DM: Rename functions and class members of GroupMan

This commit is contained in:
Strangerke 2016-08-25 21:17:48 +02:00 committed by Bendegúz Nagy
parent 6a02a571cd
commit 5c81e4f4fd
12 changed files with 413 additions and 416 deletions

View file

@ -3234,14 +3234,14 @@ T0115015_DrawProjectileAsObject:
ActiveGroup *activeGroup;
if (group == nullptr) { /* If all creature data and info has not already been gathered */
group = (Group*)_vm->_dungeonMan->getThingData(groupThing);
activeGroup = &_vm->_groupMan->_g375_activeGroups[group->getActiveGroupIndex()];
activeGroup = &_vm->_groupMan->_activeGroups[group->getActiveGroupIndex()];
CreatureInfo *creatureInfo = &g243_CreatureInfo[group->_type];
creatureAspectStruct = &_creatureAspects219[creatureInfo->_creatureAspectIndex];
creatureSize = getFlag(creatureInfo->_attributes, k0x0003_MaskCreatureInfo_size);
creatureGraphicInfoGreen = creatureInfo->_graphicInfo;
}
objectAspect = (ObjectAspect*)creatureAspectStruct;
AL_0_creatureIndexRed = _vm->_groupMan->f176_getCreatureOrdinalInCell(group, cellYellowBear);
AL_0_creatureIndexRed = _vm->_groupMan->getCreatureOrdinalInCell(group, cellYellowBear);
if (AL_0_creatureIndexRed) { /* If there is a creature on the cell being processed */
AL_0_creatureIndexRed--; /* Convert ordinal to index */
@ -3252,7 +3252,7 @@ T0115015_DrawProjectileAsObject:
} else
goto T0115129_DrawProjectiles; /* No creature to draw at cell, skip to projectiles */
creatureDirectionDelta = normalizeModulo4(directionParam - _vm->_groupMan->M50_getCreatureValue(activeGroup->_directions, AL_0_creatureIndexRed));
creatureDirectionDelta = normalizeModulo4(directionParam - _vm->_groupMan->getCreatureValue(activeGroup->_directions, AL_0_creatureIndexRed));
twoHalfSquareCreaturesFrontView = false;
if ((AL_4_groupCells = activeGroup->_cells) == k255_CreatureTypeSingleCenteredCreature) { /* If there is a single centered creature in the group */
if (remainingViewCellOrdinalsToProcess || (doorFrontViewDrawingPass == 1))
@ -3281,7 +3281,7 @@ T0115015_DrawProjectileAsObject:
creatureIndexGreen = 0;
twoHalfSquareCreaturesFrontView = group->getCount();
if (((AL_4_groupCells = _vm->_groupMan->M50_getCreatureValue(AL_4_groupCells, AL_0_creatureIndexRed)) == directionParam) || (AL_4_groupCells == returnPrevVal(directionParam)))
if (((AL_4_groupCells = _vm->_groupMan->getCreatureValue(AL_4_groupCells, AL_0_creatureIndexRed)) == directionParam) || (AL_4_groupCells == returnPrevVal(directionParam)))
AL_2_viewCell = k0_HalfSizedViewCell_LeftColumn;
else
AL_2_viewCell = k1_HalfSizedViewCell_RightColumn;