sync with scummvm dated 03 july 2011
This commit is contained in:
parent
60611723ff
commit
5bf4f9316b
112 changed files with 3581 additions and 1675 deletions
10
.gitignore
vendored
10
.gitignore
vendored
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@ -23,9 +23,12 @@ lib*.a
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/.project
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/.project
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/.cproject
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/.cproject
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/.settings
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/.settings
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/.autotools
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/Icon.*
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/Icon.*
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/build
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/build
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/staging
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/dists/codeblocks/*.cbp
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/dists/codeblocks/*.cbp
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/dists/codeblocks/*.depend
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/dists/codeblocks/*.depend
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/dists/codeblocks/*.layout
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/dists/codeblocks/*.layout
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@ -43,6 +46,7 @@ project.xcworkspace
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/dists/msvc*/[Dd]ebug*/
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/dists/msvc*/[Dd]ebug*/
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/dists/msvc*/[Rr]elease*/
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/dists/msvc*/[Rr]elease*/
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/dists/msvc*/[Aa]nalysis*/
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/dists/msvc*/*.lib
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/dists/msvc*/*.lib
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/dists/msvc*/*.SAV
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/dists/msvc*/*.SAV
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/dists/msvc*/*.dat
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/dists/msvc*/*.dat
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@ -87,3 +91,9 @@ ipch/
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#Ignore default Visual Studio build folders
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#Ignore default Visual Studio build folders
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[Dd]ebug*/
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[Dd]ebug*/
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[Rr]elease*/
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[Rr]elease*/
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#Ignore Qt Creator project files
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Residual.config
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Residual.creator
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Residual.files
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Residual.includes
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@ -219,8 +219,6 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
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}
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}
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}
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}
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reslt = 0;
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// If the selected driver did not match the flags setting,
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// If the selected driver did not match the flags setting,
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// we try to determine a suitable and "optimal" music driver.
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// we try to determine a suitable and "optimal" music driver.
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const MusicPlugin::List p = MusicMan.getPlugins();
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const MusicPlugin::List p = MusicMan.getPlugins();
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@ -231,7 +229,7 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
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if ((flags & MDT_MIDI) && !skipMidi) {
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if ((flags & MDT_MIDI) && !skipMidi) {
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// If a preferred MT32 or GM device has been selected that device gets returned if available.
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// If a preferred MT32 or GM device has been selected that device gets returned if available.
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Common::String devStr;
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Common::String devStr;
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if (flags & MDT_PREFER_MT32)
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if (flags & MDT_PREFER_MT32)
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devStr = ConfMan.get("mt32_device");
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devStr = ConfMan.get("mt32_device");
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else if (flags & MDT_PREFER_GM)
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else if (flags & MDT_PREFER_GM)
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devStr = ConfMan.get("gm_device");
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devStr = ConfMan.get("gm_device");
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@ -263,12 +261,11 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
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// If the preferred (expressly requested) device cannot be used we display a warning and continue.
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// If the preferred (expressly requested) device cannot be used we display a warning and continue.
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// Don't warn about the failing device if we did already (this becomes relevant if the failing
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// Don't warn about the failing device if we did already (this becomes relevant if the failing
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// device is selected as preferred device and also as GM or MT-32 device).
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// device is selected as preferred device and also as GM or MT-32 device).
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if (failedDevStr != getDeviceString(hdl, MidiDriver::kDeviceName)) {
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if (failedDevStr != getDeviceString(hdl, MidiDriver::kDeviceName)) {
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Common::String warningMsg = Common::String::format(_("The preferred audio device '%s' cannot be used. See log file for more information. Attempting to fall back to the next available device..."), getDeviceString(hdl, MidiDriver::kDeviceName).c_str());
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Common::String warningMsg = Common::String::format(_("The preferred audio device '%s' cannot be used. See log file for more information. Attempting to fall back to the next available device..."), getDeviceString(hdl, MidiDriver::kDeviceName).c_str());
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GUI::MessageDialog dialog(warningMsg);
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GUI::MessageDialog dialog(warningMsg);
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dialog.runModal();
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dialog.runModal();
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}
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}
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hdl = 0;
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}
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}
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}
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}
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@ -283,15 +280,12 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
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hdl = d->getHandle();
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hdl = d->getHandle();
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if (checkDevice(hdl))
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if (checkDevice(hdl))
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return hdl;
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return hdl;
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else
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// No warning here, since the user hasn't expressly requested anything.
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hdl = 0;
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}
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}
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}
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}
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}
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}
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}
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}
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// Now we default to the first available device with music type 'MT_GM' if not
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// Now we default to the first available device with music type 'MT_GM' if not
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// MT-32 is preferred or if MT-32 is preferred but all other devices have failed.
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// MT-32 is preferred or if MT-32 is preferred but all other devices have failed.
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if (!(flags & MDT_PREFER_MT32) || flags == (MDT_PREFER_MT32 | MDT_MIDI)) {
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if (!(flags & MDT_PREFER_MT32) || flags == (MDT_PREFER_MT32 | MDT_MIDI)) {
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for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
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for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
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@ -301,9 +295,6 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
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hdl = d->getHandle();
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hdl = d->getHandle();
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if (checkDevice(hdl))
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if (checkDevice(hdl))
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return hdl;
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return hdl;
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else
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// No warning here, since the user hasn't expressly requested anything.
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hdl = 0;
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}
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}
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}
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}
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}
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}
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@ -357,15 +348,12 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
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hdl = d->getHandle();
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hdl = d->getHandle();
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if (checkDevice(hdl))
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if (checkDevice(hdl))
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return hdl;
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return hdl;
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else
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// No warning here, since the user hasn't expressly requested anything.
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hdl = 0;
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}
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}
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}
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}
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}
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}
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}
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}
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return reslt;
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return 0;
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}
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}
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MidiDriver *MidiDriver::createMidi(MidiDriver::DeviceHandle handle) {
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MidiDriver *MidiDriver::createMidi(MidiDriver::DeviceHandle handle) {
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@ -93,6 +93,13 @@ public:
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*/
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*/
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void setVolume(const byte volume);
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void setVolume(const byte volume);
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/**
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* Gets the channel's own volume.
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*
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* @return volume
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*/
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byte getVolume();
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/**
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/**
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* Sets the channel's balance setting.
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* Sets the channel's balance setting.
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*
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*
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@ -100,6 +107,13 @@ public:
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*/
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*/
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void setBalance(const int8 balance);
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void setBalance(const int8 balance);
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/**
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* Gets the channel's balance setting.
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*
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* @return balance
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*/
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int8 getBalance();
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/**
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/**
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* Notifies the channel that the global sound type
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* Notifies the channel that the global sound type
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* volume settings changed.
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* volume settings changed.
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@ -342,6 +356,14 @@ void MixerImpl::setChannelVolume(SoundHandle handle, byte volume) {
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_channels[index]->setVolume(volume);
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_channels[index]->setVolume(volume);
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}
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}
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byte MixerImpl::getChannelVolume(SoundHandle handle) {
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const int index = handle._val % NUM_CHANNELS;
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if (!_channels[index] || _channels[index]->getHandle()._val != handle._val)
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return 0;
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return _channels[index]->getVolume();
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}
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void MixerImpl::setChannelBalance(SoundHandle handle, int8 balance) {
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void MixerImpl::setChannelBalance(SoundHandle handle, int8 balance) {
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Common::StackLock lock(_mutex);
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Common::StackLock lock(_mutex);
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@ -352,6 +374,14 @@ void MixerImpl::setChannelBalance(SoundHandle handle, int8 balance) {
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_channels[index]->setBalance(balance);
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_channels[index]->setBalance(balance);
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}
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}
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int8 MixerImpl::getChannelBalance(SoundHandle handle) {
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const int index = handle._val % NUM_CHANNELS;
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if (!_channels[index] || _channels[index]->getHandle()._val != handle._val)
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return 0;
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return _channels[index]->getBalance();
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}
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uint32 MixerImpl::getSoundElapsedTime(SoundHandle handle) {
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uint32 MixerImpl::getSoundElapsedTime(SoundHandle handle) {
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return getElapsedTime(handle).msecs();
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return getElapsedTime(handle).msecs();
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}
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}
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@ -482,11 +512,19 @@ void Channel::setVolume(const byte volume) {
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updateChannelVolumes();
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updateChannelVolumes();
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}
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}
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byte Channel::getVolume() {
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return _volume;
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}
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void Channel::setBalance(const int8 balance) {
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void Channel::setBalance(const int8 balance) {
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_balance = balance;
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_balance = balance;
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updateChannelVolumes();
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updateChannelVolumes();
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}
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}
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int8 Channel::getBalance() {
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return _balance;
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}
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void Channel::updateChannelVolumes() {
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void Channel::updateChannelVolumes() {
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// From the channel balance/volume and the global volume, we compute
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// From the channel balance/volume and the global volume, we compute
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// the effective volume for the left and right channel. Note the
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// the effective volume for the left and right channel. Note the
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@ -210,6 +210,14 @@ public:
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*/
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*/
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virtual void setChannelVolume(SoundHandle handle, byte volume) = 0;
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virtual void setChannelVolume(SoundHandle handle, byte volume) = 0;
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/**
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* Get the channel volume for the given handle.
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*
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* @param handle the sound to affect
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* @return channel volume
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*/
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virtual byte getChannelVolume(SoundHandle handle) = 0;
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/**
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/**
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* Set the channel balance for the given handle.
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* Set the channel balance for the given handle.
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*
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*
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@ -219,6 +227,14 @@ public:
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*/
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*/
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virtual void setChannelBalance(SoundHandle handle, int8 balance) = 0;
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virtual void setChannelBalance(SoundHandle handle, int8 balance) = 0;
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/**
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* Get the channel balance for the given handle.
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*
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* @param handle the sound to affect
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* @return channel balance
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*/
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virtual int8 getChannelBalance(SoundHandle handle) = 0;
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/**
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/**
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* Get approximation of for how long the channel has been playing.
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* Get approximation of for how long the channel has been playing.
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*/
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*/
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@ -105,7 +105,9 @@ public:
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virtual bool isSoundTypeMuted(SoundType type) const;
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virtual bool isSoundTypeMuted(SoundType type) const;
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virtual void setChannelVolume(SoundHandle handle, byte volume);
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virtual void setChannelVolume(SoundHandle handle, byte volume);
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virtual byte getChannelVolume(SoundHandle handle);
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virtual void setChannelBalance(SoundHandle handle, int8 balance);
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virtual void setChannelBalance(SoundHandle handle, int8 balance);
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virtual int8 getChannelBalance(SoundHandle handle);
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virtual uint32 getSoundElapsedTime(SoundHandle handle);
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virtual uint32 getSoundElapsedTime(SoundHandle handle);
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virtual Timestamp getElapsedTime(SoundHandle handle);
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virtual Timestamp getElapsedTime(SoundHandle handle);
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@ -33,7 +33,10 @@ void MidiChannel_MPU401::init(MidiDriver *owner, byte channel) {
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bool MidiChannel_MPU401::allocate() {
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bool MidiChannel_MPU401::allocate() {
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if (_allocated)
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if (_allocated)
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return false;
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return false;
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return (_allocated = true);
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_allocated = true;
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return true;
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}
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}
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MidiDriver *MidiChannel_MPU401::device() {
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MidiDriver *MidiChannel_MPU401::device() {
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@ -298,6 +298,9 @@ public:
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_bufferSize = osamp;
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_bufferSize = osamp;
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}
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}
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if (!_buffer)
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error("[CopyRateConverter::flow] Cannot allocate memory for temp buffer");
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// Read up to 'osamp' samples into our temporary buffer
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// Read up to 'osamp' samples into our temporary buffer
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len = input.readBuffer(_buffer, osamp);
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len = input.readBuffer(_buffer, osamp);
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@ -44,6 +44,7 @@
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#include "graphics/fontman.h"
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#include "graphics/fontman.h"
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#include "graphics/surface.h"
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#include "graphics/surface.h"
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#include "graphics/pixelformat.h"
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#include "graphics/pixelformat.h"
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//#include "graphics/palette.h"
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#include "graphics/font.h"
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#include "graphics/font.h"
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class MidiChannel_MT32 : public MidiChannel_MPU401 {
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class MidiChannel_MT32 : public MidiChannel_MPU401 {
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@ -570,8 +571,8 @@ bool MT32EmuMusicPlugin::checkDevice(MidiDriver::DeviceHandle) const {
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warning("The MT-32 emulator requires one of the two following file sets (not bundled with ScummVM):\n Either 'MT32_CONTROL.ROM' and 'MT32_PCM.ROM' or 'CM32L_CONTROL.ROM' and 'CM32L_PCM.ROM'");
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warning("The MT-32 emulator requires one of the two following file sets (not bundled with ScummVM):\n Either 'MT32_CONTROL.ROM' and 'MT32_PCM.ROM' or 'CM32L_CONTROL.ROM' and 'CM32L_PCM.ROM'");
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return false;
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return false;
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}
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}
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return true;
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return true;
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}
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}
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|
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Common::Error MT32EmuMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle) const {
|
Common::Error MT32EmuMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle) const {
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@ -725,6 +725,8 @@ static int OPLOpenTable(void) {
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ENV_CURVE = (int *)malloc(sizeof(int) * (2*EG_ENT+1));
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ENV_CURVE = (int *)malloc(sizeof(int) * (2*EG_ENT+1));
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|
if (!ENV_CURVE)
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error("[OPLOpenTable] Cannot allocate memory");
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/* envelope counter -> envelope output table */
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/* envelope counter -> envelope output table */
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||||||
for (i=0; i < EG_ENT; i++) {
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for (i=0; i < EG_ENT; i++) {
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|
@ -113,7 +113,7 @@ public:
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* @return true if the CD drive was inited succesfully
|
* @return true if the CD drive was inited succesfully
|
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*/
|
*/
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virtual bool openCD(int drive) = 0;
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virtual bool openCD(int drive) = 0;
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||||||
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/**
|
/**
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* Poll CD status.
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* Poll CD status.
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* @return true if CD audio is playing
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* @return true if CD audio is playing
|
||||||
|
|
51
backends/base-backend.cpp
Normal file
51
backends/base-backend.cpp
Normal file
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@ -0,0 +1,51 @@
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||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
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#include "backends/base-backend.h"
|
||||||
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|
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|
#ifndef DISABLE_DEFAULT_EVENT_MANAGER
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||||||
|
#include "backends/events/default/default-events.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef DISABLE_DEFAULT_AUDIOCD_MANAGER
|
||||||
|
#include "backends/audiocd/default/default-audiocd.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
void BaseBackend::initBackend() {
|
||||||
|
// Init Event manager
|
||||||
|
#ifndef DISABLE_DEFAULT_EVENT_MANAGER
|
||||||
|
if (!_eventManager)
|
||||||
|
_eventManager = new DefaultEventManager(getDefaultEventSource());
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Init audio CD manager
|
||||||
|
#ifndef DISABLE_DEFAULT_AUDIOCD_MANAGER
|
||||||
|
if (!_audiocdManager)
|
||||||
|
_audiocdManager = new DefaultAudioCDManager();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
OSystem::initBackend();
|
||||||
|
}
|
43
backends/base-backend.h
Normal file
43
backends/base-backend.h
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef BACKENDS_BASE_BACKEND_H
|
||||||
|
#define BACKENDS_BASE_BACKEND_H
|
||||||
|
|
||||||
|
#include "common/system.h"
|
||||||
|
#include "common/events.h"
|
||||||
|
|
||||||
|
class BaseBackend : public OSystem {
|
||||||
|
protected:
|
||||||
|
virtual Common::EventSource *getDefaultEventSource() = 0;
|
||||||
|
public:
|
||||||
|
virtual void initBackend();
|
||||||
|
};
|
||||||
|
|
||||||
|
class EventsBaseBackend : public BaseBackend, Common::EventSource {
|
||||||
|
protected:
|
||||||
|
virtual Common::EventSource *getDefaultEventSource() { return this; }
|
||||||
|
public:
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#endif
|
|
@ -26,6 +26,7 @@
|
||||||
|
|
||||||
#include "common/system.h"
|
#include "common/system.h"
|
||||||
#include "common/config-manager.h"
|
#include "common/config-manager.h"
|
||||||
|
#include "common/translation.h"
|
||||||
#include "backends/events/default/default-events.h"
|
#include "backends/events/default/default-events.h"
|
||||||
#include "backends/keymapper/keymapper.h"
|
#include "backends/keymapper/keymapper.h"
|
||||||
#include "backends/keymapper/remap-dialog.h"
|
#include "backends/keymapper/remap-dialog.h"
|
||||||
|
@ -218,7 +219,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) {
|
||||||
if (ConfMan.getBool("confirm_exit")) {
|
if (ConfMan.getBool("confirm_exit")) {
|
||||||
if (g_engine)
|
if (g_engine)
|
||||||
g_engine->pauseEngine(true);
|
g_engine->pauseEngine(true);
|
||||||
GUI::MessageDialog alert("Do you really want to return to the Launcher?", "Launcher", "Cancel");
|
GUI::MessageDialog alert(_("Do you really want to return to the Launcher?"), _("Launcher"), _("Cancel"));
|
||||||
result = _shouldRTL = (alert.runModal() == GUI::kMessageOK);
|
result = _shouldRTL = (alert.runModal() == GUI::kMessageOK);
|
||||||
if (g_engine)
|
if (g_engine)
|
||||||
g_engine->pauseEngine(false);
|
g_engine->pauseEngine(false);
|
||||||
|
@ -240,7 +241,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) {
|
||||||
_confirmExitDialogActive = true;
|
_confirmExitDialogActive = true;
|
||||||
if (g_engine)
|
if (g_engine)
|
||||||
g_engine->pauseEngine(true);
|
g_engine->pauseEngine(true);
|
||||||
GUI::MessageDialog alert("Do you really want to quit?", "Quit", "Cancel");
|
GUI::MessageDialog alert(_("Do you really want to quit?"), _("Quit"), _("Cancel"));
|
||||||
result = _shouldQuit = (alert.runModal() == GUI::kMessageOK);
|
result = _shouldQuit = (alert.runModal() == GUI::kMessageOK);
|
||||||
if (g_engine)
|
if (g_engine)
|
||||||
g_engine->pauseEngine(false);
|
g_engine->pauseEngine(false);
|
||||||
|
|
|
@ -208,7 +208,6 @@ bool SdlEventSource::pollEvent(Common::Event &event) {
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
SDL_Event ev;
|
SDL_Event ev;
|
||||||
ev.type = SDL_NOEVENT;
|
|
||||||
while (SDL_PollEvent(&ev)) {
|
while (SDL_PollEvent(&ev)) {
|
||||||
preprocessEvents(&ev);
|
preprocessEvents(&ev);
|
||||||
if (dispatchSDLEvent(ev, event))
|
if (dispatchSDLEvent(ev, event))
|
||||||
|
@ -306,7 +305,7 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
|
||||||
|
|
||||||
event.type = Common::EVENT_KEYDOWN;
|
event.type = Common::EVENT_KEYDOWN;
|
||||||
event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
|
event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
|
||||||
event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
|
event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -350,7 +349,7 @@ bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) {
|
||||||
|
|
||||||
event.type = Common::EVENT_KEYUP;
|
event.type = Common::EVENT_KEYUP;
|
||||||
event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
|
event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
|
||||||
event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
|
event.kbd.ascii = mapKey(ev.key.keysym.sym, (SDLMod)ev.key.keysym.mod, (Uint16)ev.key.keysym.unicode);
|
||||||
|
|
||||||
// Ctrl-Alt-<key> will change the GFX mode
|
// Ctrl-Alt-<key> will change the GFX mode
|
||||||
SDLModToOSystemKeyFlags(mod, event);
|
SDLModToOSystemKeyFlags(mod, event);
|
||||||
|
@ -420,19 +419,19 @@ bool SdlEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
|
||||||
switch (ev.jbutton.button) {
|
switch (ev.jbutton.button) {
|
||||||
case JOY_BUT_ESCAPE:
|
case JOY_BUT_ESCAPE:
|
||||||
event.kbd.keycode = Common::KEYCODE_ESCAPE;
|
event.kbd.keycode = Common::KEYCODE_ESCAPE;
|
||||||
event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_ESCAPE, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
case JOY_BUT_PERIOD:
|
case JOY_BUT_PERIOD:
|
||||||
event.kbd.keycode = Common::KEYCODE_PERIOD;
|
event.kbd.keycode = Common::KEYCODE_PERIOD;
|
||||||
event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_PERIOD, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
case JOY_BUT_SPACE:
|
case JOY_BUT_SPACE:
|
||||||
event.kbd.keycode = Common::KEYCODE_SPACE;
|
event.kbd.keycode = Common::KEYCODE_SPACE;
|
||||||
event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_SPACE, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
case JOY_BUT_F5:
|
case JOY_BUT_F5:
|
||||||
event.kbd.keycode = Common::KEYCODE_F5;
|
event.kbd.keycode = Common::KEYCODE_F5;
|
||||||
event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_F5, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -451,19 +450,19 @@ bool SdlEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
|
||||||
switch (ev.jbutton.button) {
|
switch (ev.jbutton.button) {
|
||||||
case JOY_BUT_ESCAPE:
|
case JOY_BUT_ESCAPE:
|
||||||
event.kbd.keycode = Common::KEYCODE_ESCAPE;
|
event.kbd.keycode = Common::KEYCODE_ESCAPE;
|
||||||
event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_ESCAPE, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
case JOY_BUT_PERIOD:
|
case JOY_BUT_PERIOD:
|
||||||
event.kbd.keycode = Common::KEYCODE_PERIOD;
|
event.kbd.keycode = Common::KEYCODE_PERIOD;
|
||||||
event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_PERIOD, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
case JOY_BUT_SPACE:
|
case JOY_BUT_SPACE:
|
||||||
event.kbd.keycode = Common::KEYCODE_SPACE;
|
event.kbd.keycode = Common::KEYCODE_SPACE;
|
||||||
event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_SPACE, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
case JOY_BUT_F5:
|
case JOY_BUT_F5:
|
||||||
event.kbd.keycode = Common::KEYCODE_F5;
|
event.kbd.keycode = Common::KEYCODE_F5;
|
||||||
event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
|
event.kbd.ascii = mapKey(SDLK_F5, (SDLMod)ev.key.keysym.mod, 0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -20,19 +20,19 @@
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if !defined(BACKEND_EVENTS_SDL_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
|
#ifndef BACKEND_EVENTS_SDL_H
|
||||||
#define BACKEND_EVENTS_SDL_H
|
#define BACKEND_EVENTS_SDL_H
|
||||||
|
|
||||||
#include "backends/events/default/default-events.h"
|
|
||||||
|
|
||||||
#include "backends/platform/sdl/sdl-sys.h"
|
#include "backends/platform/sdl/sdl-sys.h"
|
||||||
|
|
||||||
|
#include "common/events.h"
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The SDL event source.
|
* The SDL event source.
|
||||||
*/
|
*/
|
||||||
class SdlEventSource : public Common::EventSource {
|
class SdlEventSource : public Common::EventSource {
|
||||||
public:
|
public:
|
||||||
SdlEventSource();
|
SdlEventSource();
|
||||||
virtual ~SdlEventSource();
|
virtual ~SdlEventSource();
|
||||||
|
|
||||||
|
@ -69,7 +69,7 @@ protected:
|
||||||
|
|
||||||
/** Scroll lock state - since SDL doesn't track it */
|
/** Scroll lock state - since SDL doesn't track it */
|
||||||
bool _scrollLock;
|
bool _scrollLock;
|
||||||
|
|
||||||
/** Joystick */
|
/** Joystick */
|
||||||
SDL_Joystick *_joystick;
|
SDL_Joystick *_joystick;
|
||||||
|
|
||||||
|
|
|
@ -19,7 +19,7 @@
|
||||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if defined(POSIX)
|
#if defined(POSIX) || defined(PLAYSTATION3)
|
||||||
|
|
||||||
// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
|
// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
|
||||||
// Also with clock() in sys/time.h in some Mac OS X SDKs.
|
// Also with clock() in sys/time.h in some Mac OS X SDKs.
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
* Parts of this class are documented in the base interface class, FilesystemFactory.
|
* Parts of this class are documented in the base interface class, FilesystemFactory.
|
||||||
*/
|
*/
|
||||||
class POSIXFilesystemFactory : public FilesystemFactory {
|
class POSIXFilesystemFactory : public FilesystemFactory {
|
||||||
|
protected:
|
||||||
virtual AbstractFSNode *makeRootFileNode() const;
|
virtual AbstractFSNode *makeRootFileNode() const;
|
||||||
virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
|
virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
|
||||||
virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
|
virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
|
||||||
|
|
|
@ -19,7 +19,7 @@
|
||||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if defined(POSIX)
|
#if defined(POSIX) || defined(PLAYSTATION3)
|
||||||
|
|
||||||
// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
|
// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
|
||||||
// Also with clock() in sys/time.h in some Mac OS X SDKs.
|
// Also with clock() in sys/time.h in some Mac OS X SDKs.
|
||||||
|
|
|
@ -54,7 +54,7 @@ bool WindowsFilesystemNode::isWritable() const {
|
||||||
return _access(_path.c_str(), W_OK) == 0;
|
return _access(_path.c_str(), W_OK) == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data) {
|
void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, bool hidden, WIN32_FIND_DATA* find_data) {
|
||||||
WindowsFilesystemNode entry;
|
WindowsFilesystemNode entry;
|
||||||
char *asciiName = toAscii(find_data->cFileName);
|
char *asciiName = toAscii(find_data->cFileName);
|
||||||
bool isDirectory;
|
bool isDirectory;
|
||||||
|
@ -63,6 +63,10 @@ void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const c
|
||||||
if (!strcmp(asciiName, ".") || !strcmp(asciiName, ".."))
|
if (!strcmp(asciiName, ".") || !strcmp(asciiName, ".."))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Skip hidden files if asked
|
||||||
|
if ((find_data->dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) && !hidden)
|
||||||
|
return;
|
||||||
|
|
||||||
isDirectory = (find_data->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ? true : false);
|
isDirectory = (find_data->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ? true : false);
|
||||||
|
|
||||||
if ((!isDirectory && mode == Common::FSNode::kListDirectoriesOnly) ||
|
if ((!isDirectory && mode == Common::FSNode::kListDirectoriesOnly) ||
|
||||||
|
@ -163,8 +167,6 @@ AbstractFSNode *WindowsFilesystemNode::getChild(const Common::String &n) const {
|
||||||
bool WindowsFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
|
bool WindowsFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
|
||||||
assert(_isDirectory);
|
assert(_isDirectory);
|
||||||
|
|
||||||
//TODO: honor the hidden flag
|
|
||||||
|
|
||||||
if (_isPseudoRoot) {
|
if (_isPseudoRoot) {
|
||||||
#ifndef _WIN32_WCE
|
#ifndef _WIN32_WCE
|
||||||
// Drives enumeration
|
// Drives enumeration
|
||||||
|
@ -200,10 +202,10 @@ bool WindowsFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
|
||||||
if (handle == INVALID_HANDLE_VALUE)
|
if (handle == INVALID_HANDLE_VALUE)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
addFile(myList, mode, _path.c_str(), &desc);
|
addFile(myList, mode, _path.c_str(), hidden, &desc);
|
||||||
|
|
||||||
while (FindNextFile(handle, &desc))
|
while (FindNextFile(handle, &desc))
|
||||||
addFile(myList, mode, _path.c_str(), &desc);
|
addFile(myList, mode, _path.c_str(), hidden, &desc);
|
||||||
|
|
||||||
FindClose(handle);
|
FindClose(handle);
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,7 +37,6 @@
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <tchar.h>
|
#include <tchar.h>
|
||||||
#undef ARRAYSIZE
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Implementation of the ScummVM file system API based on Windows API.
|
* Implementation of the ScummVM file system API based on Windows API.
|
||||||
|
@ -94,12 +93,13 @@ private:
|
||||||
* Adds a single WindowsFilesystemNode to a given list.
|
* Adds a single WindowsFilesystemNode to a given list.
|
||||||
* This method is used by getChildren() to populate the directory entries list.
|
* This method is used by getChildren() to populate the directory entries list.
|
||||||
*
|
*
|
||||||
* @param list List to put the file entry node in.
|
* @param list List to put the file entry node in.
|
||||||
* @param mode Mode to use while adding the file entry to the list.
|
* @param mode Mode to use while adding the file entry to the list.
|
||||||
* @param base Common::String with the directory being listed.
|
* @param base Common::String with the directory being listed.
|
||||||
* @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
|
* @param hidden true if hidden files should be added, false otherwise
|
||||||
|
* @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
|
||||||
*/
|
*/
|
||||||
static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
|
static void addFile(AbstractFSList &list, ListMode mode, const char *base, bool hidden, WIN32_FIND_DATA* find_data);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Converts a Unicode string to Ascii format.
|
* Converts a Unicode string to Ascii format.
|
||||||
|
|
|
@ -27,6 +27,8 @@
|
||||||
#include "common/noncopyable.h"
|
#include "common/noncopyable.h"
|
||||||
#include "common/keyboard.h"
|
#include "common/keyboard.h"
|
||||||
|
|
||||||
|
//#include "graphics/palette.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Abstract class for graphics manager. Subclasses
|
* Abstract class for graphics manager. Subclasses
|
||||||
* implement the real functionality.
|
* implement the real functionality.
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
|
|
||||||
#if defined(SDL_BACKEND)
|
#if defined(SDL_BACKEND)
|
||||||
|
|
||||||
#include "backends/graphics/sdl/sdl-graphics.h"
|
#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
|
||||||
#include "backends/events/sdl/sdl-events.h"
|
#include "backends/events/sdl/sdl-events.h"
|
||||||
#include "backends/platform/sdl/sdl.h"
|
#include "backends/platform/sdl/sdl.h"
|
||||||
#include "common/config-manager.h"
|
#include "common/config-manager.h"
|
||||||
|
@ -40,7 +40,7 @@
|
||||||
#include "graphics/scaler.h"
|
#include "graphics/scaler.h"
|
||||||
#include "graphics/surface.h"
|
#include "graphics/surface.h"
|
||||||
|
|
||||||
SdlGraphicsManager::SdlGraphicsManager(SdlEventSource *sdlEventSource)
|
SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSource)
|
||||||
:
|
:
|
||||||
_sdlEventSource(sdlEventSource),
|
_sdlEventSource(sdlEventSource),
|
||||||
_screen(0),
|
_screen(0),
|
||||||
|
@ -69,18 +69,18 @@ SdlGraphicsManager::SdlGraphicsManager(SdlEventSource *sdlEventSource)
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
SdlGraphicsManager::~SdlGraphicsManager() {
|
SurfaceSdlGraphicsManager::~SurfaceSdlGraphicsManager() {
|
||||||
// Unregister the event observer
|
// Unregister the event observer
|
||||||
if (g_system->getEventManager()->getEventDispatcher() != NULL)
|
if (g_system->getEventManager()->getEventDispatcher() != NULL)
|
||||||
g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
|
g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::initEventObserver() {
|
void SurfaceSdlGraphicsManager::initEventObserver() {
|
||||||
// Register the graphics manager as a event observer
|
// Register the graphics manager as a event observer
|
||||||
g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 10, false);
|
g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 10, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SdlGraphicsManager::hasFeature(OSystem::Feature f) {
|
bool SurfaceSdlGraphicsManager::hasFeature(OSystem::Feature f) {
|
||||||
return
|
return
|
||||||
#ifdef USE_OPENGL
|
#ifdef USE_OPENGL
|
||||||
(f == OSystem::kFeatureOpenGL);
|
(f == OSystem::kFeatureOpenGL);
|
||||||
|
@ -89,19 +89,19 @@ bool SdlGraphicsManager::hasFeature(OSystem::Feature f) {
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
|
void SurfaceSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SdlGraphicsManager::getFeatureState(OSystem::Feature f) {
|
bool SurfaceSdlGraphicsManager::getFeatureState(OSystem::Feature f) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::launcherInitSize(uint w, uint h) {
|
void SurfaceSdlGraphicsManager::launcherInitSize(uint w, uint h) {
|
||||||
closeOverlay();
|
closeOverlay();
|
||||||
setupScreen(w, h, false, false);
|
setupScreen(w, h, false, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
byte *SdlGraphicsManager::setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d) {
|
byte *SurfaceSdlGraphicsManager::setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d) {
|
||||||
uint32 sdlflags;
|
uint32 sdlflags;
|
||||||
int bpp;
|
int bpp;
|
||||||
|
|
||||||
|
@ -220,7 +220,7 @@ byte *SdlGraphicsManager::setupScreen(int screenW, int screenH, bool fullscreen,
|
||||||
|
|
||||||
#define BITMAP_TEXTURE_SIZE 256
|
#define BITMAP_TEXTURE_SIZE 256
|
||||||
|
|
||||||
void SdlGraphicsManager::updateScreen() {
|
void SurfaceSdlGraphicsManager::updateScreen() {
|
||||||
#ifdef USE_OPENGL
|
#ifdef USE_OPENGL
|
||||||
if (_opengl) {
|
if (_opengl) {
|
||||||
if (_overlayVisible) {
|
if (_overlayVisible) {
|
||||||
|
@ -324,11 +324,11 @@ void SdlGraphicsManager::updateScreen() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int16 SdlGraphicsManager::getHeight() {
|
int16 SurfaceSdlGraphicsManager::getHeight() {
|
||||||
return _screen->h;
|
return _screen->h;
|
||||||
}
|
}
|
||||||
|
|
||||||
int16 SdlGraphicsManager::getWidth() {
|
int16 SurfaceSdlGraphicsManager::getWidth() {
|
||||||
return _screen->w;
|
return _screen->w;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -337,7 +337,7 @@ int16 SdlGraphicsManager::getWidth() {
|
||||||
#pragma mark --- Overlays ---
|
#pragma mark --- Overlays ---
|
||||||
#pragma mark -
|
#pragma mark -
|
||||||
|
|
||||||
void SdlGraphicsManager::showOverlay() {
|
void SurfaceSdlGraphicsManager::showOverlay() {
|
||||||
if (_overlayVisible)
|
if (_overlayVisible)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -346,7 +346,7 @@ void SdlGraphicsManager::showOverlay() {
|
||||||
clearOverlay();
|
clearOverlay();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::hideOverlay() {
|
void SurfaceSdlGraphicsManager::hideOverlay() {
|
||||||
|
|
||||||
if (!_overlayVisible)
|
if (!_overlayVisible)
|
||||||
return;
|
return;
|
||||||
|
@ -356,7 +356,7 @@ void SdlGraphicsManager::hideOverlay() {
|
||||||
clearOverlay();
|
clearOverlay();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::clearOverlay() {
|
void SurfaceSdlGraphicsManager::clearOverlay() {
|
||||||
|
|
||||||
if (!_overlayVisible)
|
if (!_overlayVisible)
|
||||||
return;
|
return;
|
||||||
|
@ -385,7 +385,7 @@ void SdlGraphicsManager::clearOverlay() {
|
||||||
_overlayDirty = true;
|
_overlayDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::grabOverlay(OverlayColor *buf, int pitch) {
|
void SurfaceSdlGraphicsManager::grabOverlay(OverlayColor *buf, int pitch) {
|
||||||
if (_overlayscreen == NULL)
|
if (_overlayscreen == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -403,7 +403,7 @@ void SdlGraphicsManager::grabOverlay(OverlayColor *buf, int pitch) {
|
||||||
SDL_UnlockSurface(_overlayscreen);
|
SDL_UnlockSurface(_overlayscreen);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
|
void SurfaceSdlGraphicsManager::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
|
||||||
if (_overlayscreen == NULL)
|
if (_overlayscreen == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -444,7 +444,7 @@ void SdlGraphicsManager::copyRectToOverlay(const OverlayColor *buf, int pitch, i
|
||||||
SDL_UnlockSurface(_overlayscreen);
|
SDL_UnlockSurface(_overlayscreen);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::closeOverlay() {
|
void SurfaceSdlGraphicsManager::closeOverlay() {
|
||||||
if (_overlayscreen) {
|
if (_overlayscreen) {
|
||||||
SDL_FreeSurface(_overlayscreen);
|
SDL_FreeSurface(_overlayscreen);
|
||||||
_overlayscreen = NULL;
|
_overlayscreen = NULL;
|
||||||
|
@ -462,16 +462,16 @@ void SdlGraphicsManager::closeOverlay() {
|
||||||
#pragma mark --- Mouse ---
|
#pragma mark --- Mouse ---
|
||||||
#pragma mark -
|
#pragma mark -
|
||||||
|
|
||||||
bool SdlGraphicsManager::showMouse(bool visible) {
|
bool SurfaceSdlGraphicsManager::showMouse(bool visible) {
|
||||||
SDL_ShowCursor(visible);
|
SDL_ShowCursor(visible);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SdlGraphicsManager::warpMouse(int x, int y) {
|
void SurfaceSdlGraphicsManager::warpMouse(int x, int y) {
|
||||||
SDL_WarpMouse(x, y);
|
SDL_WarpMouse(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SdlGraphicsManager::notifyEvent(const Common::Event &event) {
|
bool SurfaceSdlGraphicsManager::notifyEvent(const Common::Event &event) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -42,10 +42,10 @@
|
||||||
/**
|
/**
|
||||||
* SDL graphics manager
|
* SDL graphics manager
|
||||||
*/
|
*/
|
||||||
class SdlGraphicsManager : public GraphicsManager, public Common::EventObserver {
|
class SurfaceSdlGraphicsManager : public GraphicsManager, public Common::EventObserver {
|
||||||
public:
|
public:
|
||||||
SdlGraphicsManager(SdlEventSource *sdlEventSource);
|
SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSource);
|
||||||
virtual ~SdlGraphicsManager();
|
virtual ~SurfaceSdlGraphicsManager();
|
||||||
|
|
||||||
virtual void initEventObserver();
|
virtual void initEventObserver();
|
||||||
|
|
|
@ -28,7 +28,7 @@ DoubleBufferSDLMixerManager::DoubleBufferSDLMixerManager()
|
||||||
:
|
:
|
||||||
_soundMutex(0), _soundCond(0), _soundThread(0),
|
_soundMutex(0), _soundCond(0), _soundThread(0),
|
||||||
_soundThreadIsRunning(false), _soundThreadShouldQuit(false) {
|
_soundThreadIsRunning(false), _soundThreadShouldQuit(false) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
DoubleBufferSDLMixerManager::~DoubleBufferSDLMixerManager() {
|
DoubleBufferSDLMixerManager::~DoubleBufferSDLMixerManager() {
|
||||||
|
@ -45,7 +45,7 @@ void DoubleBufferSDLMixerManager::startAudio() {
|
||||||
|
|
||||||
// Create two sound buffers
|
// Create two sound buffers
|
||||||
_activeSoundBuf = 0;
|
_activeSoundBuf = 0;
|
||||||
uint bufSize = _obtainedRate.samples * 4;
|
uint bufSize = _obtained.samples * 4;
|
||||||
_soundBufSize = bufSize;
|
_soundBufSize = bufSize;
|
||||||
_soundBuffers[0] = (byte *)calloc(1, bufSize);
|
_soundBuffers[0] = (byte *)calloc(1, bufSize);
|
||||||
_soundBuffers[1] = (byte *)calloc(1, bufSize);
|
_soundBuffers[1] = (byte *)calloc(1, bufSize);
|
||||||
|
|
|
@ -61,18 +61,38 @@ void SdlMixerManager::init() {
|
||||||
// Get the desired audio specs
|
// Get the desired audio specs
|
||||||
SDL_AudioSpec desired = getAudioSpec(SAMPLES_PER_SEC);
|
SDL_AudioSpec desired = getAudioSpec(SAMPLES_PER_SEC);
|
||||||
|
|
||||||
|
// Needed as SDL_OpenAudio as of SDL-1.2.14 mutates fields in
|
||||||
|
// "desired" if used directly.
|
||||||
|
SDL_AudioSpec fmt = desired;
|
||||||
|
|
||||||
// Start SDL audio with the desired specs
|
// Start SDL audio with the desired specs
|
||||||
if (SDL_OpenAudio(&desired, &_obtainedRate) != 0) {
|
if (SDL_OpenAudio(&fmt, &_obtained) != 0) {
|
||||||
warning("Could not open audio device: %s", SDL_GetError());
|
warning("Could not open audio device: %s", SDL_GetError());
|
||||||
|
|
||||||
_mixer = new Audio::MixerImpl(g_system, desired.freq);
|
_mixer = new Audio::MixerImpl(g_system, desired.freq);
|
||||||
assert(_mixer);
|
assert(_mixer);
|
||||||
_mixer->setReady(false);
|
_mixer->setReady(false);
|
||||||
} else {
|
} else {
|
||||||
debug(1, "Output sample rate: %d Hz", _obtainedRate.freq);
|
debug(1, "Output sample rate: %d Hz", _obtained.freq);
|
||||||
|
if (_obtained.freq != desired.freq)
|
||||||
|
warning("SDL mixer output sample rate: %d differs from desired: %d", _obtained.freq, desired.freq);
|
||||||
|
|
||||||
_mixer = new Audio::MixerImpl(g_system, _obtainedRate.freq);
|
debug(1, "Output buffer size: %d samples", _obtained.samples);
|
||||||
assert(_mixer);
|
if (_obtained.samples != desired.samples)
|
||||||
|
warning("SDL mixer output buffer size: %d differs from desired: %d", _obtained.samples, desired.samples);
|
||||||
|
|
||||||
|
if (_obtained.format != desired.format)
|
||||||
|
warning("SDL mixer sound format: %d differs from desired: %d", _obtained.format, desired.format);
|
||||||
|
|
||||||
|
#ifndef __SYMBIAN32__
|
||||||
|
// The SymbianSdlMixerManager does stereo->mono downmixing,
|
||||||
|
// but otherwise we require stereo output.
|
||||||
|
if (_obtained.channels != 2)
|
||||||
|
error("SDL mixer output requires stereo output device");
|
||||||
|
#endif
|
||||||
|
|
||||||
|
_mixer = new Audio::MixerImpl(g_system, _obtained.freq);
|
||||||
|
assert(_mixer);
|
||||||
_mixer->setReady(true);
|
_mixer->setReady(true);
|
||||||
|
|
||||||
startAudio();
|
startAudio();
|
||||||
|
@ -133,7 +153,7 @@ void SdlMixerManager::suspendAudio() {
|
||||||
int SdlMixerManager::resumeAudio() {
|
int SdlMixerManager::resumeAudio() {
|
||||||
if (!_audioSuspended)
|
if (!_audioSuspended)
|
||||||
return -2;
|
return -2;
|
||||||
if (SDL_OpenAudio(&_obtainedRate, NULL) < 0){
|
if (SDL_OpenAudio(&_obtained, NULL) < 0){
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
SDL_PauseAudio(0);
|
SDL_PauseAudio(0);
|
||||||
|
|
|
@ -67,13 +67,13 @@ protected:
|
||||||
* The obtained audio specification after opening the
|
* The obtained audio specification after opening the
|
||||||
* audio system.
|
* audio system.
|
||||||
*/
|
*/
|
||||||
SDL_AudioSpec _obtainedRate;
|
SDL_AudioSpec _obtained;
|
||||||
|
|
||||||
/** State of the audio system */
|
/** State of the audio system */
|
||||||
bool _audioSuspended;
|
bool _audioSuspended;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the desired audio specification
|
* Returns the desired audio specification
|
||||||
*/
|
*/
|
||||||
virtual SDL_AudioSpec getAudioSpec(uint32 rate);
|
virtual SDL_AudioSpec getAudioSpec(uint32 rate);
|
||||||
|
|
||||||
|
|
|
@ -23,28 +23,28 @@
|
||||||
#ifndef BACKENDS_MODULAR_BACKEND_H
|
#ifndef BACKENDS_MODULAR_BACKEND_H
|
||||||
#define BACKENDS_MODULAR_BACKEND_H
|
#define BACKENDS_MODULAR_BACKEND_H
|
||||||
|
|
||||||
#include "common/system.h"
|
#include "backends/base-backend.h"
|
||||||
|
|
||||||
class GraphicsManager;
|
class GraphicsManager;
|
||||||
class MutexManager;
|
class MutexManager;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Base class for modular backends.
|
* Base class for modular backends.
|
||||||
*
|
*
|
||||||
* It wraps most functions to their manager equivalent, but not
|
* It wraps most functions to their manager equivalent, but not
|
||||||
* all OSystem functions are implemented here.
|
* all OSystem functions are implemented here.
|
||||||
*
|
*
|
||||||
* A backend derivated from this class, will need to implement
|
* A backend derivated from this class, will need to implement
|
||||||
* these functions on its own:
|
* these functions on its own:
|
||||||
* OSystem::pollEvent()
|
* OSystem::pollEvent()
|
||||||
* OSystem::getMillis()
|
* OSystem::getMillis()
|
||||||
* OSystem::delayMillis()
|
* OSystem::delayMillis()
|
||||||
* OSystem::getTimeAndDate()
|
* OSystem::getTimeAndDate()
|
||||||
*
|
*
|
||||||
* And, it should also initialize all the managers variables
|
* And, it should also initialize all the managers variables
|
||||||
* declared in this class, or override their related functions.
|
* declared in this class, or override their related functions.
|
||||||
*/
|
*/
|
||||||
class ModularBackend : public OSystem {
|
class ModularBackend : public BaseBackend {
|
||||||
public:
|
public:
|
||||||
ModularBackend();
|
ModularBackend();
|
||||||
virtual ~ModularBackend();
|
virtual ~ModularBackend();
|
||||||
|
@ -86,11 +86,11 @@ public:
|
||||||
|
|
||||||
/** @name Events and Time */
|
/** @name Events and Time */
|
||||||
//@{
|
//@{
|
||||||
|
|
||||||
virtual Common::HardwareKeySet *getHardwareKeySet() { return 0; }
|
virtual Common::HardwareKeySet *getHardwareKeySet() { return 0; }
|
||||||
|
|
||||||
//@}
|
//@}
|
||||||
|
|
||||||
/** @name Mutex handling */
|
/** @name Mutex handling */
|
||||||
//@{
|
//@{
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
MODULE := backends
|
MODULE := backends
|
||||||
|
|
||||||
MODULE_OBJS := \
|
MODULE_OBJS := \
|
||||||
|
base-backend.o \
|
||||||
modular-backend.o \
|
modular-backend.o \
|
||||||
audiocd/default/default-audiocd.o \
|
audiocd/default/default-audiocd.o \
|
||||||
events/default/default-events.o \
|
events/default/default-events.o \
|
||||||
|
@ -51,14 +52,19 @@ endif
|
||||||
# derive from the SDL backend, and they all need the following files.
|
# derive from the SDL backend, and they all need the following files.
|
||||||
ifdef SDL_BACKEND
|
ifdef SDL_BACKEND
|
||||||
MODULE_OBJS += \
|
MODULE_OBJS += \
|
||||||
audiocd/sdl/sdl-audiocd.o \
|
|
||||||
events/sdl/sdl-events.o \
|
events/sdl/sdl-events.o \
|
||||||
graphics/sdl/sdl-graphics.o \
|
graphics/surfacesdl/surfacesdl-graphics.o \
|
||||||
mixer/doublebuffersdl/doublebuffersdl-mixer.o \
|
mixer/doublebuffersdl/doublebuffersdl-mixer.o \
|
||||||
mixer/sdl/sdl-mixer.o \
|
mixer/sdl/sdl-mixer.o \
|
||||||
mutex/sdl/sdl-mutex.o \
|
mutex/sdl/sdl-mutex.o \
|
||||||
plugins/sdl/sdl-provider.o \
|
plugins/sdl/sdl-provider.o \
|
||||||
timer/sdl/sdl-timer.o
|
timer/sdl/sdl-timer.o
|
||||||
|
|
||||||
|
# SDL 1.3 removed audio CD support
|
||||||
|
ifndef USE_SDL13
|
||||||
|
MODULE_OBJS += \
|
||||||
|
audiocd/sdl/sdl-audiocd.o
|
||||||
|
endif
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifdef POSIX
|
ifdef POSIX
|
||||||
|
@ -66,7 +72,8 @@ MODULE_OBJS += \
|
||||||
fs/posix/posix-fs.o \
|
fs/posix/posix-fs.o \
|
||||||
fs/posix/posix-fs-factory.o \
|
fs/posix/posix-fs-factory.o \
|
||||||
plugins/posix/posix-provider.o \
|
plugins/posix/posix-provider.o \
|
||||||
saves/posix/posix-saves.o
|
saves/posix/posix-saves.o \
|
||||||
|
taskbar/unity/unity-taskbar.o
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifdef MACOSX
|
ifdef MACOSX
|
||||||
|
@ -80,7 +87,8 @@ MODULE_OBJS += \
|
||||||
fs/windows/windows-fs.o \
|
fs/windows/windows-fs.o \
|
||||||
fs/windows/windows-fs-factory.o \
|
fs/windows/windows-fs-factory.o \
|
||||||
midi/windows.o \
|
midi/windows.o \
|
||||||
plugins/win32/win32-provider.o
|
plugins/win32/win32-provider.o \
|
||||||
|
taskbar/win32/win32-taskbar.o
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifdef AMIGAOS
|
ifdef AMIGAOS
|
||||||
|
@ -90,6 +98,15 @@ MODULE_OBJS += \
|
||||||
midi/camd.o
|
midi/camd.o
|
||||||
endif
|
endif
|
||||||
|
|
||||||
|
ifdef PLAYSTATION3
|
||||||
|
MODULE_OBJS += \
|
||||||
|
fs/posix/posix-fs.o \
|
||||||
|
fs/posix/posix-fs-factory.o \
|
||||||
|
fs/ps3/ps3-fs-factory.o \
|
||||||
|
events/ps3sdl/ps3sdl-events.o \
|
||||||
|
mixer/sdl13/sdl13-mixer.o
|
||||||
|
endif
|
||||||
|
|
||||||
ifeq ($(BACKEND),ds)
|
ifeq ($(BACKEND),ds)
|
||||||
MODULE_OBJS += \
|
MODULE_OBJS += \
|
||||||
fs/ds/ds-fs.o \
|
fs/ds/ds-fs.o \
|
||||||
|
@ -109,14 +126,6 @@ MODULE_OBJS += \
|
||||||
graphics/gph/gph-graphics.o
|
graphics/gph/gph-graphics.o
|
||||||
endif
|
endif
|
||||||
|
|
||||||
# TODO/FIXME: The gp2xsdl files are only compiled if GP2X_OLD is defined,
|
|
||||||
# which currently is never the case (unless the user manually requests it).
|
|
||||||
# ifeq ($(BACKEND),gp2x)
|
|
||||||
# MODULE_OBJS += \
|
|
||||||
# events/gp2xsdl/gp2xsdl-events.o \
|
|
||||||
# graphics/gp2xsdl/gp2xsdl-graphics.o
|
|
||||||
# endif
|
|
||||||
|
|
||||||
ifeq ($(BACKEND),linuxmoto)
|
ifeq ($(BACKEND),linuxmoto)
|
||||||
MODULE_OBJS += \
|
MODULE_OBJS += \
|
||||||
events/linuxmotosdl/linuxmotosdl-events.o \
|
events/linuxmotosdl/linuxmotosdl-events.o \
|
||||||
|
|
|
@ -74,7 +74,7 @@ void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priorit
|
||||||
}
|
}
|
||||||
|
|
||||||
void OSystem_MacOSX::setupIcon() {
|
void OSystem_MacOSX::setupIcon() {
|
||||||
// Don't set icon on OS X, as we use a nicer external icon there.
|
// Don't set icon on OS X, as we use a nicer external icon there.
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OSystem_MacOSX::hasFeature(Feature f) {
|
bool OSystem_MacOSX::hasFeature(Feature f) {
|
||||||
|
|
|
@ -34,6 +34,7 @@
|
||||||
!defined(CAANOO) && \
|
!defined(CAANOO) && \
|
||||||
!defined(LINUXMOTO) && \
|
!defined(LINUXMOTO) && \
|
||||||
!defined(SAMSUNGTV) && \
|
!defined(SAMSUNGTV) && \
|
||||||
|
!defined(PLAYSTATION3) && \
|
||||||
!defined(OPENPANDORA)
|
!defined(OPENPANDORA)
|
||||||
|
|
||||||
#include "backends/platform/sdl/sdl.h"
|
#include "backends/platform/sdl/sdl.h"
|
||||||
|
|
|
@ -29,6 +29,12 @@ MODULE_OBJS += \
|
||||||
amigaos/amigaos.o
|
amigaos/amigaos.o
|
||||||
endif
|
endif
|
||||||
|
|
||||||
|
ifdef PLAYSTATION3
|
||||||
|
MODULE_OBJS += \
|
||||||
|
ps3/ps3-main.o \
|
||||||
|
ps3/ps3.o
|
||||||
|
endif
|
||||||
|
|
||||||
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
|
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
|
||||||
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
|
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
|
||||||
OBJS := $(MODULE_OBJS) $(OBJS)
|
OBJS := $(MODULE_OBJS) $(OBJS)
|
||||||
|
|
|
@ -22,7 +22,7 @@
|
||||||
|
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
|
|
||||||
#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA)
|
#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3)
|
||||||
|
|
||||||
#include "backends/platform/sdl/posix/posix.h"
|
#include "backends/platform/sdl/posix/posix.h"
|
||||||
#include "backends/plugins/sdl/sdl-provider.h"
|
#include "backends/plugins/sdl/sdl-provider.h"
|
||||||
|
|
|
@ -33,6 +33,7 @@
|
||||||
#include "backends/platform/sdl/posix/posix.h"
|
#include "backends/platform/sdl/posix/posix.h"
|
||||||
#include "backends/saves/posix/posix-saves.h"
|
#include "backends/saves/posix/posix-saves.h"
|
||||||
#include "backends/fs/posix/posix-fs-factory.h"
|
#include "backends/fs/posix/posix-fs-factory.h"
|
||||||
|
#include "backends/taskbar/unity/unity-taskbar.h"
|
||||||
|
|
||||||
#include <errno.h>
|
#include <errno.h>
|
||||||
#include <sys/stat.h>
|
#include <sys/stat.h>
|
||||||
|
@ -49,6 +50,11 @@ void OSystem_POSIX::init() {
|
||||||
// Initialze File System Factory
|
// Initialze File System Factory
|
||||||
_fsFactory = new POSIXFilesystemFactory();
|
_fsFactory = new POSIXFilesystemFactory();
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY)
|
||||||
|
// Initialize taskbar manager
|
||||||
|
_taskbarManager = new UnityTaskbarManager();
|
||||||
|
#endif
|
||||||
|
|
||||||
// Invoke parent implementation of this method
|
// Invoke parent implementation of this method
|
||||||
OSystem_SDL::init();
|
OSystem_SDL::init();
|
||||||
}
|
}
|
||||||
|
@ -60,6 +66,11 @@ void OSystem_POSIX::initBackend() {
|
||||||
|
|
||||||
// Invoke parent implementation of this method
|
// Invoke parent implementation of this method
|
||||||
OSystem_SDL::initBackend();
|
OSystem_SDL::initBackend();
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY)
|
||||||
|
// Register the taskbar manager as an event source (this is necessary for the glib event loop to be run)
|
||||||
|
_eventManager->getEventDispatcher()->registerSource((UnityTaskbarManager *)_taskbarManager, false);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OSystem_POSIX::hasFeature(Feature f) {
|
bool OSystem_POSIX::hasFeature(Feature f) {
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
// fashion, even on the Symbian port.
|
// fashion, even on the Symbian port.
|
||||||
// Moreover, it contains a workaround for the fact that SDL_rwops.h uses
|
// Moreover, it contains a workaround for the fact that SDL_rwops.h uses
|
||||||
// a FILE pointer in one place, which conflicts with common/forbidden.h.
|
// a FILE pointer in one place, which conflicts with common/forbidden.h.
|
||||||
|
// The SDL 1.3 headers also include strings.h
|
||||||
|
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
|
|
||||||
|
@ -39,6 +39,16 @@ typedef struct { int FAKE; } FAKE_FILE;
|
||||||
#define FILE FAKE_FILE
|
#define FILE FAKE_FILE
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp)
|
||||||
|
#undef strcasecmp
|
||||||
|
#define strcasecmp FAKE_strcasecmp
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp)
|
||||||
|
#undef strncasecmp
|
||||||
|
#define strncasecmp FAKE_strncasecmp
|
||||||
|
#endif
|
||||||
|
|
||||||
#if defined(__SYMBIAN32__)
|
#if defined(__SYMBIAN32__)
|
||||||
#include <esdl\SDL.h>
|
#include <esdl\SDL.h>
|
||||||
#else
|
#else
|
||||||
|
@ -47,8 +57,19 @@ typedef struct { int FAKE; } FAKE_FILE;
|
||||||
|
|
||||||
// Finally forbid FILE again (if it was forbidden to start with)
|
// Finally forbid FILE again (if it was forbidden to start with)
|
||||||
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
|
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
|
||||||
#undef FILE
|
#undef FILE
|
||||||
#define FILE FORBIDDEN_SYMBOL_REPLACEMENT
|
#define FILE FORBIDDEN_SYMBOL_REPLACEMENT
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp)
|
||||||
|
#undef strcasecmp
|
||||||
|
#define strcasecmp FORBIDDEN_SYMBOL_REPLACEMENT
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp)
|
||||||
|
#undef strncasecmp
|
||||||
|
#define strncasecmp FORBIDDEN_SYMBOL_REPLACEMENT
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -31,14 +31,22 @@
|
||||||
#include "backends/platform/sdl/sdl.h"
|
#include "backends/platform/sdl/sdl.h"
|
||||||
#include "common/config-manager.h"
|
#include "common/config-manager.h"
|
||||||
#include "common/EventRecorder.h"
|
#include "common/EventRecorder.h"
|
||||||
|
#include "common/taskbar.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
#include "backends/saves/default/default-saves.h"
|
#include "backends/saves/default/default-saves.h"
|
||||||
|
|
||||||
|
// Audio CD support was removed with SDL 1.3
|
||||||
|
#if SDL_VERSION_ATLEAST(1, 3, 0)
|
||||||
|
#include "backends/audiocd/default/default-audiocd.h"
|
||||||
|
#else
|
||||||
#include "backends/audiocd/sdl/sdl-audiocd.h"
|
#include "backends/audiocd/sdl/sdl-audiocd.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "backends/events/sdl/sdl-events.h"
|
#include "backends/events/sdl/sdl-events.h"
|
||||||
#include "backends/mutex/sdl/sdl-mutex.h"
|
#include "backends/mutex/sdl/sdl-mutex.h"
|
||||||
#include "backends/timer/sdl/sdl-timer.h"
|
#include "backends/timer/sdl/sdl-timer.h"
|
||||||
#include "backends/graphics/sdl/sdl-graphics.h"
|
#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
|
||||||
|
|
||||||
#include "icons/residual.xpm"
|
#include "icons/residual.xpm"
|
||||||
|
|
||||||
|
@ -111,6 +119,11 @@ void OSystem_SDL::init() {
|
||||||
|
|
||||||
if (_timerManager == 0)
|
if (_timerManager == 0)
|
||||||
_timerManager = new SdlTimerManager();
|
_timerManager = new SdlTimerManager();
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
if (_taskbarManager == 0)
|
||||||
|
_taskbarManager = new Common::TaskbarManager();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void OSystem_SDL::initBackend() {
|
void OSystem_SDL::initBackend() {
|
||||||
|
@ -126,23 +139,11 @@ void OSystem_SDL::initBackend() {
|
||||||
|
|
||||||
if (_graphicsManager == 0) {
|
if (_graphicsManager == 0) {
|
||||||
if (_graphicsManager == 0) {
|
if (_graphicsManager == 0) {
|
||||||
_graphicsManager = new SdlGraphicsManager(_eventSource);
|
_graphicsManager = new SurfaceSdlGraphicsManager(_eventSource);
|
||||||
graphicsManagerType = 0;
|
graphicsManagerType = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Creates the backend managers, if they don't exist yet (we check
|
|
||||||
// for this to allow subclasses to provide their own).
|
|
||||||
if (_eventManager == 0)
|
|
||||||
_eventManager = new DefaultEventManager(_eventSource);
|
|
||||||
|
|
||||||
// We have to initialize the graphics manager before the event manager
|
|
||||||
// so the virtual keyboard can be initialized, but we have to add the
|
|
||||||
// graphics manager as an event observer after initializing the event
|
|
||||||
// manager.
|
|
||||||
if (graphicsManagerType == 0)
|
|
||||||
((SdlGraphicsManager *)_graphicsManager)->initEventObserver();
|
|
||||||
|
|
||||||
if (_savefileManager == 0)
|
if (_savefileManager == 0)
|
||||||
_savefileManager = new DefaultSaveFileManager();
|
_savefileManager = new DefaultSaveFileManager();
|
||||||
|
|
||||||
|
@ -153,8 +154,15 @@ void OSystem_SDL::initBackend() {
|
||||||
_mixerManager->init();
|
_mixerManager->init();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_audiocdManager == 0)
|
if (_audiocdManager == 0) {
|
||||||
|
// Audio CD support was removed with SDL 1.3
|
||||||
|
#if SDL_VERSION_ATLEAST(1, 3, 0)
|
||||||
|
_audiocdManager = new DefaultAudioCDManager();
|
||||||
|
#else
|
||||||
_audiocdManager = new SdlAudioCDManager();
|
_audiocdManager = new SdlAudioCDManager();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
// Setup a custom program icon.
|
// Setup a custom program icon.
|
||||||
setupIcon();
|
setupIcon();
|
||||||
|
@ -162,8 +170,30 @@ void OSystem_SDL::initBackend() {
|
||||||
_inited = true;
|
_inited = true;
|
||||||
|
|
||||||
ModularBackend::initBackend();
|
ModularBackend::initBackend();
|
||||||
|
|
||||||
|
// We have to initialize the graphics manager before the event manager
|
||||||
|
// so the virtual keyboard can be initialized, but we have to add the
|
||||||
|
// graphics manager as an event observer after initializing the event
|
||||||
|
// manager.
|
||||||
|
if (graphicsManagerType == 0)
|
||||||
|
((SurfaceSdlGraphicsManager *)_graphicsManager)->initEventObserver();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
void OSystem_SDL::engineInit() {
|
||||||
|
// Add the started engine to the list of recent tasks
|
||||||
|
_taskbarManager->addRecent(ConfMan.getActiveDomainName(), ConfMan.get("description"));
|
||||||
|
|
||||||
|
// Set the overlay icon the current running engine
|
||||||
|
_taskbarManager->setOverlayIcon(ConfMan.getActiveDomainName(), ConfMan.get("description"));
|
||||||
|
}
|
||||||
|
|
||||||
|
void OSystem_SDL::engineDone() {
|
||||||
|
// Remove overlay icon
|
||||||
|
_taskbarManager->setOverlayIcon("", "");
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void OSystem_SDL::initSDL() {
|
void OSystem_SDL::initSDL() {
|
||||||
// Check if SDL has not been initialized
|
// Check if SDL has not been initialized
|
||||||
if (!_initedSDL) {
|
if (!_initedSDL) {
|
||||||
|
@ -230,10 +260,22 @@ void OSystem_SDL::fatalError() {
|
||||||
|
|
||||||
|
|
||||||
void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
|
void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
|
||||||
ModularBackend::logMessage(type, message);
|
// First log to stdout/stderr
|
||||||
|
FILE *output = 0;
|
||||||
|
|
||||||
|
if (type == LogMessageType::kInfo || type == LogMessageType::kDebug)
|
||||||
|
output = stdout;
|
||||||
|
else
|
||||||
|
output = stderr;
|
||||||
|
|
||||||
|
fputs(message, output);
|
||||||
|
fflush(output);
|
||||||
|
|
||||||
|
// Then log into file (via the logger)
|
||||||
if (_logger)
|
if (_logger)
|
||||||
_logger->print(message);
|
_logger->print(message);
|
||||||
|
|
||||||
|
// Finally, some Windows / WinCE specific logging code.
|
||||||
#if defined( USE_WINDBG )
|
#if defined( USE_WINDBG )
|
||||||
#if defined( _WIN32_WCE )
|
#if defined( _WIN32_WCE )
|
||||||
TCHAR buf_unicode[1024];
|
TCHAR buf_unicode[1024];
|
||||||
|
@ -256,7 +298,7 @@ void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::String OSystem_SDL::getSystemLanguage() const {
|
Common::String OSystem_SDL::getSystemLanguage() const {
|
||||||
#ifdef USE_DETECTLANG
|
#if defined(USE_DETECTLANG) && !defined(_WIN32_WCE)
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
// We can not use "setlocale" (at least not for MSVC builds), since it
|
// We can not use "setlocale" (at least not for MSVC builds), since it
|
||||||
// will return locales like: "English_USA.1252", thus we need a special
|
// will return locales like: "English_USA.1252", thus we need a special
|
||||||
|
@ -323,7 +365,7 @@ void OSystem_SDL::setupIcon() {
|
||||||
|
|
||||||
if (sscanf(residual_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
|
if (sscanf(residual_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
|
||||||
warning("Wrong format of residual_icon[0] (%s)", residual_icon[0]);
|
warning("Wrong format of residual_icon[0] (%s)", residual_icon[0]);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
|
if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
|
||||||
|
@ -339,6 +381,7 @@ void OSystem_SDL::setupIcon() {
|
||||||
for (i = 0; i < ncols; i++) {
|
for (i = 0; i < ncols; i++) {
|
||||||
unsigned char code;
|
unsigned char code;
|
||||||
char color[32];
|
char color[32];
|
||||||
|
memset(color, 0, sizeof(color));
|
||||||
unsigned int col;
|
unsigned int col;
|
||||||
if (sscanf(residual_icon[1 + i], "%c c %s", &code, color) != 2) {
|
if (sscanf(residual_icon[1 + i], "%c c %s", &code, color) != 2) {
|
||||||
warning("Wrong format of residual_icon[%d] (%s)", 1 + i, residual_icon[1 + i]);
|
warning("Wrong format of residual_icon[%d] (%s)", 1 + i, residual_icon[1 + i]);
|
||||||
|
|
|
@ -34,7 +34,7 @@
|
||||||
#include "backends/events/sdl/sdl-events.h"
|
#include "backends/events/sdl/sdl-events.h"
|
||||||
#include "backends/log/log.h"
|
#include "backends/log/log.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Base OSystem class for all SDL ports.
|
* Base OSystem class for all SDL ports.
|
||||||
*/
|
*/
|
||||||
class OSystem_SDL : public ModularBackend {
|
class OSystem_SDL : public ModularBackend {
|
||||||
|
@ -42,7 +42,7 @@ public:
|
||||||
OSystem_SDL();
|
OSystem_SDL();
|
||||||
virtual ~OSystem_SDL();
|
virtual ~OSystem_SDL();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Pre-initialize backend. It should be called after
|
* Pre-initialize backend. It should be called after
|
||||||
* instantiating the backend. Early needed managers are
|
* instantiating the backend. Early needed managers are
|
||||||
* created here.
|
* created here.
|
||||||
|
@ -58,6 +58,10 @@ public:
|
||||||
|
|
||||||
// Override functions from ModularBackend and OSystem
|
// Override functions from ModularBackend and OSystem
|
||||||
virtual void initBackend();
|
virtual void initBackend();
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
virtual void engineInit();
|
||||||
|
virtual void engineDone();
|
||||||
|
#endif
|
||||||
virtual Common::HardwareKeySet *getHardwareKeySet();
|
virtual Common::HardwareKeySet *getHardwareKeySet();
|
||||||
virtual void quit();
|
virtual void quit();
|
||||||
virtual void fatalError();
|
virtual void fatalError();
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
#define FORBIDDEN_SYMBOL_ALLOW_ALL
|
#define FORBIDDEN_SYMBOL_ALLOW_ALL
|
||||||
|
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
|
#include "common/config-manager.h"
|
||||||
#include "common/error.h"
|
#include "common/error.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
|
@ -34,60 +35,49 @@
|
||||||
#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
|
#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
|
||||||
#include <shellapi.h>
|
#include <shellapi.h>
|
||||||
|
|
||||||
|
#include <SDL_syswm.h> // For setting the icon
|
||||||
|
|
||||||
#include "backends/platform/sdl/win32/win32.h"
|
#include "backends/platform/sdl/win32/win32.h"
|
||||||
#include "backends/fs/windows/windows-fs-factory.h"
|
#include "backends/fs/windows/windows-fs-factory.h"
|
||||||
|
#include "backends/taskbar/win32/win32-taskbar.h"
|
||||||
|
|
||||||
#include "common/memstream.h"
|
#include "common/memstream.h"
|
||||||
|
|
||||||
#define DEFAULT_CONFIG_FILE "residual.ini"
|
#define DEFAULT_CONFIG_FILE "residual.ini"
|
||||||
|
|
||||||
//#define HIDE_CONSOLE
|
|
||||||
|
|
||||||
#ifdef HIDE_CONSOLE
|
|
||||||
struct SdlConsoleHidingWin32 {
|
|
||||||
DWORD myPid;
|
|
||||||
DWORD myTid;
|
|
||||||
HWND consoleHandle;
|
|
||||||
};
|
|
||||||
|
|
||||||
// console hiding for win32
|
|
||||||
static BOOL CALLBACK initBackendFindConsoleWin32Proc(HWND hWnd, LPARAM lParam) {
|
|
||||||
DWORD pid, tid;
|
|
||||||
SdlConsoleHidingWin32 *variables = (SdlConsoleHidingWin32 *)lParam;
|
|
||||||
tid = GetWindowThreadProcessId(hWnd, &pid);
|
|
||||||
if ((tid == variables->myTid) && (pid == variables->myPid)) {
|
|
||||||
variables->consoleHandle = hWnd;
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void OSystem_Win32::init() {
|
void OSystem_Win32::init() {
|
||||||
#ifdef HIDE_CONSOLE
|
// Initialize File System Factory
|
||||||
// console hiding for win32
|
|
||||||
SdlConsoleHidingWin32 consoleHidingWin32;
|
|
||||||
consoleHidingWin32.consoleHandle = 0;
|
|
||||||
consoleHidingWin32.myPid = GetCurrentProcessId();
|
|
||||||
consoleHidingWin32.myTid = GetCurrentThreadId();
|
|
||||||
EnumWindows (initBackendFindConsoleWin32Proc, (LPARAM)&consoleHidingWin32);
|
|
||||||
|
|
||||||
if (!ConfMan.getBool("show_console")) {
|
|
||||||
if (consoleHidingWin32.consoleHandle) {
|
|
||||||
// We won't find a window with our TID/PID in case we were started from command-line
|
|
||||||
ShowWindow(consoleHidingWin32.consoleHandle, SW_HIDE);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Initialze File System Factory
|
|
||||||
_fsFactory = new WindowsFilesystemFactory();
|
_fsFactory = new WindowsFilesystemFactory();
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
// Initialize taskbar manager
|
||||||
|
_taskbarManager = new Win32TaskbarManager();
|
||||||
|
#endif
|
||||||
|
|
||||||
// Invoke parent implementation of this method
|
// Invoke parent implementation of this method
|
||||||
OSystem_SDL::init();
|
OSystem_SDL::init();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OSystem_Win32::initBackend() {
|
||||||
|
// Console window is enabled by default on Windows
|
||||||
|
ConfMan.registerDefault("console", true);
|
||||||
|
|
||||||
|
// Enable or disable the window console window
|
||||||
|
if (ConfMan.getBool("console")) {
|
||||||
|
if (AllocConsole()) {
|
||||||
|
freopen("CONIN$","r",stdin);
|
||||||
|
freopen("CONOUT$","w",stdout);
|
||||||
|
freopen("CONOUT$","w",stderr);
|
||||||
|
}
|
||||||
|
SetConsoleTitle("Residual Status Window");
|
||||||
|
} else {
|
||||||
|
FreeConsole();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Invoke parent implementation of this method
|
||||||
|
OSystem_SDL::initBackend();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
bool OSystem_Win32::hasFeature(Feature f) {
|
bool OSystem_Win32::hasFeature(Feature f) {
|
||||||
if (f == kFeatureDisplayLogFile)
|
if (f == kFeatureDisplayLogFile)
|
||||||
|
@ -131,6 +121,28 @@ bool OSystem_Win32::displayLogFile() {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OSystem_Win32::setupIcon() {
|
||||||
|
HMODULE handle = GetModuleHandle(NULL);
|
||||||
|
HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
|
||||||
|
if (ico) {
|
||||||
|
SDL_SysWMinfo wminfo;
|
||||||
|
SDL_VERSION(&wminfo.version);
|
||||||
|
if (SDL_GetWMInfo(&wminfo)) {
|
||||||
|
// Replace the handle to the icon associated with the window class by our custom icon
|
||||||
|
SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
|
||||||
|
|
||||||
|
// Since there wasn't any default icon, we can't use the return value from SetClassLong
|
||||||
|
// to check for errors (it would be 0 in both cases: error or no previous value for the
|
||||||
|
// icon handle). Instead we check for the last-error code value.
|
||||||
|
if (GetLastError() == ERROR_SUCCESS)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If no icon has been set, fallback to default path
|
||||||
|
OSystem_SDL::setupIcon();
|
||||||
|
}
|
||||||
|
|
||||||
Common::String OSystem_Win32::getDefaultConfigFileName() {
|
Common::String OSystem_Win32::getDefaultConfigFileName() {
|
||||||
char configFile[MAXPATHLEN];
|
char configFile[MAXPATHLEN];
|
||||||
|
|
||||||
|
@ -149,18 +161,31 @@ Common::String OSystem_Win32::getDefaultConfigFileName() {
|
||||||
error("Unable to access user profile directory");
|
error("Unable to access user profile directory");
|
||||||
|
|
||||||
strcat(configFile, "\\Application Data");
|
strcat(configFile, "\\Application Data");
|
||||||
CreateDirectory(configFile, NULL);
|
|
||||||
|
// If the directory already exists (as it should in most cases),
|
||||||
|
// we don't want to fail, but we need to stop on other errors (such as ERROR_PATH_NOT_FOUND)
|
||||||
|
if (!CreateDirectory(configFile, NULL)) {
|
||||||
|
if (GetLastError() != ERROR_ALREADY_EXISTS)
|
||||||
|
error("Cannot create Application data folder");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
strcat(configFile, "\\Residual");
|
strcat(configFile, "\\Residual");
|
||||||
CreateDirectory(configFile, NULL);
|
if (!CreateDirectory(configFile, NULL)) {
|
||||||
|
if (GetLastError() != ERROR_ALREADY_EXISTS)
|
||||||
|
error("Cannot create Residual application data folder");
|
||||||
|
}
|
||||||
|
|
||||||
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
||||||
|
|
||||||
FILE *tmp = NULL;
|
FILE *tmp = NULL;
|
||||||
if ((tmp = fopen(configFile, "r")) == NULL) {
|
if ((tmp = fopen(configFile, "r")) == NULL) {
|
||||||
// Check windows directory
|
// Check windows directory
|
||||||
char oldConfigFile[MAXPATHLEN];
|
char oldConfigFile[MAXPATHLEN];
|
||||||
GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
|
uint ret = GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
|
||||||
|
if (ret == 0 || ret > MAXPATHLEN)
|
||||||
|
error("Cannot retrieve the path of the Windows directory");
|
||||||
|
|
||||||
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
|
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
|
||||||
if ((tmp = fopen(oldConfigFile, "r"))) {
|
if ((tmp = fopen(oldConfigFile, "r"))) {
|
||||||
strcpy(configFile, oldConfigFile);
|
strcpy(configFile, oldConfigFile);
|
||||||
|
@ -172,7 +197,10 @@ Common::String OSystem_Win32::getDefaultConfigFileName() {
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Check windows directory
|
// Check windows directory
|
||||||
GetWindowsDirectory(configFile, MAXPATHLEN);
|
uint ret = GetWindowsDirectory(configFile, MAXPATHLEN);
|
||||||
|
if (ret == 0 || ret > MAXPATHLEN)
|
||||||
|
error("Cannot retrieve the path of the Windows directory");
|
||||||
|
|
||||||
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -300,7 +328,7 @@ Common::SeekableReadStream *Win32ResourceArchive::createReadStreamForMember(cons
|
||||||
} // End of anonymous namespace
|
} // End of anonymous namespace
|
||||||
|
|
||||||
void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
|
void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
|
||||||
s.add("Win32Res", new Win32ResourceArchive());
|
s.add("Win32Res", new Win32ResourceArchive(), priority);
|
||||||
|
|
||||||
OSystem_SDL::addSysArchivesToSearchSet(s, priority);
|
OSystem_SDL::addSysArchivesToSearchSet(s, priority);
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,6 +28,7 @@
|
||||||
class OSystem_Win32 : public OSystem_SDL {
|
class OSystem_Win32 : public OSystem_SDL {
|
||||||
public:
|
public:
|
||||||
virtual void init();
|
virtual void init();
|
||||||
|
virtual void initBackend();
|
||||||
|
|
||||||
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
|
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
|
||||||
|
|
||||||
|
@ -46,6 +47,7 @@ protected:
|
||||||
*/
|
*/
|
||||||
Common::String _logFilePath;
|
Common::String _logFilePath;
|
||||||
|
|
||||||
|
virtual void setupIcon();
|
||||||
virtual Common::String getDefaultConfigFileName();
|
virtual Common::String getDefaultConfigFileName();
|
||||||
virtual Common::WriteStream *createLogFile();
|
virtual Common::WriteStream *createLogFile();
|
||||||
};
|
};
|
||||||
|
|
|
@ -31,7 +31,6 @@
|
||||||
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
|
|
||||||
|
|
||||||
|
|
||||||
class Win32Plugin : public DynamicPlugin {
|
class Win32Plugin : public DynamicPlugin {
|
||||||
|
|
114
backends/taskbar/unity/unity-taskbar.cpp
Normal file
114
backends/taskbar/unity/unity-taskbar.cpp
Normal file
|
@ -0,0 +1,114 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
|
||||||
|
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
|
||||||
|
#include "common/scummsys.h"
|
||||||
|
|
||||||
|
#if defined(POSIX) && defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY)
|
||||||
|
|
||||||
|
#include "backends/taskbar/unity/unity-taskbar.h"
|
||||||
|
|
||||||
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
|
#include <unity.h>
|
||||||
|
|
||||||
|
UnityTaskbarManager::UnityTaskbarManager() {
|
||||||
|
g_type_init();
|
||||||
|
|
||||||
|
_loop = g_main_loop_new(NULL, FALSE);
|
||||||
|
|
||||||
|
_launcher = unity_launcher_entry_get_for_desktop_id("scummvm.desktop");
|
||||||
|
}
|
||||||
|
|
||||||
|
UnityTaskbarManager::~UnityTaskbarManager() {
|
||||||
|
g_main_loop_unref(_loop);
|
||||||
|
_loop = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnityTaskbarManager::setProgressValue(int completed, int total) {
|
||||||
|
if (_launcher == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
double percentage = (double)completed / (double)total;
|
||||||
|
unity_launcher_entry_set_progress(_launcher, percentage);
|
||||||
|
unity_launcher_entry_set_progress_visible(_launcher, TRUE);
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnityTaskbarManager::setProgressState(TaskbarProgressState state) {
|
||||||
|
if (_launcher == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
switch (state) {
|
||||||
|
default:
|
||||||
|
warning("[UnityTaskbarManager::setProgressState] Unknown state / Not implemented (%d)", state);
|
||||||
|
// fallback to noprogress state
|
||||||
|
|
||||||
|
case kTaskbarNoProgress:
|
||||||
|
unity_launcher_entry_set_progress_visible(_launcher, FALSE);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Unity only support two progress states as of 3.0: visible or not visible
|
||||||
|
// We show progress in all of those states
|
||||||
|
case kTaskbarIndeterminate:
|
||||||
|
case kTaskbarNormal:
|
||||||
|
case kTaskbarError:
|
||||||
|
case kTaskbarPaused:
|
||||||
|
unity_launcher_entry_set_progress_visible(_launcher, TRUE);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnityTaskbarManager::addRecent(const Common::String &name, const Common::String &description) {
|
||||||
|
warning("[UnityTaskbarManager::addRecent] Not implemented");
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnityTaskbarManager::setCount(int count) {
|
||||||
|
if (_launcher == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
unity_launcher_entry_set_count(_launcher, count);
|
||||||
|
|
||||||
|
unity_launcher_entry_set_count_visible(_launcher, (count == 0) ? FALSE : TRUE);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Unity requires the glib event loop to the run to function properly
|
||||||
|
// as events are sent asynchronously
|
||||||
|
bool UnityTaskbarManager::pollEvent(Common::Event &event) {
|
||||||
|
if (!_loop)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Get context
|
||||||
|
GMainContext *context = g_main_loop_get_context(_loop);
|
||||||
|
if (!context)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Dispatch events
|
||||||
|
g_main_context_iteration(context, FALSE);
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
58
backends/taskbar/unity/unity-taskbar.h
Normal file
58
backends/taskbar/unity/unity-taskbar.h
Normal file
|
@ -0,0 +1,58 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef BACKEND_UNITY_TASKBAR_H
|
||||||
|
#define BACKEND_UNITY_TASKBAR_H
|
||||||
|
|
||||||
|
#if defined(POSIX) && defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY)
|
||||||
|
|
||||||
|
#include "common/events.h"
|
||||||
|
#include "common/str.h"
|
||||||
|
#include "common/taskbar.h"
|
||||||
|
|
||||||
|
typedef struct _GMainLoop GMainLoop;
|
||||||
|
typedef struct _UnityLauncherEntry UnityLauncherEntry;
|
||||||
|
|
||||||
|
class UnityTaskbarManager : public Common::TaskbarManager, public Common::EventSource {
|
||||||
|
public:
|
||||||
|
UnityTaskbarManager();
|
||||||
|
virtual ~UnityTaskbarManager();
|
||||||
|
|
||||||
|
virtual void setProgressValue(int completed, int total);
|
||||||
|
virtual void setProgressState(TaskbarProgressState state);
|
||||||
|
virtual void addRecent(const Common::String &name, const Common::String &description);
|
||||||
|
virtual void setCount(int count);
|
||||||
|
|
||||||
|
// Implementation of the EventSource interface
|
||||||
|
virtual bool pollEvent(Common::Event &event);
|
||||||
|
|
||||||
|
private:
|
||||||
|
GMainLoop *_loop;
|
||||||
|
UnityLauncherEntry *_launcher;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif // BACKEND_UNITY_TASKBAR_H
|
154
backends/taskbar/win32/mingw-compat.h
Normal file
154
backends/taskbar/win32/mingw-compat.h
Normal file
|
@ -0,0 +1,154 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
// TODO: Remove header when the latest changes to the Windows SDK have been integrated into MingW
|
||||||
|
// For reference, the interface definitions here are imported the SDK headers and from the
|
||||||
|
// EcWin7 project (https://code.google.com/p/dukto/)
|
||||||
|
|
||||||
|
#ifndef BACKEND_WIN32_TASKBAR_MINGW_H
|
||||||
|
#define BACKEND_WIN32_TASKBAR_MINGW_H
|
||||||
|
|
||||||
|
#if defined(WIN32)
|
||||||
|
#if defined(__GNUC__)
|
||||||
|
#ifdef __MINGW32__
|
||||||
|
|
||||||
|
#ifdef _WIN32_WINNT
|
||||||
|
#undef _WIN32_WINNT
|
||||||
|
#endif
|
||||||
|
#define _WIN32_WINNT 0x0501
|
||||||
|
#include <windows.h>
|
||||||
|
#include <commctrl.h>
|
||||||
|
#include <initguid.h>
|
||||||
|
#include <shlwapi.h>
|
||||||
|
#include <shlguid.h>
|
||||||
|
#define CMIC_MASK_ASYNCOK SEE_MASK_ASYNCOK
|
||||||
|
|
||||||
|
extern const GUID CLSID_ShellLink;
|
||||||
|
|
||||||
|
// Shard enumeration value
|
||||||
|
#define SHARD_LINK 0x00000006
|
||||||
|
|
||||||
|
// Taskbar GUID definitions
|
||||||
|
DEFINE_GUID(CLSID_TaskbarList,0x56fdf344,0xfd6d,0x11d0,0x95,0x8a,0x0,0x60,0x97,0xc9,0xa0,0x90);
|
||||||
|
DEFINE_GUID(IID_ITaskbarList3,0xea1afb91,0x9e28,0x4b86,0x90,0xE9,0x9e,0x9f,0x8a,0x5e,0xef,0xaf);
|
||||||
|
DEFINE_GUID(IID_IPropertyStore,0x886d8eeb,0x8cf2,0x4446,0x8d,0x02,0xcd,0xba,0x1d,0xbd,0xcf,0x99);
|
||||||
|
|
||||||
|
// Property key
|
||||||
|
typedef struct _tagpropertykey {
|
||||||
|
GUID fmtid;
|
||||||
|
DWORD pid;
|
||||||
|
} PROPERTYKEY;
|
||||||
|
|
||||||
|
#define REFPROPERTYKEY const PROPERTYKEY &
|
||||||
|
|
||||||
|
typedef struct tagPROPVARIANT PROPVARIANT;
|
||||||
|
#define REFPROPVARIANT const PROPVARIANT &
|
||||||
|
|
||||||
|
// Property store
|
||||||
|
DECLARE_INTERFACE_(IPropertyStore, IUnknown) {
|
||||||
|
STDMETHOD (GetCount) (DWORD *cProps) PURE;
|
||||||
|
STDMETHOD (GetAt) (DWORD iProp, PROPERTYKEY *pkey) PURE;
|
||||||
|
STDMETHOD (GetValue) (REFPROPERTYKEY key, PROPVARIANT *pv) PURE;
|
||||||
|
STDMETHOD (SetValue) (REFPROPERTYKEY key, REFPROPVARIANT propvar) PURE;
|
||||||
|
STDMETHOD (Commit) (void) PURE;
|
||||||
|
|
||||||
|
private:
|
||||||
|
~IPropertyStore();
|
||||||
|
};
|
||||||
|
typedef IPropertyStore *LPIPropertyStore;
|
||||||
|
|
||||||
|
// Mingw-specific defines for taskbar integration
|
||||||
|
typedef enum THUMBBUTTONMASK {
|
||||||
|
THB_BITMAP = 0x1,
|
||||||
|
THB_ICON = 0x2,
|
||||||
|
THB_TOOLTIP = 0x4,
|
||||||
|
THB_FLAGS = 0x8
|
||||||
|
} THUMBBUTTONMASK;
|
||||||
|
|
||||||
|
typedef enum THUMBBUTTONFLAGS {
|
||||||
|
THBF_ENABLED = 0,
|
||||||
|
THBF_DISABLED = 0x1,
|
||||||
|
THBF_DISMISSONCLICK = 0x2,
|
||||||
|
THBF_NOBACKGROUND = 0x4,
|
||||||
|
THBF_HIDDEN = 0x8,
|
||||||
|
THBF_NONINTERACTIVE = 0x10
|
||||||
|
} THUMBBUTTONFLAGS;
|
||||||
|
|
||||||
|
typedef struct THUMBBUTTON {
|
||||||
|
THUMBBUTTONMASK dwMask;
|
||||||
|
UINT iId;
|
||||||
|
UINT iBitmap;
|
||||||
|
HICON hIcon;
|
||||||
|
WCHAR szTip[260];
|
||||||
|
THUMBBUTTONFLAGS dwFlags;
|
||||||
|
} THUMBBUTTON;
|
||||||
|
typedef struct THUMBBUTTON *LPTHUMBBUTTON;
|
||||||
|
|
||||||
|
typedef enum TBPFLAG {
|
||||||
|
TBPF_NOPROGRESS = 0,
|
||||||
|
TBPF_INDETERMINATE = 0x1,
|
||||||
|
TBPF_NORMAL = 0x2,
|
||||||
|
TBPF_ERROR = 0x4,
|
||||||
|
TBPF_PAUSED = 0x8
|
||||||
|
} TBPFLAG;
|
||||||
|
|
||||||
|
// Taskbar interface
|
||||||
|
DECLARE_INTERFACE_(ITaskbarList3, IUnknown) {
|
||||||
|
// IUnknown
|
||||||
|
STDMETHOD(QueryInterface) (THIS_ REFIID riid, void **ppv) PURE;
|
||||||
|
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
|
||||||
|
STDMETHOD_(ULONG,Release) (THIS) PURE;
|
||||||
|
// ITaskbarList
|
||||||
|
STDMETHOD(HrInit) (THIS) PURE;
|
||||||
|
STDMETHOD(AddTab) (THIS_ HWND hwnd) PURE;
|
||||||
|
STDMETHOD(DeleteTab) (THIS_ HWND hwnd) PURE;
|
||||||
|
STDMETHOD(ActivateTab) (THIS_ HWND hwnd) PURE;
|
||||||
|
STDMETHOD(SetActiveAlt) (THIS_ HWND hwnd) PURE;
|
||||||
|
STDMETHOD (MarkFullscreenWindow) (THIS_ HWND hwnd, int fFullscreen) PURE;
|
||||||
|
// ITaskbarList3
|
||||||
|
STDMETHOD (SetProgressValue) (THIS_ HWND hwnd, ULONGLONG ullCompleted, ULONGLONG ullTotal) PURE;
|
||||||
|
STDMETHOD (SetProgressState) (THIS_ HWND hwnd, TBPFLAG tbpFlags) PURE;
|
||||||
|
STDMETHOD (RegisterTab) (THIS_ HWND hwndTab, HWND hwndMDI) PURE;
|
||||||
|
STDMETHOD (UnregisterTab) (THIS_ HWND hwndTab) PURE;
|
||||||
|
STDMETHOD (SetTabOrder) (THIS_ HWND hwndTab, HWND hwndInsertBefore) PURE;
|
||||||
|
STDMETHOD (SetTabActive) (THIS_ HWND hwndTab, HWND hwndMDI, DWORD dwReserved) PURE;
|
||||||
|
STDMETHOD (ThumbBarAddButtons) (THIS_ HWND hwnd, UINT cButtons, LPTHUMBBUTTON pButton) PURE;
|
||||||
|
STDMETHOD (ThumbBarUpdateButtons) (THIS_ HWND hwnd, UINT cButtons, LPTHUMBBUTTON pButton) PURE;
|
||||||
|
STDMETHOD (ThumbBarSetImageList) (THIS_ HWND hwnd, HIMAGELIST himl) PURE;
|
||||||
|
STDMETHOD (SetOverlayIcon) (THIS_ HWND hwnd, HICON hIcon, LPCWSTR pszDescription) PURE;
|
||||||
|
STDMETHOD (SetThumbnailTooltip) (THIS_ HWND hwnd, LPCWSTR pszTip) PURE;
|
||||||
|
STDMETHOD (SetThumbnailClip) (THIS_ HWND hwnd, RECT *prcClip) PURE;
|
||||||
|
|
||||||
|
private:
|
||||||
|
~ITaskbarList3();
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef ITaskbarList3 *LPITaskbarList3;
|
||||||
|
|
||||||
|
#endif // __MINGW32__
|
||||||
|
#endif // __GNUC__
|
||||||
|
#endif // WIN32
|
||||||
|
|
||||||
|
#endif // BACKEND_WIN32_TASKBAR_MINGW_H
|
414
backends/taskbar/win32/win32-taskbar.cpp
Normal file
414
backends/taskbar/win32/win32-taskbar.cpp
Normal file
|
@ -0,0 +1,414 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
// We cannot use common/scummsys.h directly as it will include
|
||||||
|
// windows.h and we need to do it by hand to allow excluded functions
|
||||||
|
#if defined(HAVE_CONFIG_H)
|
||||||
|
#include "config.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(WIN32) && defined(USE_TASKBAR)
|
||||||
|
|
||||||
|
// Needed for taskbar functions
|
||||||
|
#if defined(__GNUC__)
|
||||||
|
#ifdef __MINGW32__
|
||||||
|
#include "backends/taskbar/win32/mingw-compat.h"
|
||||||
|
#else
|
||||||
|
#error Only compilation with MingW is supported
|
||||||
|
#endif
|
||||||
|
#else
|
||||||
|
// We need certain functions that are excluded by default
|
||||||
|
#undef NONLS
|
||||||
|
#undef NOICONS
|
||||||
|
#include <windows.h>
|
||||||
|
#if defined(ARRAYSIZE)
|
||||||
|
#undef ARRAYSIZE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Default MSVC headers for ITaskbarList3 and IShellLink
|
||||||
|
#include <SDKDDKVer.h>
|
||||||
|
#endif
|
||||||
|
#include <shlobj.h>
|
||||||
|
|
||||||
|
// For HWND
|
||||||
|
#include <SDL_syswm.h>
|
||||||
|
|
||||||
|
#include "common/scummsys.h"
|
||||||
|
|
||||||
|
#include "backends/taskbar/win32/win32-taskbar.h"
|
||||||
|
|
||||||
|
#include "common/config-manager.h"
|
||||||
|
#include "common/textconsole.h"
|
||||||
|
#include "common/file.h"
|
||||||
|
|
||||||
|
// System.Title property key, values taken from http://msdn.microsoft.com/en-us/library/bb787584.aspx
|
||||||
|
const PROPERTYKEY PKEY_Title = { /* fmtid = */ { 0xF29F85E0, 0x4FF9, 0x1068, { 0xAB, 0x91, 0x08, 0x00, 0x2B, 0x27, 0xB3, 0xD9 } }, /* propID = */ 2 };
|
||||||
|
|
||||||
|
Win32TaskbarManager::Win32TaskbarManager() : _taskbar(NULL), _count(0), _icon(NULL) {
|
||||||
|
// Do nothing if not running on Windows 7 or later
|
||||||
|
if (!isWin7OrLater())
|
||||||
|
return;
|
||||||
|
|
||||||
|
CoInitialize(NULL);
|
||||||
|
|
||||||
|
// Try creating instance (on fail, _taskbar will contain NULL)
|
||||||
|
HRESULT hr = CoCreateInstance(CLSID_TaskbarList,
|
||||||
|
0,
|
||||||
|
CLSCTX_INPROC_SERVER,
|
||||||
|
IID_ITaskbarList3,
|
||||||
|
reinterpret_cast<void**> (&(_taskbar)));
|
||||||
|
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
// Initialize taskbar object
|
||||||
|
if (FAILED(_taskbar->HrInit())) {
|
||||||
|
_taskbar->Release();
|
||||||
|
_taskbar = NULL;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
warning("[Win32TaskbarManager::init] Cannot create taskbar instance");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Win32TaskbarManager::~Win32TaskbarManager() {
|
||||||
|
if (_taskbar)
|
||||||
|
_taskbar->Release();
|
||||||
|
_taskbar = NULL;
|
||||||
|
|
||||||
|
if (_icon)
|
||||||
|
DestroyIcon(_icon);
|
||||||
|
|
||||||
|
CoUninitialize();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Win32TaskbarManager::setOverlayIcon(const Common::String &name, const Common::String &description) {
|
||||||
|
//warning("[Win32TaskbarManager::setOverlayIcon] Setting overlay icon to: %s (%s)", name.c_str(), description.c_str());
|
||||||
|
|
||||||
|
if (_taskbar == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (name.empty()) {
|
||||||
|
_taskbar->SetOverlayIcon(getHwnd(), NULL, L"");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Compute full icon path
|
||||||
|
Common::String path = getIconPath(name);
|
||||||
|
if (path.empty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
HICON pIcon = (HICON)::LoadImage(NULL, path.c_str(), IMAGE_ICON, 16, 16, LR_LOADFROMFILE);
|
||||||
|
if (!pIcon) {
|
||||||
|
warning("[Win32TaskbarManager::setOverlayIcon] Cannot load icon!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sets the overlay icon
|
||||||
|
LPWSTR desc = ansiToUnicode(description.c_str());
|
||||||
|
_taskbar->SetOverlayIcon(getHwnd(), pIcon, desc);
|
||||||
|
|
||||||
|
DestroyIcon(pIcon);
|
||||||
|
|
||||||
|
delete[] desc;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Win32TaskbarManager::setProgressValue(int completed, int total) {
|
||||||
|
if (_taskbar == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_taskbar->SetProgressValue(getHwnd(), completed, total);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Win32TaskbarManager::setProgressState(TaskbarProgressState state) {
|
||||||
|
if (_taskbar == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_taskbar->SetProgressState(getHwnd(), (TBPFLAG)state);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Win32TaskbarManager::setCount(int count) {
|
||||||
|
if (_taskbar == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (count == 0) {
|
||||||
|
_taskbar->SetOverlayIcon(getHwnd(), NULL, L"");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// FIXME: This isn't really nice and could use a cleanup.
|
||||||
|
// The only good thing is that it doesn't use GDI+
|
||||||
|
// and thus does not have a dependancy on it,
|
||||||
|
// with the downside of being a lot more ugly.
|
||||||
|
// Maybe replace it by a Graphic::Surface, use
|
||||||
|
// ScummVM font drawing and extract the contents at
|
||||||
|
// the end?
|
||||||
|
|
||||||
|
if (_count != count || _icon == NULL) {
|
||||||
|
// Cleanup previous icon
|
||||||
|
_count = count;
|
||||||
|
if (_icon)
|
||||||
|
DestroyIcon(_icon);
|
||||||
|
|
||||||
|
Common::String countString = (count < 100 ? Common::String::format("%d", count) : "9+");
|
||||||
|
|
||||||
|
// Create transparent background
|
||||||
|
BITMAPV5HEADER bi;
|
||||||
|
ZeroMemory(&bi, sizeof(BITMAPV5HEADER));
|
||||||
|
bi.bV5Size = sizeof(BITMAPV5HEADER);
|
||||||
|
bi.bV5Width = 16;
|
||||||
|
bi.bV5Height = 16;
|
||||||
|
bi.bV5Planes = 1;
|
||||||
|
bi.bV5BitCount = 32;
|
||||||
|
bi.bV5Compression = BI_RGB;
|
||||||
|
// Set 32 BPP alpha format
|
||||||
|
bi.bV5RedMask = 0x00FF0000;
|
||||||
|
bi.bV5GreenMask = 0x0000FF00;
|
||||||
|
bi.bV5BlueMask = 0x000000FF;
|
||||||
|
bi.bV5AlphaMask = 0xFF000000;
|
||||||
|
|
||||||
|
// Get DC
|
||||||
|
HDC hdc;
|
||||||
|
hdc = GetDC(NULL);
|
||||||
|
HDC hMemDC = CreateCompatibleDC(hdc);
|
||||||
|
ReleaseDC(NULL, hdc);
|
||||||
|
|
||||||
|
// Create a bitmap mask
|
||||||
|
HBITMAP hBitmapMask = CreateBitmap(16, 16, 1, 1, NULL);
|
||||||
|
|
||||||
|
// Create the DIB section with an alpha channel
|
||||||
|
void *lpBits;
|
||||||
|
HBITMAP hBitmap = CreateDIBSection(hdc, (BITMAPINFO *)&bi, DIB_RGB_COLORS, (void **)&lpBits, NULL, 0);
|
||||||
|
HBITMAP hOldBitmap = (HBITMAP)SelectObject(hMemDC, hBitmap);
|
||||||
|
|
||||||
|
// Load the icon background
|
||||||
|
HICON hIconBackground = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(1002 /* IDI_COUNT */));
|
||||||
|
DrawIconEx(hMemDC, 0, 0, hIconBackground, 16, 16, 0, 0, DI_NORMAL);
|
||||||
|
DeleteObject(hIconBackground);
|
||||||
|
|
||||||
|
// Draw the count
|
||||||
|
LOGFONT lFont;
|
||||||
|
memset(&lFont, 0, sizeof(LOGFONT));
|
||||||
|
lFont.lfHeight = 10;
|
||||||
|
lFont.lfWeight = FW_BOLD;
|
||||||
|
lFont.lfItalic = 1;
|
||||||
|
strcpy(lFont.lfFaceName, "Arial");
|
||||||
|
|
||||||
|
HFONT hFont = CreateFontIndirect(&lFont);
|
||||||
|
SelectObject(hMemDC, hFont);
|
||||||
|
|
||||||
|
RECT rect;
|
||||||
|
SetRect(&rect, 4, 4, 12, 12);
|
||||||
|
SetTextColor(hMemDC, RGB(48, 48, 48));
|
||||||
|
SetBkMode(hMemDC, TRANSPARENT);
|
||||||
|
DrawText(hMemDC, countString.c_str(), -1, &rect, DT_NOCLIP|DT_CENTER);
|
||||||
|
|
||||||
|
// Set the text alpha to fully opaque (we consider the data inside the text rect)
|
||||||
|
DWORD *lpdwPixel = (DWORD *)lpBits;
|
||||||
|
for (int x = 3; x < 12; x++) {
|
||||||
|
for(int y = 3; y < 12; y++) {
|
||||||
|
unsigned char *p = (unsigned char *)(lpdwPixel + x * 16 + y);
|
||||||
|
|
||||||
|
if (p[0] != 0 && p[1] != 0 && p[2] != 0)
|
||||||
|
p[3] = 255;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cleanup DC
|
||||||
|
DeleteObject(hFont);
|
||||||
|
SelectObject(hMemDC, hOldBitmap);
|
||||||
|
DeleteDC(hMemDC);
|
||||||
|
|
||||||
|
// Prepare our new icon
|
||||||
|
ICONINFO ii;
|
||||||
|
ii.fIcon = FALSE;
|
||||||
|
ii.xHotspot = 0;
|
||||||
|
ii.yHotspot = 0;
|
||||||
|
ii.hbmMask = hBitmapMask;
|
||||||
|
ii.hbmColor = hBitmap;
|
||||||
|
|
||||||
|
_icon = CreateIconIndirect(&ii);
|
||||||
|
|
||||||
|
DeleteObject(hBitmap);
|
||||||
|
DeleteObject(hBitmapMask);
|
||||||
|
|
||||||
|
if (!_icon) {
|
||||||
|
warning("[Win32TaskbarManager::setCount] Cannot create icon for count");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sets the overlay icon
|
||||||
|
LPWSTR desc = ansiToUnicode(Common::String::format("Found games: %d", count).c_str());
|
||||||
|
_taskbar->SetOverlayIcon(getHwnd(), _icon, desc);
|
||||||
|
delete[] desc;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Win32TaskbarManager::addRecent(const Common::String &name, const Common::String &description) {
|
||||||
|
//warning("[Win32TaskbarManager::addRecent] Adding recent list entry: %s (%s)", name.c_str(), description.c_str());
|
||||||
|
|
||||||
|
if (_taskbar == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// ANSI version doesn't seem to work correctly with Win7 jump lists, so explicitly use Unicode interface.
|
||||||
|
IShellLinkW *link;
|
||||||
|
|
||||||
|
// Get the ScummVM executable path.
|
||||||
|
WCHAR path[MAX_PATH];
|
||||||
|
GetModuleFileNameW(NULL, path, MAX_PATH);
|
||||||
|
|
||||||
|
// Create a shell link.
|
||||||
|
if (SUCCEEDED(CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC, IID_IShellLinkW, reinterpret_cast<void**> (&link)))) {
|
||||||
|
// Convert game name and description to Unicode.
|
||||||
|
LPWSTR game = ansiToUnicode(name.c_str());
|
||||||
|
LPWSTR desc = ansiToUnicode(description.c_str());
|
||||||
|
|
||||||
|
// Set link properties.
|
||||||
|
link->SetPath(path);
|
||||||
|
link->SetArguments(game);
|
||||||
|
|
||||||
|
Common::String iconPath = getIconPath(name);
|
||||||
|
if (iconPath.empty()) {
|
||||||
|
link->SetIconLocation(path, 0); // No game-specific icon available
|
||||||
|
} else {
|
||||||
|
LPWSTR icon = ansiToUnicode(iconPath.c_str());
|
||||||
|
|
||||||
|
link->SetIconLocation(icon, 0);
|
||||||
|
|
||||||
|
delete[] icon;
|
||||||
|
}
|
||||||
|
|
||||||
|
// The link's display name must be set via property store.
|
||||||
|
IPropertyStore* propStore;
|
||||||
|
HRESULT hr = link->QueryInterface(IID_IPropertyStore, reinterpret_cast<void**> (&(propStore)));
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
PROPVARIANT pv;
|
||||||
|
pv.vt = VT_LPWSTR;
|
||||||
|
pv.pwszVal = desc;
|
||||||
|
|
||||||
|
hr = propStore->SetValue(PKEY_Title, pv);
|
||||||
|
|
||||||
|
propStore->Commit();
|
||||||
|
propStore->Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
// SHAddToRecentDocs will cause the games to be added to the Recent list, allowing the user to pin them.
|
||||||
|
SHAddToRecentDocs(SHARD_LINK, link);
|
||||||
|
link->Release();
|
||||||
|
delete[] game;
|
||||||
|
delete[] desc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Common::String Win32TaskbarManager::getIconPath(Common::String target) {
|
||||||
|
// We first try to look for a iconspath configuration variable then
|
||||||
|
// fallback to the extra path
|
||||||
|
//
|
||||||
|
// Icons can be either in a subfolder named "icons" or directly in the path
|
||||||
|
|
||||||
|
Common::String iconsPath = ConfMan.get("iconspath");
|
||||||
|
Common::String extraPath = ConfMan.get("extrapath");
|
||||||
|
|
||||||
|
#define TRY_ICON_PATH(path) { \
|
||||||
|
Common::FSNode node((path)); \
|
||||||
|
if (node.exists()) \
|
||||||
|
return (path); \
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!iconsPath.empty()) {
|
||||||
|
TRY_ICON_PATH(iconsPath + "/" + target + ".ico");
|
||||||
|
TRY_ICON_PATH(iconsPath + "/" + ConfMan.get("gameid") + ".ico");
|
||||||
|
TRY_ICON_PATH(iconsPath + "/icons/" + target + ".ico");
|
||||||
|
TRY_ICON_PATH(iconsPath + "/icons/" + ConfMan.get("gameid") + ".ico");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!extraPath.empty()) {
|
||||||
|
TRY_ICON_PATH(extraPath + "/" + target + ".ico");
|
||||||
|
TRY_ICON_PATH(extraPath + "/" + ConfMan.get("gameid") + ".ico");
|
||||||
|
TRY_ICON_PATH(extraPath + "/icons/" + target + ".ico");
|
||||||
|
TRY_ICON_PATH(extraPath + "/icons/" + ConfMan.get("gameid") + ".ico");
|
||||||
|
}
|
||||||
|
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
// VerSetConditionMask and VerifyVersionInfo didn't appear until Windows 2000,
|
||||||
|
// so we need to check for them at runtime
|
||||||
|
LONGLONG VerSetConditionMaskFunc(ULONGLONG dwlConditionMask, DWORD dwTypeMask, BYTE dwConditionMask) {
|
||||||
|
typedef BOOL (WINAPI *VerSetConditionMaskFunction)(ULONGLONG conditionMask, DWORD typeMask, BYTE conditionOperator);
|
||||||
|
|
||||||
|
VerSetConditionMaskFunction verSetConditionMask = (VerSetConditionMaskFunction)GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "VerSetConditionMask");
|
||||||
|
if (verSetConditionMask == NULL)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return verSetConditionMask(dwlConditionMask, dwTypeMask, dwConditionMask);
|
||||||
|
}
|
||||||
|
|
||||||
|
BOOL VerifyVersionInfoFunc(LPOSVERSIONINFOEXA lpVersionInformation, DWORD dwTypeMask, DWORDLONG dwlConditionMask) {
|
||||||
|
typedef BOOL (WINAPI *VerifyVersionInfoFunction)(LPOSVERSIONINFOEXA versionInformation, DWORD typeMask, DWORDLONG conditionMask);
|
||||||
|
|
||||||
|
VerifyVersionInfoFunction verifyVersionInfo = (VerifyVersionInfoFunction)GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "VerifyVersionInfoA");
|
||||||
|
if (verifyVersionInfo == NULL)
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
return verifyVersionInfo(lpVersionInformation, dwTypeMask, dwlConditionMask);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Win32TaskbarManager::isWin7OrLater() {
|
||||||
|
OSVERSIONINFOEX versionInfo;
|
||||||
|
DWORDLONG conditionMask = 0;
|
||||||
|
|
||||||
|
ZeroMemory(&versionInfo, sizeof(OSVERSIONINFOEX));
|
||||||
|
versionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
|
||||||
|
versionInfo.dwMajorVersion = 6;
|
||||||
|
versionInfo.dwMinorVersion = 1;
|
||||||
|
|
||||||
|
conditionMask = VerSetConditionMaskFunc(conditionMask, VER_MAJORVERSION, VER_GREATER_EQUAL);
|
||||||
|
conditionMask = VerSetConditionMaskFunc(conditionMask, VER_MINORVERSION, VER_GREATER_EQUAL);
|
||||||
|
|
||||||
|
return VerifyVersionInfoFunc(&versionInfo, VER_MAJORVERSION | VER_MINORVERSION, conditionMask);
|
||||||
|
}
|
||||||
|
|
||||||
|
LPWSTR Win32TaskbarManager::ansiToUnicode(const char *s) {
|
||||||
|
DWORD size = MultiByteToWideChar(0, 0, s, -1, NULL, 0);
|
||||||
|
|
||||||
|
if (size > 0) {
|
||||||
|
LPWSTR result = new WCHAR[size];
|
||||||
|
if (MultiByteToWideChar(0, 0, s, -1, result, size) != 0)
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
HWND Win32TaskbarManager::getHwnd() {
|
||||||
|
SDL_SysWMinfo wmi;
|
||||||
|
SDL_VERSION(&wmi.version);
|
||||||
|
|
||||||
|
if(!SDL_GetWMInfo(&wmi))
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return wmi.window;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
71
backends/taskbar/win32/win32-taskbar.h
Normal file
71
backends/taskbar/win32/win32-taskbar.h
Normal file
|
@ -0,0 +1,71 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef BACKEND_WIN32_TASKBAR_H
|
||||||
|
#define BACKEND_WIN32_TASKBAR_H
|
||||||
|
|
||||||
|
#if defined(WIN32) && defined(USE_TASKBAR)
|
||||||
|
|
||||||
|
#include "common/str.h"
|
||||||
|
#include "common/taskbar.h"
|
||||||
|
|
||||||
|
struct ITaskbarList3;
|
||||||
|
|
||||||
|
class Win32TaskbarManager : public Common::TaskbarManager {
|
||||||
|
public:
|
||||||
|
Win32TaskbarManager();
|
||||||
|
virtual ~Win32TaskbarManager();
|
||||||
|
|
||||||
|
virtual void setOverlayIcon(const Common::String &name, const Common::String &description);
|
||||||
|
virtual void setProgressValue(int completed, int total);
|
||||||
|
virtual void setProgressState(TaskbarProgressState state);
|
||||||
|
virtual void setCount(int count);
|
||||||
|
virtual void addRecent(const Common::String &name, const Common::String &description);
|
||||||
|
|
||||||
|
private:
|
||||||
|
ITaskbarList3 *_taskbar;
|
||||||
|
|
||||||
|
// Count handling
|
||||||
|
HICON _icon;
|
||||||
|
int _count;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the path to an icon for the game
|
||||||
|
*
|
||||||
|
* @param target The game target
|
||||||
|
*
|
||||||
|
* @return The icon path (or "" if no icon was found)
|
||||||
|
*/
|
||||||
|
Common::String getIconPath(Common::String target);
|
||||||
|
|
||||||
|
// Helper functions
|
||||||
|
bool isWin7OrLater();
|
||||||
|
LPWSTR ansiToUnicode(const char *s);
|
||||||
|
HWND getHwnd();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif // BACKEND_WIN32_TASKBAR_H
|
|
@ -205,6 +205,9 @@ bool VirtualKeyboardParser::parserCallback_event(ParserNode *node) {
|
||||||
|
|
||||||
evt->type = VirtualKeyboard::kVKEventModifier;
|
evt->type = VirtualKeyboard::kVKEventModifier;
|
||||||
byte *flags = (byte*) malloc(sizeof(byte));
|
byte *flags = (byte*) malloc(sizeof(byte));
|
||||||
|
if (!flags)
|
||||||
|
error("[VirtualKeyboardParser::parserCallback_event] Cannot allocate memory");
|
||||||
|
|
||||||
*(flags) = parseFlags(node->values["modifiers"]);
|
*(flags) = parseFlags(node->values["modifiers"]);
|
||||||
evt->data = flags;
|
evt->data = flags;
|
||||||
|
|
||||||
|
@ -217,6 +220,9 @@ bool VirtualKeyboardParser::parserCallback_event(ParserNode *node) {
|
||||||
evt->type = VirtualKeyboard::kVKEventSwitchMode;
|
evt->type = VirtualKeyboard::kVKEventSwitchMode;
|
||||||
String& mode = node->values["mode"];
|
String& mode = node->values["mode"];
|
||||||
char *str = (char*) malloc(sizeof(char) * mode.size() + 1);
|
char *str = (char*) malloc(sizeof(char) * mode.size() + 1);
|
||||||
|
if (!str)
|
||||||
|
error("[VirtualKeyboardParser::parserCallback_event] Cannot allocate memory");
|
||||||
|
|
||||||
memcpy(str, mode.c_str(), sizeof(char) * mode.size());
|
memcpy(str, mode.c_str(), sizeof(char) * mode.size());
|
||||||
str[mode.size()] = 0;
|
str[mode.size()] = 0;
|
||||||
evt->data = str;
|
evt->data = str;
|
||||||
|
|
|
@ -25,6 +25,8 @@
|
||||||
|
|
||||||
#define FORBIDDEN_SYMBOL_EXCEPTION_exit
|
#define FORBIDDEN_SYMBOL_EXCEPTION_exit
|
||||||
|
|
||||||
|
#include <limits.h>
|
||||||
|
|
||||||
#include "engines/metaengine.h"
|
#include "engines/metaengine.h"
|
||||||
#include "base/commandLine.h"
|
#include "base/commandLine.h"
|
||||||
#include "base/plugins.h"
|
#include "base/plugins.h"
|
||||||
|
@ -162,13 +164,6 @@ void registerDefaults() {
|
||||||
ConfMan.registerDefault("record_temp_file_name", "record.tmp");
|
ConfMan.registerDefault("record_temp_file_name", "record.tmp");
|
||||||
ConfMan.registerDefault("record_time_file_name", "record.time");
|
ConfMan.registerDefault("record_time_file_name", "record.time");
|
||||||
|
|
||||||
#if 0
|
|
||||||
// NEW CODE TO HIDE CONSOLE FOR WIN32
|
|
||||||
#ifdef WIN32
|
|
||||||
// console hiding for win32
|
|
||||||
ConfMan.registerDefault("show_console", false);
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
|
@ -197,17 +192,19 @@ void registerDefaults() {
|
||||||
if (!option) usage("Option '%s' requires an argument", argv[isLongCmd ? i : i-1]);
|
if (!option) usage("Option '%s' requires an argument", argv[isLongCmd ? i : i-1]);
|
||||||
|
|
||||||
// Use this for options which have a required integer value
|
// Use this for options which have a required integer value
|
||||||
|
// (we don't check ERANGE because WinCE doesn't support errno, so we're stuck just rejecting LONG_MAX/LONG_MIN..)
|
||||||
#define DO_OPTION_INT(shortCmd, longCmd) \
|
#define DO_OPTION_INT(shortCmd, longCmd) \
|
||||||
DO_OPTION(shortCmd, longCmd) \
|
DO_OPTION(shortCmd, longCmd) \
|
||||||
char *endptr = 0; \
|
char *endptr; \
|
||||||
strtol(option, &endptr, 0); \
|
long int retval = strtol(option, &endptr, 0); \
|
||||||
if (endptr == NULL || *endptr != 0) usage("--%s: Invalid number '%s'", longCmd, option);
|
if (*endptr != '\0' || retval == LONG_MAX || retval == LONG_MIN) \
|
||||||
|
usage("--%s: Invalid number '%s'", longCmd, option);
|
||||||
|
|
||||||
// Use this for boolean options; this distinguishes between "-x" and "-X",
|
// Use this for boolean options; this distinguishes between "-x" and "-X",
|
||||||
// resp. between "--some-option" and "--no-some-option".
|
// resp. between "--some-option" and "--no-some-option".
|
||||||
#define DO_OPTION_BOOL(shortCmd, longCmd) \
|
#define DO_OPTION_BOOL(shortCmd, longCmd) \
|
||||||
if (isLongCmd ? (!strcmp(s+2, longCmd) || !strcmp(s+2, "no-"longCmd)) : (tolower(s[1]) == shortCmd)) { \
|
if (isLongCmd ? (!strcmp(s+2, longCmd) || !strcmp(s+2, "no-"longCmd)) : (tolower(s[1]) == shortCmd)) { \
|
||||||
bool boolValue = (islower(s[1]) != 0); \
|
bool boolValue = (islower(static_cast<unsigned char>(s[1])) != 0); \
|
||||||
s += 2; \
|
s += 2; \
|
||||||
if (isLongCmd) { \
|
if (isLongCmd) { \
|
||||||
boolValue = !strcmp(s, longCmd); \
|
boolValue = !strcmp(s, longCmd); \
|
||||||
|
@ -460,14 +457,11 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
|
||||||
END_OPTION
|
END_OPTION
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if 0
|
#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
|
||||||
// NEW CODE TO HIDE CONSOLE FOR WIN32
|
// Optional console window on Windows (default: enabled)
|
||||||
#ifdef WIN32
|
DO_LONG_OPTION_BOOL("console")
|
||||||
// console hiding for win32
|
|
||||||
DO_LONG_OPTION_BOOL("show-console")
|
|
||||||
END_OPTION
|
END_OPTION
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
|
|
||||||
unknownOption:
|
unknownOption:
|
||||||
// If we get till here, the option is unhandled and hence unknown.
|
// If we get till here, the option is unhandled and hence unknown.
|
||||||
|
@ -575,7 +569,7 @@ static Common::Error listSaves(const char *target) {
|
||||||
" ---- ------------------------------------------------------\n");
|
" ---- ------------------------------------------------------\n");
|
||||||
|
|
||||||
for (SaveStateList::const_iterator x = saveList.begin(); x != saveList.end(); ++x) {
|
for (SaveStateList::const_iterator x = saveList.begin(); x != saveList.end(); ++x) {
|
||||||
printf(" %-4s %s\n", x->save_slot().c_str(), x->description().c_str());
|
printf(" %-4d %s\n", x->getSaveSlot(), x->getDescription().c_str());
|
||||||
// TODO: Could also iterate over the full hashmap, printing all key-value pairs
|
// TODO: Could also iterate over the full hashmap, printing all key-value pairs
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -322,7 +322,7 @@ extern "C" int residual_main(int argc, const char * const argv[]) {
|
||||||
|
|
||||||
PluginManager::instance().init();
|
PluginManager::instance().init();
|
||||||
PluginManager::instance().loadAllPlugins(); // load plugins for cached plugin manager
|
PluginManager::instance().loadAllPlugins(); // load plugins for cached plugin manager
|
||||||
|
|
||||||
// If we received an invalid music parameter via command line we check this here.
|
// If we received an invalid music parameter via command line we check this here.
|
||||||
// We can't check this before loading the music plugins.
|
// We can't check this before loading the music plugins.
|
||||||
// On the other hand we cannot load the plugins before we know the file paths (in case of external plugins).
|
// On the other hand we cannot load the plugins before we know the file paths (in case of external plugins).
|
||||||
|
@ -355,7 +355,7 @@ extern "C" int residual_main(int argc, const char * const argv[]) {
|
||||||
system.getAudioCDManager();
|
system.getAudioCDManager();
|
||||||
MusicManager::instance();
|
MusicManager::instance();
|
||||||
Common::DebugManager::instance();
|
Common::DebugManager::instance();
|
||||||
|
|
||||||
// Init the event manager. As the virtual keyboard is loaded here, it must
|
// Init the event manager. As the virtual keyboard is loaded here, it must
|
||||||
// take place after the backend is initiated and the screen has been setup
|
// take place after the backend is initiated and the screen has been setup
|
||||||
system.getEventManager()->init();
|
system.getEventManager()->init();
|
||||||
|
@ -394,10 +394,10 @@ extern "C" int residual_main(int argc, const char * const argv[]) {
|
||||||
PluginManager::instance().unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
PluginManager::instance().unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
||||||
// reallocate the config manager to get rid of any fragmentation
|
// reallocate the config manager to get rid of any fragmentation
|
||||||
ConfMan.defragment();
|
ConfMan.defragment();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Did an error occur ?
|
// Did an error occur ?
|
||||||
if (result.getCode() != Common::kNoError) {
|
if (result.getCode() != Common::kNoError && result.getCode() != Common::kUserCanceled) {
|
||||||
// Shows an informative error dialog if starting the selected game failed.
|
// Shows an informative error dialog if starting the selected game failed.
|
||||||
GUI::displayErrorDialog(result, _("Error running game:"));
|
GUI::displayErrorDialog(result, _("Error running game:"));
|
||||||
}
|
}
|
||||||
|
|
|
@ -220,7 +220,7 @@ PluginManager &PluginManager::instance() {
|
||||||
if (_instance)
|
if (_instance)
|
||||||
return *_instance;
|
return *_instance;
|
||||||
|
|
||||||
#if defined(UNCACHED_PLUGINS) && defined(DYNAMIC_MODULES)
|
#if defined(UNCACHED_PLUGINS) && defined(DYNAMIC_MODULES)
|
||||||
_instance = new PluginManagerUncached();
|
_instance = new PluginManagerUncached();
|
||||||
#else
|
#else
|
||||||
_instance = new PluginManager();
|
_instance = new PluginManager();
|
||||||
|
@ -255,7 +255,7 @@ void PluginManager::addPluginProvider(PluginProvider *pp) {
|
||||||
void PluginManagerUncached::init() {
|
void PluginManagerUncached::init() {
|
||||||
unloadAllPlugins();
|
unloadAllPlugins();
|
||||||
_allEnginePlugins.clear();
|
_allEnginePlugins.clear();
|
||||||
|
|
||||||
// Resize our pluginsInMem list to prevent fragmentation
|
// Resize our pluginsInMem list to prevent fragmentation
|
||||||
_pluginsInMem[PLUGIN_TYPE_ENGINE].resize(2);
|
_pluginsInMem[PLUGIN_TYPE_ENGINE].resize(2);
|
||||||
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false); // empty the engine plugins
|
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false); // empty the engine plugins
|
||||||
|
@ -264,7 +264,7 @@ void PluginManagerUncached::init() {
|
||||||
pp != _providers.end();
|
pp != _providers.end();
|
||||||
++pp) {
|
++pp) {
|
||||||
PluginList pl((*pp)->getPlugins());
|
PluginList pl((*pp)->getPlugins());
|
||||||
|
|
||||||
for (PluginList::iterator p = pl.begin(); p != pl.end(); ++p) {
|
for (PluginList::iterator p = pl.begin(); p != pl.end(); ++p) {
|
||||||
// This is a 'hack' based on the assumption that we have no sound
|
// This is a 'hack' based on the assumption that we have no sound
|
||||||
// file plugins. Currently this is the case. If it changes, we
|
// file plugins. Currently this is the case. If it changes, we
|
||||||
|
@ -272,15 +272,15 @@ void PluginManagerUncached::init() {
|
||||||
// music or an engine plugin.
|
// music or an engine plugin.
|
||||||
if ((*pp)->isFilePluginProvider()) {
|
if ((*pp)->isFilePluginProvider()) {
|
||||||
_allEnginePlugins.push_back(*p);
|
_allEnginePlugins.push_back(*p);
|
||||||
} else if ((*p)->loadPlugin()) { // and this is the proper method
|
} else if ((*p)->loadPlugin()) { // and this is the proper method
|
||||||
if ((*p)->getType() == PLUGIN_TYPE_ENGINE) {
|
if ((*p)->getType() == PLUGIN_TYPE_ENGINE) {
|
||||||
(*p)->unloadPlugin();
|
(*p)->unloadPlugin();
|
||||||
_allEnginePlugins.push_back(*p);
|
_allEnginePlugins.push_back(*p);
|
||||||
} else { // add non-engine plugins to the 'in-memory' list
|
} else { // add non-engine plugins to the 'in-memory' list
|
||||||
// these won't ever get unloaded
|
// these won't ever get unloaded
|
||||||
addToPluginsInMemList(*p);
|
addToPluginsInMemList(*p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -310,7 +310,7 @@ bool PluginManagerUncached::loadPluginFromGameId(const Common::String &gameId) {
|
||||||
bool PluginManagerUncached::loadPluginByFileName(const Common::String &filename) {
|
bool PluginManagerUncached::loadPluginByFileName(const Common::String &filename) {
|
||||||
if (filename.empty())
|
if (filename.empty())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
||||||
|
|
||||||
PluginList::iterator i;
|
PluginList::iterator i;
|
||||||
|
@ -324,7 +324,7 @@ bool PluginManagerUncached::loadPluginByFileName(const Common::String &filename)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update the config manager with a plugin file name that we found can handle
|
* Update the config manager with a plugin file name that we found can handle
|
||||||
* the game.
|
* the game.
|
||||||
**/
|
**/
|
||||||
|
@ -342,7 +342,7 @@ void PluginManagerUncached::updateConfigWithFileName(const Common::String &gameI
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PluginManagerUncached::loadFirstPlugin() {
|
void PluginManagerUncached::loadFirstPlugin() {
|
||||||
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
||||||
|
|
||||||
// let's try to find one we can load
|
// let's try to find one we can load
|
||||||
|
@ -424,7 +424,7 @@ void PluginManager::addToPluginsInMemList(Plugin *plugin) {
|
||||||
bool found = false;
|
bool found = false;
|
||||||
// The plugin is valid, see if it provides the same module as an
|
// The plugin is valid, see if it provides the same module as an
|
||||||
// already loaded one and should replace it.
|
// already loaded one and should replace it.
|
||||||
|
|
||||||
PluginList::iterator pl = _pluginsInMem[plugin->getType()].begin();
|
PluginList::iterator pl = _pluginsInMem[plugin->getType()].begin();
|
||||||
while (!found && pl != _pluginsInMem[plugin->getType()].end()) {
|
while (!found && pl != _pluginsInMem[plugin->getType()].end()) {
|
||||||
if (!strcmp(plugin->getName(), (*pl)->getName())) {
|
if (!strcmp(plugin->getName(), (*pl)->getName())) {
|
||||||
|
@ -447,9 +447,11 @@ void PluginManager::addToPluginsInMemList(Plugin *plugin) {
|
||||||
|
|
||||||
#include "engines/metaengine.h"
|
#include "engines/metaengine.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
DECLARE_SINGLETON(EngineManager);
|
DECLARE_SINGLETON(EngineManager);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function works for both cached and uncached PluginManagers.
|
* This function works for both cached and uncached PluginManagers.
|
||||||
* For the cached version, most of the logic here will short circuit.
|
* For the cached version, most of the logic here will short circuit.
|
||||||
*
|
*
|
||||||
|
@ -461,24 +463,24 @@ GameDescriptor EngineManager::findGame(const Common::String &gameName, const Eng
|
||||||
|
|
||||||
// First look for the game using the plugins in memory. This is critical
|
// First look for the game using the plugins in memory. This is critical
|
||||||
// for calls coming from inside games
|
// for calls coming from inside games
|
||||||
result = findGameInLoadedPlugins(gameName, plugin);
|
result = findGameInLoadedPlugins(gameName, plugin);
|
||||||
if (!result.gameid().empty()) {
|
if (!result.gameid().empty()) {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now look for the game using the gameId. This is much faster than scanning plugin
|
// Now look for the game using the gameId. This is much faster than scanning plugin
|
||||||
// by plugin
|
// by plugin
|
||||||
if (PluginMan.loadPluginFromGameId(gameName)) {
|
if (PluginMan.loadPluginFromGameId(gameName)) {
|
||||||
result = findGameInLoadedPlugins(gameName, plugin);
|
result = findGameInLoadedPlugins(gameName, plugin);
|
||||||
if (!result.gameid().empty()) {
|
if (!result.gameid().empty()) {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// We failed to find it using the gameid. Scan the list of plugins
|
// We failed to find it using the gameid. Scan the list of plugins
|
||||||
PluginMan.loadFirstPlugin();
|
PluginMan.loadFirstPlugin();
|
||||||
do {
|
do {
|
||||||
result = findGameInLoadedPlugins(gameName, plugin);
|
result = findGameInLoadedPlugins(gameName, plugin);
|
||||||
if (!result.gameid().empty()) {
|
if (!result.gameid().empty()) {
|
||||||
// Update with new plugin file name
|
// Update with new plugin file name
|
||||||
PluginMan.updateConfigWithFileName(gameName);
|
PluginMan.updateConfigWithFileName(gameName);
|
||||||
|
@ -489,7 +491,7 @@ GameDescriptor EngineManager::findGame(const Common::String &gameName, const Eng
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Find the game within the plugins loaded in memory
|
* Find the game within the plugins loaded in memory
|
||||||
**/
|
**/
|
||||||
GameDescriptor EngineManager::findGameInLoadedPlugins(const Common::String &gameName, const EnginePlugin **plugin) const {
|
GameDescriptor EngineManager::findGameInLoadedPlugins(const Common::String &gameName, const EnginePlugin **plugin) const {
|
||||||
|
@ -501,7 +503,7 @@ GameDescriptor EngineManager::findGameInLoadedPlugins(const Common::String &game
|
||||||
*plugin = 0;
|
*plugin = 0;
|
||||||
|
|
||||||
EnginePlugin::List::const_iterator iter;
|
EnginePlugin::List::const_iterator iter;
|
||||||
|
|
||||||
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
||||||
result = (**iter)->findGame(gameName.c_str());
|
result = (**iter)->findGame(gameName.c_str());
|
||||||
if (!result.gameid().empty()) {
|
if (!result.gameid().empty()) {
|
||||||
|
@ -538,7 +540,9 @@ const EnginePlugin::List &EngineManager::getPlugins() const {
|
||||||
|
|
||||||
#include "audio/musicplugin.h"
|
#include "audio/musicplugin.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
DECLARE_SINGLETON(MusicManager);
|
DECLARE_SINGLETON(MusicManager);
|
||||||
|
}
|
||||||
|
|
||||||
const MusicPlugin::List &MusicManager::getPlugins() const {
|
const MusicPlugin::List &MusicManager::getPlugins() const {
|
||||||
return (const MusicPlugin::List &)PluginManager::instance().getPlugins(PLUGIN_TYPE_MUSIC);
|
return (const MusicPlugin::List &)PluginManager::instance().getPlugins(PLUGIN_TYPE_MUSIC);
|
||||||
|
|
|
@ -143,7 +143,7 @@ extern int pluginTypeVersions[PLUGIN_TYPE_MAX];
|
||||||
// Abstract plugins
|
// Abstract plugins
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Abstract base class for the plugin objects which handle plugins
|
* Abstract base class for the plugin objects which handle plugins
|
||||||
* instantiation. Subclasses for this may be used for engine plugins and other
|
* instantiation. Subclasses for this may be used for engine plugins and other
|
||||||
* types of plugins. An existing PluginObject refers to an executable file
|
* types of plugins. An existing PluginObject refers to an executable file
|
||||||
* loaded in memory and ready to run. The plugin, on the other hand, is just
|
* loaded in memory and ready to run. The plugin, on the other hand, is just
|
||||||
|
@ -310,7 +310,7 @@ protected:
|
||||||
|
|
||||||
bool tryLoadPlugin(Plugin *plugin);
|
bool tryLoadPlugin(Plugin *plugin);
|
||||||
void addToPluginsInMemList(Plugin *plugin);
|
void addToPluginsInMemList(Plugin *plugin);
|
||||||
|
|
||||||
static PluginManager *_instance;
|
static PluginManager *_instance;
|
||||||
PluginManager();
|
PluginManager();
|
||||||
|
|
||||||
|
@ -326,9 +326,9 @@ public:
|
||||||
virtual void init() {}
|
virtual void init() {}
|
||||||
virtual void loadFirstPlugin() {}
|
virtual void loadFirstPlugin() {}
|
||||||
virtual bool loadNextPlugin() { return false; }
|
virtual bool loadNextPlugin() { return false; }
|
||||||
virtual bool loadPluginFromGameId(const Common::String &gameId) { return false; }
|
virtual bool loadPluginFromGameId(const Common::String &gameId) { return false; }
|
||||||
virtual void updateConfigWithFileName(const Common::String &gameId) {}
|
virtual void updateConfigWithFileName(const Common::String &gameId) {}
|
||||||
|
|
||||||
// Functions used only by the cached PluginManager
|
// Functions used only by the cached PluginManager
|
||||||
virtual void loadAllPlugins();
|
virtual void loadAllPlugins();
|
||||||
void unloadAllPlugins();
|
void unloadAllPlugins();
|
||||||
|
@ -338,7 +338,7 @@ public:
|
||||||
const PluginList &getPlugins(PluginType t) { return _pluginsInMem[t]; }
|
const PluginList &getPlugins(PluginType t) { return _pluginsInMem[t]; }
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Uncached version of plugin manager
|
* Uncached version of plugin manager
|
||||||
* Keeps only one dynamic plugin in memory at a time
|
* Keeps only one dynamic plugin in memory at a time
|
||||||
**/
|
**/
|
||||||
|
@ -349,15 +349,15 @@ protected:
|
||||||
PluginList::iterator _currentPlugin;
|
PluginList::iterator _currentPlugin;
|
||||||
|
|
||||||
PluginManagerUncached() {}
|
PluginManagerUncached() {}
|
||||||
bool loadPluginByFileName(const Common::String &filename);
|
bool loadPluginByFileName(const Common::String &filename);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
virtual void init();
|
virtual void init();
|
||||||
virtual void loadFirstPlugin();
|
virtual void loadFirstPlugin();
|
||||||
virtual bool loadNextPlugin();
|
virtual bool loadNextPlugin();
|
||||||
virtual bool loadPluginFromGameId(const Common::String &gameId);
|
virtual bool loadPluginFromGameId(const Common::String &gameId);
|
||||||
virtual void updateConfigWithFileName(const Common::String &gameId);
|
virtual void updateConfigWithFileName(const Common::String &gameId);
|
||||||
|
|
||||||
virtual void loadAllPlugins() {} // we don't allow this
|
virtual void loadAllPlugins() {} // we don't allow this
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -60,6 +60,11 @@ const char *gResidualBuildDate = __DATE__ " " __TIME__;
|
||||||
const char *gResidualVersionDate = RESIDUAL_VERSION " (" __DATE__ " " __TIME__ ")";
|
const char *gResidualVersionDate = RESIDUAL_VERSION " (" __DATE__ " " __TIME__ ")";
|
||||||
const char *gResidualFullVersion = "Residual " RESIDUAL_VERSION " (" __DATE__ " " __TIME__ ")";
|
const char *gResidualFullVersion = "Residual " RESIDUAL_VERSION " (" __DATE__ " " __TIME__ ")";
|
||||||
const char *gResidualFeatures = ""
|
const char *gResidualFeatures = ""
|
||||||
|
#ifdef TAINTED_BUILD
|
||||||
|
// TAINTED means the build contains engines/subengines not enabled by default
|
||||||
|
"TAINTED "
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef USE_TREMOR
|
#ifdef USE_TREMOR
|
||||||
#ifdef USE_TREMOLO
|
#ifdef USE_TREMOLO
|
||||||
// libTremolo is used on WinCE for better ogg performance
|
// libTremolo is used on WinCE for better ogg performance
|
||||||
|
|
|
@ -27,10 +27,10 @@
|
||||||
#include "common/savefile.h"
|
#include "common/savefile.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
DECLARE_SINGLETON(Common::EventRecorder);
|
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
|
DECLARE_SINGLETON(EventRecorder);
|
||||||
|
|
||||||
#define RECORD_SIGNATURE 0x54455354
|
#define RECORD_SIGNATURE 0x54455354
|
||||||
#define RECORD_VERSION 1
|
#define RECORD_VERSION 1
|
||||||
|
|
||||||
|
|
|
@ -285,7 +285,7 @@ void SearchManager::clear() {
|
||||||
addDirectory(".", ".", -2);
|
addDirectory(".", ".", -2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECLARE_SINGLETON(SearchManager);
|
||||||
|
|
||||||
} // namespace Common
|
} // namespace Common
|
||||||
|
|
||||||
DECLARE_SINGLETON(Common::SearchManager);
|
|
||||||
|
|
||||||
|
|
|
@ -143,7 +143,7 @@ class SearchSet : public Archive {
|
||||||
ArchiveNodeList::iterator find(const String &name);
|
ArchiveNodeList::iterator find(const String &name);
|
||||||
ArchiveNodeList::const_iterator find(const String &name) const;
|
ArchiveNodeList::const_iterator find(const String &name) const;
|
||||||
|
|
||||||
// Add an archive keeping the list sorted by ascending priorities.
|
// Add an archive keeping the list sorted by descending priority.
|
||||||
void insert(const Node& node);
|
void insert(const Node& node);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
|
@ -252,6 +252,13 @@ public:
|
||||||
_size = newSize;
|
_size = newSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void assign(const_iterator first, const_iterator last) {
|
||||||
|
resize(distance(first, last)); // FIXME: ineffective?
|
||||||
|
T *dst = _storage;
|
||||||
|
while (first != last)
|
||||||
|
*dst++ = *first++;
|
||||||
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
static uint roundUpCapacity(uint capacity) {
|
static uint roundUpCapacity(uint capacity) {
|
||||||
// Round up capacity to the next power of 2;
|
// Round up capacity to the next power of 2;
|
||||||
|
|
|
@ -38,7 +38,7 @@ namespace Common {
|
||||||
*/
|
*/
|
||||||
bool ConfigFile::isValidName(const Common::String &name) {
|
bool ConfigFile::isValidName(const Common::String &name) {
|
||||||
const char *p = name.c_str();
|
const char *p = name.c_str();
|
||||||
while (*p && (isalnum(*p) || *p == '-' || *p == '_' || *p == '.'))
|
while (*p && (isalnum(static_cast<unsigned char>(*p)) || *p == '-' || *p == '_' || *p == '.'))
|
||||||
p++;
|
p++;
|
||||||
return *p == 0;
|
return *p == 0;
|
||||||
}
|
}
|
||||||
|
@ -116,7 +116,7 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) {
|
||||||
// is, verify that it only consists of alphanumerics,
|
// is, verify that it only consists of alphanumerics,
|
||||||
// periods, dashes and underscores). Mohawk Living Books games
|
// periods, dashes and underscores). Mohawk Living Books games
|
||||||
// can have periods in their section names.
|
// can have periods in their section names.
|
||||||
while (*p && (isalnum(*p) || *p == '-' || *p == '_' || *p == '.'))
|
while (*p && (isalnum(static_cast<unsigned char>(*p)) || *p == '-' || *p == '_' || *p == '.'))
|
||||||
p++;
|
p++;
|
||||||
|
|
||||||
if (*p == '\0')
|
if (*p == '\0')
|
||||||
|
@ -139,7 +139,7 @@ bool ConfigFile::loadFromStream(SeekableReadStream &stream) {
|
||||||
|
|
||||||
// Skip leading whitespaces
|
// Skip leading whitespaces
|
||||||
const char *t = line.c_str();
|
const char *t = line.c_str();
|
||||||
while (isspace(*t))
|
while (isspace(static_cast<unsigned char>(*t)))
|
||||||
t++;
|
t++;
|
||||||
|
|
||||||
// Skip empty lines / lines with only whitespace
|
// Skip empty lines / lines with only whitespace
|
||||||
|
|
|
@ -27,17 +27,17 @@
|
||||||
#include "common/system.h"
|
#include "common/system.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
DECLARE_SINGLETON(Common::ConfigManager);
|
|
||||||
|
|
||||||
static bool isValidDomainName(const Common::String &domName) {
|
static bool isValidDomainName(const Common::String &domName) {
|
||||||
const char *p = domName.c_str();
|
const char *p = domName.c_str();
|
||||||
while (*p && (isalnum(*p) || *p == '-' || *p == '_'))
|
while (*p && (isalnum(static_cast<unsigned char>(*p)) || *p == '-' || *p == '_'))
|
||||||
p++;
|
p++;
|
||||||
return *p == 0;
|
return *p == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
|
DECLARE_SINGLETON(ConfigManager);
|
||||||
|
|
||||||
const char *ConfigManager::kApplicationDomain = "residual";
|
const char *ConfigManager::kApplicationDomain = "residual";
|
||||||
const char *ConfigManager::kTransientDomain = "__TRANSIENT";
|
const char *ConfigManager::kTransientDomain = "__TRANSIENT";
|
||||||
|
|
||||||
|
@ -187,7 +187,7 @@ void ConfigManager::loadFromStream(SeekableReadStream &stream) {
|
||||||
// Get the domain name, and check whether it's valid (that
|
// Get the domain name, and check whether it's valid (that
|
||||||
// is, verify that it only consists of alphanumerics,
|
// is, verify that it only consists of alphanumerics,
|
||||||
// dashes and underscores).
|
// dashes and underscores).
|
||||||
while (*p && (isalnum(*p) || *p == '-' || *p == '_'))
|
while (*p && (isalnum(static_cast<unsigned char>(*p)) || *p == '-' || *p == '_'))
|
||||||
p++;
|
p++;
|
||||||
|
|
||||||
if (*p == '\0')
|
if (*p == '\0')
|
||||||
|
@ -205,7 +205,7 @@ void ConfigManager::loadFromStream(SeekableReadStream &stream) {
|
||||||
|
|
||||||
// Skip leading whitespaces
|
// Skip leading whitespaces
|
||||||
const char *t = line.c_str();
|
const char *t = line.c_str();
|
||||||
while (isspace(*t))
|
while (isspace(static_cast<unsigned char>(*t)))
|
||||||
t++;
|
t++;
|
||||||
|
|
||||||
// Skip empty lines / lines with only whitespace
|
// Skip empty lines / lines with only whitespace
|
||||||
|
@ -491,11 +491,9 @@ int ConfigManager::getInt(const String &key, const String &domName) const {
|
||||||
|
|
||||||
bool ConfigManager::getBool(const String &key, const String &domName) const {
|
bool ConfigManager::getBool(const String &key, const String &domName) const {
|
||||||
String value(get(key, domName));
|
String value(get(key, domName));
|
||||||
|
bool val;
|
||||||
if ((value == "true") || (value == "yes") || (value == "1"))
|
if (Common::parseBool(value, val))
|
||||||
return true;
|
return val;
|
||||||
if ((value == "false") || (value == "no") || (value == "0"))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
error("ConfigManager::getBool(%s,%s): '%s' is not a valid bool",
|
error("ConfigManager::getBool(%s,%s): '%s' is not a valid bool",
|
||||||
key.c_str(), domName.c_str(), value.c_str());
|
key.c_str(), domName.c_str(), value.c_str());
|
||||||
|
|
|
@ -147,7 +147,7 @@ public:
|
||||||
|
|
||||||
static void defragment(); // move in memory to reduce fragmentation
|
static void defragment(); // move in memory to reduce fragmentation
|
||||||
void copyFrom(ConfigManager &source);
|
void copyFrom(ConfigManager &source);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
friend class Singleton<SingletonBaseType>;
|
friend class Singleton<SingletonBaseType>;
|
||||||
ConfigManager();
|
ConfigManager();
|
||||||
|
|
|
@ -23,16 +23,17 @@
|
||||||
#include "common/debug-channels.h"
|
#include "common/debug-channels.h"
|
||||||
#include "common/system.h"
|
#include "common/system.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
#include "common/algorithm.h"
|
||||||
|
|
||||||
#include <stdarg.h> // For va_list etc.
|
#include <stdarg.h> // For va_list etc.
|
||||||
|
|
||||||
// TODO: Move gDebugLevel into namespace Common.
|
// TODO: Move gDebugLevel into namespace Common.
|
||||||
int gDebugLevel = -1;
|
int gDebugLevel = -1;
|
||||||
|
|
||||||
DECLARE_SINGLETON(Common::DebugManager);
|
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
|
DECLARE_SINGLETON(DebugManager);
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
struct DebugLevelComperator {
|
struct DebugLevelComperator {
|
||||||
|
@ -107,18 +108,13 @@ bool DebugManager::isDebugChannelEnabled(uint32 channel) {
|
||||||
#ifndef DISABLE_TEXT_CONSOLE
|
#ifndef DISABLE_TEXT_CONSOLE
|
||||||
|
|
||||||
static void debugHelper(const char *s, va_list va, bool caret = true) {
|
static void debugHelper(const char *s, va_list va, bool caret = true) {
|
||||||
char buf[STRINGBUFLEN];
|
Common::String buf = Common::String::vformat(s, va);
|
||||||
|
|
||||||
vsnprintf(buf, STRINGBUFLEN, s, va);
|
if (caret)
|
||||||
buf[STRINGBUFLEN-1] = '\0';
|
buf += '\n';
|
||||||
|
|
||||||
if (caret) {
|
|
||||||
buf[STRINGBUFLEN-2] = '\0';
|
|
||||||
strcat(buf, "\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (g_system)
|
if (g_system)
|
||||||
g_system->logMessage(LogMessageType::kDebug, buf);
|
g_system->logMessage(LogMessageType::kDebug, buf.c_str());
|
||||||
// TODO: Think of a good fallback in case we do not have
|
// TODO: Think of a good fallback in case we do not have
|
||||||
// any OSystem yet.
|
// any OSystem yet.
|
||||||
}
|
}
|
||||||
|
|
|
@ -67,6 +67,9 @@ static String errorToString(ErrorCode errorCode) {
|
||||||
case kEnginePluginNotSupportSaves:
|
case kEnginePluginNotSupportSaves:
|
||||||
return _s("Engine plugin does not support save states");
|
return _s("Engine plugin does not support save states");
|
||||||
|
|
||||||
|
case kUserCanceled:
|
||||||
|
return _s("User canceled");
|
||||||
|
|
||||||
case kUnknownError:
|
case kUnknownError:
|
||||||
default:
|
default:
|
||||||
return _s("Unknown error");
|
return _s("Unknown error");
|
||||||
|
|
|
@ -62,6 +62,8 @@ enum ErrorCode {
|
||||||
kEnginePluginNotFound, ///< Failed to find plugin to handle target
|
kEnginePluginNotFound, ///< Failed to find plugin to handle target
|
||||||
kEnginePluginNotSupportSaves, ///< Failed if plugin does not support listing save states
|
kEnginePluginNotSupportSaves, ///< Failed if plugin does not support listing save states
|
||||||
|
|
||||||
|
kUserCanceled, ///< User has canceled the launching of the game
|
||||||
|
|
||||||
kUnknownError ///< Catch-all error, used if no other error code matches
|
kUnknownError ///< Catch-all error, used if no other error code matches
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -29,7 +29,7 @@
|
||||||
* infrastructure code do not make use of certain "forbidden" APIs, such
|
* infrastructure code do not make use of certain "forbidden" APIs, such
|
||||||
* as fopen(), setjmp(), etc.
|
* as fopen(), setjmp(), etc.
|
||||||
* This is achieved by re-#defining various symbols to a "garbage"
|
* This is achieved by re-#defining various symbols to a "garbage"
|
||||||
* string which then trigers a compiler error.
|
* string which then triggers a compiler error.
|
||||||
*
|
*
|
||||||
* Backend files may #define FORBIDDEN_SYMBOL_ALLOW_ALL if they
|
* Backend files may #define FORBIDDEN_SYMBOL_ALLOW_ALL if they
|
||||||
* have to access functions like fopen, fread etc.
|
* have to access functions like fopen, fread etc.
|
||||||
|
@ -203,6 +203,11 @@
|
||||||
#define exit(a) FORBIDDEN_SYMBOL_REPLACEMENT
|
#define exit(a) FORBIDDEN_SYMBOL_REPLACEMENT
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifndef FORBIDDEN_SYMBOL_EXCEPTION_abort
|
||||||
|
#undef abort
|
||||||
|
#define abort() FORBIDDEN_SYMBOL_REPLACEMENT
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifndef FORBIDDEN_SYMBOL_EXCEPTION_getenv
|
#ifndef FORBIDDEN_SYMBOL_EXCEPTION_getenv
|
||||||
#undef getenv
|
#undef getenv
|
||||||
#define getenv(a) FORBIDDEN_SYMBOL_REPLACEMENT
|
#define getenv(a) FORBIDDEN_SYMBOL_REPLACEMENT
|
||||||
|
|
|
@ -106,8 +106,9 @@ private:
|
||||||
HASHMAP_MEMORYPOOL_SIZE = HASHMAP_MIN_CAPACITY * HASHMAP_LOADFACTOR_NUMERATOR / HASHMAP_LOADFACTOR_DENOMINATOR
|
HASHMAP_MEMORYPOOL_SIZE = HASHMAP_MIN_CAPACITY * HASHMAP_LOADFACTOR_NUMERATOR / HASHMAP_LOADFACTOR_DENOMINATOR
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#ifdef USE_HASHMAP_MEMORY_POOL
|
||||||
ObjectPool<Node, HASHMAP_MEMORYPOOL_SIZE> _nodePool;
|
ObjectPool<Node, HASHMAP_MEMORYPOOL_SIZE> _nodePool;
|
||||||
|
#endif
|
||||||
|
|
||||||
Node **_storage; ///< hashtable of size arrsize.
|
Node **_storage; ///< hashtable of size arrsize.
|
||||||
uint _mask; ///< Capacity of the HashMap minus one; must be a power of two of minus one
|
uint _mask; ///< Capacity of the HashMap minus one; must be a power of two of minus one
|
||||||
|
@ -128,12 +129,20 @@ private:
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
Node *allocNode(const Key &key) {
|
Node *allocNode(const Key &key) {
|
||||||
|
#ifdef USE_HASHMAP_MEMORY_POOL
|
||||||
return new (_nodePool) Node(key);
|
return new (_nodePool) Node(key);
|
||||||
|
#else
|
||||||
|
return new Node(key);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void freeNode(Node *node) {
|
void freeNode(Node *node) {
|
||||||
if (node && node != HASHMAP_DUMMY_NODE)
|
if (node && node != HASHMAP_DUMMY_NODE)
|
||||||
|
#ifdef USE_HASHMAP_MEMORY_POOL
|
||||||
_nodePool.deleteChunk(node);
|
_nodePool.deleteChunk(node);
|
||||||
|
#else
|
||||||
|
delete node;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void assign(const HM_t &map);
|
void assign(const HM_t &map);
|
||||||
|
|
|
@ -107,14 +107,17 @@ bool MacResManager::open(String filename) {
|
||||||
#ifdef MACOSX
|
#ifdef MACOSX
|
||||||
// Check the actual fork on a Mac computer
|
// Check the actual fork on a Mac computer
|
||||||
String fullPath = ConfMan.get("path") + "/" + filename + "/..namedfork/rsrc";
|
String fullPath = ConfMan.get("path") + "/" + filename + "/..namedfork/rsrc";
|
||||||
SeekableReadStream *macResForkRawStream = FSNode(fullPath).createReadStream();;
|
FSNode resFsNode = FSNode(fullPath);
|
||||||
|
if (resFsNode.exists()) {
|
||||||
|
SeekableReadStream *macResForkRawStream = resFsNode.createReadStream();;
|
||||||
|
|
||||||
if (macResForkRawStream && loadFromRawFork(*macResForkRawStream)) {
|
if (macResForkRawStream && loadFromRawFork(*macResForkRawStream)) {
|
||||||
_baseFileName = filename;
|
_baseFileName = filename;
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
delete macResForkRawStream;
|
||||||
}
|
}
|
||||||
|
|
||||||
delete macResForkRawStream;
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
File *file = new File();
|
File *file = new File();
|
||||||
|
@ -167,14 +170,17 @@ bool MacResManager::open(FSNode path, String filename) {
|
||||||
#ifdef MACOSX
|
#ifdef MACOSX
|
||||||
// Check the actual fork on a Mac computer
|
// Check the actual fork on a Mac computer
|
||||||
String fullPath = path.getPath() + "/" + filename + "/..namedfork/rsrc";
|
String fullPath = path.getPath() + "/" + filename + "/..namedfork/rsrc";
|
||||||
SeekableReadStream *macResForkRawStream = FSNode(fullPath).createReadStream();
|
FSNode resFsNode = FSNode(fullPath);
|
||||||
|
if (resFsNode.exists()) {
|
||||||
|
SeekableReadStream *macResForkRawStream = resFsNode.createReadStream();;
|
||||||
|
|
||||||
if (macResForkRawStream && loadFromRawFork(*macResForkRawStream)) {
|
if (macResForkRawStream && loadFromRawFork(*macResForkRawStream)) {
|
||||||
_baseFileName = filename;
|
_baseFileName = filename;
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
delete macResForkRawStream;
|
||||||
}
|
}
|
||||||
|
|
||||||
delete macResForkRawStream;
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// First, let's try to see if the Mac converted name exists
|
// First, let's try to see if the Mac converted name exists
|
||||||
|
|
|
@ -240,7 +240,7 @@ public:
|
||||||
operator bool() const { return _pointer != 0; }
|
operator bool() const { return _pointer != 0; }
|
||||||
|
|
||||||
~ScopedPtr() {
|
~ScopedPtr() {
|
||||||
delete _pointer;
|
delete _pointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -306,6 +306,19 @@
|
||||||
#define MAXPATHLEN 256
|
#define MAXPATHLEN 256
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifndef scumm_va_copy
|
||||||
|
#if defined(va_copy)
|
||||||
|
#define scumm_va_copy va_copy
|
||||||
|
#elif defined(__va_copy)
|
||||||
|
#define scumm_va_copy __va_copy
|
||||||
|
#elif defined(_MSC_VER)
|
||||||
|
#define scumm_va_copy(dst, src) ((dst) = (src))
|
||||||
|
#else
|
||||||
|
#error scumm_va_copy undefined for this port
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Typedef our system types unless they have already been defined by config.h,
|
// Typedef our system types unless they have already been defined by config.h,
|
||||||
|
|
|
@ -89,15 +89,13 @@ protected:
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Note that you need to use this macro from the global namespace.
|
* Note that you need to use this macro from the Common namespace.
|
||||||
*
|
*
|
||||||
* This is because C++ requires initial explicit specialization
|
* This is because C++ requires initial explicit specialization
|
||||||
* to be placed in the same namespace as the template.
|
* to be placed in the same namespace as the template.
|
||||||
* It has to be put in the global namespace to assure the correct
|
|
||||||
* namespace Common is referenced.
|
|
||||||
*/
|
*/
|
||||||
#define DECLARE_SINGLETON(T) \
|
#define DECLARE_SINGLETON(T) \
|
||||||
template<> T *Common::Singleton<T>::_singleton = 0
|
template<> T *Singleton<T>::_singleton = 0
|
||||||
|
|
||||||
} // End of namespace Common
|
} // End of namespace Common
|
||||||
|
|
||||||
|
|
|
@ -25,8 +25,6 @@
|
||||||
#include "common/str.h"
|
#include "common/str.h"
|
||||||
#include "common/util.h"
|
#include "common/util.h"
|
||||||
|
|
||||||
#include <stdarg.h>
|
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
MemoryPool *g_refCountPool = 0; // FIXME: This is never freed right now
|
MemoryPool *g_refCountPool = 0; // FIXME: This is never freed right now
|
||||||
|
@ -407,7 +405,7 @@ void String::trim() {
|
||||||
makeUnique();
|
makeUnique();
|
||||||
|
|
||||||
// Trim trailing whitespace
|
// Trim trailing whitespace
|
||||||
while (_size >= 1 && isspace(_str[_size - 1]))
|
while (_size >= 1 && isspace(static_cast<unsigned char>(_str[_size - 1])))
|
||||||
--_size;
|
--_size;
|
||||||
_str[_size] = 0;
|
_str[_size] = 0;
|
||||||
|
|
||||||
|
@ -429,10 +427,22 @@ uint String::hash() const {
|
||||||
// static
|
// static
|
||||||
String String::format(const char *fmt, ...) {
|
String String::format(const char *fmt, ...) {
|
||||||
String output;
|
String output;
|
||||||
assert(output.isStorageIntern());
|
|
||||||
|
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, fmt);
|
va_start(va, fmt);
|
||||||
|
output = String::vformat(fmt, va);
|
||||||
|
va_end(va);
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
|
// static
|
||||||
|
String String::vformat(const char *fmt, va_list args) {
|
||||||
|
String output;
|
||||||
|
assert(output.isStorageIntern());
|
||||||
|
|
||||||
|
va_list va;
|
||||||
|
scumm_va_copy(va, args);
|
||||||
int len = vsnprintf(output._str, _builtinCapacity, fmt, va);
|
int len = vsnprintf(output._str, _builtinCapacity, fmt, va);
|
||||||
va_end(va);
|
va_end(va);
|
||||||
|
|
||||||
|
@ -457,7 +467,7 @@ String String::format(const char *fmt, ...) {
|
||||||
assert(!output.isStorageIntern());
|
assert(!output.isStorageIntern());
|
||||||
size = output._extern._capacity;
|
size = output._extern._capacity;
|
||||||
|
|
||||||
va_start(va, fmt);
|
scumm_va_copy(va, args);
|
||||||
len = vsnprintf(output._str, size, fmt, va);
|
len = vsnprintf(output._str, size, fmt, va);
|
||||||
va_end(va);
|
va_end(va);
|
||||||
} while (len == -1 || len >= size - 1);
|
} while (len == -1 || len >= size - 1);
|
||||||
|
@ -468,7 +478,7 @@ String String::format(const char *fmt, ...) {
|
||||||
} else {
|
} else {
|
||||||
// vsnprintf didn't have enough space, so grow buffer
|
// vsnprintf didn't have enough space, so grow buffer
|
||||||
output.ensureCapacity(len, false);
|
output.ensureCapacity(len, false);
|
||||||
va_start(va, fmt);
|
scumm_va_copy(va, args);
|
||||||
int len2 = vsnprintf(output._str, len+1, fmt, va);
|
int len2 = vsnprintf(output._str, len+1, fmt, va);
|
||||||
va_end(va);
|
va_end(va);
|
||||||
assert(len == len2);
|
assert(len == len2);
|
||||||
|
@ -596,14 +606,14 @@ String operator+(const String &x, char y) {
|
||||||
}
|
}
|
||||||
|
|
||||||
char *ltrim(char *t) {
|
char *ltrim(char *t) {
|
||||||
while (isspace(*t))
|
while (isspace(static_cast<unsigned char>(*t)))
|
||||||
t++;
|
t++;
|
||||||
return t;
|
return t;
|
||||||
}
|
}
|
||||||
|
|
||||||
char *rtrim(char *t) {
|
char *rtrim(char *t) {
|
||||||
int l = strlen(t) - 1;
|
int l = strlen(t) - 1;
|
||||||
while (l >= 0 && isspace(t[l]))
|
while (l >= 0 && isspace(static_cast<unsigned char>(t[l])))
|
||||||
t[l--] = 0;
|
t[l--] = 0;
|
||||||
return t;
|
return t;
|
||||||
}
|
}
|
||||||
|
|
13
common/str.h
13
common/str.h
|
@ -24,6 +24,8 @@
|
||||||
|
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
|
|
||||||
|
#include <stdarg.h>
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -213,10 +215,19 @@ public:
|
||||||
uint hash() const;
|
uint hash() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Printf-like function. Returns a formatted String.
|
* Print formatted data into a String object. Similar to sprintf,
|
||||||
|
* except that it stores the result in (variably sized) String
|
||||||
|
* instead of a fixed size buffer.
|
||||||
*/
|
*/
|
||||||
static Common::String format(const char *fmt, ...) GCC_PRINTF(1,2);
|
static Common::String format(const char *fmt, ...) GCC_PRINTF(1,2);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Print formatted data into a String object. Similar to vsprintf,
|
||||||
|
* except that it stores the result in (variably sized) String
|
||||||
|
* instead of a fixed size buffer.
|
||||||
|
*/
|
||||||
|
static Common::String vformat(const char *fmt, va_list args);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
typedef char * iterator;
|
typedef char * iterator;
|
||||||
typedef const char * const_iterator;
|
typedef const char * const_iterator;
|
||||||
|
|
|
@ -21,17 +21,13 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define FORBIDDEN_SYMBOL_EXCEPTION_exit
|
#define FORBIDDEN_SYMBOL_EXCEPTION_exit
|
||||||
#define FORBIDDEN_SYMBOL_EXCEPTION_FILE
|
|
||||||
#define FORBIDDEN_SYMBOL_EXCEPTION_fputs
|
|
||||||
#define FORBIDDEN_SYMBOL_EXCEPTION_fflush
|
|
||||||
#define FORBIDDEN_SYMBOL_EXCEPTION_stdout
|
|
||||||
#define FORBIDDEN_SYMBOL_EXCEPTION_stderr
|
|
||||||
|
|
||||||
#include "common/system.h"
|
#include "common/system.h"
|
||||||
#include "common/events.h"
|
#include "common/events.h"
|
||||||
#include "common/fs.h"
|
#include "common/fs.h"
|
||||||
#include "common/savefile.h"
|
#include "common/savefile.h"
|
||||||
#include "common/str.h"
|
#include "common/str.h"
|
||||||
|
#include "common/taskbar.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
#include "backends/audiocd/default/default-audiocd.h"
|
#include "backends/audiocd/default/default-audiocd.h"
|
||||||
|
@ -45,6 +41,9 @@ OSystem::OSystem() {
|
||||||
_eventManager = 0;
|
_eventManager = 0;
|
||||||
_timerManager = 0;
|
_timerManager = 0;
|
||||||
_savefileManager = 0;
|
_savefileManager = 0;
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
_taskbarManager = 0;
|
||||||
|
#endif
|
||||||
_fsFactory = 0;
|
_fsFactory = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -58,6 +57,11 @@ OSystem::~OSystem() {
|
||||||
delete _timerManager;
|
delete _timerManager;
|
||||||
_timerManager = 0;
|
_timerManager = 0;
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
delete _taskbarManager;
|
||||||
|
_taskbarManager = 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
delete _savefileManager;
|
delete _savefileManager;
|
||||||
_savefileManager = 0;
|
_savefileManager = 0;
|
||||||
|
|
||||||
|
@ -115,20 +119,6 @@ Common::String OSystem::getDefaultConfigFileName() {
|
||||||
return "residual.ini";
|
return "residual.ini";
|
||||||
}
|
}
|
||||||
|
|
||||||
void OSystem::logMessage(LogMessageType::Type type, const char *message) {
|
|
||||||
#if !defined(__PLAYSTATION2__) && !defined(__DS__)
|
|
||||||
FILE *output = 0;
|
|
||||||
|
|
||||||
if (type == LogMessageType::kInfo || type == LogMessageType::kDebug)
|
|
||||||
output = stdout;
|
|
||||||
else
|
|
||||||
output = stderr;
|
|
||||||
|
|
||||||
fputs(message, output);
|
|
||||||
fflush(output);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
Common::String OSystem::getSystemLanguage() const {
|
Common::String OSystem::getSystemLanguage() const {
|
||||||
return "en_US";
|
return "en_US";
|
||||||
}
|
}
|
||||||
|
|
|
@ -42,6 +42,9 @@ struct Rect;
|
||||||
class SaveFileManager;
|
class SaveFileManager;
|
||||||
class SearchSet;
|
class SearchSet;
|
||||||
class String;
|
class String;
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
class TaskbarManager;
|
||||||
|
#endif
|
||||||
class TimerManager;
|
class TimerManager;
|
||||||
class SeekableReadStream;
|
class SeekableReadStream;
|
||||||
class WriteStream;
|
class WriteStream;
|
||||||
|
@ -149,6 +152,15 @@ protected:
|
||||||
*/
|
*/
|
||||||
Common::SaveFileManager *_savefileManager;
|
Common::SaveFileManager *_savefileManager;
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
/**
|
||||||
|
* No default value is provided for _savefileManager by OSystem.
|
||||||
|
*
|
||||||
|
* @note _savefileManager is deleted by the OSystem destructor.
|
||||||
|
*/
|
||||||
|
Common::TaskbarManager *_taskbarManager;
|
||||||
|
#endif
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* No default value is provided for _fsFactory by OSystem.
|
* No default value is provided for _fsFactory by OSystem.
|
||||||
*
|
*
|
||||||
|
@ -622,6 +634,18 @@ public:
|
||||||
return _savefileManager;
|
return _savefileManager;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
/**
|
||||||
|
* Returns the TaskbarManager, used to handle progress bars,
|
||||||
|
* icon overlay, tasks and recent items list on the taskbar.
|
||||||
|
*
|
||||||
|
* @return the TaskbarManager for the current architecture
|
||||||
|
*/
|
||||||
|
virtual Common::TaskbarManager *getTaskbarManager() {
|
||||||
|
return _taskbarManager;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the FilesystemFactory object, depending on the current architecture.
|
* Returns the FilesystemFactory object, depending on the current architecture.
|
||||||
*
|
*
|
||||||
|
@ -676,7 +700,7 @@ public:
|
||||||
* @param type the type of the message
|
* @param type the type of the message
|
||||||
* @param message the message itself
|
* @param message the message itself
|
||||||
*/
|
*/
|
||||||
virtual void logMessage(LogMessageType::Type type, const char *message);
|
virtual void logMessage(LogMessageType::Type type, const char *message) = 0;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Open the log file in a way that allows the user to review it,
|
* Open the log file in a way that allows the user to review it,
|
||||||
|
@ -727,7 +751,7 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/** The global OSystem instance. Initialised in main(). */
|
/** The global OSystem instance. Initialized in main(). */
|
||||||
extern OSystem *g_system;
|
extern OSystem *g_system;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
133
common/taskbar.h
Normal file
133
common/taskbar.h
Normal file
|
@ -0,0 +1,133 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef COMMON_TASKBAR_MANAGER_H
|
||||||
|
#define COMMON_TASKBAR_MANAGER_H
|
||||||
|
|
||||||
|
#include "common/scummsys.h"
|
||||||
|
#include "common/str.h"
|
||||||
|
|
||||||
|
#if defined(USE_TASKBAR)
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The TaskbarManager allows interaction with the ScummVM application icon:
|
||||||
|
* - in the taskbar on Windows 7 and later
|
||||||
|
* - in the launcher for Unity
|
||||||
|
* - in the dock on MacOSX
|
||||||
|
* - ...
|
||||||
|
*
|
||||||
|
* This allows GUI code and engines to display a progress bar, an overlay icon and/or count
|
||||||
|
* associated with the ScummVM icon as well as add the started engine to the recent items
|
||||||
|
* list (so that the user can start the engine directly in one click).
|
||||||
|
*
|
||||||
|
* Examples of use:
|
||||||
|
* - Track search progress and found engines when running the Mass Add dialog
|
||||||
|
* - Add an entry to the recent items when starting an engine
|
||||||
|
* - Show the current running engine icon as an overlay
|
||||||
|
*
|
||||||
|
* @note functionality will vary between supported platforms (due to API limitations)
|
||||||
|
* and some of the methods will just be no-ops or approximate the functionality
|
||||||
|
* as best as possible
|
||||||
|
*/
|
||||||
|
class TaskbarManager {
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* Values representing the taskbar progress state
|
||||||
|
*/
|
||||||
|
enum TaskbarProgressState {
|
||||||
|
kTaskbarNoProgress = 0,
|
||||||
|
kTaskbarIndeterminate = 1,
|
||||||
|
kTaskbarNormal = 2,
|
||||||
|
kTaskbarError = 4,
|
||||||
|
kTaskbarPaused = 8
|
||||||
|
};
|
||||||
|
|
||||||
|
TaskbarManager() {}
|
||||||
|
virtual ~TaskbarManager() {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets an overlay icon on the taskbar icon
|
||||||
|
*
|
||||||
|
* When an empty name is given, no icon is shown
|
||||||
|
* and the current overlay icon (if any) is removed
|
||||||
|
*
|
||||||
|
* @param name Path to the icon
|
||||||
|
* @param description The description
|
||||||
|
*
|
||||||
|
* @note on Windows, the icon should be an ICO file
|
||||||
|
*/
|
||||||
|
virtual void setOverlayIcon(const String &name, const String &description) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets a progress value on the taskbar icon
|
||||||
|
*
|
||||||
|
* @param completed The current progress value.
|
||||||
|
* @param total The maximum progress value.
|
||||||
|
*/
|
||||||
|
virtual void setProgressValue(int completed, int total) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the progress state on the taskbar icon
|
||||||
|
*
|
||||||
|
* State can be any of the following:
|
||||||
|
* - NoProgress: disable display of progress state
|
||||||
|
* - Indeterminate
|
||||||
|
* - Normal
|
||||||
|
* - Error
|
||||||
|
* - Paused
|
||||||
|
*
|
||||||
|
* @param state The progress state
|
||||||
|
*/
|
||||||
|
virtual void setProgressState(TaskbarProgressState state) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the count number associated with the icon as an overlay
|
||||||
|
*
|
||||||
|
* @param count The count
|
||||||
|
*
|
||||||
|
* @note Setting a count of 0 will hide the count
|
||||||
|
*/
|
||||||
|
virtual void setCount(int count) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds an engine to the recent items list
|
||||||
|
*
|
||||||
|
* Path is automatically set to the current executable path,
|
||||||
|
* an icon name is generated (with fallback to default icon)
|
||||||
|
* and the command line is set to start the engine on click.
|
||||||
|
*
|
||||||
|
* @param name The target name.
|
||||||
|
* @param description The description.
|
||||||
|
*/
|
||||||
|
virtual void addRecent(const String &name, const String &description) {}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
} // End of namespace Common
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif // COMMON_TASKBAR_MANAGER_H
|
|
@ -46,14 +46,14 @@ void setErrorHandler(ErrorHandler handler) {
|
||||||
#ifndef DISABLE_TEXT_CONSOLE
|
#ifndef DISABLE_TEXT_CONSOLE
|
||||||
|
|
||||||
void warning(const char *s, ...) {
|
void warning(const char *s, ...) {
|
||||||
char buf[STRINGBUFLEN];
|
Common::String output;
|
||||||
va_list va;
|
va_list va;
|
||||||
|
|
||||||
va_start(va, s);
|
va_start(va, s);
|
||||||
vsnprintf(buf, STRINGBUFLEN, s, va);
|
output = Common::String::vformat(s, va);
|
||||||
va_end(va);
|
va_end(va);
|
||||||
|
|
||||||
Common::String output = Common::String::format("WARNING: %s!\n", buf);
|
output = "WARNING: " + output + "!\n";
|
||||||
|
|
||||||
if (g_system)
|
if (g_system)
|
||||||
g_system->logMessage(LogMessageType::kWarning, output.c_str());
|
g_system->logMessage(LogMessageType::kWarning, output.c_str());
|
||||||
|
@ -64,6 +64,9 @@ void warning(const char *s, ...) {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void NORETURN_PRE error(const char *s, ...) {
|
void NORETURN_PRE error(const char *s, ...) {
|
||||||
|
// We don't use String::vformat here, as that require
|
||||||
|
// using the heap, and that might be impossible at this
|
||||||
|
// point, e.g. if the error was an "out-of-memory" error.
|
||||||
char buf_input[STRINGBUFLEN];
|
char buf_input[STRINGBUFLEN];
|
||||||
char buf_output[STRINGBUFLEN];
|
char buf_output[STRINGBUFLEN];
|
||||||
va_list va;
|
va_list va;
|
||||||
|
|
|
@ -37,10 +37,10 @@
|
||||||
|
|
||||||
#ifdef USE_TRANSLATION
|
#ifdef USE_TRANSLATION
|
||||||
|
|
||||||
DECLARE_SINGLETON(Common::TranslationManager);
|
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
|
DECLARE_SINGLETON(TranslationManager);
|
||||||
|
|
||||||
bool operator<(const TLanguage &l, const TLanguage &r) {
|
bool operator<(const TLanguage &l, const TLanguage &r) {
|
||||||
return strcmp(l.name, r.name) < 0;
|
return strcmp(l.name, r.name) < 0;
|
||||||
}
|
}
|
||||||
|
@ -223,13 +223,21 @@ String TranslationManager::getLangById(int id) const {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool TranslationManager::openTranslationsFile(File& inFile) {
|
bool TranslationManager::openTranslationsFile(File& inFile) {
|
||||||
// First try to open it directly (i.e. using the SearchMan).
|
// First look in the Themepath if we can find the file.
|
||||||
if (inFile.open("translations.dat"))
|
if (ConfMan.hasKey("themepath") && openTranslationsFile(FSNode(ConfMan.get("themepath")), inFile))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
// Then look in the Themepath if we can find the file.
|
// Then try to open it using the SearchMan.
|
||||||
if (ConfMan.hasKey("themepath"))
|
ArchiveMemberList fileList;
|
||||||
return openTranslationsFile(FSNode(ConfMan.get("themepath")), inFile);
|
SearchMan.listMatchingMembers(fileList, "translations.dat");
|
||||||
|
for (ArchiveMemberList::iterator it = fileList.begin(); it != fileList.end(); ++it) {
|
||||||
|
SeekableReadStream *stream = it->get()->createReadStream();
|
||||||
|
if (stream && inFile.open(stream, it->get()->getName())) {
|
||||||
|
if (checkHeader(inFile))
|
||||||
|
return true;
|
||||||
|
inFile.close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -243,8 +251,11 @@ bool TranslationManager::openTranslationsFile(const FSNode &node, File& inFile,
|
||||||
// necessary to make them here. But it avoid printing warnings.
|
// necessary to make them here. But it avoid printing warnings.
|
||||||
FSNode fileNode = node.getChild("translations.dat");
|
FSNode fileNode = node.getChild("translations.dat");
|
||||||
if (fileNode.exists() && fileNode.isReadable() && !fileNode.isDirectory()) {
|
if (fileNode.exists() && fileNode.isReadable() && !fileNode.isDirectory()) {
|
||||||
if (inFile.open(fileNode))
|
if (inFile.open(fileNode)) {
|
||||||
return true;
|
if (checkHeader(inFile))
|
||||||
|
return true;
|
||||||
|
inFile.close();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if we exceeded the given recursion depth
|
// Check if we exceeded the given recursion depth
|
||||||
|
@ -268,13 +279,10 @@ bool TranslationManager::openTranslationsFile(const FSNode &node, File& inFile,
|
||||||
void TranslationManager::loadTranslationsInfoDat() {
|
void TranslationManager::loadTranslationsInfoDat() {
|
||||||
File in;
|
File in;
|
||||||
if (!openTranslationsFile(in)) {
|
if (!openTranslationsFile(in)) {
|
||||||
warning("You are missing the 'translations.dat' file. GUI translation will not be available");
|
warning("You are missing a valid 'translations.dat' file. GUI translation will not be available");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!checkHeader(in))
|
|
||||||
return;
|
|
||||||
|
|
||||||
char buf[256];
|
char buf[256];
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
|
@ -302,8 +310,13 @@ void TranslationManager::loadTranslationsInfoDat() {
|
||||||
_messageIds.resize(numMessages);
|
_messageIds.resize(numMessages);
|
||||||
for (int i = 0; i < numMessages; ++i) {
|
for (int i = 0; i < numMessages; ++i) {
|
||||||
len = in.readUint16BE();
|
len = in.readUint16BE();
|
||||||
in.read(buf, len);
|
String msg;
|
||||||
_messageIds[i] = String(buf, len - 1);
|
while (len > 0) {
|
||||||
|
in.read(buf, len > 256 ? 256 : len);
|
||||||
|
msg += String(buf, len > 256 ? 256 : len - 1);
|
||||||
|
len -= 256;
|
||||||
|
}
|
||||||
|
_messageIds[i] = msg;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -321,9 +334,6 @@ void TranslationManager::loadLanguageDat(int index) {
|
||||||
if (!openTranslationsFile(in))
|
if (!openTranslationsFile(in))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!checkHeader(in))
|
|
||||||
return;
|
|
||||||
|
|
||||||
char buf[1024];
|
char buf[1024];
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
|
@ -357,8 +367,13 @@ void TranslationManager::loadLanguageDat(int index) {
|
||||||
for (int i = 0; i < nbMessages; ++i) {
|
for (int i = 0; i < nbMessages; ++i) {
|
||||||
_currentTranslationMessages[i].msgid = in.readUint16BE();
|
_currentTranslationMessages[i].msgid = in.readUint16BE();
|
||||||
len = in.readUint16BE();
|
len = in.readUint16BE();
|
||||||
in.read(buf, len);
|
String msg;
|
||||||
_currentTranslationMessages[i].msgstr = String(buf, len - 1);
|
while (len > 0) {
|
||||||
|
in.read(buf, len > 256 ? 256 : len);
|
||||||
|
msg += String(buf, len > 256 ? 256 : len - 1);
|
||||||
|
len -= 256;
|
||||||
|
}
|
||||||
|
_currentTranslationMessages[i].msgstr = msg;
|
||||||
len = in.readUint16BE();
|
len = in.readUint16BE();
|
||||||
if (len > 0) {
|
if (len > 0) {
|
||||||
in.read(buf, len);
|
in.read(buf, len);
|
||||||
|
@ -376,7 +391,7 @@ bool TranslationManager::checkHeader(File &in) {
|
||||||
|
|
||||||
// Check header
|
// Check header
|
||||||
if (strcmp(buf, "TRANSLATIONS")) {
|
if (strcmp(buf, "TRANSLATIONS")) {
|
||||||
warning("Your 'translations.dat' file is corrupt. GUI translation will not be available");
|
warning("File '%s' is not a valid translations data file. Skipping this file", in.getName());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -384,7 +399,7 @@ bool TranslationManager::checkHeader(File &in) {
|
||||||
ver = in.readByte();
|
ver = in.readByte();
|
||||||
|
|
||||||
if (ver != TRANSLATIONS_DAT_VER) {
|
if (ver != TRANSLATIONS_DAT_VER) {
|
||||||
warning("Your 'translations.dat' file has a mismatching version, expected was %d but you got %d. GUI translation will not be available", TRANSLATIONS_DAT_VER, ver);
|
warning("File '%s' has a mismatching version, expected was %d but you got %d. Skipping this file", in.getName(), TRANSLATIONS_DAT_VER, ver);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -213,11 +213,6 @@ enum RenderMode {
|
||||||
kRenderAmiga = 5
|
kRenderAmiga = 5
|
||||||
};
|
};
|
||||||
|
|
||||||
enum HerculesDimensions {
|
|
||||||
kHercW = 720,
|
|
||||||
kHercH = 350
|
|
||||||
};
|
|
||||||
|
|
||||||
struct RenderModeDescription {
|
struct RenderModeDescription {
|
||||||
const char *code;
|
const char *code;
|
||||||
const char *description;
|
const char *description;
|
||||||
|
|
|
@ -263,7 +263,7 @@ bool XMLParser::vparseIntegerKey(const char *key, int count, va_list args) {
|
||||||
int *num_ptr;
|
int *num_ptr;
|
||||||
|
|
||||||
while (count--) {
|
while (count--) {
|
||||||
while (isspace(*key))
|
while (isspace(static_cast<unsigned char>(*key)))
|
||||||
key++;
|
key++;
|
||||||
|
|
||||||
num_ptr = va_arg(args, int*);
|
num_ptr = va_arg(args, int*);
|
||||||
|
@ -271,7 +271,7 @@ bool XMLParser::vparseIntegerKey(const char *key, int count, va_list args) {
|
||||||
|
|
||||||
key = parseEnd;
|
key = parseEnd;
|
||||||
|
|
||||||
while (isspace(*key))
|
while (isspace(static_cast<unsigned char>(*key)))
|
||||||
key++;
|
key++;
|
||||||
|
|
||||||
if (count && *key++ != ',')
|
if (count && *key++ != ',')
|
||||||
|
@ -463,10 +463,10 @@ bool XMLParser::parse() {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool XMLParser::skipSpaces() {
|
bool XMLParser::skipSpaces() {
|
||||||
if (!isspace(_char))
|
if (!isspace(static_cast<unsigned char>(_char)))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
while (_char && isspace(_char))
|
while (_char && isspace(static_cast<unsigned char>(_char)))
|
||||||
_char = _stream->readByte();
|
_char = _stream->readByte();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -516,7 +516,7 @@ bool XMLParser::parseToken() {
|
||||||
_char = _stream->readByte();
|
_char = _stream->readByte();
|
||||||
}
|
}
|
||||||
|
|
||||||
return isspace(_char) != 0 || _char == '>' || _char == '=' || _char == '/';
|
return isspace(static_cast<unsigned char>(_char)) != 0 || _char == '>' || _char == '=' || _char == '/';
|
||||||
}
|
}
|
||||||
|
|
||||||
} // End of namespace Common
|
} // End of namespace Common
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "common/hashmap.h"
|
#include "common/hashmap.h"
|
||||||
#include "common/hash-str.h"
|
#include "common/hash-str.h"
|
||||||
#include "common/stack.h"
|
#include "common/stack.h"
|
||||||
|
#include "common/memorypool.h"
|
||||||
|
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
@ -294,7 +295,7 @@ protected:
|
||||||
* in their name.
|
* in their name.
|
||||||
*/
|
*/
|
||||||
virtual inline bool isValidNameChar(char c) {
|
virtual inline bool isValidNameChar(char c) {
|
||||||
return isalnum(c) || c == '_';
|
return isalnum(static_cast<unsigned char>(c)) || c == '_';
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
239
configure
vendored
239
configure
vendored
|
@ -65,8 +65,12 @@ get_var() {
|
||||||
# Add an engine: id name build subengines
|
# Add an engine: id name build subengines
|
||||||
add_engine() {
|
add_engine() {
|
||||||
_engines="${_engines} ${1}"
|
_engines="${_engines} ${1}"
|
||||||
|
if test "${3}" = "no" ; then
|
||||||
|
set_var _wip_engines "${_wip_engines} ${1}"
|
||||||
|
fi
|
||||||
set_var _engine_${1}_name "${2}"
|
set_var _engine_${1}_name "${2}"
|
||||||
set_var _engine_${1}_build "${3}"
|
set_var _engine_${1}_build "${3}"
|
||||||
|
set_var _engine_${1}_build_default "${3}"
|
||||||
set_var _engine_${1}_subengines "${4}"
|
set_var _engine_${1}_subengines "${4}"
|
||||||
for sub in ${4}; do
|
for sub in ${4}; do
|
||||||
set_var _engine_${sub}_sub "yes"
|
set_var _engine_${sub}_sub "yes"
|
||||||
|
@ -94,6 +98,8 @@ _fluidsynth=auto
|
||||||
_opengl=auto
|
_opengl=auto
|
||||||
_opengles=no
|
_opengles=no
|
||||||
_readline=auto
|
_readline=auto
|
||||||
|
_taskbar=yes
|
||||||
|
_libunity=auto
|
||||||
# Default option behaviour yes/no
|
# Default option behaviour yes/no
|
||||||
_debug_build=auto
|
_debug_build=auto
|
||||||
_release_build=auto
|
_release_build=auto
|
||||||
|
@ -122,6 +128,7 @@ _strip=strip
|
||||||
_ar="ar cru"
|
_ar="ar cru"
|
||||||
_as="as"
|
_as="as"
|
||||||
_windres=windres
|
_windres=windres
|
||||||
|
_stagingpath="staging"
|
||||||
_win32path="C:/residual"
|
_win32path="C:/residual"
|
||||||
_aos4path="Games:Residual"
|
_aos4path="Games:Residual"
|
||||||
_staticlibpath=/sw
|
_staticlibpath=/sw
|
||||||
|
@ -130,6 +137,7 @@ _sdlpath="$PATH"
|
||||||
_nasmpath="$PATH"
|
_nasmpath="$PATH"
|
||||||
NASMFLAGS=""
|
NASMFLAGS=""
|
||||||
NASM=""
|
NASM=""
|
||||||
|
_tainted_build=no
|
||||||
# The following variables are automatically detected, and should not
|
# The following variables are automatically detected, and should not
|
||||||
# be modified otherwise. Consider them read-only.
|
# be modified otherwise. Consider them read-only.
|
||||||
_posix=no
|
_posix=no
|
||||||
|
@ -377,6 +385,11 @@ get_engine_build() {
|
||||||
get_var _engine_$1_build
|
get_var _engine_$1_build
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# Was this engine set to be built by default?
|
||||||
|
get_engine_build_default() {
|
||||||
|
get_var _engine_$1_build_default
|
||||||
|
}
|
||||||
|
|
||||||
# Get the subengines
|
# Get the subengines
|
||||||
get_engine_subengines() {
|
get_engine_subengines() {
|
||||||
get_var _engine_$1_subengines
|
get_var _engine_$1_subengines
|
||||||
|
@ -496,12 +509,19 @@ prepare_engine_build_strings() {
|
||||||
if test -n "$string" ; then
|
if test -n "$string" ; then
|
||||||
_engines_skipped="${_engines_skipped}#$string@"
|
_engines_skipped="${_engines_skipped}#$string@"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
string=`get_engine_build_string $1 wip`
|
||||||
|
if test -n "$string" ; then
|
||||||
|
_engines_built_wip="${_engines_built_wip}#$string@"
|
||||||
|
fi
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
# Get the string about building an engine
|
# Get the string about building an engine
|
||||||
get_engine_build_string() {
|
get_engine_build_string() {
|
||||||
engine_string=""
|
engine_string=""
|
||||||
engine_build=`get_engine_build $1`
|
engine_build=`get_engine_build $1`
|
||||||
|
engine_build_default=`get_engine_build_default $1`
|
||||||
show=no
|
show=no
|
||||||
|
|
||||||
# Check if the current engine should be shown for the current status
|
# Check if the current engine should be shown for the current status
|
||||||
|
@ -517,6 +537,14 @@ get_engine_build_string() {
|
||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
fi
|
fi
|
||||||
|
# Test for enabled wip sub-engines
|
||||||
|
if test $2 = wip ; then
|
||||||
|
for subeng in `get_engine_subengines $1` ; do
|
||||||
|
if test `get_engine_build $subeng` != no -a `get_engine_build_default $subeng` = no ; then
|
||||||
|
show=yes
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Convert static/dynamic to yes to ease the check of subengines
|
# Convert static/dynamic to yes to ease the check of subengines
|
||||||
|
@ -524,13 +552,18 @@ get_engine_build_string() {
|
||||||
engine_build=yes
|
engine_build=yes
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
# Check if it is a wip engine
|
||||||
|
if test "$2" = "wip" -a "$engine_build" != "no" -a "$engine_build_default" = no; then
|
||||||
|
show=yes
|
||||||
|
fi
|
||||||
|
|
||||||
# The engine should be shown, build the string
|
# The engine should be shown, build the string
|
||||||
if test $show = yes ; then
|
if test $show = yes ; then
|
||||||
build_string_func=get_${1}_build_string
|
build_string_func=get_${1}_build_string
|
||||||
if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
|
if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
|
||||||
engine_string=`$build_string_func $1 $engine_build`
|
engine_string=`$build_string_func $1 $engine_build $2`
|
||||||
else
|
else
|
||||||
engine_string=`get_subengines_build_string $1 $engine_build`
|
engine_string=`get_subengines_build_string $1 $engine_build "" $2`
|
||||||
fi
|
fi
|
||||||
|
|
||||||
engine_string="`get_engine_name $1` $engine_string"
|
engine_string="`get_engine_name $1` $engine_string"
|
||||||
|
@ -542,14 +575,29 @@ get_engine_build_string() {
|
||||||
# Get the string about building subengines
|
# Get the string about building subengines
|
||||||
get_subengines_build_string() {
|
get_subengines_build_string() {
|
||||||
all=yes
|
all=yes
|
||||||
|
parent_engine=$1
|
||||||
subengine_string=$3
|
subengine_string=$3
|
||||||
for subeng in `get_engine_subengines $1` ; do
|
parent_status=$4
|
||||||
if test `get_engine_build $subeng` = $2 ; then
|
parent_engine_build_default=`get_engine_build_default $parent_engine`
|
||||||
|
|
||||||
|
for subeng in `get_engine_subengines $parent_engine` ; do
|
||||||
|
subengine_build=`get_engine_build $subeng`
|
||||||
|
subengine_build_default=`get_engine_build_default $subeng`
|
||||||
|
if test \( $subengine_build = $2 -a "$parent_status" != wip \) -o \( "$parent_status" = wip -a $subengine_build != no -a "$subengine_build_default" = no \) ; then
|
||||||
subengine_string="$subengine_string [`get_engine_name $subeng`]"
|
subengine_string="$subengine_string [`get_engine_name $subeng`]"
|
||||||
else
|
else
|
||||||
all=no
|
all=no
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
# handle engines that are on by default and have a single subengine that is off by default
|
||||||
|
if test "$parent_status" = wip ; then
|
||||||
|
if test $parent_engine_build_default = yes -a subengine ; then
|
||||||
|
all=no
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
done
|
done
|
||||||
|
|
||||||
if test $2 != no ; then
|
if test $2 != no ; then
|
||||||
if test -n "$subengine_string" ; then
|
if test -n "$subengine_string" ; then
|
||||||
if test $all = yes ; then
|
if test $all = yes ; then
|
||||||
|
@ -633,6 +681,7 @@ Optional Features:
|
||||||
--default-dynamic make plugins dynamic by default
|
--default-dynamic make plugins dynamic by default
|
||||||
--disable-mt32emu don't enable the integrated MT-32 emulator
|
--disable-mt32emu don't enable the integrated MT-32 emulator
|
||||||
--disable-translation don't build support for translated messages
|
--disable-translation don't build support for translated messages
|
||||||
|
--disable-taskbar don't build support for taskbar and launcher integration
|
||||||
--enable-text-console use text console instead of graphical console
|
--enable-text-console use text console instead of graphical console
|
||||||
--enable-verbose-build enable regular echoing of commands during build
|
--enable-verbose-build enable regular echoing of commands during build
|
||||||
process
|
process
|
||||||
|
@ -674,6 +723,9 @@ Optional Libraries:
|
||||||
--with-readline-prefix=DIR Prefix where readline is installed (optional)
|
--with-readline-prefix=DIR Prefix where readline is installed (optional)
|
||||||
--disable-readline disable readline support in text console [autodetect]
|
--disable-readline disable readline support in text console [autodetect]
|
||||||
|
|
||||||
|
--with-libunity-prefix=DIR Prefix where libunity is installed (optional)
|
||||||
|
--disable-libunity disable Unity launcher integration [autodetect]
|
||||||
|
|
||||||
Some influential environment variables:
|
Some influential environment variables:
|
||||||
LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a
|
LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a
|
||||||
nonstandard directory <lib dir>
|
nonstandard directory <lib dir>
|
||||||
|
@ -711,6 +763,10 @@ for ac_option in $@; do
|
||||||
--disable-fluidsynth) _fluidsynth=no ;;
|
--disable-fluidsynth) _fluidsynth=no ;;
|
||||||
--enable-readline) _readline=yes ;;
|
--enable-readline) _readline=yes ;;
|
||||||
--disable-readline) _readline=no ;;
|
--disable-readline) _readline=no ;;
|
||||||
|
--enable-taskbar) _taskbar=yes ;;
|
||||||
|
--disable-taskbar) _taskbar=no ;;
|
||||||
|
--enable-libunity) _libunity=yes ;;
|
||||||
|
--disable-libunity) _libunity=no ;;
|
||||||
--enable-opengl) _opengl=yes ;;
|
--enable-opengl) _opengl=yes ;;
|
||||||
--disable-opengl) _opengl=no ;;
|
--disable-opengl) _opengl=no ;;
|
||||||
--enable-verbose-build) _verbose_build=yes ;;
|
--enable-verbose-build) _verbose_build=yes ;;
|
||||||
|
@ -871,15 +927,6 @@ caanoo)
|
||||||
_host_os=gph-linux
|
_host_os=gph-linux
|
||||||
_host_cpu=arm
|
_host_cpu=arm
|
||||||
_host_alias=arm-none-linux-gnueabi
|
_host_alias=arm-none-linux-gnueabi
|
||||||
if test "$_debug_build" = auto; then
|
|
||||||
# If you want to debug on the Caanoo use '--disable-release --enable-debug'
|
|
||||||
_debug_build=no
|
|
||||||
fi
|
|
||||||
|
|
||||||
if test "$_release_build" = auto; then
|
|
||||||
# Enable release build by default.
|
|
||||||
_release_build=yes
|
|
||||||
fi
|
|
||||||
;;
|
;;
|
||||||
dingux)
|
dingux)
|
||||||
_host_os=linux
|
_host_os=linux
|
||||||
|
@ -959,6 +1006,22 @@ ps2)
|
||||||
_host_cpu=mips64r5900el
|
_host_cpu=mips64r5900el
|
||||||
_host_alias=ee
|
_host_alias=ee
|
||||||
;;
|
;;
|
||||||
|
ps3)
|
||||||
|
_host_os=ps3
|
||||||
|
_host_cpu=ppc
|
||||||
|
_host_alias=powerpc64-ps3-elf
|
||||||
|
|
||||||
|
# The prefix is always the same on PS3 so we hardcode the default
|
||||||
|
# here. It is still possible to define a custom prefix which is
|
||||||
|
# needed when packaging the app with a user-specific app ID.
|
||||||
|
test "x$prefix" = xNONE && prefix=/dev_hdd0/game/SCUM12000/USRDIR
|
||||||
|
# PS3 apps are installed into app-specific directories. The
|
||||||
|
# default directory structure of ScummVM makes no sense here so we
|
||||||
|
# hardcode PS3 specific directories here.
|
||||||
|
datarootdir='${prefix}/data'
|
||||||
|
datadir='${datarootdir}'
|
||||||
|
docdir='${prefix}/doc'
|
||||||
|
;;
|
||||||
psp)
|
psp)
|
||||||
_host_os=psp
|
_host_os=psp
|
||||||
_host_cpu=mipsallegrexel
|
_host_cpu=mipsallegrexel
|
||||||
|
@ -1100,6 +1163,12 @@ ps2)
|
||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
;;
|
;;
|
||||||
|
ps3)
|
||||||
|
if test -z "$PS3DEV"; then
|
||||||
|
echo "Please set PS3DEV in your environment. export PS3DEV=<path to ps3 toolchain>"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
;;
|
||||||
psp)
|
psp)
|
||||||
if test -z "$PSPDEV"; then
|
if test -z "$PSPDEV"; then
|
||||||
PSPDEV=`psp-config --pspdev-path`
|
PSPDEV=`psp-config --pspdev-path`
|
||||||
|
@ -1292,7 +1361,7 @@ if test "$have_gcc" = yes ; then
|
||||||
case $_host_os in
|
case $_host_os in
|
||||||
# newlib-based system include files suppress non-C89 function
|
# newlib-based system include files suppress non-C89 function
|
||||||
# declarations under __STRICT_ANSI__
|
# declarations under __STRICT_ANSI__
|
||||||
amigaos* | android | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | wii | wince )
|
amigaos* | android | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | wii | wince )
|
||||||
;;
|
;;
|
||||||
*)
|
*)
|
||||||
CXXFLAGS="$CXXFLAGS -ansi"
|
CXXFLAGS="$CXXFLAGS -ansi"
|
||||||
|
@ -1697,7 +1766,8 @@ case $_host_os in
|
||||||
mingw*)
|
mingw*)
|
||||||
DEFINES="$DEFINES -DWIN32"
|
DEFINES="$DEFINES -DWIN32"
|
||||||
DEFINES="$DEFINES -D__USE_MINGW_ANSI_STDIO=0"
|
DEFINES="$DEFINES -D__USE_MINGW_ANSI_STDIO=0"
|
||||||
LIBS="$LIBS -lmingw32 -lwinmm"
|
LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++"
|
||||||
|
LIBS="$LIBS -lmingw32 -lwinmm -lgdi32"
|
||||||
OBJS="$OBJS residualwinres.o"
|
OBJS="$OBJS residualwinres.o"
|
||||||
add_line_to_config_mk 'WIN32 = 1'
|
add_line_to_config_mk 'WIN32 = 1'
|
||||||
;;
|
;;
|
||||||
|
@ -1721,6 +1791,16 @@ case $_host_os in
|
||||||
DEFINES="$DEFINES -D_EE"
|
DEFINES="$DEFINES -D_EE"
|
||||||
DEFINES="$DEFINES -D__PLAYSTATION2__"
|
DEFINES="$DEFINES -D__PLAYSTATION2__"
|
||||||
;;
|
;;
|
||||||
|
ps3)
|
||||||
|
# Force use of SDL from the ps3 toolchain
|
||||||
|
_sdlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
|
||||||
|
|
||||||
|
DEFINES="$DEFINES -DPLAYSTATION3"
|
||||||
|
CXXFLAGS="$CXXFLAGS -mcpu=cell -mminimal-toc -I$PS3DEV/psl1ght/ppu/include -I$PS3DEV/portlibs/ppu/include"
|
||||||
|
LDFLAGS="$LDFLAGS -L$PS3DEV/psl1ght/ppu/lib -L$PS3DEV/portlibs/ppu/lib"
|
||||||
|
add_line_to_config_mk 'PLAYSTATION3 = 1'
|
||||||
|
add_line_to_config_h "#define PREFIX \"${prefix}\""
|
||||||
|
;;
|
||||||
psp)
|
psp)
|
||||||
if test -d "$PSPDEV/psp/lib"; then
|
if test -d "$PSPDEV/psp/lib"; then
|
||||||
LDFLAGS="$LDFLAGS -L$PSPDEV/psp/lib"
|
LDFLAGS="$LDFLAGS -L$PSPDEV/psp/lib"
|
||||||
|
@ -2078,6 +2158,11 @@ if test -n "$_host"; then
|
||||||
CXXFLAGS="$CXXFLAGS -s"
|
CXXFLAGS="$CXXFLAGS -s"
|
||||||
fi
|
fi
|
||||||
;;
|
;;
|
||||||
|
ps3)
|
||||||
|
_mt32emu=no
|
||||||
|
_timidity=no
|
||||||
|
_vkeybd=yes
|
||||||
|
;;
|
||||||
psp)
|
psp)
|
||||||
_backend="psp"
|
_backend="psp"
|
||||||
_build_scalers=no
|
_build_scalers=no
|
||||||
|
@ -2120,6 +2205,7 @@ if test -n "$_host"; then
|
||||||
LDFLAGS="$LDFLAGS -Wl,--stack,65536"
|
LDFLAGS="$LDFLAGS -Wl,--stack,65536"
|
||||||
_tremolo=yes
|
_tremolo=yes
|
||||||
_backend="wince"
|
_backend="wince"
|
||||||
|
_detectlang=yes
|
||||||
_mt32emu=no
|
_mt32emu=no
|
||||||
_port_mk="backends/platform/wince/wince.mk"
|
_port_mk="backends/platform/wince/wince.mk"
|
||||||
;;
|
;;
|
||||||
|
@ -2134,16 +2220,9 @@ fi
|
||||||
#
|
#
|
||||||
case $_backend in
|
case $_backend in
|
||||||
android)
|
android)
|
||||||
# ssp at this point so the cxxtests link
|
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
|
||||||
if test "$_debug_build" = yes; then
|
|
||||||
CXXFLAGS="$CXXFLAGS -fstack-protector"
|
|
||||||
else
|
|
||||||
CXXFLAGS="$CXXFLAGS -fno-stack-protector"
|
|
||||||
fi
|
|
||||||
CXXFLAGS="$CXXFLAGS -Wa,--noexecstack"
|
CXXFLAGS="$CXXFLAGS -Wa,--noexecstack"
|
||||||
LDFLAGS="$LDFLAGS -Wl,-z,noexecstack"
|
LDFLAGS="$LDFLAGS -Wl,-z,noexecstack"
|
||||||
|
|
||||||
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
|
|
||||||
;;
|
;;
|
||||||
dc)
|
dc)
|
||||||
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc'
|
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc'
|
||||||
|
@ -2267,6 +2346,15 @@ case $_backend in
|
||||||
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
|
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
|
||||||
DEFINES="$DEFINES -DSDL_BACKEND"
|
DEFINES="$DEFINES -DSDL_BACKEND"
|
||||||
add_line_to_config_mk "SDL_BACKEND = 1"
|
add_line_to_config_mk "SDL_BACKEND = 1"
|
||||||
|
|
||||||
|
_sdlversion=`$_sdlconfig --version`
|
||||||
|
case $_sdlversion in
|
||||||
|
1.3.*)
|
||||||
|
add_line_to_config_mk "USE_SDL13 = 1"
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
;;
|
||||||
|
esac
|
||||||
;;
|
;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
|
@ -2298,7 +2386,7 @@ esac
|
||||||
#
|
#
|
||||||
echo_n "Checking if host is POSIX compliant... "
|
echo_n "Checking if host is POSIX compliant... "
|
||||||
case $_host_os in
|
case $_host_os in
|
||||||
amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | psp | wii | wince)
|
amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | ps3 | psp | wii | wince)
|
||||||
_posix=no
|
_posix=no
|
||||||
;;
|
;;
|
||||||
android | beos* | bsd* | darwin* | freebsd* | gph-linux | haiku* | hpux* | iphone | irix* | linux* | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
|
android | beos* | bsd* | darwin* | freebsd* | gph-linux | haiku* | hpux* | iphone | irix* | linux* | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
|
||||||
|
@ -2824,6 +2912,43 @@ define_in_config_h_if_yes "$_readline" 'USE_READLINE'
|
||||||
|
|
||||||
define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER'
|
define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER'
|
||||||
|
|
||||||
|
#
|
||||||
|
# Check for Unity if taskbar integration is enabled
|
||||||
|
#
|
||||||
|
echocheck "libunity"
|
||||||
|
if test "$_unix" = no || test "$_taskbar" = no; then
|
||||||
|
_libunity=no
|
||||||
|
else
|
||||||
|
if test "$_libunity" = auto ; then
|
||||||
|
case $_host_os in
|
||||||
|
mingw*)
|
||||||
|
# pkgconfig and unity are not supported on mingw
|
||||||
|
_libunity=no
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
# Unity has a lots of dependencies, update the libs and cflags var with them
|
||||||
|
LIBUNITY_LIBS="$LIBUNITY_LIBS $(pkg-config --libs unity = 3.8.4 2>> "$TMPLOG")"
|
||||||
|
LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS $(pkg-config --cflags unity = 3.8.4 2>> "$TMPLOG")"
|
||||||
|
_libunity=no
|
||||||
|
cat > $TMPC << EOF
|
||||||
|
#include <unity.h>
|
||||||
|
int main(void) {
|
||||||
|
unity_launcher_entry_get_for_desktop_id("scummvm.desktop");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
EOF
|
||||||
|
cc_check $LIBUNITY_CFLAGS $LIBUNITY_LIBS && _libunity=yes
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
if test "$_libunity" = yes ; then
|
||||||
|
LIBS="$LIBS $LIBUNITY_LIBS"
|
||||||
|
INCLUDES="$INCLUDES $LIBUNITY_CFLAGS"
|
||||||
|
fi
|
||||||
|
define_in_config_h_if_yes "$_libunity" 'USE_TASKBAR_UNITY'
|
||||||
|
fi
|
||||||
|
echo "$_libunity"
|
||||||
|
|
||||||
#
|
#
|
||||||
# Check for OpenGL (ES)
|
# Check for OpenGL (ES)
|
||||||
#
|
#
|
||||||
|
@ -2977,12 +3102,14 @@ if test "$_translation" = no ; then
|
||||||
else
|
else
|
||||||
echo_n "yes ("
|
echo_n "yes ("
|
||||||
|
|
||||||
cat > $TMPC << EOF
|
if test "$_detectlang" != yes ; then
|
||||||
|
cat > $TMPC << EOF
|
||||||
#include <locale.h>
|
#include <locale.h>
|
||||||
int main(void) { setlocale(LC_ALL, ""); return 0; }
|
int main(void) { setlocale(LC_ALL, ""); return 0; }
|
||||||
EOF
|
EOF
|
||||||
_detectlang=no
|
_detectlang=no
|
||||||
cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes
|
cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes
|
||||||
|
fi
|
||||||
|
|
||||||
define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG'
|
define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG'
|
||||||
if test "$_detectlang" = yes ; then
|
if test "$_detectlang" = yes ; then
|
||||||
|
@ -2992,6 +3119,29 @@ EOF
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
#
|
||||||
|
# Check whether to build taskbar integration support
|
||||||
|
#
|
||||||
|
echo_n "Building taskbar integration support... "
|
||||||
|
define_in_config_if_yes $_taskbar 'USE_TASKBAR'
|
||||||
|
if test "$_taskbar" = yes; then
|
||||||
|
case $_host_os in
|
||||||
|
mingw*)
|
||||||
|
LIBS="$LIBS -lole32 -luuid"
|
||||||
|
echo "win32"
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
if test "$_libunity" = yes; then
|
||||||
|
echo "unity"
|
||||||
|
else
|
||||||
|
echo "$_taskbar"
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
else
|
||||||
|
echo "$_taskbar"
|
||||||
|
fi
|
||||||
|
|
||||||
#
|
#
|
||||||
# Figure out installation directories
|
# Figure out installation directories
|
||||||
#
|
#
|
||||||
|
@ -3028,6 +3178,10 @@ fi
|
||||||
echo_n "Backend... "
|
echo_n "Backend... "
|
||||||
echo_n "$_backend"
|
echo_n "$_backend"
|
||||||
|
|
||||||
|
if test "$_backend" = "sdl" -a -n "$_sdlversion"; then
|
||||||
|
echo_n " ($_sdlversion)"
|
||||||
|
fi
|
||||||
|
|
||||||
if test "$_nasm" = yes ; then
|
if test "$_nasm" = yes ; then
|
||||||
echo_n ", assembly routines"
|
echo_n ", assembly routines"
|
||||||
fi
|
fi
|
||||||
|
@ -3055,6 +3209,13 @@ fi
|
||||||
#
|
#
|
||||||
case $_backend in
|
case $_backend in
|
||||||
android)
|
android)
|
||||||
|
# ssp at this point so the cxxtests link
|
||||||
|
if test "$_debug_build" = yes; then
|
||||||
|
CXXFLAGS="$CXXFLAGS -fstack-protector"
|
||||||
|
else
|
||||||
|
CXXFLAGS="$CXXFLAGS -fno-stack-protector"
|
||||||
|
fi
|
||||||
|
|
||||||
static_libs=''
|
static_libs=''
|
||||||
system_libs=''
|
system_libs=''
|
||||||
for lib in $LIBS; do
|
for lib in $LIBS; do
|
||||||
|
@ -3135,6 +3296,23 @@ for engine in $_engines; do
|
||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
|
|
||||||
|
#
|
||||||
|
# Detection of WIP/unstable engines
|
||||||
|
#
|
||||||
|
for engine in $_engines; do
|
||||||
|
engine_build=`get_engine_build $engine`
|
||||||
|
engine_build_default=`get_engine_build_default $engine`
|
||||||
|
engine_wip=false
|
||||||
|
if test $engine_build != no -a $engine_build_default = no ; then
|
||||||
|
engine_wip=true
|
||||||
|
set_var _tainted_build "yes"
|
||||||
|
fi
|
||||||
|
engine_wip_defname="ENGINE_WIP_`echo $engine | tr '[a-z]' '[A-Z]'`"
|
||||||
|
add_line_to_config_h "#define $engine_wip_defname $engine_wip"
|
||||||
|
done
|
||||||
|
|
||||||
|
add_to_config_h_if_yes `get_var _tainted_build` '#define TAINTED_BUILD'
|
||||||
|
|
||||||
#
|
#
|
||||||
# Show which engines ("frontends") are to be built
|
# Show which engines ("frontends") are to be built
|
||||||
#
|
#
|
||||||
|
@ -3160,6 +3338,12 @@ if test -n "$_engines_skipped" ; then
|
||||||
s/#/ /g'
|
s/#/ /g'
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
if test -n "$_engines_built_wip" ; then
|
||||||
|
echo "WARNING: This Residual build contains the following UNSTABLE engines:"
|
||||||
|
echo $_engines_built_wip | sed 's/@/\
|
||||||
|
/g
|
||||||
|
s/#/ /g'
|
||||||
|
fi
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo "Creating config.h"
|
echo "Creating config.h"
|
||||||
|
@ -3215,6 +3399,7 @@ AS := $_as
|
||||||
ASFLAGS := $ASFLAGS
|
ASFLAGS := $ASFLAGS
|
||||||
WINDRES := $_windres
|
WINDRES := $_windres
|
||||||
WINDRESFLAGS := $WINDRESFLAGS
|
WINDRESFLAGS := $WINDRESFLAGS
|
||||||
|
STAGINGPATH=$_stagingpath
|
||||||
WIN32PATH=$_win32path
|
WIN32PATH=$_win32path
|
||||||
AOS4PATH=$_aos4path
|
AOS4PATH=$_aos4path
|
||||||
STATICLIBPATH=$_staticlibpath
|
STATICLIBPATH=$_staticlibpath
|
||||||
|
|
|
@ -364,6 +364,11 @@ int main(int argc, char *argv[]) {
|
||||||
|
|
||||||
provider = new CreateProjectTool::CodeBlocksProvider(globalWarnings, projectWarnings);
|
provider = new CreateProjectTool::CodeBlocksProvider(globalWarnings, projectWarnings);
|
||||||
|
|
||||||
|
|
||||||
|
// Those libraries are automatically added by MSVC, but we need to add them manually with mingw
|
||||||
|
setup.libraries.push_back("ole32");
|
||||||
|
setup.libraries.push_back("uuid");
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case kProjectMSVC:
|
case kProjectMSVC:
|
||||||
|
@ -774,7 +779,7 @@ const Feature s_features[] = {
|
||||||
{ "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
|
{ "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
|
||||||
{ "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
|
{ "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
|
||||||
{ "opengl", "USE_OPENGL", "opengl32", true, "OpenGL support" },
|
{ "opengl", "USE_OPENGL", "opengl32", true, "OpenGL support" },
|
||||||
{ "indeo3", "USE_INDEO3", "", true, "Indeo3 codec support"},
|
{ "taskbar", "USE_TASKBAR", "", true, "Taskbar integration support" },
|
||||||
{ "translation", "USE_TRANSLATION", "", false, "Translation support" },
|
{ "translation", "USE_TRANSLATION", "", false, "Translation support" },
|
||||||
{ "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"},
|
{ "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"},
|
||||||
{ "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
|
{ "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
|
||||||
|
|
|
@ -72,10 +72,9 @@ Sub CreateInstaller()
|
||||||
' Build command line
|
' Build command line
|
||||||
Dim commandLine : commandLine = """" & nsisPath & "\makensis.exe"" /V2" & _
|
Dim commandLine : commandLine = """" & nsisPath & "\makensis.exe"" /V2" & _
|
||||||
" /Dtop_srcdir=""" & rootFolder & """" & _
|
" /Dtop_srcdir=""" & rootFolder & """" & _
|
||||||
" /Dbuild_dir=""" & targetFolder & """" & _
|
" /Dstaging_dir=""" & targetFolder & """" & _
|
||||||
" /Dtext_dir=""" & rootFolder & """" & _
|
|
||||||
" /DARCH=""" & arch & """" & _
|
" /DARCH=""" & arch & """" & _
|
||||||
" """ & rootFolder & "\dists\nsis\scummvm.nsi"""
|
" """ & rootFolder & "\dists\win32\residual.nsi"""
|
||||||
|
|
||||||
Dim oExec: Set oExec = WshShell.Exec(commandline)
|
Dim oExec: Set oExec = WshShell.Exec(commandline)
|
||||||
If Err.Number <> 0 Then
|
If Err.Number <> 0 Then
|
||||||
|
|
|
@ -32,112 +32,7 @@
|
||||||
#include "common/translation.h"
|
#include "common/translation.h"
|
||||||
|
|
||||||
#include "engines/advancedDetector.h"
|
#include "engines/advancedDetector.h"
|
||||||
|
#include "engines/obsolete.h"
|
||||||
/**
|
|
||||||
* A list of pointers to ADGameDescription structs (or subclasses thereof).
|
|
||||||
*/
|
|
||||||
typedef Common::Array<const ADGameDescription*> ADGameDescList;
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Detect games in specified directory.
|
|
||||||
* Parameters language and platform are used to pass on values
|
|
||||||
* specified by the user. I.e. this is used to restrict search scope.
|
|
||||||
*
|
|
||||||
* @param fslist FSList to scan or NULL for scanning all specified
|
|
||||||
* default directories.
|
|
||||||
* @param params a ADParams struct containing various parameters
|
|
||||||
* @param language restrict results to specified language only
|
|
||||||
* @param platform restrict results to specified platform only
|
|
||||||
* @return list of ADGameDescription (or subclass) pointers corresponding to matched games
|
|
||||||
*/
|
|
||||||
static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams ¶ms, Common::Language language, Common::Platform platform, const Common::String &extra);
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns list of targets supported by the engine.
|
|
||||||
* Distinguishes engines with single ID
|
|
||||||
*/
|
|
||||||
static GameList gameIDList(const ADParams ¶ms) {
|
|
||||||
if (params.singleid != NULL) {
|
|
||||||
GameList gl;
|
|
||||||
|
|
||||||
const PlainGameDescriptor *g = params.list;
|
|
||||||
while (g->gameid) {
|
|
||||||
if (0 == scumm_stricmp(params.singleid, g->gameid)) {
|
|
||||||
gl.push_back(GameDescriptor(g->gameid, g->description));
|
|
||||||
|
|
||||||
return gl;
|
|
||||||
}
|
|
||||||
g++;
|
|
||||||
}
|
|
||||||
error("Engine %s doesn't have its singleid specified in ids list", params.singleid);
|
|
||||||
}
|
|
||||||
|
|
||||||
return GameList(params.list);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void upgradeTargetIfNecessary(const ADParams ¶ms) {
|
|
||||||
if (params.obsoleteList == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Common::String gameid = ConfMan.get("gameid");
|
|
||||||
|
|
||||||
for (const ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
|
|
||||||
if (gameid.equalsIgnoreCase(o->from)) {
|
|
||||||
gameid = o->to;
|
|
||||||
ConfMan.set("gameid", gameid);
|
|
||||||
|
|
||||||
if (o->platform != Common::kPlatformUnknown)
|
|
||||||
ConfMan.set("platform", Common::getPlatformCode(o->platform));
|
|
||||||
|
|
||||||
warning("Target upgraded from %s to %s", o->from, o->to);
|
|
||||||
|
|
||||||
// WORKAROUND: Fix for bug #1719463: "DETECTOR: Launching
|
|
||||||
// undefined target adds launcher entry"
|
|
||||||
if (ConfMan.hasKey("id_came_from_command_line")) {
|
|
||||||
warning("Target came from command line. Skipping save");
|
|
||||||
} else {
|
|
||||||
ConfMan.flushToDisk();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace AdvancedDetector {
|
|
||||||
|
|
||||||
GameDescriptor findGameID(
|
|
||||||
const char *gameid,
|
|
||||||
const PlainGameDescriptor *list,
|
|
||||||
const ADObsoleteGameID *obsoleteList
|
|
||||||
) {
|
|
||||||
// First search the list of supported game IDs for a match.
|
|
||||||
const PlainGameDescriptor *g = findPlainGameDescriptor(gameid, list);
|
|
||||||
if (g)
|
|
||||||
return GameDescriptor(*g);
|
|
||||||
|
|
||||||
// If we didn't find the gameid in the main list, check if it
|
|
||||||
// is an obsolete game id.
|
|
||||||
if (obsoleteList != 0) {
|
|
||||||
const ADObsoleteGameID *o = obsoleteList;
|
|
||||||
while (o->from) {
|
|
||||||
if (0 == scumm_stricmp(gameid, o->from)) {
|
|
||||||
g = findPlainGameDescriptor(o->to, list);
|
|
||||||
if (g && g->description)
|
|
||||||
return GameDescriptor(gameid, "Obsolete game ID (" + Common::String(g->description) + ")");
|
|
||||||
else
|
|
||||||
return GameDescriptor(gameid, "Obsolete game ID");
|
|
||||||
}
|
|
||||||
o++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// No match found
|
|
||||||
return GameDescriptor();
|
|
||||||
}
|
|
||||||
|
|
||||||
} // End of namespace AdvancedDetector
|
|
||||||
|
|
||||||
static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGameDescriptor *sg) {
|
static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGameDescriptor *sg) {
|
||||||
const char *title = 0;
|
const char *title = 0;
|
||||||
|
@ -156,7 +51,13 @@ static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGa
|
||||||
extra = g.extra;
|
extra = g.extra;
|
||||||
}
|
}
|
||||||
|
|
||||||
GameDescriptor gd(g.gameid, title, g.language, g.platform);
|
GameSupportLevel gsl = kStableGame;
|
||||||
|
if (g.flags & ADGF_UNSTABLE)
|
||||||
|
gsl = kUnstableGame;
|
||||||
|
else if (g.flags & ADGF_TESTING)
|
||||||
|
gsl = kTestingGame;
|
||||||
|
|
||||||
|
GameDescriptor gd(g.gameid, title, g.language, g.platform, 0, gsl);
|
||||||
gd.updateDesc(extra);
|
gd.updateDesc(extra);
|
||||||
return gd;
|
return gd;
|
||||||
}
|
}
|
||||||
|
@ -189,10 +90,10 @@ static Common::String generatePreferredTarget(const Common::String &id, const AD
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc, const ADParams ¶ms) {
|
void AdvancedMetaEngine::updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc) const {
|
||||||
if (params.singleid != NULL) {
|
if (_singleid != NULL) {
|
||||||
desc["preferredtarget"] = desc["gameid"];
|
desc["preferredtarget"] = desc["gameid"];
|
||||||
desc["gameid"] = params.singleid;
|
desc["gameid"] = _singleid;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!desc.contains("preferredtarget"))
|
if (!desc.contains("preferredtarget"))
|
||||||
|
@ -200,10 +101,10 @@ static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *
|
||||||
|
|
||||||
desc["preferredtarget"] = generatePreferredTarget(desc["preferredtarget"], realDesc);
|
desc["preferredtarget"] = generatePreferredTarget(desc["preferredtarget"], realDesc);
|
||||||
|
|
||||||
if (params.flags & kADFlagUseExtraAsHint)
|
if (_flags & kADFlagUseExtraAsHint)
|
||||||
desc["extra"] = realDesc->extra;
|
desc["extra"] = realDesc->extra;
|
||||||
|
|
||||||
desc.setGUIOptions(realDesc->guioptions | params.guioptions);
|
desc.setGUIOptions(realDesc->guioptions | _guioptions);
|
||||||
desc.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(realDesc->language));
|
desc.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(realDesc->language));
|
||||||
|
|
||||||
if (realDesc->flags & ADGF_ADDENGLISH)
|
if (realDesc->flags & ADGF_ADDENGLISH)
|
||||||
|
@ -211,7 +112,7 @@ static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *
|
||||||
}
|
}
|
||||||
|
|
||||||
bool cleanupPirated(ADGameDescList &matched) {
|
bool cleanupPirated(ADGameDescList &matched) {
|
||||||
// OKay, now let's sense presense of pirated games
|
// OKay, now let's sense presence of pirated games
|
||||||
if (!matched.empty()) {
|
if (!matched.empty()) {
|
||||||
for (uint j = 0; j < matched.size();) {
|
for (uint j = 0; j < matched.size();) {
|
||||||
if (matched[j]->flags & ADGF_PIRATED)
|
if (matched[j]->flags & ADGF_PIRATED)
|
||||||
|
@ -222,9 +123,7 @@ bool cleanupPirated(ADGameDescList &matched) {
|
||||||
|
|
||||||
// We ruled out all variants and now have nothing
|
// We ruled out all variants and now have nothing
|
||||||
if (matched.empty()) {
|
if (matched.empty()) {
|
||||||
|
|
||||||
warning("Illegitimate game copy detected. We give no support in such cases %d", matched.size());
|
warning("Illegitimate game copy detected. We give no support in such cases %d", matched.size());
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -234,25 +133,33 @@ bool cleanupPirated(ADGameDescList &matched) {
|
||||||
|
|
||||||
|
|
||||||
GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
|
GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
|
||||||
ADGameDescList matches = detectGame(fslist, params, Common::UNK_LANG, Common::kPlatformUnknown, "");
|
ADGameDescList matches;
|
||||||
GameList detectedGames;
|
GameList detectedGames;
|
||||||
|
FileMap allFiles;
|
||||||
|
|
||||||
if (cleanupPirated(matches))
|
if (fslist.empty())
|
||||||
return detectedGames;
|
return detectedGames;
|
||||||
|
|
||||||
|
// Compose a hashmap of all files in fslist.
|
||||||
|
composeFileHashMap(allFiles, fslist, (_maxScanDepth == 0 ? 1 : _maxScanDepth));
|
||||||
|
|
||||||
|
// Run the detector on this
|
||||||
|
matches = detectGame(fslist.begin()->getParent(), allFiles, Common::UNK_LANG, Common::kPlatformUnknown, "");
|
||||||
|
|
||||||
if (matches.empty()) {
|
if (matches.empty()) {
|
||||||
// Use fallback detector if there were no matches by other means
|
// Use fallback detector if there were no matches by other means
|
||||||
const ADGameDescription *fallbackDesc = fallbackDetect(fslist);
|
const ADGameDescription *fallbackDesc = fallbackDetect(allFiles, fslist);
|
||||||
if (fallbackDesc != 0) {
|
if (fallbackDesc != 0) {
|
||||||
GameDescriptor desc(toGameDescriptor(*fallbackDesc, params.list));
|
GameDescriptor desc(toGameDescriptor(*fallbackDesc, _gameids));
|
||||||
updateGameDescriptor(desc, fallbackDesc, params);
|
updateGameDescriptor(desc, fallbackDesc);
|
||||||
detectedGames.push_back(desc);
|
detectedGames.push_back(desc);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Otherwise use the found matches
|
// Otherwise use the found matches
|
||||||
|
cleanupPirated(matches);
|
||||||
for (uint i = 0; i < matches.size(); i++) {
|
for (uint i = 0; i < matches.size(); i++) {
|
||||||
GameDescriptor desc(toGameDescriptor(*matches[i], params.list));
|
GameDescriptor desc(toGameDescriptor(*matches[i], _gameids));
|
||||||
updateGameDescriptor(desc, matches[i], params);
|
updateGameDescriptor(desc, matches[i]);
|
||||||
detectedGames.push_back(desc);
|
detectedGames.push_back(desc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -262,7 +169,6 @@ GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
|
||||||
|
|
||||||
Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine) const {
|
Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine) const {
|
||||||
assert(engine);
|
assert(engine);
|
||||||
upgradeTargetIfNecessary(params);
|
|
||||||
|
|
||||||
const ADGameDescription *agdDesc = 0;
|
const ADGameDescription *agdDesc = 0;
|
||||||
Common::Language language = Common::UNK_LANG;
|
Common::Language language = Common::UNK_LANG;
|
||||||
|
@ -273,9 +179,10 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
|
||||||
language = Common::parseLanguage(ConfMan.get("language"));
|
language = Common::parseLanguage(ConfMan.get("language"));
|
||||||
if (ConfMan.hasKey("platform"))
|
if (ConfMan.hasKey("platform"))
|
||||||
platform = Common::parsePlatform(ConfMan.get("platform"));
|
platform = Common::parsePlatform(ConfMan.get("platform"));
|
||||||
if (params.flags & kADFlagUseExtraAsHint)
|
if (_flags & kADFlagUseExtraAsHint) {
|
||||||
if (ConfMan.hasKey("extra"))
|
if (ConfMan.hasKey("extra"))
|
||||||
extra = ConfMan.get("extra");
|
extra = ConfMan.get("extra");
|
||||||
|
}
|
||||||
|
|
||||||
Common::String gameid = ConfMan.get("gameid");
|
Common::String gameid = ConfMan.get("gameid");
|
||||||
|
|
||||||
|
@ -305,12 +212,21 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
|
||||||
return Common::kNoGameDataFoundError;
|
return Common::kNoGameDataFoundError;
|
||||||
}
|
}
|
||||||
|
|
||||||
ADGameDescList matches = detectGame(files, params, language, platform, extra);
|
if (files.empty())
|
||||||
|
return Common::kNoGameDataFoundError;
|
||||||
|
|
||||||
|
// Compose a hashmap of all files in fslist.
|
||||||
|
FileMap allFiles;
|
||||||
|
composeFileHashMap(allFiles, files, (_maxScanDepth == 0 ? 1 : _maxScanDepth));
|
||||||
|
|
||||||
|
// Run the detector on this
|
||||||
|
ADGameDescList matches = detectGame(files.begin()->getParent(), allFiles, language, platform, extra);
|
||||||
|
|
||||||
if (cleanupPirated(matches))
|
if (cleanupPirated(matches))
|
||||||
return Common::kNoGameDataFoundError;
|
return Common::kNoGameDataFoundError;
|
||||||
|
|
||||||
if (params.singleid == NULL) {
|
if (_singleid == NULL) {
|
||||||
|
// Find the first match with correct gameid.
|
||||||
for (uint i = 0; i < matches.size(); i++) {
|
for (uint i = 0; i < matches.size(); i++) {
|
||||||
if (matches[i]->gameid == gameid) {
|
if (matches[i]->gameid == gameid) {
|
||||||
agdDesc = matches[i];
|
agdDesc = matches[i];
|
||||||
|
@ -323,11 +239,11 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
|
||||||
|
|
||||||
if (agdDesc == 0) {
|
if (agdDesc == 0) {
|
||||||
// Use fallback detector if there were no matches by other means
|
// Use fallback detector if there were no matches by other means
|
||||||
agdDesc = fallbackDetect(files);
|
agdDesc = fallbackDetect(allFiles, files);
|
||||||
if (agdDesc != 0) {
|
if (agdDesc != 0) {
|
||||||
// Seems we found a fallback match. But first perform a basic
|
// Seems we found a fallback match. But first perform a basic
|
||||||
// sanity check: the gameid must match.
|
// sanity check: the gameid must match.
|
||||||
if (params.singleid == NULL && agdDesc->gameid != gameid)
|
if (_singleid == NULL && agdDesc->gameid != gameid)
|
||||||
agdDesc = 0;
|
agdDesc = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -341,10 +257,23 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
|
||||||
if (agdDesc->flags & ADGF_ADDENGLISH)
|
if (agdDesc->flags & ADGF_ADDENGLISH)
|
||||||
lang += " " + getGameGUIOptionsDescriptionLanguage(Common::EN_ANY);
|
lang += " " + getGameGUIOptionsDescriptionLanguage(Common::EN_ANY);
|
||||||
|
|
||||||
Common::updateGameGUIOptions(agdDesc->guioptions | params.guioptions, lang);
|
Common::updateGameGUIOptions(agdDesc->guioptions | _guioptions, lang);
|
||||||
|
|
||||||
|
GameDescriptor gameDescriptor = toGameDescriptor(*agdDesc, _gameids);
|
||||||
|
|
||||||
debug(2, "Running %s", toGameDescriptor(*agdDesc, params.list).description().c_str());
|
bool showTestingWarning = false;
|
||||||
|
|
||||||
|
#ifdef RELEASE_BUILD
|
||||||
|
showTestingWarning = true;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (((gameDescriptor.getSupportLevel() == kUnstableGame
|
||||||
|
|| (gameDescriptor.getSupportLevel() == kTestingGame
|
||||||
|
&& showTestingWarning)))
|
||||||
|
&& !Engine::warnUserAboutUnsupportedGame())
|
||||||
|
return Common::kUserCanceled;
|
||||||
|
|
||||||
|
debug(2, "Running %s", gameDescriptor.description().c_str());
|
||||||
if (!createInstance(syst, engine, agdDesc))
|
if (!createInstance(syst, engine, agdDesc))
|
||||||
return Common::kNoGameDataFoundError;
|
return Common::kNoGameDataFoundError;
|
||||||
else
|
else
|
||||||
|
@ -357,7 +286,6 @@ struct SizeMD5 {
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef Common::HashMap<Common::String, SizeMD5, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> SizeMD5Map;
|
typedef Common::HashMap<Common::String, SizeMD5, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> SizeMD5Map;
|
||||||
typedef Common::HashMap<Common::String, Common::FSNode, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap;
|
|
||||||
|
|
||||||
static void reportUnknown(const Common::FSNode &path, const SizeMD5Map &filesSizeMD5) {
|
static void reportUnknown(const Common::FSNode &path, const SizeMD5Map &filesSizeMD5) {
|
||||||
// TODO: This message should be cleaned up / made more specific.
|
// TODO: This message should be cleaned up / made more specific.
|
||||||
|
@ -379,26 +307,22 @@ static void reportUnknown(const Common::FSNode &path, const SizeMD5Map &filesSiz
|
||||||
g_system->logMessage(LogMessageType::kInfo, report.c_str());
|
g_system->logMessage(LogMessageType::kInfo, report.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
static ADGameDescList detectGameFilebased(const FileMap &allFiles, const ADParams ¶ms);
|
void AdvancedMetaEngine::composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth) const {
|
||||||
|
|
||||||
static void composeFileHashMap(const Common::FSList &fslist, FileMap &allFiles, int depth, const char * const *directoryGlobs) {
|
|
||||||
if (depth <= 0)
|
if (depth <= 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (fslist.empty())
|
if (fslist.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// First we compose a hashmap of all files in fslist.
|
|
||||||
// Includes nifty stuff like removing trailing dots and ignoring case.
|
|
||||||
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
||||||
if (file->isDirectory()) {
|
if (file->isDirectory()) {
|
||||||
Common::FSList files;
|
Common::FSList files;
|
||||||
|
|
||||||
if (!directoryGlobs)
|
if (!_directoryGlobs)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
bool matched = false;
|
bool matched = false;
|
||||||
for (const char * const *glob = directoryGlobs; *glob; glob++)
|
for (const char * const *glob = _directoryGlobs; *glob; glob++)
|
||||||
if (file->getName().matchString(*glob, true)) {
|
if (file->getName().matchString(*glob, true)) {
|
||||||
matched = true;
|
matched = true;
|
||||||
break;
|
break;
|
||||||
|
@ -410,7 +334,7 @@ static void composeFileHashMap(const Common::FSList &fslist, FileMap &allFiles,
|
||||||
if (!file->getChildren(files, Common::FSNode::kListAll))
|
if (!file->getChildren(files, Common::FSNode::kListAll))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
composeFileHashMap(files, allFiles, depth - 1, directoryGlobs);
|
composeFileHashMap(allFiles, files, depth - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::String tstr = file->getName();
|
Common::String tstr = file->getName();
|
||||||
|
@ -423,26 +347,18 @@ static void composeFileHashMap(const Common::FSList &fslist, FileMap &allFiles,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams ¶ms, Common::Language language, Common::Platform platform, const Common::String &extra) {
|
ADGameDescList AdvancedMetaEngine::detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const {
|
||||||
FileMap allFiles;
|
|
||||||
SizeMD5Map filesSizeMD5;
|
SizeMD5Map filesSizeMD5;
|
||||||
|
|
||||||
const ADGameFileDescription *fileDesc;
|
const ADGameFileDescription *fileDesc;
|
||||||
const ADGameDescription *g;
|
const ADGameDescription *g;
|
||||||
const byte *descPtr;
|
const byte *descPtr;
|
||||||
|
|
||||||
if (fslist.empty())
|
|
||||||
return ADGameDescList();
|
|
||||||
Common::FSNode parent = fslist.begin()->getParent();
|
|
||||||
debug(3, "Starting detection in dir '%s'", parent.getPath().c_str());
|
debug(3, "Starting detection in dir '%s'", parent.getPath().c_str());
|
||||||
|
|
||||||
// First we compose a hashmap of all files in fslist.
|
// Check which files are included in some ADGameDescription *and* are present.
|
||||||
// Includes nifty stuff like removing trailing dots and ignoring case.
|
// Compute MD5s and file sizes for these files.
|
||||||
composeFileHashMap(fslist, allFiles, (params.depth == 0 ? 1 : params.depth), params.directoryGlobs);
|
for (descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += _descItemSize) {
|
||||||
|
|
||||||
// Check which files are included in some ADGameDescription *and* present
|
|
||||||
// in fslist. Compute MD5s and file sizes for these files.
|
|
||||||
for (descPtr = params.descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += params.descItemSize) {
|
|
||||||
g = (const ADGameDescription *)descPtr;
|
g = (const ADGameDescription *)descPtr;
|
||||||
|
|
||||||
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
for (fileDesc = g->filesDescriptions; fileDesc->fileName; fileDesc++) {
|
||||||
|
@ -456,16 +372,14 @@ static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams &p
|
||||||
// file and as one with resource fork.
|
// file and as one with resource fork.
|
||||||
|
|
||||||
if (g->flags & ADGF_MACRESFORK) {
|
if (g->flags & ADGF_MACRESFORK) {
|
||||||
Common::MacResManager *macResMan = new Common::MacResManager();
|
Common::MacResManager macResMan;
|
||||||
|
|
||||||
if (macResMan->open(parent, fname)) {
|
if (macResMan.open(parent, fname)) {
|
||||||
tmp.md5 = macResMan->computeResForkMD5AsString(params.md5Bytes);
|
tmp.md5 = macResMan.computeResForkMD5AsString(_md5Bytes);
|
||||||
tmp.size = macResMan->getResForkDataSize();
|
tmp.size = macResMan.getResForkDataSize();
|
||||||
debug(3, "> '%s': '%s'", fname.c_str(), tmp.md5.c_str());
|
debug(3, "> '%s': '%s'", fname.c_str(), tmp.md5.c_str());
|
||||||
filesSizeMD5[fname] = tmp;
|
filesSizeMD5[fname] = tmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
delete macResMan;
|
|
||||||
} else {
|
} else {
|
||||||
if (allFiles.contains(fname)) {
|
if (allFiles.contains(fname)) {
|
||||||
debug(3, "+ %s", fname.c_str());
|
debug(3, "+ %s", fname.c_str());
|
||||||
|
@ -474,7 +388,7 @@ static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams &p
|
||||||
|
|
||||||
if (testFile.open(allFiles[fname])) {
|
if (testFile.open(allFiles[fname])) {
|
||||||
tmp.size = (int32)testFile.size();
|
tmp.size = (int32)testFile.size();
|
||||||
tmp.md5 = Common::computeStreamMD5AsString(testFile, params.md5Bytes);
|
tmp.md5 = Common::computeStreamMD5AsString(testFile, _md5Bytes);
|
||||||
} else {
|
} else {
|
||||||
tmp.size = -1;
|
tmp.size = -1;
|
||||||
}
|
}
|
||||||
|
@ -492,7 +406,7 @@ static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams &p
|
||||||
|
|
||||||
// MD5 based matching
|
// MD5 based matching
|
||||||
uint i;
|
uint i;
|
||||||
for (i = 0, descPtr = params.descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += params.descItemSize, ++i) {
|
for (i = 0, descPtr = _gameDescriptors; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += _descItemSize, ++i) {
|
||||||
g = (const ADGameDescription *)descPtr;
|
g = (const ADGameDescription *)descPtr;
|
||||||
bool fileMissing = false;
|
bool fileMissing = false;
|
||||||
|
|
||||||
|
@ -504,7 +418,7 @@ static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams &p
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((params.flags & kADFlagUseExtraAsHint) && !extra.empty() && g->extra != extra)
|
if ((_flags & kADFlagUseExtraAsHint) && !extra.empty() && g->extra != extra)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
bool allFilesPresent = true;
|
bool allFilesPresent = true;
|
||||||
|
@ -577,28 +491,20 @@ static ADGameDescList detectGame(const Common::FSList &fslist, const ADParams &p
|
||||||
}
|
}
|
||||||
|
|
||||||
// Filename based fallback
|
// Filename based fallback
|
||||||
if (params.fileBasedFallback != 0)
|
|
||||||
matched = detectGameFilebased(allFiles, params);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return matched;
|
return matched;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const {
|
||||||
* Check for each ADFileBasedFallback record whether all files listed
|
|
||||||
* in it are present. If multiple pass this test, we pick the one with
|
|
||||||
* the maximal number of matching files. In case of a tie, the entry
|
|
||||||
* coming first in the list is chosen.
|
|
||||||
*/
|
|
||||||
static ADGameDescList detectGameFilebased(const FileMap &allFiles, const ADParams ¶ms) {
|
|
||||||
const ADFileBasedFallback *ptr;
|
const ADFileBasedFallback *ptr;
|
||||||
const char* const* filenames;
|
const char* const* filenames;
|
||||||
|
|
||||||
int maxNumMatchedFiles = 0;
|
int maxNumMatchedFiles = 0;
|
||||||
const ADGameDescription *matchedDesc = 0;
|
const ADGameDescription *matchedDesc = 0;
|
||||||
|
|
||||||
for (ptr = params.fileBasedFallback; ptr->desc; ++ptr) {
|
for (ptr = fileBasedFallback; ptr->desc; ++ptr) {
|
||||||
const ADGameDescription *agdesc = (const ADGameDescription *)ptr->desc;
|
const ADGameDescription *agdesc = ptr->desc;
|
||||||
int numMatchedFiles = 0;
|
int numMatchedFiles = 0;
|
||||||
bool fileMissing = false;
|
bool fileMissing = false;
|
||||||
|
|
||||||
|
@ -624,28 +530,45 @@ static ADGameDescList detectGameFilebased(const FileMap &allFiles, const ADParam
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ADGameDescList matched;
|
return matchedDesc;
|
||||||
|
|
||||||
if (matchedDesc) { // We got a match
|
|
||||||
matched.push_back(matchedDesc);
|
|
||||||
if (params.flags & kADFlagPrintWarningOnFileBasedFallback) {
|
|
||||||
Common::String report = Common::String::format(_("Your game version has been detected using "
|
|
||||||
"filename matching as a variant of %s."), matchedDesc->gameid);
|
|
||||||
report += "\n";
|
|
||||||
report += _("If this is an original and unmodified version, please report any");
|
|
||||||
report += "\n";
|
|
||||||
report += _("information previously printed by Residual to the team.");
|
|
||||||
report += "\n";
|
|
||||||
g_system->logMessage(LogMessageType::kInfo, report.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return matched;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GameList AdvancedMetaEngine::getSupportedGames() const {
|
GameList AdvancedMetaEngine::getSupportedGames() const {
|
||||||
return gameIDList(params);
|
if (_singleid != NULL) {
|
||||||
|
GameList gl;
|
||||||
|
|
||||||
|
const PlainGameDescriptor *g = _gameids;
|
||||||
|
while (g->gameid) {
|
||||||
|
if (0 == scumm_stricmp(_singleid, g->gameid)) {
|
||||||
|
gl.push_back(GameDescriptor(g->gameid, g->description));
|
||||||
|
|
||||||
|
return gl;
|
||||||
|
}
|
||||||
|
g++;
|
||||||
|
}
|
||||||
|
error("Engine %s doesn't have its singleid specified in ids list", _singleid);
|
||||||
|
}
|
||||||
|
|
||||||
|
return GameList(_gameids);
|
||||||
}
|
}
|
||||||
|
|
||||||
GameDescriptor AdvancedMetaEngine::findGame(const char *gameid) const {
|
GameDescriptor AdvancedMetaEngine::findGame(const char *gameid) const {
|
||||||
return AdvancedDetector::findGameID(gameid, params.list, params.obsoleteList);
|
// First search the list of supported gameids for a match.
|
||||||
|
const PlainGameDescriptor *g = findPlainGameDescriptor(gameid, _gameids);
|
||||||
|
if (g)
|
||||||
|
return GameDescriptor(*g);
|
||||||
|
|
||||||
|
// No match found
|
||||||
|
return GameDescriptor();
|
||||||
|
}
|
||||||
|
|
||||||
|
AdvancedMetaEngine::AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameids)
|
||||||
|
: _gameDescriptors((const byte *)descs), _descItemSize(descItemSize), _gameids(gameids) {
|
||||||
|
|
||||||
|
_md5Bytes = 5000;
|
||||||
|
_singleid = NULL;
|
||||||
|
_flags = 0;
|
||||||
|
_guioptions = Common::GUIO_NONE;
|
||||||
|
_maxScanDepth = 1;
|
||||||
|
_directoryGlobs = NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -19,38 +19,59 @@
|
||||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef ENGINES_ADVANCED_DETECTOR_H
|
#ifndef ENGINES_ADVANCED_DETECTOR_H
|
||||||
#define ENGINES_ADVANCED_DETECTOR_H
|
#define ENGINES_ADVANCED_DETECTOR_H
|
||||||
|
|
||||||
#include "engines/metaengine.h"
|
#include "engines/metaengine.h"
|
||||||
|
#include "engines/engine.h"
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
class Error;
|
class Error;
|
||||||
class FSList;
|
class FSList;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A record describing a file to be matched for detecting a specific game
|
||||||
|
* variant. A list of such records is used inside every ADGameDescription to
|
||||||
|
* enable detection.
|
||||||
|
*/
|
||||||
struct ADGameFileDescription {
|
struct ADGameFileDescription {
|
||||||
const char *fileName;
|
const char *fileName; ///< Name of described file.
|
||||||
uint16 fileType; // Optional. Not used during detection, only by engines.
|
uint16 fileType; ///< Optional. Not used during detection, only by engines.
|
||||||
const char *md5; // Optional. May be NULL.
|
const char *md5; ///< MD5 of (the beginning of) the described file. Optional. Set to NULL to ignore.
|
||||||
int32 fileSize; // Optional. Set to -1 to ignore.
|
int32 fileSize; ///< Size of the described file. Set to -1 to ignore.
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A shortcut to produce an empty ADGameFileDescription record. Used to mark
|
||||||
|
* the end of a list of these.
|
||||||
|
*/
|
||||||
#define AD_LISTEND {NULL, 0, NULL, 0}
|
#define AD_LISTEND {NULL, 0, NULL, 0}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A shortcut to produce a list of ADGameFileDescription records with only one
|
||||||
|
* record that contains just a filename with an MD5, and no file size.
|
||||||
|
*/
|
||||||
#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, AD_LISTEND}
|
#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, AD_LISTEND}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A shortcut to produce a list of ADGameFileDescription records with only one
|
||||||
|
* record that contains just a filename with an MD5, plus a file size.
|
||||||
|
*/
|
||||||
#define AD_ENTRY1s(f, x, s) {{ f, 0, x, s}, AD_LISTEND}
|
#define AD_ENTRY1s(f, x, s) {{ f, 0, x, s}, AD_LISTEND}
|
||||||
|
|
||||||
enum ADGameFlags {
|
enum ADGameFlags {
|
||||||
ADGF_NO_FLAGS = 0,
|
ADGF_NO_FLAGS = 0,
|
||||||
ADGF_PIRATED = (1 << 23), // flag to designate well known pirated versions with cracks
|
ADGF_UNSTABLE = (1 << 21), // flag to designate not yet officially-supported games that are not fit for public testing
|
||||||
ADGF_ADDENGLISH = (1 << 24), // always add English as language option
|
ADGF_TESTING = (1 << 22), // flag to designate not yet officially-supported games that are fit for public testing
|
||||||
ADGF_MACRESFORK = (1 << 25), // the md5 for this entry will be calculated from the resource fork
|
ADGF_PIRATED = (1 << 23), ///< flag to designate well known pirated versions with cracks
|
||||||
ADGF_USEEXTRAASTITLE = (1 << 26), // Extra field value will be used as main game title, not gameid
|
ADGF_ADDENGLISH = (1 << 24), ///< always add English as language option
|
||||||
ADGF_DROPLANGUAGE = (1 << 28), // don't add language to gameid
|
ADGF_MACRESFORK = (1 << 25), ///< the md5 for this entry will be calculated from the resource fork
|
||||||
ADGF_CD = (1 << 29), // add "-cd" to gameid
|
ADGF_USEEXTRAASTITLE = (1 << 26), ///< Extra field value will be used as main game title, not gameid
|
||||||
ADGF_DEMO = (1 << 30) // add "-demo" to gameid
|
ADGF_DROPLANGUAGE = (1 << 28), ///< don't add language to gameid
|
||||||
|
ADGF_CD = (1 << 29), ///< add "-cd" to gameid
|
||||||
|
ADGF_DEMO = (1 << 30) ///< add "-demo" to gameid
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ADGameDescription {
|
struct ADGameDescription {
|
||||||
|
@ -70,6 +91,11 @@ struct ADGameDescription {
|
||||||
uint32 guioptions;
|
uint32 guioptions;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A list of pointers to ADGameDescription structs (or subclasses thereof).
|
||||||
|
*/
|
||||||
|
typedef Common::Array<const ADGameDescription *> ADGameDescList;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* End marker for a table of ADGameDescription structs. Use this to
|
* End marker for a table of ADGameDescription structs. Use this to
|
||||||
* terminate a list to be passed to the AdvancedDetector API.
|
* terminate a list to be passed to the AdvancedDetector API.
|
||||||
|
@ -77,19 +103,12 @@ struct ADGameDescription {
|
||||||
#define AD_TABLE_END_MARKER \
|
#define AD_TABLE_END_MARKER \
|
||||||
{ NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown, ADGF_NO_FLAGS, Common::GUIO_NONE }
|
{ NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown, ADGF_NO_FLAGS, Common::GUIO_NONE }
|
||||||
|
|
||||||
|
|
||||||
struct ADObsoleteGameID {
|
|
||||||
const char *from;
|
|
||||||
const char *to;
|
|
||||||
Common::Platform platform;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct ADFileBasedFallback {
|
struct ADFileBasedFallback {
|
||||||
/**
|
/**
|
||||||
* Pointer to an ADGameDescription or subclass thereof which will get
|
* Pointer to an ADGameDescription or subclass thereof which will get
|
||||||
* returned if there's a detection match.
|
* returned if there's a detection match.
|
||||||
*/
|
*/
|
||||||
const void *desc;
|
const ADGameDescription *desc;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A zero-terminated list of filenames used for matching. All files in
|
* A zero-terminated list of filenames used for matching. All files in
|
||||||
|
@ -100,39 +119,42 @@ struct ADFileBasedFallback {
|
||||||
|
|
||||||
|
|
||||||
enum ADFlags {
|
enum ADFlags {
|
||||||
/**
|
|
||||||
* Warn user about new variant if his version was detected with fallback
|
|
||||||
*/
|
|
||||||
kADFlagPrintWarningOnFileBasedFallback = (1 << 1),
|
|
||||||
/**
|
/**
|
||||||
* Store value of extra field in config file, and use it as a hint
|
* Store value of extra field in config file, and use it as a hint
|
||||||
* on subsequent runs. Could be used when there is no way to autodetect
|
* on subsequent runs. Could be used when there is no way to autodetect
|
||||||
* game (when more than one game sits in same directory), and user picks
|
* game (when more than one game sits in same directory), and user picks
|
||||||
* up a variant manually.
|
* up a variant manually.
|
||||||
|
* In addition, this is useful if two variants of a game sharing the same
|
||||||
|
* gameid are contained in a single directory.
|
||||||
*/
|
*/
|
||||||
kADFlagUseExtraAsHint = (1 << 2)
|
kADFlagUseExtraAsHint = (1 << 0)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A structure containing all parameters for the AdvancedDetector.
|
* A MetaEngine implementation based around the advanced detector code.
|
||||||
* Typically, an engine will have a single instance of this which is
|
|
||||||
* used by its AdvancedMetaEngine subclass as a parameter to the
|
|
||||||
* primary AdvancedMetaEngine constructor.
|
|
||||||
*/
|
*/
|
||||||
struct ADParams {
|
class AdvancedMetaEngine : public MetaEngine {
|
||||||
|
protected:
|
||||||
/**
|
/**
|
||||||
* Pointer to an array of objects which are either ADGameDescription
|
* Pointer to an array of objects which are either ADGameDescription
|
||||||
* or superset structures (i.e. start with an ADGameDescription member.
|
* or superset structures (i.e. start with an ADGameDescription member.
|
||||||
* The list is terminated by an entry with a gameid equal to 0
|
* The list is terminated by an entry with a gameid equal to 0
|
||||||
* (see AD_TABLE_END_MARKER).
|
* (see AD_TABLE_END_MARKER).
|
||||||
*/
|
*/
|
||||||
const byte *descs;
|
const byte *_gameDescriptors;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The size of a single entry of the above descs array. Always
|
* The size of a single entry of the above descs array. Always
|
||||||
* must be >= sizeof(ADGameDescription).
|
* must be >= sizeof(ADGameDescription).
|
||||||
*/
|
*/
|
||||||
uint descItemSize;
|
const uint _descItemSize;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A list of all gameids (and their corresponding descriptions) supported
|
||||||
|
* by this engine.
|
||||||
|
*/
|
||||||
|
const PlainGameDescriptor *_gameids;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The number of bytes to compute MD5 sum for. The AdvancedDetector
|
* The number of bytes to compute MD5 sum for. The AdvancedDetector
|
||||||
|
@ -140,110 +162,109 @@ struct ADParams {
|
||||||
* Since doing that for large files can be slow, it can be restricted
|
* Since doing that for large files can be slow, it can be restricted
|
||||||
* to a subset of all files.
|
* to a subset of all files.
|
||||||
* Typically this will be set to something between 5 and 50 kilobyte,
|
* Typically this will be set to something between 5 and 50 kilobyte,
|
||||||
* but arbitrary non-zero values are possible.
|
* but arbitrary non-zero values are possible. The default is 5000.
|
||||||
*/
|
*/
|
||||||
uint md5Bytes;
|
uint _md5Bytes;
|
||||||
|
|
||||||
/**
|
|
||||||
* A list of all gameids (and their corresponding descriptions) supported
|
|
||||||
* by this engine.
|
|
||||||
*/
|
|
||||||
const PlainGameDescriptor *list;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Structure for autoupgrading obsolete targets (optional).
|
|
||||||
*
|
|
||||||
* @todo Properly explain this.
|
|
||||||
*/
|
|
||||||
const ADObsoleteGameID *obsoleteList;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Name of single gameid (optional).
|
* Name of single gameid (optional).
|
||||||
*
|
*
|
||||||
* @todo Properly explain this -- what does it do?
|
* @todo Properly explain this -- what does it do?
|
||||||
*/
|
*/
|
||||||
const char *singleid;
|
const char *_singleid;
|
||||||
|
|
||||||
/**
|
|
||||||
* List of files for file-based fallback detection (optional).
|
|
||||||
* This is used if the regular MD5 based detection failed to
|
|
||||||
* detect anything.
|
|
||||||
* As usual this list is terminated by an all-zero entry.
|
|
||||||
*
|
|
||||||
* @todo Properly explain this
|
|
||||||
*/
|
|
||||||
const ADFileBasedFallback *fileBasedFallback;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A bitmask of flags which can be used to configure the behavior
|
* A bitmask of flags which can be used to configure the behavior
|
||||||
* of the AdvancedDetector. Refer to ADFlags for a list of flags
|
* of the AdvancedDetector. Refer to ADFlags for a list of flags
|
||||||
* that can be ORed together and passed here.
|
* that can be ORed together and passed here.
|
||||||
*/
|
*/
|
||||||
uint32 flags;
|
uint32 _flags;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A bitmask of game GUI options which will be added to each
|
* A bitmask of game GUI options which will be added to each
|
||||||
* entry in addition to per-game options. Refer to GameGUIOption
|
* entry in addition to per-game options. Refer to GameGUIOption
|
||||||
* enum for the list.
|
* enum for the list.
|
||||||
*/
|
*/
|
||||||
uint32 guioptions;
|
uint32 _guioptions;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Maximum depth of directories to look up
|
* Maximum depth of directories to look up.
|
||||||
* If set to 0, the depth is 1 level
|
* If set to 0, the depth is 1 level
|
||||||
*/
|
*/
|
||||||
uint32 depth;
|
uint32 _maxScanDepth;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Case-insensitive list of directory globs which could be used for
|
* Case-insensitive list of directory globs which could be used for
|
||||||
* going deeper int directory structure.
|
* going deeper into the directory structure.
|
||||||
* @see String::matchString() method for format description.
|
* @see String::matchString() method for format description.
|
||||||
*
|
*
|
||||||
* @note Last item must be 0
|
* @note Last item must be 0
|
||||||
*/
|
*/
|
||||||
const char * const *directoryGlobs;
|
const char * const *_directoryGlobs;
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
namespace AdvancedDetector {
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Scan through the game descriptors specified in params and search for
|
|
||||||
* 'gameid' in there. If a match is found, returns a GameDescriptor
|
|
||||||
* with gameid and description set.
|
|
||||||
*/
|
|
||||||
GameDescriptor findGameID(
|
|
||||||
const char *gameid,
|
|
||||||
const PlainGameDescriptor *list,
|
|
||||||
const ADObsoleteGameID *obsoleteList = 0
|
|
||||||
);
|
|
||||||
|
|
||||||
} // End of namespace AdvancedDetector
|
|
||||||
|
|
||||||
/**
|
|
||||||
* A MetaEngine implementation based around the advanced detector code.
|
|
||||||
*/
|
|
||||||
class AdvancedMetaEngine : public MetaEngine {
|
|
||||||
const ADParams ¶ms;
|
|
||||||
public:
|
public:
|
||||||
AdvancedMetaEngine(const ADParams &dp) : params(dp) {}
|
AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameids);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns list of targets supported by the engine.
|
||||||
|
* Distinguishes engines with single ID
|
||||||
|
*/
|
||||||
virtual GameList getSupportedGames() const;
|
virtual GameList getSupportedGames() const;
|
||||||
|
|
||||||
virtual GameDescriptor findGame(const char *gameid) const;
|
virtual GameDescriptor findGame(const char *gameid) const;
|
||||||
|
|
||||||
virtual GameList detectGames(const Common::FSList &fslist) const;
|
virtual GameList detectGames(const Common::FSList &fslist) const;
|
||||||
|
|
||||||
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
|
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
|
||||||
|
|
||||||
// To be provided by subclasses
|
protected:
|
||||||
|
// To be implemented by subclasses
|
||||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const = 0;
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const = 0;
|
||||||
|
|
||||||
|
typedef Common::HashMap<Common::String, Common::FSNode, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* An (optional) generic fallback detect function which is invoked
|
* An (optional) generic fallback detect function which is invoked
|
||||||
* if both the regular MD5 based detection as well as the file
|
* if the regular MD5 based detection failed to detect anything.
|
||||||
* based fallback failed to detect anything.
|
|
||||||
*/
|
*/
|
||||||
virtual const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const {
|
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
/**
|
||||||
|
* Detect games in specified directory.
|
||||||
|
* Parameters language and platform are used to pass on values
|
||||||
|
* specified by the user. This is used to restrict search scope.
|
||||||
|
*
|
||||||
|
* @param allFiles list of all present files, as computed by composeFileHashMap
|
||||||
|
* @param language restrict results to specified language
|
||||||
|
* @param platform restrict results to specified platform
|
||||||
|
* @param extra restrict results to specified extra string (only if kADFlagUseExtraAsHint is set)
|
||||||
|
* @return list of ADGameDescription pointers corresponding to matched games
|
||||||
|
*/
|
||||||
|
ADGameDescList detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Iterates over all ADFileBasedFallback records inside fileBasedFallback.
|
||||||
|
* This then returns the record (or rather, the ADGameDescription
|
||||||
|
* contained in it) for which all files described by it are present, and
|
||||||
|
* among those the one with the maximal number of matching files.
|
||||||
|
* In case of a tie, the entry coming first in the list is chosen.
|
||||||
|
*
|
||||||
|
* @param allFiles a map describing all present files
|
||||||
|
* @param fileBasedFallback a list of ADFileBasedFallback records, zero-terminated
|
||||||
|
*/
|
||||||
|
const ADGameDescription *detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const;
|
||||||
|
|
||||||
|
// TODO
|
||||||
|
void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc) const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Compose a hashmap of all files in fslist.
|
||||||
|
* Includes nifty stuff like removing trailing dots and ignoring case.
|
||||||
|
*/
|
||||||
|
void composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -143,9 +143,9 @@ void MainMenuDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint3
|
||||||
break;
|
break;
|
||||||
case kHelpCmd: {
|
case kHelpCmd: {
|
||||||
GUI::MessageDialog dialog(
|
GUI::MessageDialog dialog(
|
||||||
"Sorry, this engine does not currently provide in-game help. "
|
_("Sorry, this engine does not currently provide in-game help. "
|
||||||
"Please consult the README for basic information, and for "
|
"Please consult the README for basic information, and for "
|
||||||
"instructions on how to obtain further assistance.");
|
"instructions on how to obtain further assistance."));
|
||||||
dialog.runModal();
|
dialog.runModal();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -173,7 +173,7 @@ void MainMenuDialog::reflowLayout() {
|
||||||
_loadButton->setEnabled(_engine->canLoadGameStateCurrently());
|
_loadButton->setEnabled(_engine->canLoadGameStateCurrently());
|
||||||
if (_engine->hasFeature(Engine::kSupportsSavingDuringRuntime))
|
if (_engine->hasFeature(Engine::kSupportsSavingDuringRuntime))
|
||||||
_saveButton->setEnabled(_engine->canSaveGameStateCurrently());
|
_saveButton->setEnabled(_engine->canSaveGameStateCurrently());
|
||||||
|
|
||||||
// Overlay size might have changed since the construction of the dialog.
|
// Overlay size might have changed since the construction of the dialog.
|
||||||
// Update labels when it might be needed
|
// Update labels when it might be needed
|
||||||
// FIXME: it might be better to declare GUI::StaticTextWidget::setLabel() virtual
|
// FIXME: it might be better to declare GUI::StaticTextWidget::setLabel() virtual
|
||||||
|
@ -246,14 +246,10 @@ void MainMenuDialog::load() {
|
||||||
|
|
||||||
int slot = _loadDialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
|
int slot = _loadDialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
|
||||||
|
|
||||||
if (slot >= 0) {
|
_engine->setGameToLoadSlot(slot);
|
||||||
// FIXME: For now we just ignore the return
|
|
||||||
// value, which is quite bad since it could
|
if (slot >= 0)
|
||||||
// be a fatal loading error, which renders
|
|
||||||
// the engine unusable.
|
|
||||||
_engine->loadGameState(slot);
|
|
||||||
close();
|
close();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
|
|
|
@ -42,6 +42,7 @@
|
||||||
#include "common/list_intern.h"
|
#include "common/list_intern.h"
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
#include "common/translation.h"
|
||||||
|
|
||||||
#include "gui/debugger.h"
|
#include "gui/debugger.h"
|
||||||
#include "gui/dialog.h"
|
#include "gui/dialog.h"
|
||||||
|
@ -95,6 +96,7 @@ Engine::Engine(OSystem *syst)
|
||||||
_targetName(ConfMan.getActiveDomainName()),
|
_targetName(ConfMan.getActiveDomainName()),
|
||||||
_pauseLevel(0),
|
_pauseLevel(0),
|
||||||
_pauseStartTime(0),
|
_pauseStartTime(0),
|
||||||
|
_saveSlotToLoad(-1),
|
||||||
_engineStartTime(_system->getMillis()),
|
_engineStartTime(_system->getMillis()),
|
||||||
_mainMenuDialog(NULL) {
|
_mainMenuDialog(NULL) {
|
||||||
|
|
||||||
|
@ -112,6 +114,19 @@ Engine::Engine(OSystem *syst)
|
||||||
// there still would be problems with many games...
|
// there still would be problems with many games...
|
||||||
if (!_mixer->isReady())
|
if (!_mixer->isReady())
|
||||||
warning("Sound initialization failed. This may cause severe problems in some games");
|
warning("Sound initialization failed. This may cause severe problems in some games");
|
||||||
|
|
||||||
|
// Setup a dummy cursor and palette, so that all engines can use
|
||||||
|
// CursorMan.replace without having any headaches about memory leaks.
|
||||||
|
//
|
||||||
|
// If an engine only used CursorMan.replaceCursor and no cursor has
|
||||||
|
// been setup before, then replaceCursor just uses pushCursor. This
|
||||||
|
// means that that the engine's cursor is never again removed from
|
||||||
|
// CursorMan. Hence we setup a fake cursor here and remove it again
|
||||||
|
// in the destructor.
|
||||||
|
CursorMan.pushCursor(NULL, 0, 0, 0, 0, 0);
|
||||||
|
// Note: Using this dummy palette will actually disable cursor
|
||||||
|
// palettes till the user enables it again.
|
||||||
|
CursorMan.pushCursorPalette(NULL, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
Engine::~Engine() {
|
Engine::~Engine() {
|
||||||
|
@ -178,22 +193,22 @@ void Engine::checkCD() {
|
||||||
|
|
||||||
if (GetDriveType(buffer) == DRIVE_CDROM) {
|
if (GetDriveType(buffer) == DRIVE_CDROM) {
|
||||||
GUI::MessageDialog dialog(
|
GUI::MessageDialog dialog(
|
||||||
"You appear to be playing this game directly\n"
|
_("You appear to be playing this game directly\n"
|
||||||
"from the CD. This is known to cause problems,\n"
|
"from the CD. This is known to cause problems,\n"
|
||||||
"and it is therefore recommended that you copy\n"
|
"and it is therefore recommended that you copy\n"
|
||||||
"the data files to your hard disk instead.\n"
|
"the data files to your hard disk instead.\n"
|
||||||
"See the README file for details.", "OK");
|
"See the README file for details."), _("OK"));
|
||||||
dialog.runModal();
|
dialog.runModal();
|
||||||
} else {
|
} else {
|
||||||
// If we reached here, the game has audio tracks,
|
// If we reached here, the game has audio tracks,
|
||||||
// it's not ran from the CD and the tracks have not
|
// it's not ran from the CD and the tracks have not
|
||||||
// been ripped.
|
// been ripped.
|
||||||
GUI::MessageDialog dialog(
|
GUI::MessageDialog dialog(
|
||||||
"This game has audio tracks in its disk. These\n"
|
_("This game has audio tracks in its disk. These\n"
|
||||||
"tracks need to be ripped from the disk using\n"
|
"tracks need to be ripped from the disk using\n"
|
||||||
"an appropriate CD audio extracting tool in\n"
|
"an appropriate CD audio extracting tool in\n"
|
||||||
"order to listen to the game's music.\n"
|
"order to listen to the game's music.\n"
|
||||||
"See the README file for details.", "OK");
|
"See the README file for details."), _("OK"));
|
||||||
dialog.runModal();
|
dialog.runModal();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -235,10 +250,36 @@ void Engine::pauseEngineIntern(bool pause) {
|
||||||
void Engine::openMainMenuDialog() {
|
void Engine::openMainMenuDialog() {
|
||||||
if (!_mainMenuDialog)
|
if (!_mainMenuDialog)
|
||||||
_mainMenuDialog = new MainMenuDialog(this);
|
_mainMenuDialog = new MainMenuDialog(this);
|
||||||
|
|
||||||
|
setGameToLoadSlot(-1);
|
||||||
|
|
||||||
runDialog(*_mainMenuDialog);
|
runDialog(*_mainMenuDialog);
|
||||||
|
|
||||||
|
// Load savegame after main menu execution
|
||||||
|
// (not from inside the menu loop to avoid
|
||||||
|
// mouse cursor glitches and simliar bugs,
|
||||||
|
// e.g. #2822778).
|
||||||
|
// FIXME: For now we just ignore the return
|
||||||
|
// value, which is quite bad since it could
|
||||||
|
// be a fatal loading error, which renders
|
||||||
|
// the engine unusable.
|
||||||
|
if (_saveSlotToLoad >= 0)
|
||||||
|
loadGameState(_saveSlotToLoad);
|
||||||
|
|
||||||
syncSoundSettings();
|
syncSoundSettings();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Engine::warnUserAboutUnsupportedGame() {
|
||||||
|
if (ConfMan.getBool("enable_unsupported_game_warning")) {
|
||||||
|
GUI::MessageDialog alert(_("WARNING: The game you are about to start is"
|
||||||
|
" not yet fully supported by Residual. As such, it is likely to be"
|
||||||
|
" unstable, and any saves you make might not work in future"
|
||||||
|
" versions of Residual."), _("Start anyway"), _("Cancel"));
|
||||||
|
return alert.runModal() == GUI::kMessageOK;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
uint32 Engine::getTotalPlayTime() const {
|
uint32 Engine::getTotalPlayTime() const {
|
||||||
if (!_pauseLevel)
|
if (!_pauseLevel)
|
||||||
return _system->getMillis() - _engineStartTime;
|
return _system->getMillis() - _engineStartTime;
|
||||||
|
@ -265,6 +306,10 @@ int Engine::runDialog(GUI::Dialog &dialog) {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Engine::setGameToLoadSlot(int slot) {
|
||||||
|
_saveSlotToLoad = slot;
|
||||||
|
}
|
||||||
|
|
||||||
void Engine::syncSoundSettings() {
|
void Engine::syncSoundSettings() {
|
||||||
// Sync the engine with the config manager
|
// Sync the engine with the config manager
|
||||||
int soundVolumeMusic = ConfMan.getInt("music_volume");
|
int soundVolumeMusic = ConfMan.getInt("music_volume");
|
||||||
|
|
|
@ -82,6 +82,13 @@ private:
|
||||||
*/
|
*/
|
||||||
int32 _engineStartTime;
|
int32 _engineStartTime;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Save slot selected via global main menu.
|
||||||
|
* This slot will be loaded after main menu execution (not from inside
|
||||||
|
* the menu loop, to avoid bugs like #2822778).
|
||||||
|
*/
|
||||||
|
int _saveSlotToLoad;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
@ -185,6 +192,15 @@ public:
|
||||||
*/
|
*/
|
||||||
virtual Common::Error loadGameState(int slot);
|
virtual Common::Error loadGameState(int slot);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the game slot for a savegame to be loaded after global
|
||||||
|
* main menu execution. This is to avoid loading a savegame from
|
||||||
|
* inside the menu loop which causes bugs like #2822778.
|
||||||
|
*
|
||||||
|
* @param slot the slot from which a savestate should be loaded.
|
||||||
|
*/
|
||||||
|
void setGameToLoadSlot(int slot);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Indicates whether a game state can be loaded.
|
* Indicates whether a game state can be loaded.
|
||||||
*/
|
*/
|
||||||
|
@ -251,6 +267,13 @@ public:
|
||||||
*/
|
*/
|
||||||
void openMainMenuDialog();
|
void openMainMenuDialog();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Display a warning to the user that the game is not fully supported.
|
||||||
|
*
|
||||||
|
* @return true if the user chose to start anyway, false otherwise
|
||||||
|
*/
|
||||||
|
static bool warnUserAboutUnsupportedGame();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the total play time.
|
* Get the total play time.
|
||||||
*
|
*
|
||||||
|
|
|
@ -38,20 +38,15 @@ GameDescriptor::GameDescriptor() {
|
||||||
setVal("description", "");
|
setVal("description", "");
|
||||||
}
|
}
|
||||||
|
|
||||||
GameDescriptor::GameDescriptor(const PlainGameDescriptor &pgd) {
|
GameDescriptor::GameDescriptor(const PlainGameDescriptor &pgd, uint32 guioptions) {
|
||||||
setVal("gameid", pgd.gameid);
|
|
||||||
setVal("description", pgd.description);
|
|
||||||
}
|
|
||||||
|
|
||||||
GameDescriptor::GameDescriptor(const PlainGameDescriptorGUIOpts &pgd) {
|
|
||||||
setVal("gameid", pgd.gameid);
|
setVal("gameid", pgd.gameid);
|
||||||
setVal("description", pgd.description);
|
setVal("description", pgd.description);
|
||||||
|
|
||||||
if (pgd.guioptions != 0)
|
if (guioptions != 0)
|
||||||
setVal("guioptions", Common::getGameGUIOptionsDescription(pgd.guioptions));
|
setVal("guioptions", Common::getGameGUIOptionsDescription(guioptions));
|
||||||
}
|
}
|
||||||
|
|
||||||
GameDescriptor::GameDescriptor(const Common::String &g, const Common::String &d, Common::Language l, Common::Platform p, uint32 guioptions) {
|
GameDescriptor::GameDescriptor(const Common::String &g, const Common::String &d, Common::Language l, Common::Platform p, uint32 guioptions, GameSupportLevel gsl) {
|
||||||
setVal("gameid", g);
|
setVal("gameid", g);
|
||||||
setVal("description", d);
|
setVal("description", d);
|
||||||
if (l != Common::UNK_LANG)
|
if (l != Common::UNK_LANG)
|
||||||
|
@ -60,6 +55,8 @@ GameDescriptor::GameDescriptor(const Common::String &g, const Common::String &d,
|
||||||
setVal("platform", Common::getPlatformCode(p));
|
setVal("platform", Common::getPlatformCode(p));
|
||||||
if (guioptions != 0)
|
if (guioptions != 0)
|
||||||
setVal("guioptions", Common::getGameGUIOptionsDescription(guioptions));
|
setVal("guioptions", Common::getGameGUIOptionsDescription(guioptions));
|
||||||
|
|
||||||
|
setSupportLevel(gsl);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameDescriptor::setGUIOptions(uint32 guioptions) {
|
void GameDescriptor::setGUIOptions(uint32 guioptions) {
|
||||||
|
@ -74,9 +71,6 @@ void GameDescriptor::appendGUIOptions(const Common::String &str) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameDescriptor::updateDesc(const char *extra) {
|
void GameDescriptor::updateDesc(const char *extra) {
|
||||||
// TODO: The format used here (LANG/PLATFORM/EXTRA) is not set in stone.
|
|
||||||
// We may want to change the order (PLATFORM/EXTRA/LANG, anybody?), or
|
|
||||||
// the seperator (instead of '/' use ', ' or ' ').
|
|
||||||
const bool hasCustomLanguage = (language() != Common::UNK_LANG);
|
const bool hasCustomLanguage = (language() != Common::UNK_LANG);
|
||||||
const bool hasCustomPlatform = (platform() != Common::kPlatformUnknown);
|
const bool hasCustomPlatform = (platform() != Common::kPlatformUnknown);
|
||||||
const bool hasExtraDesc = (extra && extra[0]);
|
const bool hasExtraDesc = (extra && extra[0]);
|
||||||
|
@ -102,3 +96,30 @@ void GameDescriptor::updateDesc(const char *extra) {
|
||||||
setVal("description", descr);
|
setVal("description", descr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GameSupportLevel GameDescriptor::getSupportLevel() {
|
||||||
|
GameSupportLevel gsl = kStableGame;
|
||||||
|
if (contains("gsl")) {
|
||||||
|
Common::String gslString = getVal("gsl");
|
||||||
|
if (gslString.equals("unstable"))
|
||||||
|
gsl = kUnstableGame;
|
||||||
|
else if (gslString.equals("testing"))
|
||||||
|
gsl = kTestingGame;
|
||||||
|
}
|
||||||
|
return gsl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GameDescriptor::setSupportLevel(GameSupportLevel gsl) {
|
||||||
|
switch (gsl) {
|
||||||
|
case kUnstableGame:
|
||||||
|
setVal("gsl", "unstable");
|
||||||
|
break;
|
||||||
|
case kTestingGame:
|
||||||
|
setVal("gsl", "testing");
|
||||||
|
break;
|
||||||
|
case kStableGame:
|
||||||
|
// Fall Through intended
|
||||||
|
default:
|
||||||
|
erase("gsl");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -39,24 +39,22 @@ struct PlainGameDescriptor {
|
||||||
const char *description;
|
const char *description;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
|
||||||
* Same as PlainGameDsscriptor except it adds Game GUI options parameter
|
|
||||||
* This is a plain struct to make it possible to declare NULL-terminated C arrays
|
|
||||||
* consisting of PlainGameDescriptors.
|
|
||||||
*/
|
|
||||||
struct PlainGameDescriptorGUIOpts {
|
|
||||||
const char *gameid;
|
|
||||||
const char *description;
|
|
||||||
uint32 guioptions;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Given a list of PlainGameDescriptors, returns the first PlainGameDescriptor
|
* Given a list of PlainGameDescriptors, returns the first PlainGameDescriptor
|
||||||
* matching the given gameid. If not match is found return 0.
|
* matching the given gameid. If not match is found return 0.
|
||||||
* The end of the list must marked by a PlainGameDescriptor with gameid equal to 0.
|
* The end of the list must be marked by an entry with gameid 0.
|
||||||
*/
|
*/
|
||||||
const PlainGameDescriptor *findPlainGameDescriptor(const char *gameid, const PlainGameDescriptor *list);
|
const PlainGameDescriptor *findPlainGameDescriptor(const char *gameid, const PlainGameDescriptor *list);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ths is an enum to describe how done a game is. This also indicates what level of support is expected.
|
||||||
|
*/
|
||||||
|
enum GameSupportLevel {
|
||||||
|
kStableGame = 0, // the game is fully supported
|
||||||
|
kTestingGame, // the game is not supposed to end up in releases yet but is ready for public testing
|
||||||
|
kUnstableGame // the game is not even ready for public testing yet
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A hashmap describing details about a given game. In a sense this is a refined
|
* A hashmap describing details about a given game. In a sense this is a refined
|
||||||
* version of PlainGameDescriptor, as it also contains a gameid and a description string.
|
* version of PlainGameDescriptor, as it also contains a gameid and a description string.
|
||||||
|
@ -67,22 +65,30 @@ const PlainGameDescriptor *findPlainGameDescriptor(const char *gameid, const Pla
|
||||||
class GameDescriptor : public Common::StringMap {
|
class GameDescriptor : public Common::StringMap {
|
||||||
public:
|
public:
|
||||||
GameDescriptor();
|
GameDescriptor();
|
||||||
GameDescriptor(const PlainGameDescriptor &pgd);
|
GameDescriptor(const PlainGameDescriptor &pgd, uint32 guioptions = 0);
|
||||||
GameDescriptor(const PlainGameDescriptorGUIOpts &pgd);
|
|
||||||
GameDescriptor(const Common::String &gameid,
|
GameDescriptor(const Common::String &gameid,
|
||||||
const Common::String &description,
|
const Common::String &description,
|
||||||
Common::Language language = Common::UNK_LANG,
|
Common::Language language = Common::UNK_LANG,
|
||||||
Common::Platform platform = Common::kPlatformUnknown,
|
Common::Platform platform = Common::kPlatformUnknown,
|
||||||
uint32 guioptions = 0);
|
uint32 guioptions = 0,
|
||||||
|
GameSupportLevel gsl = kStableGame);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update the description string by appending (LANG/PLATFORM/EXTRA) to it.
|
* Update the description string by appending (EXTRA/PLATFORM/LANG) to it.
|
||||||
|
* Values that are missing are omitted, so e.g. (EXTRA/LANG) would be
|
||||||
|
* added if no platform has been specified but a language and an extra string.
|
||||||
*/
|
*/
|
||||||
void updateDesc(const char *extra = 0);
|
void updateDesc(const char *extra = 0);
|
||||||
|
|
||||||
void setGUIOptions(uint32 options);
|
void setGUIOptions(uint32 options);
|
||||||
void appendGUIOptions(const Common::String &str);
|
void appendGUIOptions(const Common::String &str);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* What level of support is expected of this game
|
||||||
|
*/
|
||||||
|
GameSupportLevel getSupportLevel();
|
||||||
|
void setSupportLevel(GameSupportLevel gsl);
|
||||||
|
|
||||||
Common::String &gameid() { return getVal("gameid"); }
|
Common::String &gameid() { return getVal("gameid"); }
|
||||||
Common::String &description() { return getVal("description"); }
|
Common::String &description() { return getVal("description"); }
|
||||||
const Common::String &gameid() const { return getVal("gameid"); }
|
const Common::String &gameid() const { return getVal("gameid"); }
|
||||||
|
@ -102,7 +108,7 @@ public:
|
||||||
GameList(const GameList &list) : Common::Array<GameDescriptor>(list) {}
|
GameList(const GameList &list) : Common::Array<GameDescriptor>(list) {}
|
||||||
GameList(const PlainGameDescriptor *g) {
|
GameList(const PlainGameDescriptor *g) {
|
||||||
while (g->gameid) {
|
while (g->gameid) {
|
||||||
push_back(GameDescriptor(g->gameid, g->description));
|
push_back(GameDescriptor(*g));
|
||||||
g++;
|
g++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,6 +21,7 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "engines/advancedDetector.h"
|
#include "engines/advancedDetector.h"
|
||||||
|
#include "engines/obsolete.h"
|
||||||
|
|
||||||
#include "engines/grim/grim.h"
|
#include "engines/grim/grim.h"
|
||||||
#include "engines/grim/colormap.h"
|
#include "engines/grim/colormap.h"
|
||||||
|
@ -362,39 +363,21 @@ static const GrimGameDescription gameDescriptions[] = {
|
||||||
{ AD_TABLE_END_MARKER, GType_GRIM }
|
{ AD_TABLE_END_MARKER, GType_GRIM }
|
||||||
};
|
};
|
||||||
|
|
||||||
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
|
static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
|
||||||
{"grimdemo", "grim", Common::kPlatformWindows},
|
{"grimdemo", "grim", Common::kPlatformWindows},
|
||||||
{0, 0, Common::kPlatformUnknown}
|
{0, 0, Common::kPlatformUnknown}
|
||||||
};
|
};
|
||||||
|
|
||||||
static const ADParams detectionParams = {
|
|
||||||
// Pointer to ADGameDescription or its superset structure
|
|
||||||
(const byte *)gameDescriptions,
|
|
||||||
// Size of that superset structure
|
|
||||||
sizeof(GrimGameDescription),
|
|
||||||
// Number of bytes to compute MD5 sum for
|
|
||||||
5000,
|
|
||||||
// List of all engine targets
|
|
||||||
grimGames,
|
|
||||||
// Structure for autoupgrading obsolete targets
|
|
||||||
obsoleteGameIDsTable,
|
|
||||||
// Name of single gameid (optional)
|
|
||||||
0,
|
|
||||||
// List of files for file-based fallback detection (optional)
|
|
||||||
0,
|
|
||||||
// Flags
|
|
||||||
0,
|
|
||||||
// Additional GUI options (for every game}
|
|
||||||
Common::GUIO_NOMIDI,
|
|
||||||
// Maximum directory depth
|
|
||||||
1,
|
|
||||||
// List of directory globs
|
|
||||||
0
|
|
||||||
};
|
|
||||||
|
|
||||||
class GrimMetaEngine : public AdvancedMetaEngine {
|
class GrimMetaEngine : public AdvancedMetaEngine {
|
||||||
public:
|
public:
|
||||||
GrimMetaEngine() : AdvancedMetaEngine(detectionParams) {}
|
GrimMetaEngine() : AdvancedMetaEngine(Grim::gameDescriptions, sizeof(Grim::GrimGameDescription), grimGames) {
|
||||||
|
_singleid = "grim";
|
||||||
|
_guioptions = Common::GUIO_NOMIDI;
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual GameDescriptor findGame(const char *gameid) const {
|
||||||
|
return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
|
||||||
|
}
|
||||||
|
|
||||||
virtual const char *getName() const {
|
virtual const char *getName() const {
|
||||||
return "Grim Engine";
|
return "Grim Engine";
|
||||||
|
@ -404,9 +387,15 @@ public:
|
||||||
return "LucasArts GrimE Games (C) LucasArts";
|
return "LucasArts GrimE Games (C) LucasArts";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
|
||||||
|
Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable);
|
||||||
|
return AdvancedMetaEngine::createInstance(syst, engine);
|
||||||
|
}
|
||||||
|
|
||||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||||
|
|
||||||
virtual bool hasFeature(MetaEngineFeature f) const;
|
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||||
|
|
||||||
virtual SaveStateList listSaves(const char *target) const;
|
virtual SaveStateList listSaves(const char *target) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -5,6 +5,7 @@ MODULE_OBJS := \
|
||||||
dialogs.o \
|
dialogs.o \
|
||||||
engine.o \
|
engine.o \
|
||||||
game.o \
|
game.o \
|
||||||
|
obsolete.o \
|
||||||
savestate.o
|
savestate.o
|
||||||
|
|
||||||
# Include common rules
|
# Include common rules
|
||||||
|
|
88
engines/obsolete.cpp
Normal file
88
engines/obsolete.cpp
Normal file
|
@ -0,0 +1,88 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "engines/obsolete.h"
|
||||||
|
|
||||||
|
#include "common/config-manager.h"
|
||||||
|
|
||||||
|
|
||||||
|
namespace Engines {
|
||||||
|
|
||||||
|
void upgradeTargetIfNecessary(const ObsoleteGameID *obsoleteList) {
|
||||||
|
if (obsoleteList == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Common::String gameid = ConfMan.get("gameid");
|
||||||
|
|
||||||
|
for (const ObsoleteGameID *o = obsoleteList; o->from; ++o) {
|
||||||
|
if (gameid.equalsIgnoreCase(o->from)) {
|
||||||
|
gameid = o->to;
|
||||||
|
ConfMan.set("gameid", gameid);
|
||||||
|
|
||||||
|
if (o->platform != Common::kPlatformUnknown)
|
||||||
|
ConfMan.set("platform", Common::getPlatformCode(o->platform));
|
||||||
|
|
||||||
|
warning("Target upgraded from %s to %s", o->from, o->to);
|
||||||
|
|
||||||
|
// WORKAROUND: Fix for bug #1719463: "DETECTOR: Launching
|
||||||
|
// undefined target adds launcher entry"
|
||||||
|
if (ConfMan.hasKey("id_came_from_command_line")) {
|
||||||
|
warning("Target came from command line. Skipping save");
|
||||||
|
} else {
|
||||||
|
ConfMan.flushToDisk();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GameDescriptor findGameID(
|
||||||
|
const char *gameid,
|
||||||
|
const PlainGameDescriptor *gameids,
|
||||||
|
const ObsoleteGameID *obsoleteList
|
||||||
|
) {
|
||||||
|
// First search the list of supported gameids for a match.
|
||||||
|
const PlainGameDescriptor *g = findPlainGameDescriptor(gameid, gameids);
|
||||||
|
if (g)
|
||||||
|
return GameDescriptor(*g);
|
||||||
|
|
||||||
|
// If we didn't find the gameid in the main list, check if it
|
||||||
|
// is an obsolete game id.
|
||||||
|
if (obsoleteList != 0) {
|
||||||
|
const ObsoleteGameID *o = obsoleteList;
|
||||||
|
while (o->from) {
|
||||||
|
if (0 == scumm_stricmp(gameid, o->from)) {
|
||||||
|
g = findPlainGameDescriptor(o->to, gameids);
|
||||||
|
if (g && g->description)
|
||||||
|
return GameDescriptor(gameid, "Obsolete game ID (" + Common::String(g->description) + ")");
|
||||||
|
else
|
||||||
|
return GameDescriptor(gameid, "Obsolete game ID");
|
||||||
|
}
|
||||||
|
o++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// No match found
|
||||||
|
return GameDescriptor();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // End of namespace Engines
|
78
engines/obsolete.h
Normal file
78
engines/obsolete.h
Normal file
|
@ -0,0 +1,78 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef ENGINES_OBSOLETE_H
|
||||||
|
#define ENGINES_OBSOLETE_H
|
||||||
|
|
||||||
|
#include "engines/game.h"
|
||||||
|
|
||||||
|
namespace Engines {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Structure for autoupgrading targets using an obsolete gameid
|
||||||
|
* to the correct new gameid.
|
||||||
|
*/
|
||||||
|
struct ObsoleteGameID {
|
||||||
|
|
||||||
|
/** Name of the obsolete gameid. */
|
||||||
|
const char *from;
|
||||||
|
|
||||||
|
/** Name of the corresponding new gameid. */
|
||||||
|
const char *to;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If platform is set to a value different from Common::kPlatformUnknown,
|
||||||
|
* then upgradeTargetIfNecessary() will use this value to set the platform
|
||||||
|
* attribute of any target it updates using this ObsoleteGameID record.
|
||||||
|
* This is useful when the old gameid encoded the target platform (e.g.
|
||||||
|
* "zakTowns" for FM-TOWNS) while the new gameid does not (e.g. "zak").
|
||||||
|
*/
|
||||||
|
Common::Platform platform;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Check if the currently active game target has an obsolete gameid;
|
||||||
|
* if so, replace it by the correct new gameid.
|
||||||
|
* This function is typically invoked by a MetaEngine::createInstance
|
||||||
|
* implementation.
|
||||||
|
*/
|
||||||
|
void upgradeTargetIfNecessary(const ObsoleteGameID *obsoleteList);
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Scan through the given list of plain game descriptors specified and search
|
||||||
|
* for 'gameid' in there. If a match is found, returns a GameDescriptor
|
||||||
|
* with gameid and description set.
|
||||||
|
*
|
||||||
|
* Optionally can take a list of obsolete game ids into account in order
|
||||||
|
* to support obsolete gameids.
|
||||||
|
*/
|
||||||
|
GameDescriptor findGameID(
|
||||||
|
const char *gameid,
|
||||||
|
const PlainGameDescriptor *gameids,
|
||||||
|
const ObsoleteGameID *obsoleteList = 0
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
} // End of namespace Engines
|
||||||
|
|
||||||
|
#endif
|
|
@ -24,6 +24,17 @@
|
||||||
#include "graphics/surface.h"
|
#include "graphics/surface.h"
|
||||||
#include "common/textconsole.h"
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
|
SaveStateDescriptor::SaveStateDescriptor()
|
||||||
|
// FIXME: default to 0 (first slot) or to -1 (invalid slot) ?
|
||||||
|
: _slot(-1), _description(), _isDeletable(true), _isWriteProtected(false),
|
||||||
|
_saveDate(), _saveTime(), _playTime(), _thumbnail() {
|
||||||
|
}
|
||||||
|
|
||||||
|
SaveStateDescriptor::SaveStateDescriptor(int s, const Common::String &d)
|
||||||
|
: _slot(s), _description(d), _isDeletable(true), _isWriteProtected(false),
|
||||||
|
_saveDate(), _saveTime(), _playTime(), _thumbnail() {
|
||||||
|
}
|
||||||
|
|
||||||
void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) {
|
void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) {
|
||||||
if (_thumbnail.get() == t)
|
if (_thumbnail.get() == t)
|
||||||
return;
|
return;
|
||||||
|
@ -31,42 +42,16 @@ void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) {
|
||||||
_thumbnail = Common::SharedPtr<Graphics::Surface>(t, Graphics::SharedPtrSurfaceDeleter());
|
_thumbnail = Common::SharedPtr<Graphics::Surface>(t, Graphics::SharedPtrSurfaceDeleter());
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SaveStateDescriptor::getBool(const Common::String &key) const {
|
|
||||||
if (contains(key)) {
|
|
||||||
const Common::String value = getVal(key);
|
|
||||||
bool valueAsBool;
|
|
||||||
if (Common::parseBool(value, valueAsBool))
|
|
||||||
return valueAsBool;
|
|
||||||
error("SaveStateDescriptor: %s '%s' has unknown value '%s' for boolean '%s'",
|
|
||||||
save_slot().c_str(), description().c_str(), value.c_str(), key.c_str());
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SaveStateDescriptor::setDeletableFlag(bool state) {
|
|
||||||
setVal("is_deletable", state ? "true" : "false");
|
|
||||||
}
|
|
||||||
|
|
||||||
void SaveStateDescriptor::setWriteProtectedFlag(bool state) {
|
|
||||||
setVal("is_write_protected", state ? "true" : "false");
|
|
||||||
}
|
|
||||||
|
|
||||||
void SaveStateDescriptor::setSaveDate(int year, int month, int day) {
|
void SaveStateDescriptor::setSaveDate(int year, int month, int day) {
|
||||||
Common::String buffer;
|
_saveDate = Common::String::format("%.2d.%.2d.%.4d", day, month, year);
|
||||||
buffer = Common::String::format("%.2d.%.2d.%.4d", day, month, year);
|
|
||||||
setVal("save_date", buffer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SaveStateDescriptor::setSaveTime(int hour, int min) {
|
void SaveStateDescriptor::setSaveTime(int hour, int min) {
|
||||||
Common::String buffer;
|
_saveTime = Common::String::format("%.2d:%.2d", hour, min);
|
||||||
buffer = Common::String::format("%.2d:%.2d", hour, min);
|
|
||||||
setVal("save_time", buffer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SaveStateDescriptor::setPlayTime(int hours, int minutes) {
|
void SaveStateDescriptor::setPlayTime(int hours, int minutes) {
|
||||||
Common::String buffer;
|
_playTime = Common::String::format("%.2d:%.2d", hours, minutes);
|
||||||
buffer = Common::String::format("%.2d:%.2d", hours, minutes);
|
|
||||||
setVal("play_time", buffer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SaveStateDescriptor::setPlayTime(uint32 msecs) {
|
void SaveStateDescriptor::setPlayTime(uint32 msecs) {
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#define ENGINES_SAVESTATE_H
|
#define ENGINES_SAVESTATE_H
|
||||||
|
|
||||||
#include "common/array.h"
|
#include "common/array.h"
|
||||||
#include "common/hash-str.h"
|
#include "common/str.h"
|
||||||
#include "common/ptr.h"
|
#include "common/ptr.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -33,65 +33,60 @@ struct Surface;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A hashmap describing details about a given save state.
|
* Object describing a save state.
|
||||||
* TODO
|
*
|
||||||
* Guaranteed to contain save_slot and description values.
|
* This at least includes the save slot number and a human readable
|
||||||
* Additional ideas: Playtime, creation date, thumbnail, ...
|
* description of the save state.
|
||||||
|
*
|
||||||
|
* Further possibilites are a thumbnail, play time, creation date,
|
||||||
|
* creation time, delete protected, write protection.
|
||||||
*/
|
*/
|
||||||
class SaveStateDescriptor : public Common::StringMap {
|
class SaveStateDescriptor {
|
||||||
protected:
|
|
||||||
Common::SharedPtr<Graphics::Surface> _thumbnail; // can be 0
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SaveStateDescriptor() : _thumbnail() {
|
SaveStateDescriptor();
|
||||||
setVal("save_slot", "-1"); // FIXME: default to 0 (first slot) or to -1 (invalid slot) ?
|
SaveStateDescriptor(int s, const Common::String &d);
|
||||||
setVal("description", "");
|
|
||||||
}
|
|
||||||
|
|
||||||
SaveStateDescriptor(int s, const Common::String &d) : _thumbnail() {
|
/**
|
||||||
setVal("save_slot", Common::String::format("%d", s));
|
* @param slot The saveslot id, as it would be passed to the "-x" command line switch.
|
||||||
setVal("description", d);
|
*/
|
||||||
}
|
void setSaveSlot(int slot) { _slot = slot; }
|
||||||
|
|
||||||
SaveStateDescriptor(const Common::String &s, const Common::String &d) : _thumbnail() {
|
/**
|
||||||
setVal("save_slot", s);
|
* @return The saveslot id, as it would be passed to the "-x" command line switch.
|
||||||
setVal("description", d);
|
*/
|
||||||
}
|
int getSaveSlot() const { return _slot; }
|
||||||
|
|
||||||
/** The saveslot id, as it would be passed to the "-x" command line switch. */
|
/**
|
||||||
Common::String &save_slot() { return getVal("save_slot"); }
|
* @param desc A human readable description of the save state.
|
||||||
|
*/
|
||||||
|
void setDescription(const Common::String &desc) { _description = desc; }
|
||||||
|
|
||||||
/** The saveslot id, as it would be passed to the "-x" command line switch (read-only variant). */
|
/**
|
||||||
const Common::String &save_slot() const { return getVal("save_slot"); }
|
* @return A human readable description of the save state.
|
||||||
|
*/
|
||||||
/** A human readable description of the save state. */
|
const Common::String &getDescription() const { return _description; }
|
||||||
Common::String &description() { return getVal("description"); }
|
|
||||||
|
|
||||||
/** A human readable description of the save state (read-only variant). */
|
|
||||||
const Common::String &description() const { return getVal("description"); }
|
|
||||||
|
|
||||||
/** Optional entries only included when querying via MetaEngine::querySaveMetaInfo */
|
/** Optional entries only included when querying via MetaEngine::querySaveMetaInfo */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the value of a given key as boolean.
|
* Defines whether the save state is allowed to be deleted.
|
||||||
* It accepts 'true', 'yes' and '1' for true and
|
|
||||||
* 'false', 'no' and '0' for false.
|
|
||||||
* (FIXME:) On unknown value it errors out ScummVM.
|
|
||||||
* On unknown key it returns false as default.
|
|
||||||
*/
|
*/
|
||||||
bool getBool(const Common::String &key) const;
|
void setDeletableFlag(bool state) { _isDeletable = state; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the 'is_deletable' key, which indicates if the
|
* Queries whether the save state is allowed to be deleted.
|
||||||
* given savestate is safe for deletion.
|
|
||||||
*/
|
*/
|
||||||
void setDeletableFlag(bool state);
|
bool getDeletableFlag() const { return _isDeletable; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the 'is_write_protected' key, which indicates if the
|
* Defines whether the save state is write protected.
|
||||||
* given savestate can be overwritten or not
|
|
||||||
*/
|
*/
|
||||||
void setWriteProtectedFlag(bool state);
|
void setWriteProtectedFlag(bool state) { _isWriteProtected = state; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Queries whether the save state is write protected.
|
||||||
|
*/
|
||||||
|
bool getWriteProtectedFlag() const { return _isWriteProtected; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return a thumbnail graphics surface representing the savestate visually.
|
* Return a thumbnail graphics surface representing the savestate visually.
|
||||||
|
@ -109,24 +104,100 @@ public:
|
||||||
void setThumbnail(Graphics::Surface *t);
|
void setThumbnail(Graphics::Surface *t);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the 'save_date' key properly, based on the given values.
|
* Sets the date the save state was created.
|
||||||
|
*
|
||||||
|
* @param year Year of creation.
|
||||||
|
* @param month Month of creation.
|
||||||
|
* @param day Day of creation.
|
||||||
*/
|
*/
|
||||||
void setSaveDate(int year, int month, int day);
|
void setSaveDate(int year, int month, int day);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the 'save_time' key properly, based on the given values.
|
* Queries a human readable description of the date the save state was created.
|
||||||
|
*
|
||||||
|
* This will return an empty string in case the value is not set.
|
||||||
|
*/
|
||||||
|
const Common::String &getSaveDate() const { return _saveDate; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the time the save state was created.
|
||||||
|
*
|
||||||
|
* @param hour Hour of creation.
|
||||||
|
* @param min Minute of creation.
|
||||||
*/
|
*/
|
||||||
void setSaveTime(int hour, int min);
|
void setSaveTime(int hour, int min);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the 'play_time' key properly, based on the given values.
|
* Queries a human readable description of the time the save state was created.
|
||||||
|
*
|
||||||
|
* This will return an empty string in case the value is not set.
|
||||||
|
*/
|
||||||
|
const Common::String &getSaveTime() const { return _saveTime; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the time the game was played before the save state was created.
|
||||||
|
*
|
||||||
|
* @param hours How many hours the user played the game so far.
|
||||||
|
* @param min How many minutes the user played the game so far.
|
||||||
*/
|
*/
|
||||||
void setPlayTime(int hours, int minutes);
|
void setPlayTime(int hours, int minutes);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the 'play_time' key properly, based on the given value.
|
* Sets the time the game was played before the save state was created.
|
||||||
|
*
|
||||||
|
* @param msecs How many milliseconds the user played the game so far.
|
||||||
*/
|
*/
|
||||||
void setPlayTime(uint32 msecs);
|
void setPlayTime(uint32 msecs);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Queries a human readable description of the time the game was played
|
||||||
|
* before the save state was created.
|
||||||
|
*
|
||||||
|
* This will return an empty string in case the value is not set.
|
||||||
|
*/
|
||||||
|
const Common::String &getPlayTime() const { return _playTime; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
/**
|
||||||
|
* The saveslot id, as it would be passed to the "-x" command line switch.
|
||||||
|
*/
|
||||||
|
int _slot;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A human readable description of the save state.
|
||||||
|
*/
|
||||||
|
Common::String _description;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whether the save state can be deleted.
|
||||||
|
*/
|
||||||
|
bool _isDeletable;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whether the save state is write protected.
|
||||||
|
*/
|
||||||
|
bool _isWriteProtected;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Human readable description of the date the save state was created.
|
||||||
|
*/
|
||||||
|
Common::String _saveDate;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Human readable description of the time the save state was created.
|
||||||
|
*/
|
||||||
|
Common::String _saveTime;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Human readable description of the time the game was played till the
|
||||||
|
* save state was created.
|
||||||
|
*/
|
||||||
|
Common::String _playTime;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The thumbnail of the save state.
|
||||||
|
*/
|
||||||
|
Common::SharedPtr<Graphics::Surface> _thumbnail;
|
||||||
};
|
};
|
||||||
|
|
||||||
/** List of savestates. */
|
/** List of savestates. */
|
||||||
|
|
|
@ -24,7 +24,9 @@
|
||||||
#include "common/system.h"
|
#include "common/system.h"
|
||||||
#include "common/stack.h"
|
#include "common/stack.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
DECLARE_SINGLETON(Graphics::CursorManager);
|
DECLARE_SINGLETON(Graphics::CursorManager);
|
||||||
|
}
|
||||||
|
|
||||||
namespace Graphics {
|
namespace Graphics {
|
||||||
|
|
||||||
|
|
|
@ -19,771 +19,13 @@
|
||||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "common/stream.h"
|
|
||||||
#include "common/file.h"
|
|
||||||
#include "common/endian.h"
|
|
||||||
#include "common/array.h"
|
|
||||||
#include "common/textconsole.h"
|
|
||||||
#include "common/util.h"
|
|
||||||
#include "graphics/font.h"
|
#include "graphics/font.h"
|
||||||
#include "graphics/surface.h"
|
|
||||||
|
#include "common/array.h"
|
||||||
|
#include "common/util.h"
|
||||||
|
|
||||||
namespace Graphics {
|
namespace Graphics {
|
||||||
|
|
||||||
void free_font(NewFontData *pf);
|
|
||||||
|
|
||||||
NewFont::~NewFont() {
|
|
||||||
if (_font) {
|
|
||||||
free_font(_font);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int NewFont::getCharWidth(byte chr) const {
|
|
||||||
// If no width table is specified, return the maximum width
|
|
||||||
if (!_desc.width)
|
|
||||||
return _desc.maxwidth;
|
|
||||||
// If this character is not included in the font, use the default char.
|
|
||||||
if (chr < _desc.firstchar || _desc.firstchar + _desc.size < chr) {
|
|
||||||
chr = _desc.defaultchar;
|
|
||||||
}
|
|
||||||
return _desc.width[chr - _desc.firstchar];
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
template <typename PixelType>
|
|
||||||
void drawCharIntern(byte *ptr, uint pitch, const bitmap_t *src, int h, int minX, int maxX, const PixelType color) {
|
|
||||||
const bitmap_t maxXMask = ~((1 << (16-maxX)) - 1);
|
|
||||||
while (h-- > 0) {
|
|
||||||
bitmap_t buffer = READ_UINT16(src);
|
|
||||||
src++;
|
|
||||||
|
|
||||||
buffer &= maxXMask;
|
|
||||||
buffer <<= minX;
|
|
||||||
PixelType *tmp = (PixelType *)ptr;
|
|
||||||
while (buffer != 0) {
|
|
||||||
if ((buffer & 0x8000) != 0)
|
|
||||||
*tmp = color;
|
|
||||||
tmp++;
|
|
||||||
buffer <<= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
ptr += pitch;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void NewFont::drawChar(Surface *dst, byte chr, const int tx, const int ty, const uint32 color) const {
|
|
||||||
assert(dst != 0);
|
|
||||||
|
|
||||||
assert(_desc.bits != 0 && _desc.maxwidth <= 16);
|
|
||||||
assert(dst->format.bytesPerPixel == 1 || dst->format.bytesPerPixel == 2);
|
|
||||||
|
|
||||||
// If this character is not included in the font, use the default char.
|
|
||||||
if (chr < _desc.firstchar || chr >= _desc.firstchar + _desc.size) {
|
|
||||||
chr = _desc.defaultchar;
|
|
||||||
}
|
|
||||||
|
|
||||||
chr -= _desc.firstchar;
|
|
||||||
|
|
||||||
int bbw, bbh, bbx, bby;
|
|
||||||
|
|
||||||
// Get the bounding box of the character
|
|
||||||
if (!_desc.bbx) {
|
|
||||||
bbw = _desc.fbbw;
|
|
||||||
bbh = _desc.fbbh;
|
|
||||||
bbx = _desc.fbbx;
|
|
||||||
bby = _desc.fbby;
|
|
||||||
} else {
|
|
||||||
bbw = _desc.bbx[chr].w;
|
|
||||||
bbh = _desc.bbx[chr].h;
|
|
||||||
bbx = _desc.bbx[chr].x;
|
|
||||||
bby = _desc.bbx[chr].y;
|
|
||||||
}
|
|
||||||
|
|
||||||
byte *ptr = (byte *)dst->getBasePtr(tx + bbx, ty + _desc.ascent - bby - bbh);
|
|
||||||
|
|
||||||
const bitmap_t *tmp = _desc.bits + (_desc.offset ? _desc.offset[chr] : (chr * _desc.fbbh));
|
|
||||||
|
|
||||||
int y = MIN(bbh, ty + _desc.ascent - bby);
|
|
||||||
tmp += bbh - y;
|
|
||||||
y -= MAX(0, ty + _desc.ascent - bby - dst->h);
|
|
||||||
|
|
||||||
if (dst->format.bytesPerPixel == 1)
|
|
||||||
drawCharIntern<byte>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
|
|
||||||
else if (dst->format.bytesPerPixel == 2)
|
|
||||||
drawCharIntern<uint16>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#pragma mark -
|
|
||||||
|
|
||||||
/* BEGIN font.h*/
|
|
||||||
/* bitmap_t helper macros*/
|
|
||||||
#define BITMAP_WORDS(x) (((x)+15)/16) /* image size in words*/
|
|
||||||
#define BITMAP_BYTES(x) (BITMAP_WORDS(x)*sizeof(bitmap_t))
|
|
||||||
#define BITMAP_BITSPERIMAGE (sizeof(bitmap_t) * 8)
|
|
||||||
#define BITMAP_BITVALUE(n) ((bitmap_t) (((bitmap_t) 1) << (n)))
|
|
||||||
#define BITMAP_FIRSTBIT (BITMAP_BITVALUE(BITMAP_BITSPERIMAGE - 1))
|
|
||||||
#define BITMAP_TESTBIT(m) ((m) & BITMAP_FIRSTBIT)
|
|
||||||
#define BITMAP_SHIFTBIT(m) ((bitmap_t) ((m) << 1))
|
|
||||||
|
|
||||||
/* builtin C-based proportional/fixed font structure */
|
|
||||||
/* based on The Microwindows Project http://microwindows.org */
|
|
||||||
struct NewFontData {
|
|
||||||
char * name; /* font name*/
|
|
||||||
int maxwidth; /* max width in pixels*/
|
|
||||||
int height; /* height in pixels*/
|
|
||||||
int ascent; /* ascent (baseline) height*/
|
|
||||||
int firstchar; /* first character in bitmap*/
|
|
||||||
int size; /* font size in glyphs*/
|
|
||||||
bitmap_t* bits; /* 16-bit right-padded bitmap data*/
|
|
||||||
unsigned long* offset; /* offsets into bitmap data*/
|
|
||||||
unsigned char* width; /* character widths or NULL if fixed*/
|
|
||||||
BBX* bbx; /* character bounding box or NULL if fixed */
|
|
||||||
int defaultchar; /* default char (not glyph index)*/
|
|
||||||
long bits_size; /* # words of bitmap_t bits*/
|
|
||||||
|
|
||||||
/* unused by runtime system, read in by convbdf*/
|
|
||||||
char * facename; /* facename of font*/
|
|
||||||
char * copyright; /* copyright info for loadable fonts*/
|
|
||||||
int pixel_size;
|
|
||||||
int descent;
|
|
||||||
int fbbw, fbbh, fbbx, fbby;
|
|
||||||
};
|
|
||||||
/* END font.h*/
|
|
||||||
|
|
||||||
#define isprefix(buf,str) (!strncmp(buf, str, strlen(str)))
|
|
||||||
#define strequal(s1,s2) (!strcmp(s1, s2))
|
|
||||||
|
|
||||||
#define EXTRA 300
|
|
||||||
|
|
||||||
int start_char = 0;
|
|
||||||
int limit_char = 255;
|
|
||||||
|
|
||||||
NewFontData* bdf_read_font(Common::SeekableReadStream &fp);
|
|
||||||
int bdf_read_header(Common::SeekableReadStream &fp, NewFontData* pf);
|
|
||||||
int bdf_read_bitmaps(Common::SeekableReadStream &fp, NewFontData* pf);
|
|
||||||
char * bdf_getline(Common::SeekableReadStream &fp, char *buf, int len);
|
|
||||||
bitmap_t bdf_hexval(unsigned char *buf);
|
|
||||||
|
|
||||||
void free_font(NewFontData* pf) {
|
|
||||||
if (!pf)
|
|
||||||
return;
|
|
||||||
free(pf->name);
|
|
||||||
free(pf->facename);
|
|
||||||
free(pf->bits);
|
|
||||||
free(pf->offset);
|
|
||||||
free(pf->width);
|
|
||||||
free(pf->bbx);
|
|
||||||
free(pf);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* build incore structure from .bdf file*/
|
|
||||||
NewFontData* bdf_read_font(Common::SeekableReadStream &fp) {
|
|
||||||
NewFontData* pf;
|
|
||||||
uint32 pos = fp.pos();
|
|
||||||
|
|
||||||
pf = (NewFontData*)calloc(1, sizeof(NewFontData));
|
|
||||||
if (!pf)
|
|
||||||
goto errout;
|
|
||||||
|
|
||||||
if (!bdf_read_header(fp, pf)) {
|
|
||||||
warning("Error reading font header");
|
|
||||||
goto errout;
|
|
||||||
}
|
|
||||||
|
|
||||||
fp.seek(pos, SEEK_SET);
|
|
||||||
|
|
||||||
if (!bdf_read_bitmaps(fp, pf)) {
|
|
||||||
warning("Error reading font bitmaps");
|
|
||||||
goto errout;
|
|
||||||
}
|
|
||||||
|
|
||||||
return pf;
|
|
||||||
|
|
||||||
errout:
|
|
||||||
free_font(pf);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* read bdf font header information, return 0 on error*/
|
|
||||||
int bdf_read_header(Common::SeekableReadStream &fp, NewFontData* pf) {
|
|
||||||
int encoding = 0;
|
|
||||||
int nchars = 0, maxwidth, maxheight;
|
|
||||||
int firstchar = 65535;
|
|
||||||
int lastchar = -1;
|
|
||||||
char buf[256];
|
|
||||||
char facename[256];
|
|
||||||
char copyright[256];
|
|
||||||
|
|
||||||
/* set certain values to errors for later error checking*/
|
|
||||||
pf->defaultchar = -1;
|
|
||||||
pf->ascent = -1;
|
|
||||||
pf->descent = -1;
|
|
||||||
|
|
||||||
for (;;) {
|
|
||||||
if (!bdf_getline(fp, buf, sizeof(buf))) {
|
|
||||||
warning("Error: EOF on file");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* note: the way sscanf is used here ensures that a terminating null
|
|
||||||
character is automatically added. Refer to:
|
|
||||||
http://pubs.opengroup.org/onlinepubs/009695399/functions/fscanf.html */
|
|
||||||
|
|
||||||
if (isprefix(buf, "FONT ")) { /* not required*/
|
|
||||||
if (sscanf(buf, "FONT %[^\n]", facename) != 1) {
|
|
||||||
warning("Error: bad 'FONT'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
pf->facename = strdup(facename);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "COPYRIGHT ")) { /* not required*/
|
|
||||||
if (sscanf(buf, "COPYRIGHT \"%[^\"]", copyright) != 1) {
|
|
||||||
warning("Error: bad 'COPYRIGHT'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
pf->copyright = strdup(copyright);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "DEFAULT_CHAR ")) { /* not required*/
|
|
||||||
if (sscanf(buf, "DEFAULT_CHAR %d", &pf->defaultchar) != 1) {
|
|
||||||
warning("Error: bad 'DEFAULT_CHAR'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "FONT_DESCENT ")) {
|
|
||||||
if (sscanf(buf, "FONT_DESCENT %d", &pf->descent) != 1) {
|
|
||||||
warning("Error: bad 'FONT_DESCENT'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "FONT_ASCENT ")) {
|
|
||||||
if (sscanf(buf, "FONT_ASCENT %d", &pf->ascent) != 1) {
|
|
||||||
warning("Error: bad 'FONT_ASCENT'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "FONTBOUNDINGBOX ")) {
|
|
||||||
if (sscanf(buf, "FONTBOUNDINGBOX %d %d %d %d",
|
|
||||||
&pf->fbbw, &pf->fbbh, &pf->fbbx, &pf->fbby) != 4) {
|
|
||||||
warning("Error: bad 'FONTBOUNDINGBOX'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "CHARS ")) {
|
|
||||||
if (sscanf(buf, "CHARS %d", &nchars) != 1) {
|
|
||||||
warning("Error: bad 'CHARS'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Reading ENCODING is necessary to get firstchar/lastchar
|
|
||||||
* which is needed to pre-calculate our offset and widths
|
|
||||||
* array sizes.
|
|
||||||
*/
|
|
||||||
if (isprefix(buf, "ENCODING ")) {
|
|
||||||
if (sscanf(buf, "ENCODING %d", &encoding) != 1) {
|
|
||||||
warning("Error: bad 'ENCODING'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
if (encoding >= 0 &&
|
|
||||||
encoding <= limit_char &&
|
|
||||||
encoding >= start_char) {
|
|
||||||
|
|
||||||
if (firstchar > encoding)
|
|
||||||
firstchar = encoding;
|
|
||||||
if (lastchar < encoding)
|
|
||||||
lastchar = encoding;
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (strequal(buf, "ENDFONT"))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* calc font height*/
|
|
||||||
if (pf->ascent < 0 || pf->descent < 0 || firstchar < 0) {
|
|
||||||
warning("Error: Invalid BDF file, requires FONT_ASCENT/FONT_DESCENT/ENCODING");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
pf->height = pf->ascent + pf->descent;
|
|
||||||
|
|
||||||
/* calc default char*/
|
|
||||||
if (pf->defaultchar < 0 ||
|
|
||||||
pf->defaultchar < firstchar ||
|
|
||||||
pf->defaultchar > limit_char )
|
|
||||||
pf->defaultchar = firstchar;
|
|
||||||
|
|
||||||
/* calc font size (offset/width entries)*/
|
|
||||||
pf->firstchar = firstchar;
|
|
||||||
pf->size = lastchar - firstchar + 1;
|
|
||||||
|
|
||||||
/* use the font boundingbox to get initial maxwidth*/
|
|
||||||
/*maxwidth = pf->fbbw - pf->fbbx;*/
|
|
||||||
maxwidth = pf->fbbw;
|
|
||||||
maxheight = pf->fbbh;
|
|
||||||
|
|
||||||
/* initially use font bounding box for bits allocation*/
|
|
||||||
pf->bits_size = nchars * BITMAP_WORDS(maxwidth) * maxheight;
|
|
||||||
|
|
||||||
/* allocate bits, offset, and width arrays*/
|
|
||||||
pf->bits = (bitmap_t *)malloc(pf->bits_size * sizeof(bitmap_t) + EXTRA);
|
|
||||||
pf->offset = (unsigned long *)malloc(pf->size * sizeof(unsigned long));
|
|
||||||
pf->width = (unsigned char *)malloc(pf->size * sizeof(unsigned char));
|
|
||||||
pf->bbx = (BBX *)malloc(pf->size * sizeof(BBX));
|
|
||||||
|
|
||||||
if (!pf->bits || !pf->offset || !pf->width) {
|
|
||||||
warning("Error: no memory for font load");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* read bdf font bitmaps, return 0 on error*/
|
|
||||||
int bdf_read_bitmaps(Common::SeekableReadStream &fp, NewFontData* pf) {
|
|
||||||
long ofs = 0;
|
|
||||||
int maxwidth = 0;
|
|
||||||
int i, k, encoding = 0, width = 0;
|
|
||||||
int bbw = 0, bbh = 0, bbx = 0, bby = 0;
|
|
||||||
int proportional = 0;
|
|
||||||
int need_bbx = 0;
|
|
||||||
int encodetable = 0;
|
|
||||||
long l;
|
|
||||||
char buf[256];
|
|
||||||
|
|
||||||
/* initially mark offsets as not used*/
|
|
||||||
for (i = 0; i < pf->size; ++i)
|
|
||||||
pf->offset[i] = (unsigned long)-1;
|
|
||||||
|
|
||||||
for (;;) {
|
|
||||||
if (!bdf_getline(fp, buf, sizeof(buf))) {
|
|
||||||
warning("Error: EOF on file");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "STARTCHAR")) {
|
|
||||||
encoding = width = bbw = bbh = bbx = bby = -1;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "ENCODING ")) {
|
|
||||||
if (sscanf(buf, "ENCODING %d", &encoding) != 1) {
|
|
||||||
warning("Error: bad 'ENCODING'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
if (encoding < start_char || encoding > limit_char)
|
|
||||||
encoding = -1;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "DWIDTH ")) {
|
|
||||||
if (sscanf(buf, "DWIDTH %d", &width) != 1) {
|
|
||||||
warning("Error: bad 'DWIDTH'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
/* use font boundingbox width if DWIDTH <= 0*/
|
|
||||||
if (width <= 0)
|
|
||||||
width = pf->fbbw - pf->fbbx;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "BBX ")) {
|
|
||||||
if (sscanf(buf, "BBX %d %d %d %d", &bbw, &bbh, &bbx, &bby) != 4) {
|
|
||||||
warning("Error: bad 'BBX'");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (strequal(buf, "BITMAP")) {
|
|
||||||
bitmap_t *ch_bitmap = pf->bits + ofs;
|
|
||||||
int ch_words;
|
|
||||||
|
|
||||||
if (encoding < 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
/* set bits offset in encode map*/
|
|
||||||
if (pf->offset[encoding-pf->firstchar] != (unsigned long)-1) {
|
|
||||||
warning("Error: duplicate encoding for character %d (0x%02x), ignoring duplicate",
|
|
||||||
encoding, encoding);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
pf->offset[encoding-pf->firstchar] = ofs;
|
|
||||||
pf->width[encoding-pf->firstchar] = width;
|
|
||||||
|
|
||||||
pf->bbx[encoding-pf->firstchar].w = bbw;
|
|
||||||
pf->bbx[encoding-pf->firstchar].h = bbh;
|
|
||||||
pf->bbx[encoding-pf->firstchar].x = bbx;
|
|
||||||
pf->bbx[encoding-pf->firstchar].y = bby;
|
|
||||||
|
|
||||||
if (width > maxwidth)
|
|
||||||
maxwidth = width;
|
|
||||||
|
|
||||||
/* clear bitmap*/
|
|
||||||
memset(ch_bitmap, 0, BITMAP_BYTES(bbw) * bbh);
|
|
||||||
|
|
||||||
ch_words = BITMAP_WORDS(bbw);
|
|
||||||
|
|
||||||
/* read bitmaps*/
|
|
||||||
for (i = 0; i < bbh; ++i) {
|
|
||||||
if (!bdf_getline(fp, buf, sizeof(buf))) {
|
|
||||||
warning("Error: EOF reading BITMAP data");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
if (isprefix(buf, "ENDCHAR"))
|
|
||||||
break;
|
|
||||||
|
|
||||||
for (k = 0; k < ch_words; ++k) {
|
|
||||||
bitmap_t value;
|
|
||||||
|
|
||||||
value = bdf_hexval((unsigned char *)buf);
|
|
||||||
if (bbw > 8) {
|
|
||||||
WRITE_UINT16(ch_bitmap, value);
|
|
||||||
} else {
|
|
||||||
WRITE_UINT16(ch_bitmap, value << 8);
|
|
||||||
}
|
|
||||||
ch_bitmap++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ofs += ch_words * bbh;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (strequal(buf, "ENDFONT"))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* set max width*/
|
|
||||||
pf->maxwidth = maxwidth;
|
|
||||||
|
|
||||||
/* change unused offset/width values to default char values*/
|
|
||||||
for (i = 0; i < pf->size; ++i) {
|
|
||||||
int defchar = pf->defaultchar - pf->firstchar;
|
|
||||||
|
|
||||||
if (pf->offset[i] == (unsigned long)-1) {
|
|
||||||
pf->offset[i] = pf->offset[defchar];
|
|
||||||
pf->width[i] = pf->width[defchar];
|
|
||||||
pf->bbx[i].w = pf->bbx[defchar].w;
|
|
||||||
pf->bbx[i].h = pf->bbx[defchar].h;
|
|
||||||
pf->bbx[i].x = pf->bbx[defchar].x;
|
|
||||||
pf->bbx[i].y = pf->bbx[defchar].y;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* determine whether font doesn't require encode table*/
|
|
||||||
l = 0;
|
|
||||||
for (i = 0; i < pf->size; ++i) {
|
|
||||||
if (pf->offset[i] != (unsigned long)l) {
|
|
||||||
encodetable = 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
l += BITMAP_WORDS(pf->bbx[i].w) * pf->bbx[i].h;
|
|
||||||
}
|
|
||||||
if (!encodetable) {
|
|
||||||
free(pf->offset);
|
|
||||||
pf->offset = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* determine whether font is fixed-width*/
|
|
||||||
for (i = 0; i < pf->size; ++i) {
|
|
||||||
if (pf->width[i] != maxwidth) {
|
|
||||||
proportional = 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!proportional) {
|
|
||||||
free(pf->width);
|
|
||||||
pf->width = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* determine if the font needs a bbx table */
|
|
||||||
for (i = 0; i < pf->size; ++i) {
|
|
||||||
if (pf->bbx[i].w != pf->fbbw || pf->bbx[i].h != pf->fbbh || pf->bbx[i].x != pf->fbbx || pf->bbx[i].y != pf->fbby) {
|
|
||||||
need_bbx = 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!need_bbx) {
|
|
||||||
free(pf->bbx);
|
|
||||||
pf->bbx = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* reallocate bits array to actual bits used*/
|
|
||||||
if (ofs < pf->bits_size) {
|
|
||||||
bitmap_t *tmp = (bitmap_t *)realloc(pf->bits, ofs * sizeof(bitmap_t));
|
|
||||||
if (tmp != NULL || ofs == 0)
|
|
||||||
pf->bits = tmp;
|
|
||||||
else
|
|
||||||
error("bdf_read_bitmaps: Error while reallocating memory");
|
|
||||||
pf->bits_size = ofs;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (ofs > pf->bits_size) {
|
|
||||||
warning("Warning: DWIDTH spec > max FONTBOUNDINGBOX");
|
|
||||||
if (ofs > pf->bits_size+EXTRA) {
|
|
||||||
warning("Error: Not enough bits initially allocated");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
pf->bits_size = ofs;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* read the next non-comment line, returns buf or NULL if EOF*/
|
|
||||||
// TODO: Can we use SeekableReadStream::readLine instead?
|
|
||||||
char *bdf_getline(Common::SeekableReadStream &fp, char *buf, int len) {
|
|
||||||
int c;
|
|
||||||
char *b;
|
|
||||||
|
|
||||||
for (;;) {
|
|
||||||
b = buf;
|
|
||||||
while (!fp.eos()) {
|
|
||||||
c = fp.readByte();
|
|
||||||
if (c == '\r')
|
|
||||||
continue;
|
|
||||||
if (c == '\n')
|
|
||||||
break;
|
|
||||||
if (b - buf >= (len - 1))
|
|
||||||
break;
|
|
||||||
*b++ = c;
|
|
||||||
}
|
|
||||||
*b = '\0';
|
|
||||||
if (fp.eos() && b == buf)
|
|
||||||
return NULL;
|
|
||||||
if (b != buf && !isprefix(buf, "COMMENT"))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return buf;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* return hex value of buffer */
|
|
||||||
bitmap_t bdf_hexval(unsigned char *buf) {
|
|
||||||
bitmap_t val = 0;
|
|
||||||
|
|
||||||
for (unsigned char *ptr = buf; *ptr; ptr++) {
|
|
||||||
int c = *ptr;
|
|
||||||
|
|
||||||
if (c >= '0' && c <= '9')
|
|
||||||
c -= '0';
|
|
||||||
else if (c >= 'A' && c <= 'F')
|
|
||||||
c = c - 'A' + 10;
|
|
||||||
else if (c >= 'a' && c <= 'f')
|
|
||||||
c = c - 'a' + 10;
|
|
||||||
else
|
|
||||||
c = 0;
|
|
||||||
val = (val << 4) | c;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
NewFont *NewFont::loadFont(Common::SeekableReadStream &stream) {
|
|
||||||
NewFontData *data = bdf_read_font(stream);
|
|
||||||
if (!data || stream.err()) {
|
|
||||||
free_font(data);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
FontDesc desc;
|
|
||||||
desc.name = data->name;
|
|
||||||
desc.maxwidth = data->maxwidth;
|
|
||||||
desc.height = data->height;
|
|
||||||
desc.fbbw = data->fbbw;
|
|
||||||
desc.fbbh = data->fbbh;
|
|
||||||
desc.fbbx = data->fbbx;
|
|
||||||
desc.fbby = data->fbby;
|
|
||||||
desc.ascent = data->ascent;
|
|
||||||
desc.firstchar = data->firstchar;
|
|
||||||
desc.size = data->size;
|
|
||||||
desc.bits = data->bits;
|
|
||||||
desc.offset = data->offset;
|
|
||||||
desc.width = data->width;
|
|
||||||
desc.bbx = data->bbx;
|
|
||||||
desc.defaultchar = data->defaultchar;
|
|
||||||
desc.bits_size = data->bits_size;
|
|
||||||
|
|
||||||
return new NewFont(desc, data);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool NewFont::cacheFontData(const NewFont &font, const Common::String &filename) {
|
|
||||||
Common::DumpFile cacheFile;
|
|
||||||
if (!cacheFile.open(filename)) {
|
|
||||||
warning("Couldn't open file '%s' for writing", filename.c_str());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
cacheFile.writeUint16BE(font._desc.maxwidth);
|
|
||||||
cacheFile.writeUint16BE(font._desc.height);
|
|
||||||
cacheFile.writeUint16BE(font._desc.fbbw);
|
|
||||||
cacheFile.writeUint16BE(font._desc.fbbh);
|
|
||||||
cacheFile.writeSint16BE(font._desc.fbbx);
|
|
||||||
cacheFile.writeSint16BE(font._desc.fbby);
|
|
||||||
cacheFile.writeUint16BE(font._desc.ascent);
|
|
||||||
cacheFile.writeUint16BE(font._desc.firstchar);
|
|
||||||
cacheFile.writeUint16BE(font._desc.size);
|
|
||||||
cacheFile.writeUint16BE(font._desc.defaultchar);
|
|
||||||
cacheFile.writeUint32BE(font._desc.bits_size);
|
|
||||||
|
|
||||||
for (long i = 0; i < font._desc.bits_size; ++i) {
|
|
||||||
cacheFile.writeUint16BE(font._desc.bits[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (font._desc.offset) {
|
|
||||||
cacheFile.writeByte(1);
|
|
||||||
for (int i = 0; i < font._desc.size; ++i) {
|
|
||||||
cacheFile.writeUint32BE(font._desc.offset[i]);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
cacheFile.writeByte(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (font._desc.width) {
|
|
||||||
cacheFile.writeByte(1);
|
|
||||||
for (int i = 0; i < font._desc.size; ++i) {
|
|
||||||
cacheFile.writeByte(font._desc.width[i]);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
cacheFile.writeByte(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (font._desc.bbx) {
|
|
||||||
cacheFile.writeByte(1);
|
|
||||||
for (int i = 0; i < font._desc.size; ++i) {
|
|
||||||
cacheFile.writeByte(font._desc.bbx[i].w);
|
|
||||||
cacheFile.writeByte(font._desc.bbx[i].h);
|
|
||||||
cacheFile.writeByte(font._desc.bbx[i].x);
|
|
||||||
cacheFile.writeByte(font._desc.bbx[i].y);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
cacheFile.writeByte(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return !cacheFile.err();
|
|
||||||
}
|
|
||||||
|
|
||||||
NewFont *NewFont::loadFromCache(Common::SeekableReadStream &stream) {
|
|
||||||
NewFont *font = 0;
|
|
||||||
|
|
||||||
NewFontData *data = (NewFontData *)malloc(sizeof(NewFontData));
|
|
||||||
if (!data)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
memset(data, 0, sizeof(NewFontData));
|
|
||||||
|
|
||||||
data->maxwidth = stream.readUint16BE();
|
|
||||||
data->height = stream.readUint16BE();
|
|
||||||
data->fbbw = stream.readUint16BE();
|
|
||||||
data->fbbh = stream.readUint16BE();
|
|
||||||
data->fbbx = stream.readSint16BE();
|
|
||||||
data->fbby = stream.readSint16BE();
|
|
||||||
data->ascent = stream.readUint16BE();
|
|
||||||
data->firstchar = stream.readUint16BE();
|
|
||||||
data->size = stream.readUint16BE();
|
|
||||||
data->defaultchar = stream.readUint16BE();
|
|
||||||
data->bits_size = stream.readUint32BE();
|
|
||||||
|
|
||||||
data->bits = (bitmap_t *)malloc(sizeof(bitmap_t) * data->bits_size);
|
|
||||||
if (!data->bits) {
|
|
||||||
free(data);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (long i = 0; i < data->bits_size; ++i) {
|
|
||||||
data->bits[i] = stream.readUint16BE();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool hasOffsetTable = (stream.readByte() != 0);
|
|
||||||
if (hasOffsetTable) {
|
|
||||||
data->offset = (unsigned long *)malloc(sizeof(unsigned long) * data->size);
|
|
||||||
if (!data->offset) {
|
|
||||||
free(data->bits);
|
|
||||||
free(data);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < data->size; ++i) {
|
|
||||||
data->offset[i] = stream.readUint32BE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool hasWidthTable = (stream.readByte() != 0);
|
|
||||||
if (hasWidthTable) {
|
|
||||||
data->width = (unsigned char *)malloc(sizeof(unsigned char) * data->size);
|
|
||||||
if (!data->width) {
|
|
||||||
free(data->bits);
|
|
||||||
free(data->offset);
|
|
||||||
free(data);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < data->size; ++i) {
|
|
||||||
data->width[i] = stream.readByte();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool hasBBXTable = (stream.readByte() != 0);
|
|
||||||
if (hasBBXTable) {
|
|
||||||
data->bbx = (BBX *)malloc(sizeof(BBX) * data->size);
|
|
||||||
if (!data->bbx) {
|
|
||||||
free(data->bits);
|
|
||||||
free(data->offset);
|
|
||||||
free(data->width);
|
|
||||||
free(data);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < data->size; ++i) {
|
|
||||||
data->bbx[i].w = (int8)stream.readByte();
|
|
||||||
data->bbx[i].h = (int8)stream.readByte();
|
|
||||||
data->bbx[i].x = (int8)stream.readByte();
|
|
||||||
data->bbx[i].y = (int8)stream.readByte();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (stream.err() || stream.eos()) {
|
|
||||||
free(data->bits);
|
|
||||||
free(data->offset);
|
|
||||||
free(data->width);
|
|
||||||
free(data);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
FontDesc desc;
|
|
||||||
desc.name = data->name;
|
|
||||||
desc.maxwidth = data->maxwidth;
|
|
||||||
desc.height = data->height;
|
|
||||||
desc.fbbw = data->fbbw;
|
|
||||||
desc.fbbh = data->fbbh;
|
|
||||||
desc.fbbx = data->fbbx;
|
|
||||||
desc.fbby = data->fbby;
|
|
||||||
desc.ascent = data->ascent;
|
|
||||||
desc.firstchar = data->firstchar;
|
|
||||||
desc.size = data->size;
|
|
||||||
desc.bits = data->bits;
|
|
||||||
desc.offset = data->offset;
|
|
||||||
desc.width = data->width;
|
|
||||||
desc.bbx = data->bbx;
|
|
||||||
desc.defaultchar = data->defaultchar;
|
|
||||||
desc.bits_size = data->bits_size;
|
|
||||||
|
|
||||||
font = new NewFont(desc, data);
|
|
||||||
if (!font) {
|
|
||||||
free(data->bits);
|
|
||||||
free(data->offset);
|
|
||||||
free(data->width);
|
|
||||||
free(data);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return font;
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma mark -
|
|
||||||
|
|
||||||
|
|
||||||
int Font::getStringWidth(const Common::String &str) const {
|
int Font::getStringWidth(const Common::String &str) const {
|
||||||
int space = 0;
|
int space = 0;
|
||||||
|
|
||||||
|
@ -944,7 +186,7 @@ int Font::wordWrapText(const Common::String &str, int maxWidth, Common::Array<Co
|
||||||
if (lineWidth > 0) {
|
if (lineWidth > 0) {
|
||||||
wrapper.add(line, lineWidth);
|
wrapper.add(line, lineWidth);
|
||||||
// Trim left side
|
// Trim left side
|
||||||
while (tmpStr.size() && isspace(tmpStr[0])) {
|
while (tmpStr.size() && isspace(static_cast<unsigned char>(tmpStr[0]))) {
|
||||||
tmpWidth -= getCharWidth(tmpStr[0]);
|
tmpWidth -= getCharWidth(tmpStr[0]);
|
||||||
tmpStr.deleteChar(0);
|
tmpStr.deleteChar(0);
|
||||||
}
|
}
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
#include "common/str.h"
|
#include "common/str.h"
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
class SeekableReadStream;
|
|
||||||
template<class T> class Array;
|
template<class T> class Array;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -114,68 +113,6 @@ public:
|
||||||
int wordWrapText(const Common::String &str, int maxWidth, Common::Array<Common::String> &lines) const;
|
int wordWrapText(const Common::String &str, int maxWidth, Common::Array<Common::String> &lines) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef uint16 bitmap_t; /* bitmap image unit size*/
|
|
||||||
|
|
||||||
struct BBX {
|
|
||||||
int8 w;
|
|
||||||
int8 h;
|
|
||||||
int8 x;
|
|
||||||
int8 y;
|
|
||||||
};
|
|
||||||
|
|
||||||
/* builtin C-based proportional/fixed font structure */
|
|
||||||
/* based on The Microwindows Project http://microwindows.org */
|
|
||||||
struct FontDesc {
|
|
||||||
const char * name; /* font name*/
|
|
||||||
int maxwidth; /* max width in pixels*/
|
|
||||||
int height; /* height in pixels*/
|
|
||||||
int fbbw, fbbh, fbbx, fbby; /* max bounding box */
|
|
||||||
int ascent; /* ascent (baseline) height*/
|
|
||||||
int firstchar; /* first character in bitmap*/
|
|
||||||
int size; /* font size in glyphs*/
|
|
||||||
const bitmap_t* bits; /* 16-bit right-padded bitmap data*/
|
|
||||||
const unsigned long* offset; /* offsets into bitmap data*/
|
|
||||||
const unsigned char* width; /* character widths or NULL if fixed*/
|
|
||||||
const BBX* bbx; /* character bounding box or NULL if fixed */
|
|
||||||
int defaultchar; /* default char (not glyph index)*/
|
|
||||||
long bits_size; /* # words of bitmap_t bits*/
|
|
||||||
};
|
|
||||||
|
|
||||||
struct NewFontData;
|
|
||||||
|
|
||||||
class NewFont : public Font {
|
|
||||||
protected:
|
|
||||||
FontDesc _desc;
|
|
||||||
NewFontData *_font;
|
|
||||||
|
|
||||||
public:
|
|
||||||
NewFont(const FontDesc &desc, NewFontData *font = 0) : _desc(desc), _font(font) {}
|
|
||||||
~NewFont();
|
|
||||||
|
|
||||||
virtual int getFontHeight() const { return _desc.height; }
|
|
||||||
virtual int getMaxCharWidth() const { return _desc.maxwidth; }
|
|
||||||
|
|
||||||
virtual int getCharWidth(byte chr) const;
|
|
||||||
virtual void drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const;
|
|
||||||
|
|
||||||
static NewFont *loadFont(Common::SeekableReadStream &stream);
|
|
||||||
static bool cacheFontData(const NewFont &font, const Common::String &filename);
|
|
||||||
static NewFont *loadFromCache(Common::SeekableReadStream &stream);
|
|
||||||
};
|
|
||||||
|
|
||||||
#define DEFINE_FONT(n) \
|
|
||||||
const NewFont *n = 0; \
|
|
||||||
void create_##n() { \
|
|
||||||
n = new NewFont(desc); \
|
|
||||||
}
|
|
||||||
|
|
||||||
#define FORWARD_DECLARE_FONT(n) \
|
|
||||||
extern const NewFont *n; \
|
|
||||||
extern void create_##n()
|
|
||||||
|
|
||||||
#define INIT_FONT(n) \
|
|
||||||
create_##n()
|
|
||||||
|
|
||||||
} // End of namespace Graphics
|
} // End of namespace Graphics
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -19,11 +19,15 @@
|
||||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "graphics/font.h"
|
|
||||||
#include "graphics/fontman.h"
|
#include "graphics/fontman.h"
|
||||||
|
#include "graphics/font.h"
|
||||||
|
#include "graphics/fonts/bdf.h"
|
||||||
|
|
||||||
#include "common/translation.h"
|
#include "common/translation.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
DECLARE_SINGLETON(Graphics::FontManager);
|
DECLARE_SINGLETON(Graphics::FontManager);
|
||||||
|
}
|
||||||
|
|
||||||
namespace Graphics {
|
namespace Graphics {
|
||||||
|
|
||||||
|
|
796
graphics/fonts/bdf.cpp
Normal file
796
graphics/fonts/bdf.cpp
Normal file
|
@ -0,0 +1,796 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "graphics/fonts/bdf.h"
|
||||||
|
|
||||||
|
#include "common/file.h"
|
||||||
|
#include "common/endian.h"
|
||||||
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
|
#include "graphics/surface.h"
|
||||||
|
|
||||||
|
namespace Graphics {
|
||||||
|
|
||||||
|
void free_font(BdfFontData *pf);
|
||||||
|
|
||||||
|
BdfFont::~BdfFont() {
|
||||||
|
if (_font) {
|
||||||
|
free_font(_font);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int BdfFont::getFontHeight() const {
|
||||||
|
return _desc.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
int BdfFont::getMaxCharWidth() const {
|
||||||
|
return _desc.maxwidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
int BdfFont::getCharWidth(byte chr) const {
|
||||||
|
// If no width table is specified, return the maximum width
|
||||||
|
if (!_desc.width)
|
||||||
|
return _desc.maxwidth;
|
||||||
|
// If this character is not included in the font, use the default char.
|
||||||
|
if (chr < _desc.firstchar || _desc.firstchar + _desc.size < chr) {
|
||||||
|
chr = _desc.defaultchar;
|
||||||
|
}
|
||||||
|
return _desc.width[chr - _desc.firstchar];
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
template<typename PixelType>
|
||||||
|
void drawCharIntern(byte *ptr, uint pitch, const bitmap_t *src, int h, int minX, int maxX, const PixelType color) {
|
||||||
|
const bitmap_t maxXMask = ~((1 << (16 - maxX)) - 1);
|
||||||
|
while (h-- > 0) {
|
||||||
|
bitmap_t buffer = READ_UINT16(src);
|
||||||
|
src++;
|
||||||
|
|
||||||
|
buffer &= maxXMask;
|
||||||
|
buffer <<= minX;
|
||||||
|
PixelType *tmp = (PixelType *)ptr;
|
||||||
|
while (buffer != 0) {
|
||||||
|
if ((buffer & 0x8000) != 0)
|
||||||
|
*tmp = color;
|
||||||
|
tmp++;
|
||||||
|
buffer <<= 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
ptr += pitch;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BdfFont::drawChar(Surface *dst, byte chr, const int tx, const int ty, const uint32 color) const {
|
||||||
|
assert(dst != 0);
|
||||||
|
|
||||||
|
assert(_desc.bits != 0 && _desc.maxwidth <= 16);
|
||||||
|
assert(dst->format.bytesPerPixel == 1 || dst->format.bytesPerPixel == 2);
|
||||||
|
|
||||||
|
// If this character is not included in the font, use the default char.
|
||||||
|
if (chr < _desc.firstchar || chr >= _desc.firstchar + _desc.size) {
|
||||||
|
chr = _desc.defaultchar;
|
||||||
|
}
|
||||||
|
|
||||||
|
chr -= _desc.firstchar;
|
||||||
|
|
||||||
|
int bbw, bbh, bbx, bby;
|
||||||
|
|
||||||
|
// Get the bounding box of the character
|
||||||
|
if (!_desc.bbx) {
|
||||||
|
bbw = _desc.fbbw;
|
||||||
|
bbh = _desc.fbbh;
|
||||||
|
bbx = _desc.fbbx;
|
||||||
|
bby = _desc.fbby;
|
||||||
|
} else {
|
||||||
|
bbw = _desc.bbx[chr].w;
|
||||||
|
bbh = _desc.bbx[chr].h;
|
||||||
|
bbx = _desc.bbx[chr].x;
|
||||||
|
bby = _desc.bbx[chr].y;
|
||||||
|
}
|
||||||
|
|
||||||
|
byte *ptr = (byte *)dst->getBasePtr(tx + bbx, ty + _desc.ascent - bby - bbh);
|
||||||
|
|
||||||
|
const bitmap_t *tmp = _desc.bits + (_desc.offset ? _desc.offset[chr] : (chr * _desc.fbbh));
|
||||||
|
|
||||||
|
int y = MIN(bbh, ty + _desc.ascent - bby);
|
||||||
|
tmp += bbh - y;
|
||||||
|
y -= MAX(0, ty + _desc.ascent - bby - dst->h);
|
||||||
|
|
||||||
|
if (dst->format.bytesPerPixel == 1)
|
||||||
|
drawCharIntern<byte>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
|
||||||
|
else if (dst->format.bytesPerPixel == 2)
|
||||||
|
drawCharIntern<uint16>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#pragma mark -
|
||||||
|
|
||||||
|
/* BEGIN font.h*/
|
||||||
|
/* bitmap_t helper macros*/
|
||||||
|
#define BITMAP_WORDS(x) (((x)+15)/16) /* image size in words*/
|
||||||
|
#define BITMAP_BYTES(x) (BITMAP_WORDS(x)*sizeof(bitmap_t))
|
||||||
|
#define BITMAP_BITSPERIMAGE (sizeof(bitmap_t) * 8)
|
||||||
|
#define BITMAP_BITVALUE(n) ((bitmap_t) (((bitmap_t) 1) << (n)))
|
||||||
|
#define BITMAP_FIRSTBIT (BITMAP_BITVALUE(BITMAP_BITSPERIMAGE - 1))
|
||||||
|
#define BITMAP_TESTBIT(m) ((m) & BITMAP_FIRSTBIT)
|
||||||
|
#define BITMAP_SHIFTBIT(m) ((bitmap_t) ((m) << 1))
|
||||||
|
|
||||||
|
/* builtin C-based proportional/fixed font structure */
|
||||||
|
/* based on The Microwindows Project http://microwindows.org */
|
||||||
|
struct BdfFontData {
|
||||||
|
char *name; /* font name */
|
||||||
|
int maxwidth; /* max width in pixels */
|
||||||
|
int height; /* height in pixels */
|
||||||
|
int ascent; /* ascent (baseline) height */
|
||||||
|
int firstchar; /* first character in bitmap */
|
||||||
|
int size; /* font size in glyphs */
|
||||||
|
bitmap_t *bits; /* 16-bit right-padded bitmap data */
|
||||||
|
unsigned long *offset; /* offsets into bitmap data */
|
||||||
|
unsigned char *width; /* character widths or NULL if fixed */
|
||||||
|
BBX *bbx; /* character bounding box or NULL if fixed */
|
||||||
|
int defaultchar; /* default char (not glyph index) */
|
||||||
|
long bits_size; /* # words of bitmap_t bits */
|
||||||
|
|
||||||
|
/* unused by runtime system, read in by convbdf */
|
||||||
|
char *facename; /* facename of font */
|
||||||
|
char *copyright; /* copyright info for loadable fonts */
|
||||||
|
int pixel_size;
|
||||||
|
int descent;
|
||||||
|
int fbbw, fbbh, fbbx, fbby;
|
||||||
|
};
|
||||||
|
/* END font.h */
|
||||||
|
|
||||||
|
#define isprefix(buf,str) (!strncmp(buf, str, strlen(str)))
|
||||||
|
#define strequal(s1,s2) (!strcmp(s1, s2))
|
||||||
|
|
||||||
|
#define EXTRA 300
|
||||||
|
|
||||||
|
int start_char = 0;
|
||||||
|
int limit_char = 255;
|
||||||
|
|
||||||
|
BdfFontData *bdf_read_font(Common::SeekableReadStream &fp);
|
||||||
|
int bdf_read_header(Common::SeekableReadStream &fp, BdfFontData *pf);
|
||||||
|
int bdf_read_bitmaps(Common::SeekableReadStream &fp, BdfFontData *pf);
|
||||||
|
char *bdf_getline(Common::SeekableReadStream &fp, char *buf, int len);
|
||||||
|
bitmap_t bdf_hexval(unsigned char *buf);
|
||||||
|
|
||||||
|
void free_font(BdfFontData *pf) {
|
||||||
|
if (!pf)
|
||||||
|
return;
|
||||||
|
free(pf->name);
|
||||||
|
free(pf->facename);
|
||||||
|
free(pf->copyright);
|
||||||
|
free(pf->bits);
|
||||||
|
free(pf->offset);
|
||||||
|
free(pf->width);
|
||||||
|
free(pf->bbx);
|
||||||
|
free(pf);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* build incore structure from .bdf file*/
|
||||||
|
BdfFontData *bdf_read_font(Common::SeekableReadStream &fp) {
|
||||||
|
BdfFontData *pf;
|
||||||
|
uint32 pos = fp.pos();
|
||||||
|
|
||||||
|
pf = (BdfFontData *)calloc(1, sizeof(BdfFontData));
|
||||||
|
if (!pf)
|
||||||
|
goto errout;
|
||||||
|
|
||||||
|
if (!bdf_read_header(fp, pf)) {
|
||||||
|
warning("Error reading font header");
|
||||||
|
goto errout;
|
||||||
|
}
|
||||||
|
|
||||||
|
fp.seek(pos, SEEK_SET);
|
||||||
|
|
||||||
|
if (!bdf_read_bitmaps(fp, pf)) {
|
||||||
|
warning("Error reading font bitmaps");
|
||||||
|
goto errout;
|
||||||
|
}
|
||||||
|
|
||||||
|
return pf;
|
||||||
|
|
||||||
|
errout:
|
||||||
|
free_font(pf);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* read bdf font header information, return 0 on error*/
|
||||||
|
int bdf_read_header(Common::SeekableReadStream &fp, BdfFontData *pf) {
|
||||||
|
int encoding = 0;
|
||||||
|
int nchars = 0, maxwidth, maxheight;
|
||||||
|
int firstchar = 65535;
|
||||||
|
int lastchar = -1;
|
||||||
|
char buf[256];
|
||||||
|
char facename[256];
|
||||||
|
char copyright[256];
|
||||||
|
memset(facename, 0, sizeof(facename));
|
||||||
|
memset(copyright, 0, sizeof(copyright));
|
||||||
|
|
||||||
|
/* set certain values to errors for later error checking*/
|
||||||
|
pf->defaultchar = -1;
|
||||||
|
pf->ascent = -1;
|
||||||
|
pf->descent = -1;
|
||||||
|
|
||||||
|
for (;;) {
|
||||||
|
if (!bdf_getline(fp, buf, sizeof(buf))) {
|
||||||
|
warning("Error: EOF on file");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* note: the way sscanf is used here ensures that a terminating null
|
||||||
|
character is automatically added. Refer to:
|
||||||
|
http://pubs.opengroup.org/onlinepubs/009695399/functions/fscanf.html */
|
||||||
|
|
||||||
|
if (isprefix(buf, "FONT ")) { /* not required*/
|
||||||
|
if (sscanf(buf, "FONT %[^\n]", facename) != 1) {
|
||||||
|
warning("Error: bad 'FONT'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
pf->facename = strdup(facename);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "COPYRIGHT ")) { /* not required*/
|
||||||
|
if (sscanf(buf, "COPYRIGHT \"%[^\"]", copyright) != 1) {
|
||||||
|
warning("Error: bad 'COPYRIGHT'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
pf->copyright = strdup(copyright);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "DEFAULT_CHAR ")) { /* not required*/
|
||||||
|
if (sscanf(buf, "DEFAULT_CHAR %d", &pf->defaultchar) != 1) {
|
||||||
|
warning("Error: bad 'DEFAULT_CHAR'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "FONT_DESCENT ")) {
|
||||||
|
if (sscanf(buf, "FONT_DESCENT %d", &pf->descent) != 1) {
|
||||||
|
warning("Error: bad 'FONT_DESCENT'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "FONT_ASCENT ")) {
|
||||||
|
if (sscanf(buf, "FONT_ASCENT %d", &pf->ascent) != 1) {
|
||||||
|
warning("Error: bad 'FONT_ASCENT'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "FONTBOUNDINGBOX ")) {
|
||||||
|
if (sscanf(buf, "FONTBOUNDINGBOX %d %d %d %d",
|
||||||
|
&pf->fbbw, &pf->fbbh, &pf->fbbx, &pf->fbby) != 4) {
|
||||||
|
warning("Error: bad 'FONTBOUNDINGBOX'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "CHARS ")) {
|
||||||
|
if (sscanf(buf, "CHARS %d", &nchars) != 1) {
|
||||||
|
warning("Error: bad 'CHARS'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Reading ENCODING is necessary to get firstchar/lastchar
|
||||||
|
* which is needed to pre-calculate our offset and widths
|
||||||
|
* array sizes.
|
||||||
|
*/
|
||||||
|
if (isprefix(buf, "ENCODING ")) {
|
||||||
|
if (sscanf(buf, "ENCODING %d", &encoding) != 1) {
|
||||||
|
warning("Error: bad 'ENCODING'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if (encoding >= 0 &&
|
||||||
|
encoding <= limit_char &&
|
||||||
|
encoding >= start_char) {
|
||||||
|
|
||||||
|
if (firstchar > encoding)
|
||||||
|
firstchar = encoding;
|
||||||
|
if (lastchar < encoding)
|
||||||
|
lastchar = encoding;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (strequal(buf, "ENDFONT"))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* calc font height*/
|
||||||
|
if (pf->ascent < 0 || pf->descent < 0 || firstchar < 0) {
|
||||||
|
warning("Error: Invalid BDF file, requires FONT_ASCENT/FONT_DESCENT/ENCODING");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
pf->height = pf->ascent + pf->descent;
|
||||||
|
|
||||||
|
/* calc default char*/
|
||||||
|
if (pf->defaultchar < 0 ||
|
||||||
|
pf->defaultchar < firstchar ||
|
||||||
|
pf->defaultchar > limit_char)
|
||||||
|
pf->defaultchar = firstchar;
|
||||||
|
|
||||||
|
/* calc font size (offset/width entries)*/
|
||||||
|
pf->firstchar = firstchar;
|
||||||
|
pf->size = lastchar - firstchar + 1;
|
||||||
|
|
||||||
|
/* use the font boundingbox to get initial maxwidth*/
|
||||||
|
/*maxwidth = pf->fbbw - pf->fbbx;*/
|
||||||
|
maxwidth = pf->fbbw;
|
||||||
|
maxheight = pf->fbbh;
|
||||||
|
|
||||||
|
/* initially use font bounding box for bits allocation*/
|
||||||
|
pf->bits_size = nchars * BITMAP_WORDS(maxwidth) * maxheight;
|
||||||
|
|
||||||
|
/* allocate bits, offset, and width arrays*/
|
||||||
|
pf->bits = (bitmap_t *)malloc(pf->bits_size * sizeof(bitmap_t) + EXTRA);
|
||||||
|
pf->offset = (unsigned long *)malloc(pf->size * sizeof(unsigned long));
|
||||||
|
pf->width = (unsigned char *)malloc(pf->size * sizeof(unsigned char));
|
||||||
|
pf->bbx = (BBX *)malloc(pf->size * sizeof(BBX));
|
||||||
|
|
||||||
|
if (!pf->bits || !pf->offset || !pf->width) {
|
||||||
|
warning("Error: no memory for font load");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* read bdf font bitmaps, return 0 on error*/
|
||||||
|
int bdf_read_bitmaps(Common::SeekableReadStream &fp, BdfFontData *pf) {
|
||||||
|
long ofs = 0;
|
||||||
|
int maxwidth = 0;
|
||||||
|
int i, k, encoding = 0, width = 0;
|
||||||
|
int bbw = 0, bbh = 0, bbx = 0, bby = 0;
|
||||||
|
int proportional = 0;
|
||||||
|
int need_bbx = 0;
|
||||||
|
int encodetable = 0;
|
||||||
|
long l;
|
||||||
|
char buf[256];
|
||||||
|
|
||||||
|
/* initially mark offsets as not used*/
|
||||||
|
for (i = 0; i < pf->size; ++i)
|
||||||
|
pf->offset[i] = (unsigned long)-1;
|
||||||
|
|
||||||
|
for (;;) {
|
||||||
|
if (!bdf_getline(fp, buf, sizeof(buf))) {
|
||||||
|
warning("Error: EOF on file");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "STARTCHAR")) {
|
||||||
|
encoding = width = bbw = bbh = bbx = bby = -1;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "ENCODING ")) {
|
||||||
|
if (sscanf(buf, "ENCODING %d", &encoding) != 1) {
|
||||||
|
warning("Error: bad 'ENCODING'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if (encoding < start_char || encoding > limit_char)
|
||||||
|
encoding = -1;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "DWIDTH ")) {
|
||||||
|
if (sscanf(buf, "DWIDTH %d", &width) != 1) {
|
||||||
|
warning("Error: bad 'DWIDTH'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
/* use font boundingbox width if DWIDTH <= 0*/
|
||||||
|
if (width <= 0)
|
||||||
|
width = pf->fbbw - pf->fbbx;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "BBX ")) {
|
||||||
|
if (sscanf(buf, "BBX %d %d %d %d", &bbw, &bbh, &bbx, &bby) != 4) {
|
||||||
|
warning("Error: bad 'BBX'");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (strequal(buf, "BITMAP")) {
|
||||||
|
bitmap_t *ch_bitmap = pf->bits + ofs;
|
||||||
|
int ch_words;
|
||||||
|
|
||||||
|
if (encoding < 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
/* set bits offset in encode map*/
|
||||||
|
if (pf->offset[encoding - pf->firstchar] != (unsigned long)-1) {
|
||||||
|
warning("Error: duplicate encoding for character %d (0x%02x), ignoring duplicate",
|
||||||
|
encoding, encoding);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
pf->offset[encoding - pf->firstchar] = ofs;
|
||||||
|
pf->width[encoding - pf->firstchar] = width;
|
||||||
|
|
||||||
|
pf->bbx[encoding - pf->firstchar].w = bbw;
|
||||||
|
pf->bbx[encoding - pf->firstchar].h = bbh;
|
||||||
|
pf->bbx[encoding - pf->firstchar].x = bbx;
|
||||||
|
pf->bbx[encoding - pf->firstchar].y = bby;
|
||||||
|
|
||||||
|
if (width > maxwidth)
|
||||||
|
maxwidth = width;
|
||||||
|
|
||||||
|
/* clear bitmap*/
|
||||||
|
memset(ch_bitmap, 0, BITMAP_BYTES(bbw) * bbh);
|
||||||
|
|
||||||
|
ch_words = BITMAP_WORDS(bbw);
|
||||||
|
|
||||||
|
/* read bitmaps*/
|
||||||
|
for (i = 0; i < bbh; ++i) {
|
||||||
|
if (!bdf_getline(fp, buf, sizeof(buf))) {
|
||||||
|
warning("Error: EOF reading BITMAP data");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if (isprefix(buf, "ENDCHAR"))
|
||||||
|
break;
|
||||||
|
|
||||||
|
for (k = 0; k < ch_words; ++k) {
|
||||||
|
bitmap_t value;
|
||||||
|
|
||||||
|
value = bdf_hexval((unsigned char *)buf);
|
||||||
|
if (bbw > 8) {
|
||||||
|
WRITE_UINT16(ch_bitmap, value);
|
||||||
|
} else {
|
||||||
|
WRITE_UINT16(ch_bitmap, value << 8);
|
||||||
|
}
|
||||||
|
ch_bitmap++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ofs += ch_words * bbh;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (strequal(buf, "ENDFONT"))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* set max width*/
|
||||||
|
pf->maxwidth = maxwidth;
|
||||||
|
|
||||||
|
/* change unused offset/width values to default char values*/
|
||||||
|
for (i = 0; i < pf->size; ++i) {
|
||||||
|
int defchar = pf->defaultchar - pf->firstchar;
|
||||||
|
|
||||||
|
if (pf->offset[i] == (unsigned long)-1) {
|
||||||
|
pf->offset[i] = pf->offset[defchar];
|
||||||
|
pf->width[i] = pf->width[defchar];
|
||||||
|
pf->bbx[i].w = pf->bbx[defchar].w;
|
||||||
|
pf->bbx[i].h = pf->bbx[defchar].h;
|
||||||
|
pf->bbx[i].x = pf->bbx[defchar].x;
|
||||||
|
pf->bbx[i].y = pf->bbx[defchar].y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* determine whether font doesn't require encode table*/
|
||||||
|
l = 0;
|
||||||
|
for (i = 0; i < pf->size; ++i) {
|
||||||
|
if (pf->offset[i] != (unsigned long)l) {
|
||||||
|
encodetable = 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
l += BITMAP_WORDS(pf->bbx[i].w) * pf->bbx[i].h;
|
||||||
|
}
|
||||||
|
if (!encodetable) {
|
||||||
|
free(pf->offset);
|
||||||
|
pf->offset = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* determine whether font is fixed-width*/
|
||||||
|
for (i = 0; i < pf->size; ++i) {
|
||||||
|
if (pf->width[i] != maxwidth) {
|
||||||
|
proportional = 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!proportional) {
|
||||||
|
free(pf->width);
|
||||||
|
pf->width = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* determine if the font needs a bbx table */
|
||||||
|
for (i = 0; i < pf->size; ++i) {
|
||||||
|
if (pf->bbx[i].w != pf->fbbw || pf->bbx[i].h != pf->fbbh || pf->bbx[i].x != pf->fbbx || pf->bbx[i].y != pf->fbby) {
|
||||||
|
need_bbx = 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!need_bbx) {
|
||||||
|
free(pf->bbx);
|
||||||
|
pf->bbx = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* reallocate bits array to actual bits used*/
|
||||||
|
if (ofs < pf->bits_size) {
|
||||||
|
bitmap_t *tmp = (bitmap_t *)realloc(pf->bits, ofs * sizeof(bitmap_t));
|
||||||
|
if (tmp != NULL || ofs == 0)
|
||||||
|
pf->bits = tmp;
|
||||||
|
else
|
||||||
|
error("bdf_read_bitmaps: Error while reallocating memory");
|
||||||
|
pf->bits_size = ofs;
|
||||||
|
} else {
|
||||||
|
if (ofs > pf->bits_size) {
|
||||||
|
warning("Warning: DWIDTH spec > max FONTBOUNDINGBOX");
|
||||||
|
if (ofs > pf->bits_size + EXTRA) {
|
||||||
|
warning("Error: Not enough bits initially allocated");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
pf->bits_size = ofs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* read the next non-comment line, returns buf or NULL if EOF*/
|
||||||
|
// TODO: Can we use SeekableReadStream::readLine instead?
|
||||||
|
char *bdf_getline(Common::SeekableReadStream &fp, char *buf, int len) {
|
||||||
|
int c;
|
||||||
|
char *b;
|
||||||
|
|
||||||
|
for (;;) {
|
||||||
|
b = buf;
|
||||||
|
while (!fp.eos()) {
|
||||||
|
c = fp.readByte();
|
||||||
|
if (c == '\r')
|
||||||
|
continue;
|
||||||
|
if (c == '\n')
|
||||||
|
break;
|
||||||
|
if (b - buf >= (len - 1))
|
||||||
|
break;
|
||||||
|
*b++ = c;
|
||||||
|
}
|
||||||
|
*b = '\0';
|
||||||
|
if (fp.eos() && b == buf)
|
||||||
|
return NULL;
|
||||||
|
if (b != buf && !isprefix(buf, "COMMENT"))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return buf;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* return hex value of buffer */
|
||||||
|
bitmap_t bdf_hexval(unsigned char *buf) {
|
||||||
|
bitmap_t val = 0;
|
||||||
|
|
||||||
|
for (unsigned char *ptr = buf; *ptr; ptr++) {
|
||||||
|
int c = *ptr;
|
||||||
|
|
||||||
|
if (c >= '0' && c <= '9')
|
||||||
|
c -= '0';
|
||||||
|
else if (c >= 'A' && c <= 'F')
|
||||||
|
c = c - 'A' + 10;
|
||||||
|
else if (c >= 'a' && c <= 'f')
|
||||||
|
c = c - 'a' + 10;
|
||||||
|
else
|
||||||
|
c = 0;
|
||||||
|
val = (val << 4) | c;
|
||||||
|
}
|
||||||
|
return val;
|
||||||
|
}
|
||||||
|
|
||||||
|
BdfFont *BdfFont::loadFont(Common::SeekableReadStream &stream) {
|
||||||
|
BdfFontData *data = bdf_read_font(stream);
|
||||||
|
if (!data || stream.err()) {
|
||||||
|
free_font(data);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
BdfFontDesc desc;
|
||||||
|
desc.name = data->name;
|
||||||
|
desc.maxwidth = data->maxwidth;
|
||||||
|
desc.height = data->height;
|
||||||
|
desc.fbbw = data->fbbw;
|
||||||
|
desc.fbbh = data->fbbh;
|
||||||
|
desc.fbbx = data->fbbx;
|
||||||
|
desc.fbby = data->fbby;
|
||||||
|
desc.ascent = data->ascent;
|
||||||
|
desc.firstchar = data->firstchar;
|
||||||
|
desc.size = data->size;
|
||||||
|
desc.bits = data->bits;
|
||||||
|
desc.offset = data->offset;
|
||||||
|
desc.width = data->width;
|
||||||
|
desc.bbx = data->bbx;
|
||||||
|
desc.defaultchar = data->defaultchar;
|
||||||
|
desc.bits_size = data->bits_size;
|
||||||
|
|
||||||
|
return new BdfFont(desc, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BdfFont::cacheFontData(const BdfFont &font, const Common::String &filename) {
|
||||||
|
Common::DumpFile cacheFile;
|
||||||
|
if (!cacheFile.open(filename)) {
|
||||||
|
warning("Couldn't open file '%s' for writing", filename.c_str());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
cacheFile.writeUint16BE(font._desc.maxwidth);
|
||||||
|
cacheFile.writeUint16BE(font._desc.height);
|
||||||
|
cacheFile.writeUint16BE(font._desc.fbbw);
|
||||||
|
cacheFile.writeUint16BE(font._desc.fbbh);
|
||||||
|
cacheFile.writeSint16BE(font._desc.fbbx);
|
||||||
|
cacheFile.writeSint16BE(font._desc.fbby);
|
||||||
|
cacheFile.writeUint16BE(font._desc.ascent);
|
||||||
|
cacheFile.writeUint16BE(font._desc.firstchar);
|
||||||
|
cacheFile.writeUint16BE(font._desc.size);
|
||||||
|
cacheFile.writeUint16BE(font._desc.defaultchar);
|
||||||
|
cacheFile.writeUint32BE(font._desc.bits_size);
|
||||||
|
|
||||||
|
for (long i = 0; i < font._desc.bits_size; ++i) {
|
||||||
|
cacheFile.writeUint16BE(font._desc.bits[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (font._desc.offset) {
|
||||||
|
cacheFile.writeByte(1);
|
||||||
|
for (int i = 0; i < font._desc.size; ++i) {
|
||||||
|
cacheFile.writeUint32BE(font._desc.offset[i]);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
cacheFile.writeByte(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (font._desc.width) {
|
||||||
|
cacheFile.writeByte(1);
|
||||||
|
for (int i = 0; i < font._desc.size; ++i) {
|
||||||
|
cacheFile.writeByte(font._desc.width[i]);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
cacheFile.writeByte(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (font._desc.bbx) {
|
||||||
|
cacheFile.writeByte(1);
|
||||||
|
for (int i = 0; i < font._desc.size; ++i) {
|
||||||
|
cacheFile.writeByte(font._desc.bbx[i].w);
|
||||||
|
cacheFile.writeByte(font._desc.bbx[i].h);
|
||||||
|
cacheFile.writeByte(font._desc.bbx[i].x);
|
||||||
|
cacheFile.writeByte(font._desc.bbx[i].y);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
cacheFile.writeByte(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return !cacheFile.err();
|
||||||
|
}
|
||||||
|
|
||||||
|
BdfFont *BdfFont::loadFromCache(Common::SeekableReadStream &stream) {
|
||||||
|
BdfFont *font = 0;
|
||||||
|
|
||||||
|
BdfFontData *data = (BdfFontData *)malloc(sizeof(BdfFontData));
|
||||||
|
if (!data)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
memset(data, 0, sizeof(BdfFontData));
|
||||||
|
|
||||||
|
data->maxwidth = stream.readUint16BE();
|
||||||
|
data->height = stream.readUint16BE();
|
||||||
|
data->fbbw = stream.readUint16BE();
|
||||||
|
data->fbbh = stream.readUint16BE();
|
||||||
|
data->fbbx = stream.readSint16BE();
|
||||||
|
data->fbby = stream.readSint16BE();
|
||||||
|
data->ascent = stream.readUint16BE();
|
||||||
|
data->firstchar = stream.readUint16BE();
|
||||||
|
data->size = stream.readUint16BE();
|
||||||
|
data->defaultchar = stream.readUint16BE();
|
||||||
|
data->bits_size = stream.readUint32BE();
|
||||||
|
|
||||||
|
data->bits = (bitmap_t *)malloc(sizeof(bitmap_t) * data->bits_size);
|
||||||
|
if (!data->bits) {
|
||||||
|
free(data);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (long i = 0; i < data->bits_size; ++i) {
|
||||||
|
data->bits[i] = stream.readUint16BE();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool hasOffsetTable = (stream.readByte() != 0);
|
||||||
|
if (hasOffsetTable) {
|
||||||
|
data->offset = (unsigned long *)malloc(sizeof(unsigned long) * data->size);
|
||||||
|
if (!data->offset) {
|
||||||
|
free(data->bits);
|
||||||
|
free(data);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < data->size; ++i) {
|
||||||
|
data->offset[i] = stream.readUint32BE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool hasWidthTable = (stream.readByte() != 0);
|
||||||
|
if (hasWidthTable) {
|
||||||
|
data->width = (unsigned char *)malloc(sizeof(unsigned char) * data->size);
|
||||||
|
if (!data->width) {
|
||||||
|
free(data->bits);
|
||||||
|
free(data->offset);
|
||||||
|
free(data);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < data->size; ++i) {
|
||||||
|
data->width[i] = stream.readByte();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool hasBBXTable = (stream.readByte() != 0);
|
||||||
|
if (hasBBXTable) {
|
||||||
|
data->bbx = (BBX *)malloc(sizeof(BBX) * data->size);
|
||||||
|
if (!data->bbx) {
|
||||||
|
free(data->bits);
|
||||||
|
free(data->offset);
|
||||||
|
free(data->width);
|
||||||
|
free(data);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < data->size; ++i) {
|
||||||
|
data->bbx[i].w = (int8)stream.readByte();
|
||||||
|
data->bbx[i].h = (int8)stream.readByte();
|
||||||
|
data->bbx[i].x = (int8)stream.readByte();
|
||||||
|
data->bbx[i].y = (int8)stream.readByte();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (stream.err() || stream.eos()) {
|
||||||
|
free(data->bits);
|
||||||
|
free(data->offset);
|
||||||
|
free(data->width);
|
||||||
|
free(data);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
BdfFontDesc desc;
|
||||||
|
desc.name = data->name;
|
||||||
|
desc.maxwidth = data->maxwidth;
|
||||||
|
desc.height = data->height;
|
||||||
|
desc.fbbw = data->fbbw;
|
||||||
|
desc.fbbh = data->fbbh;
|
||||||
|
desc.fbbx = data->fbbx;
|
||||||
|
desc.fbby = data->fbby;
|
||||||
|
desc.ascent = data->ascent;
|
||||||
|
desc.firstchar = data->firstchar;
|
||||||
|
desc.size = data->size;
|
||||||
|
desc.bits = data->bits;
|
||||||
|
desc.offset = data->offset;
|
||||||
|
desc.width = data->width;
|
||||||
|
desc.bbx = data->bbx;
|
||||||
|
desc.defaultchar = data->defaultchar;
|
||||||
|
desc.bits_size = data->bits_size;
|
||||||
|
|
||||||
|
font = new BdfFont(desc, data);
|
||||||
|
if (!font) {
|
||||||
|
free(data->bits);
|
||||||
|
free(data->offset);
|
||||||
|
free(data->width);
|
||||||
|
free(data);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return font;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // End of namespace Graphics
|
||||||
|
|
100
graphics/fonts/bdf.h
Normal file
100
graphics/fonts/bdf.h
Normal file
|
@ -0,0 +1,100 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef GRAPHICS_FONTS_BDF_H
|
||||||
|
#define GRAPHICS_FONTS_BDF_H
|
||||||
|
|
||||||
|
#include "common/system.h"
|
||||||
|
|
||||||
|
#include "graphics/font.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
class SeekableReadStream;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Graphics {
|
||||||
|
|
||||||
|
typedef uint16 bitmap_t; /* bitmap image unit size*/
|
||||||
|
|
||||||
|
struct BBX {
|
||||||
|
int8 w;
|
||||||
|
int8 h;
|
||||||
|
int8 x;
|
||||||
|
int8 y;
|
||||||
|
};
|
||||||
|
|
||||||
|
/* builtin C-based proportional/fixed font structure */
|
||||||
|
/* based on The Microwindows Project http://microwindows.org */
|
||||||
|
struct BdfFontDesc {
|
||||||
|
const char *name; /* font name */
|
||||||
|
int maxwidth; /* max width in pixels */
|
||||||
|
int height; /* height in pixels */
|
||||||
|
int fbbw, fbbh, fbbx, fbby; /* max bounding box */
|
||||||
|
int ascent; /* ascent (baseline) height */
|
||||||
|
int firstchar; /* first character in bitmap */
|
||||||
|
int size; /* font size in glyphs */
|
||||||
|
const bitmap_t *bits; /* 16-bit right-padded bitmap data */
|
||||||
|
const unsigned long *offset; /* offsets into bitmap data */
|
||||||
|
const unsigned char *width; /* character widths or NULL if fixed */
|
||||||
|
const BBX *bbx; /* character bounding box or NULL if fixed */
|
||||||
|
int defaultchar; /* default char (not glyph index) */
|
||||||
|
long bits_size; /* # words of bitmap_t bits */
|
||||||
|
};
|
||||||
|
|
||||||
|
struct BdfFontData;
|
||||||
|
|
||||||
|
class BdfFont : public Font {
|
||||||
|
protected:
|
||||||
|
BdfFontDesc _desc;
|
||||||
|
BdfFontData *_font;
|
||||||
|
|
||||||
|
public:
|
||||||
|
BdfFont(const BdfFontDesc &desc, BdfFontData *font = 0) : _desc(desc), _font(font) {}
|
||||||
|
~BdfFont();
|
||||||
|
|
||||||
|
virtual int getFontHeight() const;
|
||||||
|
virtual int getMaxCharWidth() const;
|
||||||
|
|
||||||
|
virtual int getCharWidth(byte chr) const;
|
||||||
|
virtual void drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const;
|
||||||
|
|
||||||
|
static BdfFont *loadFont(Common::SeekableReadStream &stream);
|
||||||
|
static bool cacheFontData(const BdfFont &font, const Common::String &filename);
|
||||||
|
static BdfFont *loadFromCache(Common::SeekableReadStream &stream);
|
||||||
|
};
|
||||||
|
|
||||||
|
#define DEFINE_FONT(n) \
|
||||||
|
const BdfFont *n = 0; \
|
||||||
|
void create_##n() { \
|
||||||
|
n = new BdfFont(desc); \
|
||||||
|
}
|
||||||
|
|
||||||
|
#define FORWARD_DECLARE_FONT(n) \
|
||||||
|
extern const BdfFont *n; \
|
||||||
|
extern void create_##n()
|
||||||
|
|
||||||
|
#define INIT_FONT(n) \
|
||||||
|
create_##n()
|
||||||
|
|
||||||
|
} // End of namespace Graphics
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
/* Generated by convbdf on Sat Jun 17 01:37:46 2006. */
|
/* Generated by convbdf on Sat Jun 17 01:37:46 2006. */
|
||||||
#include "graphics/font.h"
|
#include "graphics/fonts/bdf.h"
|
||||||
|
|
||||||
/* Font information:
|
/* Font information:
|
||||||
name: 5x8-L1
|
name: 5x8-L1
|
||||||
|
@ -5635,7 +5635,7 @@ static const unsigned long _sysfont_offset[] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Exported structure definition. */
|
/* Exported structure definition. */
|
||||||
static const FontDesc desc = {
|
static const BdfFontDesc desc = {
|
||||||
"5x8-L1",
|
"5x8-L1",
|
||||||
5,
|
5,
|
||||||
8,
|
8,
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
/* Generated by convbdf on Sat Jun 17 01:34:15 2006. */
|
/* Generated by convbdf on Sat Jun 17 01:34:15 2006. */
|
||||||
#include "graphics/font.h"
|
#include "graphics/fonts/bdf.h"
|
||||||
|
|
||||||
/* Font information:
|
/* Font information:
|
||||||
name: clR6x12-L1
|
name: clR6x12-L1
|
||||||
|
@ -7419,7 +7419,7 @@ static const unsigned long _sysfont_offset[] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Exported structure definition. */
|
/* Exported structure definition. */
|
||||||
static const FontDesc desc = {
|
static const BdfFontDesc desc = {
|
||||||
"clR6x12-L1",
|
"clR6x12-L1",
|
||||||
6,
|
6,
|
||||||
12,
|
12,
|
||||||
|
|
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