERROR_ALREADY_EXISTS)
error("Cannot create Application data folder");
}
}
strcat(configFile, "\\Residual");
CreateDirectory(configFile, NULL);
if (!CreateDirectory(configFile, NULL)) {
if (GetLastError() != ERROR_ALREADY_EXISTS)
error("Cannot create Residual application data folder");
}
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
FILE *tmp = NULL;
if ((tmp = fopen(configFile, "r")) == NULL) {
// Check windows directory
char oldConfigFile[MAXPATHLEN];
GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
uint ret = GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
if (ret == 0 || ret > MAXPATHLEN)
error("Cannot retrieve the path of the Windows directory");
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
if ((tmp = fopen(oldConfigFile, "r"))) {
strcpy(configFile, oldConfigFile);
@ -172,7 +197,10 @@ Common::String OSystem_Win32::getDefaultConfigFileName() {
}
} else {
// Check windows directory
GetWindowsDirectory(configFile, MAXPATHLEN);
uint ret = GetWindowsDirectory(configFile, MAXPATHLEN);
if (ret == 0 || ret > MAXPATHLEN)
error("Cannot retrieve the path of the Windows directory");
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
}
@ -300,7 +328,7 @@ Common::SeekableReadStream *Win32ResourceArchive::createReadStreamForMember(cons
} // End of anonymous namespace
void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
s.add("Win32Res", new Win32ResourceArchive());
s.add("Win32Res", new Win32ResourceArchive(), priority);
OSystem_SDL::addSysArchivesToSearchSet(s, priority);
}