LASTEXPRESS: Refactor Sound class

- Move entry-related functions to separate class
 - Move enumeration to shared header and rename FlagType to SoundFlag
This commit is contained in:
Littleboy 2011-06-24 10:56:49 -04:00
parent 08375150ca
commit 5d020fffad
41 changed files with 565 additions and 449 deletions

View file

@ -1112,7 +1112,7 @@ IMPLEMENT_FUNCTION(35, Abbot, function35)
case 2:
getData()->location = kLocationOutsideCompartment;
getSound()->playSound(kEntityAbbot, "Abb3040", SoundManager::kFlagInvalid, 45);
getSound()->playSound(kEntityAbbot, "Abb3040", kFlagInvalid, 45);
getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 57);
setCallback(3);

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@ -2063,7 +2063,7 @@ IMPLEMENT_FUNCTION(47, Anna, function47)
break;
case 4:
getSound()->playSound(kEntityAnna, getEvent(kEventAugustLunch) ? "Ann3136" : "Ann3136A", SoundManager::kFlagInvalid, 30);
getSound()->playSound(kEntityAnna, getEvent(kEventAugustLunch) ? "Ann3136" : "Ann3136A", kFlagInvalid, 30);
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction122358304);
setCallback(5);
@ -2258,7 +2258,7 @@ IMPLEMENT_FUNCTION(51, Anna, function51)
break;
case kActionDefault:
getSound()->playSound(kEntityAnna, "Aug3142", SoundManager::kFlagInvalid, 30);
getSound()->playSound(kEntityAnna, "Aug3142", kFlagInvalid, 30);
getEntities()->updatePositionEnter(kEntityAnna, kCarRestaurant, 57);
getEntities()->drawSequenceRight(kEntityAnna, "112A");
if (getEntities()->isInRestaurant(kEntityPlayer))
@ -3841,7 +3841,7 @@ IMPLEMENT_FUNCTION(78, Anna, function78)
case 2:
getAction()->playAnimation(kEventKronosHostageAnna);
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
getSound()->playSound(kEntityAnna, "Mus024", SoundManager::kFlagDefault);
getSound()->playSound(kEntityAnna, "Mus024", kFlagDefault);
setup_function79();
break;
}
@ -3911,11 +3911,11 @@ IMPLEMENT_FUNCTION(80, Anna, function80)
case kActionNone:
UPDATE_PARAM(params->param1, getState()->timeTicks, 450);
getSound()->playSound(kEntityPlayer, "Kro5001", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "Kro5001", kFlagDefault);
break;
case kActionEndSound:
getSound()->playSound(kEntityPlayer, "Kro5002", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "Kro5002", kFlagDefault);
getState()->time = kTime4923000;
setCallback(1);
@ -3940,7 +3940,7 @@ IMPLEMENT_FUNCTION(80, Anna, function80)
getAction()->playAnimation(kEventKronosBringFirebird);
getScenes()->loadSceneFromItem(kItemFirebird);
getSound()->playSound(kEntityAnna, "Mus025", SoundManager::kFlagDefault);
getSound()->playSound(kEntityAnna, "Mus025", kFlagDefault);
break;
case 2:

View file

@ -199,7 +199,7 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(13, August, playSound16)
Entity::playSound(savepoint, false, SoundManager::kFlagDefault);
Entity::playSound(savepoint, false, kFlagDefault);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
@ -338,7 +338,7 @@ IMPLEMENT_FUNCTION_II(19, August, function19, bool, bool)
case kAction1:
getData()->inventoryItem = kItemNone;
getSound()->playSound(kEntityPlayer, "CAT1002");
getSound()->playSound(kEntityAugust, "AUG3101", SoundManager::kFlagInvalid, 15);
getSound()->playSound(kEntityAugust, "AUG3101", kFlagInvalid, 15);
break;
case kActionDefault:
@ -2179,7 +2179,7 @@ IMPLEMENT_FUNCTION_III(42, August, function42, CarIndex, EntityPosition, bool)
getData()->inventoryItem = kItemNone;
getSound()->playSound(kEntityPlayer, "CAT1002");
getSound()->playSound(kEntityAugust, getEvent(kEventAugustBringBriefcase) ? "AUG3103" : "AUG3100", SoundManager::kFlagInvalid, 15);
getSound()->playSound(kEntityAugust, getEvent(kEventAugustBringBriefcase) ? "AUG3103" : "AUG3100", kFlagInvalid, 15);
break;
case kActionExcuseMe:
@ -2385,7 +2385,7 @@ IMPLEMENT_FUNCTION(45, August, function45)
case kAction1:
getData()->inventoryItem = kItemNone;
getSound()->playSound(kEntityPlayer, "CAT1002");
getSound()->playSound(kEntityAugust, "AUG3102", SoundManager::kFlagInvalid, 15);
getSound()->playSound(kEntityAugust, "AUG3102", kFlagInvalid, 15);
break;
case kActionDefault:

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@ -214,7 +214,7 @@ IMPLEMENT_FUNCTION_I(11, Boutarel, function11, bool)
break;
case kChapter1:
getSound()->playSound(kEntityBoutarel, "MRB1075", SoundManager::kFlagInvalid, 60);
getSound()->playSound(kEntityBoutarel, "MRB1075", kFlagInvalid, 60);
break;
case kChapter3:

View file

@ -160,7 +160,7 @@ IMPLEMENT_FUNCTION(6, Chapters, chapter1End)
break;
case kActionEndSound:
getSound()->playSound(kEntityChapters, "MUS0009", SoundManager::kFlagDefault);
getSound()->playSound(kEntityChapters, "MUS0009", kFlagDefault);
break;
case kActionKnock:
@ -192,10 +192,10 @@ IMPLEMENT_FUNCTION(6, Chapters, chapter1End)
CALLBACK_ACTION();
} else {
getSound()->playSound(kEntityPlayer, "LIB014");
getSound()->playSound(kEntityPlayer, "LIB015", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityPlayer, "LIB015", kFlagDefault, 15);
if (!getSound()->isBuffered(kEntityChapters))
getSound()->playSound(kEntityChapters, "MUS009", SoundManager::kFlagDefault);
getSound()->playSound(kEntityChapters, "MUS009", kFlagDefault);
getScenes()->loadSceneFromPosition(kCarLocomotive, 38);
@ -271,7 +271,7 @@ IMPLEMENT_FUNCTION(6, Chapters, chapter1End)
getSound()->processEntry("ZFX1007B");
getSound()->playSound(kEntityPlayer, "MUS008", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "MUS008", kFlagDefault);
getInventory()->unselectItem();
// FIXME add event pump ?
@ -699,7 +699,7 @@ IMPLEMENT_FUNCTION(9, Chapters, chapter1Next)
ENTITY_PARAM(0, 3) = 0;
}
getSound()->playSound(kEntityPlayer, "MUS008", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "MUS008", kFlagDefault);
getInventory()->unselectItem();
while (getSound()->isBuffered("MUS008"))
@ -915,11 +915,11 @@ IMPLEMENT_FUNCTION(15, Chapters, chapter3Handler)
break;
case 0:
getSound()->playSound(kEntityPlayer, "ZFX1008", (SoundManager::FlagType)(rnd(15) + 2));
getSound()->playSound(kEntityPlayer, "ZFX1008", (SoundFlag)(rnd(15) + 2));
break;
case 1:
getSound()->playSound(kEntityPlayer, "ZFX1009", (SoundManager::FlagType)(rnd(15) + 2));
getSound()->playSound(kEntityPlayer, "ZFX1009", (SoundFlag)(rnd(15) + 2));
break;
}
@ -1214,11 +1214,11 @@ IMPLEMENT_FUNCTION(19, Chapters, chapter4Handler)
break;
case 0:
getSound()->playSound(kEntityPlayer, "ZFX1008", (SoundManager::FlagType)(rnd(15) + 2));
getSound()->playSound(kEntityPlayer, "ZFX1008", (SoundFlag)(rnd(15) + 2));
break;
case 1:
getSound()->playSound(kEntityPlayer, "ZFX1009", (SoundManager::FlagType)(rnd(15) + 2));
getSound()->playSound(kEntityPlayer, "ZFX1009", (SoundFlag)(rnd(15) + 2));
break;
}
@ -1418,7 +1418,7 @@ label_callback_4:
case 11:
getScenes()->loadSceneFromPosition(kCarRedSleeping, 74);
getSound()->playSound(kEntityTrain, "ZFX4001", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTrain, "ZFX4001", kFlagDefault);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true);
break;
}
@ -1471,7 +1471,7 @@ label_callback_4:
ENTITY_PARAM(0, 3) = 0;
}
getSound()->playSound(kEntityPlayer, "MUS008", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "MUS008", kFlagDefault);
getInventory()->unselectItem();
while (getSound()->isBuffered("MUS008"))
@ -1538,7 +1538,7 @@ label_callback_4:
if (getSound()->isBuffered(kEntityChapters))
getSound()->removeFromQueue(kEntityChapters);
getSound()->playSound(kEntityTrain, "ZFX4001", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTrain, "ZFX4001", kFlagDefault);
getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, true);
break;
@ -1674,7 +1674,7 @@ IMPLEMENT_FUNCTION(22, Chapters, chapter5Handler)
params->param2 = 1;
if (!getProgress().isNightTime) {
getSound()->playSound(kEntityChapters, "ARRIVE", SoundManager::kFlag8);
getSound()->playSound(kEntityChapters, "ARRIVE", kFlag8);
getSound()->processEntries();
}
}
@ -1683,7 +1683,7 @@ IMPLEMENT_FUNCTION(22, Chapters, chapter5Handler)
params->param3 = 1;
if (!getEvent(kEventLocomotiveMilosDay) && !getEvent(kEventLocomotiveMilosNight)) {
getSound()->playSound(kEntityChapters, "ARRIVE", SoundManager::kFlag8);
getSound()->playSound(kEntityChapters, "ARRIVE", kFlag8);
getSound()->processEntries();
}
}
@ -1797,7 +1797,7 @@ void Chapters::enterExitStation(const SavePoint &savepoint, bool isEnteringStati
void Chapters::enterExitHelper(bool isEnteringStation) {
EXPOSE_PARAMS(EntityData::EntityParametersSIIS);
getSound()->playSound(kEntityChapters, isEnteringStation ? "ARRIVE" : "DEPART", SoundManager::kFlag8);
getSound()->playSound(kEntityChapters, isEnteringStation ? "ARRIVE" : "DEPART", kFlag8);
getSound()->processEntries();
getObjects()->update(kObjectHandleOutsideLeft, kEntityPlayer, kObjectLocation1, kCursorNormal, isEnteringStation ? kCursorNormal : kCursorHand);

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@ -258,7 +258,7 @@ IMPLEMENT_FUNCTION_NOSETUP(7, Coudert, playSound16)
break;
case kActionDefault:
getSound()->playSound(kEntityCoudert, (char *)&params->seq1, SoundManager::kFlagDefault);
getSound()->playSound(kEntityCoudert, (char *)&params->seq1, kFlagDefault);
break;
case kActionCallback:

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@ -255,7 +255,7 @@ void Entity::savegame(const SavePoint &savepoint) {
}
}
void Entity::playSound(const SavePoint &savepoint, bool resetItem, SoundManager::FlagType flag) {
void Entity::playSound(const SavePoint &savepoint, bool resetItem, SoundFlag flag) {
EXPOSE_PARAMS(EntityData::EntityParametersSIIS)
switch (savepoint.action) {

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@ -686,7 +686,7 @@ protected:
* @param resetItem true to reset item.
* @param flag sound flag
*/
void playSound(const SavePoint &savepoint, bool resetItem = false, SoundManager::FlagType flag = SoundManager::kFlagInvalid);
void playSound(const SavePoint &savepoint, bool resetItem = false, SoundFlag flag = kFlagInvalid);
/**
* Draws the entity

View file

@ -88,12 +88,12 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(5, Gendarmes, arrestPlaysound16)
arrest(savepoint, true, SoundManager::kFlagDefault);
arrest(savepoint, true, kFlagDefault);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(6, Gendarmes, arrestCallback, uint32)
arrest(savepoint, true, SoundManager::kFlagInvalid, true);
arrest(savepoint, true, kFlagInvalid, true);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
@ -103,7 +103,7 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(8, Gendarmes, arrestUpdateEntity, CarIndex, EntityPosition)
arrest(savepoint, true, SoundManager::kFlagInvalid, false, true);
arrest(savepoint, true, kFlagInvalid, false, true);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
@ -221,7 +221,7 @@ IMPLEMENT_FUNCTION_IISS(9, Gendarmes, function9, CarIndex, EntityPosition)
strcpy(arrestSound, "POL1043");
strcat(arrestSound, (char *)&params->seq2);
getSound()->playSound(kEntityGendarmes, arrestSound, SoundManager::kFlagInvalid, 30);
getSound()->playSound(kEntityGendarmes, arrestSound, kFlagInvalid, 30);
}
getData()->location = kLocationInsideCompartment;
@ -264,7 +264,7 @@ IMPLEMENT_FUNCTION_III(10, Gendarmes, function10, CarIndex, EntityPosition, Obje
if (params->param6 == 0 || getState()->timeTicks > (uint32)params->param6) {
params->param6 = kTimeInvalid;
getSound()->playSound(kEntityGendarmes, "POL1046A", SoundManager::kFlagDefault);
getSound()->playSound(kEntityGendarmes, "POL1046A", kFlagDefault);
}
UPDATE_PARAM(params->param7, getState()->timeTicks, 300);
@ -276,7 +276,7 @@ IMPLEMENT_FUNCTION_III(10, Gendarmes, function10, CarIndex, EntityPosition, Obje
if (getEntities()->isOutsideAlexeiWindow())
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 49);
getSound()->playSound(kEntityGendarmes, "LIB017", SoundManager::kFlagDefault);
getSound()->playSound(kEntityGendarmes, "LIB017", kFlagDefault);
setCallback(getProgress().jacket == kJacketBlood ? 3 : 4);
setup_savegame(kSavegameTypeEvent, getProgress().jacket == kJacketBlood ? kEventMertensBloodJacket : kEventGendarmesArrestation);
@ -312,7 +312,7 @@ IMPLEMENT_FUNCTION_III(10, Gendarmes, function10, CarIndex, EntityPosition, Obje
break;
case 2:
getSound()->playSound(kEntityGendarmes, "LIB014", SoundManager::kFlagDefault);
getSound()->playSound(kEntityGendarmes, "LIB014", kFlagDefault);
getAction()->playAnimation(kEventGendarmesArrestation);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverPolice1, true);
break;
@ -338,7 +338,7 @@ IMPLEMENT_FUNCTION_III(10, Gendarmes, function10, CarIndex, EntityPosition, Obje
break;
case 6:
getSound()->playSound(kEntityGendarmes, "LIB014", SoundManager::kFlagDefault);
getSound()->playSound(kEntityGendarmes, "LIB014", kFlagDefault);
getAction()->playAnimation(kEventGendarmesArrestation);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverPolice1, true);
break;
@ -544,7 +544,7 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
// Private functions
//////////////////////////////////////////////////////////////////////////
void Gendarmes::arrest(const SavePoint &savepoint, bool shouldPlaySound, SoundManager::FlagType flag, bool checkCallback, bool shouldUpdateEntity) {
void Gendarmes::arrest(const SavePoint &savepoint, bool shouldPlaySound, SoundFlag flag, bool checkCallback, bool shouldUpdateEntity) {
switch (savepoint.action) {
default:
break;

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@ -88,7 +88,7 @@ public:
DECLARE_FUNCTION(chapter5)
private:
void arrest(const SavePoint &savepoint, bool playSound = false, SoundManager::FlagType flag = SoundManager::kFlagInvalid, bool checkCallback = false, bool shouldUpdateEntity = false);
void arrest(const SavePoint &savepoint, bool playSound = false, SoundFlag flag = kFlagInvalid, bool checkCallback = false, bool shouldUpdateEntity = false);
};
} // End of namespace LastExpress

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@ -1186,7 +1186,7 @@ IMPLEMENT_FUNCTION(24, Kahina, function24)
getEntities()->updateEntity(kEntityKahina, kCarKronos, kPosition_9270);
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + 750));
getSavePoints()->push(kEntityKahina, kEntityKronos, kAction235599361);
getSound()->playSound(kEntityKahina, "MUS016", SoundManager::kFlagDefault);
getSound()->playSound(kEntityKahina, "MUS016", kFlagDefault);
getProgress().field_44 = 1;
params->param1 = true;

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@ -457,7 +457,7 @@ IMPLEMENT_FUNCTION(19, Kronos, function19)
case 2:
getAction()->playAnimation(kEventConcertStart);
getSound()->setupEntry(SoundManager::kSoundType7, kEntityKronos);
getSound()->setupEntry(kSoundType7, kEntityKronos);
getScenes()->loadSceneFromPosition(kCarKronos, 83);
RESET_ENTITY_STATE(kEntityRebecca, Rebecca, setup_function39);

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@ -204,7 +204,7 @@ IMPLEMENT_FUNCTION_II(10, Mahmud, function10, ObjectIndex, bool)
if (getState()->time >= kTimeCityGalanta) {
params->param3 = 0;
} else {
getSound()->playSound(kEntityTrain, "LIB050", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTrain, "LIB050", kFlagDefault);
getLogic()->gameOver(kSavegameTypeIndex, 0, (getProgress().chapter == kChapter1) ? kSceneGameOverPolice1 : kSceneGameOverPolice2, true);
}
break;
@ -235,7 +235,7 @@ IMPLEMENT_FUNCTION_II(10, Mahmud, function10, ObjectIndex, bool)
break;
case kActionDefault:
getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170A" : "MAH1173", SoundManager::kFlagInvalid, 45);
getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170A" : "MAH1173", kFlagInvalid, 45);
getProgress().field_C4 = 1;
setCallback(1);

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@ -480,7 +480,7 @@ IMPLEMENT_FUNCTION(14, Max, freeFromCage)
getSound()->removeFromQueue(kEntityMax);
getAction()->playAnimation(kEventCathMaxCage);
getSound()->setupEntry(SoundManager::kSoundType7, kEntityMax);
getSound()->setupEntry(kSoundType7, kEntityMax);
getScenes()->processScene();
break;

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@ -289,7 +289,7 @@ IMPLEMENT_FUNCTION_S(8, Mertens, playSound16)
break;
case kActionDefault:
getSound()->playSound(kEntityMertens, (char *)&params->seq1, SoundManager::kFlagDefault);
getSound()->playSound(kEntityMertens, (char *)&params->seq1, kFlagDefault);
break;
case kActionCallback:
@ -896,7 +896,7 @@ IMPLEMENT_FUNCTION(17, Mertens, function17)
} else {
// Got the passenger list, Mertens is looking for it before sitting
ENTITY_PARAM(0, 2) = 1;
getSound()->playSound(kEntityMertens, "CON1058", SoundManager::kFlagInvalid, 75);
getSound()->playSound(kEntityMertens, "CON1058", kFlagInvalid, 75);
getEntities()->drawSequenceRight(kEntityMertens, "601D");
}
@ -984,7 +984,7 @@ IMPLEMENT_FUNCTION(18, Mertens, function18)
getEntities()->drawSequenceRight(kEntityMertens, "601A");
} else {
ENTITY_PARAM(0, 2) = 1;
getSound()->playSound(kEntityMertens, "CON1058", SoundManager::kFlagInvalid, 75);
getSound()->playSound(kEntityMertens, "CON1058", kFlagInvalid, 75);
getEntities()->drawSequenceRight(kEntityMertens, "601D");
}
@ -1199,7 +1199,7 @@ IMPLEMENT_FUNCTION(22, Mertens, function22)
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
if (!getSound()->isBuffered(kEntityMertens))
getSound()->playSound(kEntityMertens, "MAH1172", SoundManager::kFlagInvalid, 225);
getSound()->playSound(kEntityMertens, "MAH1172", kFlagInvalid, 225);
setCallback(7);
setup_function21(kObjectCompartment4, kObject20);

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@ -111,7 +111,7 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(7, Milos, playSound16)
Entity::playSound(savepoint, false, SoundManager::kFlagDefault);
Entity::playSound(savepoint, false, kFlagDefault);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
@ -1728,7 +1728,7 @@ IMPLEMENT_FUNCTION(34, Milos, chapter5Handler)
getSound()->processEntries();
getAction()->playAnimation(isNight() ? kEventLocomotiveMilosNight : kEventLocomotiveMilosDay);
getSound()->setupEntry(SoundManager::kSoundType7, kEntityMilos);
getSound()->setupEntry(kSoundType7, kEntityMilos);
getScenes()->loadSceneFromPosition(kCarCoalTender, 1);
break;

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@ -141,15 +141,15 @@ IMPLEMENT_FUNCTION(8, Pascale, welcomeSophieAndRebecca)
break;
case kChapter1:
getSound()->playSound(kEntityPascale, "REB1198", SoundManager::kFlagInvalid, 30);
getSound()->playSound(kEntityPascale, "REB1198", kFlagInvalid, 30);
break;
case kChapter3:
getSound()->playSound(kEntityPascale, "REB3001", SoundManager::kFlagInvalid, 30);
getSound()->playSound(kEntityPascale, "REB3001", kFlagInvalid, 30);
break;
case kChapter4:
getSound()->playSound(kEntityPascale, "REB4001", SoundManager::kFlagInvalid, 30);
getSound()->playSound(kEntityPascale, "REB4001", kFlagInvalid, 30);
break;
}
@ -754,7 +754,7 @@ IMPLEMENT_FUNCTION(24, Pascale, welcomeAbbot)
break;
case kActionDefault:
getSound()->playSound(kEntityPascale, "ABB3015", SoundManager::kFlagInvalid, 105);
getSound()->playSound(kEntityPascale, "ABB3015", kFlagInvalid, 105);
getEntities()->drawSequenceRight(kEntityPascale, "029A1");
getEntities()->drawSequenceRight(kEntityAbbot, "029A2");
break;

View file

@ -316,7 +316,7 @@ IMPLEMENT_FUNCTION_I(17, Rebecca, function17, bool)
getData()->location = kLocationOutsideCompartment;
if (getProgress().chapter == kChapter3)
getSound()->playSound(kEntityRebecca, "Reb3005", SoundManager::kFlagInvalid, 75);
getSound()->playSound(kEntityRebecca, "Reb3005", kFlagInvalid, 75);
if (params->param1) {
setCallback(5);
@ -1357,7 +1357,7 @@ label_callback_3:
params->param5 = kTimeInvalid;
getData()->inventoryItem = kItemNone;
getSound()->playSound(kEntityRebecca, "Reb3008", SoundManager::kFlagInvalid, 60);
getSound()->playSound(kEntityRebecca, "Reb3008", kFlagInvalid, 60);
getEntities()->updatePositionEnter(kEntityRebecca, kCarRestaurant, 52);
setCallback(3);

View file

@ -49,7 +49,7 @@ Tables::Tables(LastExpressEngine *engine, EntityIndex id) : Entity(engine, id) {
IMPLEMENT_FUNCTION(1, Tables, chapter1)
if (savepoint.action == kActionDefault) {
if (_id == kEntityTables2)
getSound()->playSoundWithSubtitles("LOOP8A.SND", SoundManager::kFlagLoop, kEntityTables2);
getSound()->playSoundWithSubtitles("LOOP8A.SND", kFlagLoop, kEntityTables2);
setup_draw();
}
@ -59,7 +59,7 @@ IMPLEMENT_FUNCTION_END
IMPLEMENT_FUNCTION(2, Tables, chapter2)
if (savepoint.action == kActionDefault) {
if (_id == kEntityTables2)
getSound()->playSoundWithSubtitles("LOOP8A.SND", SoundManager::kFlagLoop, kEntityTables2);
getSound()->playSoundWithSubtitles("LOOP8A.SND", kFlagLoop, kEntityTables2);
setup_draw();
}
@ -69,7 +69,7 @@ IMPLEMENT_FUNCTION_END
IMPLEMENT_FUNCTION(3, Tables, chapter3)
if (savepoint.action == kActionDefault) {
if (_id == kEntityTables2)
getSound()->playSoundWithSubtitles("LOOP8A.SND", SoundManager::kFlagLoop, kEntityTables2);
getSound()->playSoundWithSubtitles("LOOP8A.SND", kFlagLoop, kEntityTables2);
setup_draw();
}
@ -79,7 +79,7 @@ IMPLEMENT_FUNCTION_END
IMPLEMENT_FUNCTION(4, Tables, chapter4)
if (savepoint.action == kActionDefault) {
if (_id == kEntityTables2)
getSound()->playSoundWithSubtitles("LOOP8A.SND", SoundManager::kFlagLoop, kEntityTables2);
getSound()->playSoundWithSubtitles("LOOP8A.SND", kFlagLoop, kEntityTables2);
setup_draw();
}

View file

@ -1952,7 +1952,7 @@ IMPLEMENT_FUNCTION(48, Tatiana, function48)
UPDATE_PARAM_GOTO(params->param2, getState()->timeTicks, 5 * (3 * rnd(5) + 30), label_end);
getSound()->playSound(kEntityTatiana, "LIB012", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTatiana, "LIB012", kFlagDefault);
params->param2 = 0;
label_end:

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@ -118,7 +118,7 @@ IMPLEMENT_FUNCTION_II(7, Train, harem, ObjectIndex, uint32)
getObjects()->update((ObjectIndex)params->param1, kEntityTrain, kObjectLocation3, kCursorNormal, kCursorNormal);
// Knock / closed door sound
getSound()->playSound(kEntityTables5, (params->param2 == 8) ? "LIB012" : "LIB013", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTables5, (params->param2 == 8) ? "LIB012" : "LIB013", kFlagDefault);
if (params->param4 && params->param5) {
@ -130,17 +130,17 @@ IMPLEMENT_FUNCTION_II(7, Train, harem, ObjectIndex, uint32)
break;
case 1:
getSound()->playSound(kEntityTables5, "Har1014", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1014", kFlagDefault, 15);
break;
case 2:
getSound()->playSound(kEntityTables5, "Har1013", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1016", SoundManager::kFlagDefault, 150);
getSound()->playSound(kEntityTables5, "Har1013", kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1016", kFlagDefault, 150);
break;
case 3:
getSound()->playSound(kEntityTables5, "Har1015A", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1015", SoundManager::kFlagDefault, 150);
getSound()->playSound(kEntityTables5, "Har1015A", kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1015", kFlagDefault, 150);
break;
}
@ -164,15 +164,15 @@ IMPLEMENT_FUNCTION_II(7, Train, harem, ObjectIndex, uint32)
break;
case 1:
getSound()->playSound(kEntityTables5, "Har1014", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1014", kFlagDefault, 15);
break;
case 2:
getSound()->playSound(kEntityTables5, "Har1013", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1013", kFlagDefault, 15);
break;
case 3:
getSound()->playSound(kEntityTables5, "Har1013A", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1013A", kFlagDefault, 15);
break;
}
@ -191,11 +191,11 @@ IMPLEMENT_FUNCTION_II(7, Train, harem, ObjectIndex, uint32)
break;
case 1:
getSound()->playSound(kEntityTables5, "Har1012", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1012", kFlagDefault, 15);
break;
case 2:
getSound()->playSound(kEntityTables5, "Har1012A", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1012A", kFlagDefault, 15);
break;
}
@ -207,7 +207,7 @@ IMPLEMENT_FUNCTION_II(7, Train, harem, ObjectIndex, uint32)
ENTITY_PARAM(0, 1)++;
if (ENTITY_PARAM(0, 1) <= 1)
getSound()->playSound(kEntityTables5, "Har1014", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1014", kFlagDefault, 15);
else
params->param8 = 1;
@ -221,7 +221,7 @@ IMPLEMENT_FUNCTION_II(7, Train, harem, ObjectIndex, uint32)
ENTITY_PARAM(0, 4)++;
if (ENTITY_PARAM(0, 4) <= 1) {
getSound()->playSound(kEntityTables5, "Har1011", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1011", kFlagDefault, 15);
handleCompartmentAction();
return;
}
@ -241,11 +241,11 @@ IMPLEMENT_FUNCTION_II(7, Train, harem, ObjectIndex, uint32)
break;
case 1:
getSound()->playSound(kEntityTables5, "Har1013", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1013", kFlagDefault, 15);
break;
case 2:
getSound()->playSound(kEntityTables5, "Har1013A", SoundManager::kFlagDefault, 15);
getSound()->playSound(kEntityTables5, "Har1013A", kFlagDefault, 15);
break;
}

View file

@ -268,7 +268,7 @@ IMPLEMENT_FUNCTION(8, Vassili, function8)
getSavePoints()->push(kEntityVassili, kEntityAnna, kAction226031488);
getSavePoints()->push(kEntityVassili, kEntityVerges, kAction226031488);
getSavePoints()->push(kEntityVassili, kEntityCoudert, kAction226031488);
getSound()->playSound(kEntityVassili, "VAS1027", SoundManager::kFlagDefault);
getSound()->playSound(kEntityVassili, "VAS1027", kFlagDefault);
break;
}
IMPLEMENT_FUNCTION_END
@ -300,7 +300,7 @@ IMPLEMENT_FUNCTION(9, Vassili, function9)
setup_seizure();
} else {
if (savepoint.action == kActionDefault)
getSound()->playSound(kEntityVassili, "VAS1028", SoundManager::kFlagDefault);
getSound()->playSound(kEntityVassili, "VAS1028", kFlagDefault);
}
break;
}

View file

@ -123,7 +123,7 @@ IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_NOSETUP(5, Verges, playSound16)
Entity::playSound(savepoint, false, SoundManager::kFlagDefault);
Entity::playSound(savepoint, false, kFlagDefault);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
@ -699,7 +699,7 @@ IMPLEMENT_FUNCTION(24, Verges, policeGettingOffTrain)
break;
case kActionDefault:
getSound()->playSound(kEntityVerges, "POL1101", SoundManager::kFlagDefault);
getSound()->playSound(kEntityVerges, "POL1101", kFlagDefault);
break;
case kActionCallback:

View file

@ -1083,7 +1083,7 @@ IMPLEMENT_FUNCTION(30, Vesna, function30)
case kActionNone:
if (!params->param1) {
UPDATE_PARAM_PROC(params->param3, getState()->timeTicks, 120)
getSound()->playSound(kEntityVesna, "Ves50001", SoundManager::kFlagDefault);
getSound()->playSound(kEntityVesna, "Ves50001", kFlagDefault);
params->param1 = 1;
UPDATE_PARAM_PROC_END
}
@ -1146,7 +1146,7 @@ IMPLEMENT_FUNCTION(30, Vesna, function30)
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventCathVesnaTrainTopKilled);
} else {
getSound()->playSound(kEntityVesna, "Ves5001", SoundManager::kFlagDefault);
getSound()->playSound(kEntityVesna, "Ves5001", kFlagDefault);
params->param1 = 1;
}
break;

View file

@ -124,7 +124,7 @@ FighterOpponentAnna::FighterOpponentAnna(LastExpressEngine *engine) : Opponent(e
_sequences.push_back(loadSequence("2002okml.seq"));
_sequences.push_back(loadSequence("2002okm.seq"));
getSound()->playSound(kEntityTables0, "MUS030", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTables0, "MUS030", kFlagDefault);
_field_38 = 30;
}

View file

@ -144,7 +144,7 @@ FighterOpponentIvo::FighterOpponentIvo(LastExpressEngine *engine) : Opponent(eng
_sequences.push_back(loadSequence("csdr.seq"));
_sequences.push_back(loadSequence("2003l.seq"));
getSound()->playSound(kEntityTables0, "MUS032", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTables0, "MUS032", kFlagDefault);
_countdown = 5;
_field_38 = 15;

View file

@ -108,7 +108,7 @@ void FighterPlayerMilos::update() {
_opponent->setSequenceAndDraw(6, kFightSequenceType1);
getSound()->removeFromQueue(kEntityTables0);
getSound()->playSound(kEntityTrain, "MUS029", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTrain, "MUS029", kFlagDefault);
handleAction(kFightActionWin);
}
@ -148,7 +148,7 @@ FighterOpponentMilos::FighterOpponentMilos(LastExpressEngine *engine) : Opponent
_sequences.push_back(loadSequence("2001dbk.seq"));
_sequences.push_back(loadSequence("2001wbk.seq"));
getSound()->playSound(kEntityTables0, "MUS027", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTables0, "MUS027", kFlagDefault);
_field_38 = 35;
}

View file

@ -132,7 +132,7 @@ FighterOpponentSalko::FighterOpponentSalko(LastExpressEngine *engine) : Opponent
_sequences.push_back(loadSequence("2004ohm.seq"));
_sequences.push_back(loadSequence("blank.seq"));
getSound()->playSound(kEntityTables0, "MUS035", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTables0, "MUS035", kFlagDefault);
_countdown = 3;
_field_38 = 30;

View file

@ -150,7 +150,7 @@ FighterOpponentVesna::FighterOpponentVesna(LastExpressEngine *engine) : Opponent
_sequences.push_back(loadSequence("2005csbm.seq"));
_sequences.push_back(loadSequence("2005oam4.seq"));
getSound()->playSound(kEntityTables0, "MUS038", SoundManager::kFlagDefault);
getSound()->playSound(kEntityTables0, "MUS038", kFlagDefault);
_countdown = 4;
_field_38 = 30;

View file

@ -466,7 +466,7 @@ IMPLEMENT_ACTION(playMusic)
Common::String filename = Common::String::format("MUS%03d", hotspot.param1);
if (!getSound()->isBuffered(filename) && (hotspot.param1 != 50 || getProgress().chapter == kChapter5))
getSound()->playSound(kEntityPlayer, filename, SoundManager::kFlagDefault, hotspot.param2);
getSound()->playSound(kEntityPlayer, filename, kFlagDefault, hotspot.param2);
return kSceneInvalid;
}
@ -806,7 +806,7 @@ IMPLEMENT_ACTION(enterCompartment)
getSound()->playSoundEvent(kEntityPlayer, 15, 22);
if (getProgress().field_78 && !getSound()->isBuffered("MUS003")) {
getSound()->playSound(kEntityPlayer, "MUS003", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "MUS003", kFlagDefault);
getProgress().field_78 = 0;
}
@ -1084,7 +1084,7 @@ IMPLEMENT_ACTION(25)
case 2:
if (!getSound()->isBuffered("MUS021"))
getSound()->playSound(kEntityPlayer, "MUS021", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "MUS021", kFlagDefault);
break;
case 3:
@ -1183,7 +1183,7 @@ IMPLEMENT_ACTION(29)
Common::String filename = Common::String::format("MUS%03d", hotspot.param3);
if (!getSound()->isBuffered(filename))
getSound()->playSound(kEntityPlayer, filename, SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, filename, kFlagDefault);
return kSceneInvalid;
}
@ -1345,7 +1345,7 @@ IMPLEMENT_ACTION(openBed)
//////////////////////////////////////////////////////////////////////////
// Action 37
IMPLEMENT_ACTION(dialog)
getSound()->playDialog(kEntityTables4, (EntityIndex)hotspot.param1, SoundManager::kFlagDefault, 0);
getSound()->playDialog(kEntityTables4, (EntityIndex)hotspot.param1, kFlagDefault, 0);
return kSceneInvalid;
}
@ -1355,7 +1355,7 @@ IMPLEMENT_ACTION(dialog)
IMPLEMENT_ACTION(eggBox)
getSound()->playSoundEvent(kEntityPlayer, 43);
if (getProgress().field_7C && !getSound()->isBuffered("MUS003")) {
getSound()->playSound(kEntityPlayer, "MUS003", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "MUS003", kFlagDefault);
getProgress().field_7C = 0;
}
@ -1367,7 +1367,7 @@ IMPLEMENT_ACTION(eggBox)
IMPLEMENT_ACTION(39)
getSound()->playSoundEvent(kEntityPlayer, 24);
if (getProgress().field_80 && !getSound()->isBuffered("MUS003")) {
getSound()->playSound(kEntityPlayer, "MUS003", SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, "MUS003", kFlagDefault);
getProgress().field_80 = 0;
}
@ -1409,7 +1409,7 @@ IMPLEMENT_ACTION(playMusicChapter)
Common::String filename = Common::String::format("MUS%03d", id);
if (!getSound()->isBuffered(filename))
getSound()->playSound(kEntityPlayer, filename, SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, filename, kFlagDefault);
}
return kSceneInvalid;
@ -1441,7 +1441,7 @@ IMPLEMENT_ACTION(playMusicChapterSetupTrain)
Common::String filename = Common::String::format("MUS%03d", hotspot.param1);
if (!getSound()->isBuffered(filename) && hotspot.param3 & id) {
getSound()->playSound(kEntityPlayer, filename, SoundManager::kFlagDefault);
getSound()->playSound(kEntityPlayer, filename, kFlagDefault);
getSavePoints()->call(kEntityPlayer, kEntityTrain, kAction203863200, filename.c_str());
getSavePoints()->push(kEntityPlayer, kEntityTrain, kAction222746496, hotspot.param2);

View file

@ -299,7 +299,7 @@ void Entities::setupChapter(ChapterIndex chapter) {
memset(&_compartments1, 0, sizeof(_compartments1));
memset(&_positions, 0, sizeof(_positions));
getSound()->resetQueue(SoundManager::kSoundType13);
getSound()->resetQueue(kSoundType13);
}
// we skip the header when doing entity setup
@ -2355,7 +2355,7 @@ bool Entities::changeCar(EntityData::EntityCallData *data, EntityIndex entity, C
if (data->car == newCar) {
if (isInGreenCarEntrance(kEntityPlayer)) {
getSound()->playSoundEvent(kEntityPlayer, 14);
getSound()->excuseMe(entity, kEntityPlayer, SoundManager::kFlagDefault);
getSound()->excuseMe(entity, kEntityPlayer, kFlagDefault);
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 1);
getSound()->playSound(kEntityPlayer, "CAT1127A");
getSound()->playSoundEvent(kEntityPlayer, 15);
@ -2374,7 +2374,7 @@ bool Entities::changeCar(EntityData::EntityCallData *data, EntityIndex entity, C
if (data->car == newCar) {
if (isInKronosCarEntrance(kEntityPlayer)) {
getSound()->playSoundEvent(kEntityPlayer, 14);
getSound()->excuseMe(entity, kEntityPlayer, SoundManager::kFlagDefault);
getSound()->excuseMe(entity, kEntityPlayer, kFlagDefault);
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 62);
getSound()->playSound(kEntityPlayer, "CAT1127A");
getSound()->playSoundEvent(kEntityPlayer, 15);

View file

@ -156,7 +156,7 @@ void Inventory::handleMouseEvent(const Common::Event &ev) {
_portraitHighlighted = false;
_isOpened = false;
getSound()->playSoundWithSubtitles("LIB039.SND", SoundManager::kFlagMenuClock, kEntityPlayer);
getSound()->playSoundWithSubtitles("LIB039.SND", kFlagMenuClock, kEntityPlayer);
getMenu()->show(true, kSavegameTypeIndex, 0);

View file

@ -432,7 +432,7 @@ void Logic::gameOver(SavegameType type, uint32 value, SceneIndex sceneIndex, boo
if (showScene) {
getSound()->processEntry(SoundManager::kSoundType11);
getSound()->processEntry(kSoundType11);
if (sceneIndex && !getFlags()->mouseRightClick) {
getScenes()->loadScene(sceneIndex);

View file

@ -1132,7 +1132,7 @@ void SceneManager::postProcessScene() {
}
if (progress)
getSound()->excuseMe((progress == 1) ? entities[0] : entities[rnd(progress)], kEntityPlayer, SoundManager::kFlagDefault);
getSound()->excuseMe((progress == 1) ? entities[0] : entities[rnd(progress)], kEntityPlayer, kFlagDefault);
}
if (hotspot->scene)
@ -1157,8 +1157,8 @@ void SceneManager::postProcessScene() {
if (getState()->time >= kTimeCityGalanta || getProgress().field_18 == 4)
break;
getSound()->processEntry(SoundManager::kSoundType7);
getSound()->playSound(kEntityTrain, "LIB050", SoundManager::kFlagDefault);
getSound()->processEntry(kSoundType7);
getSound()->playSound(kEntityTrain, "LIB050", kFlagDefault);
switch (getProgress().chapter) {
default:

View file

@ -30,6 +30,8 @@
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/state.h"
#include "lastexpress/sound/entry.h"
#include "lastexpress/helpers.h"
#include "lastexpress/graphics.h"
#include "lastexpress/lastexpress.h"
@ -96,12 +98,21 @@ static const char *const locomotiveSounds[5] = {
"ZFX1007B"
};
static const SoundManager::FlagType soundFlags[32] = {
SoundManager::kFlagDefault, SoundManager::kFlag15, SoundManager::kFlag14, SoundManager::kFlag13, SoundManager::kFlag12,
SoundManager::kFlag11, SoundManager::kFlag11, SoundManager::kFlag10, SoundManager::kFlag10, SoundManager::kFlag9, SoundManager::kFlag9, SoundManager::kFlag8, SoundManager::kFlag8,
SoundManager::kFlag7, SoundManager::kFlag7, SoundManager::kFlag7, SoundManager::kFlag6, SoundManager::kFlag6, SoundManager::kFlag6,
SoundManager::kFlag5, SoundManager::kFlag5, SoundManager::kFlag5, SoundManager::kFlag5, SoundManager::kFlag4, SoundManager::kFlag4, SoundManager::kFlag4, SoundManager::kFlag4,
SoundManager::kFlag3, SoundManager::kFlag3, SoundManager::kFlag3, SoundManager::kFlag3, SoundManager::kFlag3
static const SoundFlag soundFlags[32] = {
kFlagDefault,
kFlag15,
kFlag14,
kFlag13,
kFlag12,
kFlag11, kFlag11,
kFlag10, kFlag10,
kFlag9, kFlag9,
kFlag8, kFlag8,
kFlag7, kFlag7, kFlag7,
kFlag6, kFlag6, kFlag6,
kFlag5, kFlag5, kFlag5, kFlag5,
kFlag4, kFlag4, kFlag4, kFlag4,
kFlag3, kFlag3, kFlag3, kFlag3, kFlag3
};
SoundManager::SoundManager(LastExpressEngine *engine) : _engine(engine), _state(0), _currentType(kSoundType16), _flag(0) {
@ -179,7 +190,7 @@ void SoundManager::resetQueue(SoundType type1, SoundType type2) {
for (Common::List<SoundEntry *>::iterator i = _soundList.begin(); i != _soundList.end(); ++i) {
if ((*i)->type != type1 && (*i)->type != type2)
resetEntry(*i);
(*i)->reset();
}
}
@ -188,7 +199,7 @@ void SoundManager::removeFromQueue(EntityIndex entity) {
SoundEntry *entry = getEntry(entity);
if (entry)
resetEntry(entry);
entry->reset();
}
void SoundManager::removeFromQueue(Common::String filename) {
@ -196,7 +207,7 @@ void SoundManager::removeFromQueue(Common::String filename) {
SoundEntry *entry = getEntry(filename);
if (entry)
resetEntry(entry);
entry->reset();
}
void SoundManager::clearQueue() {
@ -244,13 +255,13 @@ bool SoundManager::isBuffered(Common::String filename, bool testForEntity) {
//////////////////////////////////////////////////////////////////////////
// Entry
//////////////////////////////////////////////////////////////////////////
void SoundManager::setupEntry(SoundEntry *entry, Common::String name, FlagType flag, int a4) {
void SoundManager::setupEntry(SoundEntry *entry, Common::String name, SoundFlag flag, int a4) {
if (!entry)
error("SoundManager::setupEntry: Invalid entry!");
entry->field_4C = a4;
setEntryType(entry, flag);
setEntryStatus(entry, flag);
entry->setStatus(flag);
// Add entry to sound list
_soundList.push_back(entry);
@ -260,7 +271,7 @@ void SoundManager::setupEntry(SoundEntry *entry, Common::String name, FlagType f
loadSoundData(entry, name);
}
void SoundManager::setEntryType(SoundEntry *entry, FlagType flag) {
void SoundManager::setEntryType(SoundEntry *entry, SoundFlag flag) {
switch (flag & kFlagType9) {
default:
case kFlagNone:
@ -271,12 +282,12 @@ void SoundManager::setEntryType(SoundEntry *entry, FlagType flag) {
case kFlagType1_2: {
SoundEntry *previous2 = getEntry(kSoundType2);
if (previous2)
updateEntry(previous2, 0);
previous2->update(0);
SoundEntry *previous = getEntry(kSoundType1);
if (previous) {
previous->type = kSoundType2;
updateEntry(previous, 0);
previous->update(0);
}
entry->type = kSoundType1;
@ -287,7 +298,7 @@ void SoundManager::setEntryType(SoundEntry *entry, FlagType flag) {
SoundEntry *previous = getEntry(kSoundType3);
if (previous) {
previous->type = kSoundType4;
updateEntry(previous, 0);
previous->update(0);
}
entry->type = kSoundType11;
@ -332,21 +343,6 @@ void SoundManager::setEntryType(SoundEntry *entry, FlagType flag) {
}
}
void SoundManager::setEntryStatus(SoundEntry *entry, FlagType flag) const {
SoundStatus status = (SoundStatus)flag;
if (!((status & 0xFF) & kSoundStatusClear1))
status = (SoundStatus)(status | kSoundStatusClear2);
if (((status & 0xFF00) >> 8) & kSoundStatusClear0)
entry->status.status = (uint32)status;
else
entry->status.status = (status | kSoundStatusClear4);
}
void SoundManager::setInCache(SoundEntry *entry) {
entry->status.status |= kSoundStatusClear2;
}
bool SoundManager::setupCache(SoundEntry *entry) {
if (entry->soundData)
return true;
@ -370,8 +366,10 @@ bool SoundManager::setupCache(SoundEntry *entry) {
if (entry->field_4C <= size)
return false;
if (cacheEntry)
setInCache(cacheEntry);
if (!cacheEntry)
error("[SoundManager::setupCache] Cannot find a valid entry");
cacheEntry->setInCache();
// TODO: Wait until the cache entry is ready to be removed
while (!(cacheEntry->status.status1 & 1))
@ -425,23 +423,6 @@ void SoundManager::loadSoundData(SoundEntry *entry, Common::String name) {
}
}
void SoundManager::resetEntry(SoundEntry *entry) const {
entry->status.status |= kSoundStatusRemoved;
entry->entity = kEntityPlayer;
if (entry->stream) {
if (!entry->soundStream) {
SAFE_DELETE(entry->stream);
} else {
entry->soundStream->stop();
SAFE_DELETE(entry->soundStream);
}
entry->stream = NULL;
}
}
void SoundManager::removeEntry(SoundEntry *entry) {
entry->status.status |= kSoundStatusRemoved;
@ -467,47 +448,12 @@ void SoundManager::removeEntry(SoundEntry *entry) {
}
}
void SoundManager::updateEntry(SoundEntry *entry, uint value) const {
if (!(entry->status.status3 & 64)) {
int value2 = value;
entry->status.status |= kSoundStatus_100000;
if (value) {
if (_flag & 32) {
entry->field_40 = value;
value2 = value * 2 + 1;
}
entry->field_3C = value2;
} else {
entry->field_3C = 0;
entry->status.status |= kSoundStatus_40000000;
}
}
}
void SoundManager::updateEntryState(SoundEntry *entry) const {
if (_flag & 32) {
if (entry->type != kSoundType9 && entry->type != kSoundType7 && entry->type != kSoundType5) {
uint32 status = entry->status.status & kSoundStatusClear1;
entry->status.status &= kSoundStatusClearAll;
entry->field_40 = status;
entry->status.status |= status * 2 + 1;
}
}
entry->status.status |= kSoundStatus_20;
}
void SoundManager::processEntry(EntityIndex entity) {
Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(entity);
if (entry) {
updateEntry(entry, 0);
entry->update(0);
entry->entity = kEntityPlayer;
}
}
@ -517,7 +463,7 @@ void SoundManager::processEntry(SoundType type) {
SoundEntry *entry = getEntry(type);
if (entry)
updateEntry(entry, 0);
entry->update(0);
}
void SoundManager::setupEntry(SoundType type, EntityIndex index) {
@ -533,7 +479,7 @@ void SoundManager::processEntry(Common::String filename) {
SoundEntry *entry = getEntry(filename);
if (entry) {
updateEntry(entry, 0);
entry->update(0);
entry->entity = kEntityPlayer;
}
}
@ -567,7 +513,7 @@ void SoundManager::unknownFunction4() {
//////////////////////////////////////////////////////////////////////////
// Entry search
//////////////////////////////////////////////////////////////////////////
SoundManager::SoundEntry *SoundManager::getEntry(EntityIndex index) {
SoundEntry *SoundManager::getEntry(EntityIndex index) {
for (Common::List<SoundEntry *>::iterator i = _soundList.begin(); i != _soundList.end(); ++i) {
if ((*i)->entity == index)
return *i;
@ -576,7 +522,7 @@ SoundManager::SoundEntry *SoundManager::getEntry(EntityIndex index) {
return NULL;
}
SoundManager::SoundEntry *SoundManager::getEntry(Common::String name) {
SoundEntry *SoundManager::getEntry(Common::String name) {
if (!name.contains('.'))
name += ".SND";
@ -588,7 +534,7 @@ SoundManager::SoundEntry *SoundManager::getEntry(Common::String name) {
return NULL;
}
SoundManager::SoundEntry *SoundManager::getEntry(SoundType type) {
SoundEntry *SoundManager::getEntry(SoundType type) {
for (Common::List<SoundEntry *>::iterator i = _soundList.begin(); i != _soundList.end(); ++i) {
if ((*i)->type == type)
return *i;
@ -663,11 +609,11 @@ uint32 SoundManager::count() {
//////////////////////////////////////////////////////////////////////////
// Game-related functions
//////////////////////////////////////////////////////////////////////////
void SoundManager::playSound(EntityIndex entity, Common::String filename, FlagType flag, byte a4) {
void SoundManager::playSound(EntityIndex entity, Common::String filename, SoundFlag flag, byte a4) {
if (isBuffered(entity) && entity)
removeFromQueue(entity);
FlagType currentFlag = (flag == -1) ? getSoundFlag(entity) : (FlagType)(flag | 0x80000);
SoundFlag currentFlag = (flag == -1) ? getSoundFlag(entity) : (SoundFlag)(flag | 0x80000);
// Add .SND at the end of the filename if needed
if (!filename.contains('.'))
@ -678,8 +624,8 @@ void SoundManager::playSound(EntityIndex entity, Common::String filename, FlagTy
getSavePoints()->push(kEntityPlayer, entity, kActionEndSound);
}
bool SoundManager::playSoundWithSubtitles(Common::String filename, FlagType flag, EntityIndex entity, byte a4) {
SoundEntry *entry = new SoundEntry();
bool SoundManager::playSoundWithSubtitles(Common::String filename, SoundFlag flag, EntityIndex entity, byte a4) {
SoundEntry *entry = new SoundEntry(_engine);
Common::StackLock locker(_mutex);
@ -695,7 +641,7 @@ bool SoundManager::playSoundWithSubtitles(Common::String filename, FlagType flag
filename.deleteLastChar();
showSubtitle(entry, filename);
updateEntryState(entry);
entry->updateState();
}
return (entry->type != kSoundTypeNone);
@ -711,7 +657,7 @@ void SoundManager::playSoundEvent(EntityIndex entity, byte action, byte a3) {
return;
int _action = (int)action;
FlagType flag = getSoundFlag(entity);
SoundFlag flag = getSoundFlag(entity);
switch (action) {
case 36: {
@ -886,7 +832,7 @@ void SoundManager::playFightSound(byte action, byte a4) {
playSound(kEntityTrain, Common::String::format("LIB%03d.SND", _action), kFlagDefault, a4);
}
void SoundManager::playDialog(EntityIndex entity, EntityIndex entityDialog, FlagType flag, byte a4) {
void SoundManager::playDialog(EntityIndex entity, EntityIndex entityDialog, SoundFlag flag, byte a4) {
if (isBuffered(getDialogName(entityDialog)))
removeFromQueue(getDialogName(entityDialog));
@ -894,7 +840,7 @@ void SoundManager::playDialog(EntityIndex entity, EntityIndex entityDialog, Flag
}
void SoundManager::playLocomotiveSound() {
playSound(kEntityPlayer, locomotiveSounds[rnd(5)], (FlagType)(rnd(15) + 2));
playSound(kEntityPlayer, locomotiveSounds[rnd(5)], (SoundFlag)(rnd(15) + 2));
}
const char *SoundManager::getDialogName(EntityIndex entity) const {
@ -1400,7 +1346,7 @@ void SoundManager::playWarningCompartment(EntityIndex entity, ObjectIndex compar
_lastWarning[compartment - 28] = getState()->timeTicks;
}
void SoundManager::excuseMe(EntityIndex entity, EntityIndex entity2, FlagType flag) {
void SoundManager::excuseMe(EntityIndex entity, EntityIndex entity2, SoundFlag flag) {
if (isBuffered(entity) && entity != kEntityPlayer && entity != kEntityChapters && entity != kEntityTrain)
return;
@ -1750,7 +1696,7 @@ const char *SoundManager::justAMinuteCath() const {
//////////////////////////////////////////////////////////////////////////
// Sound flags
//////////////////////////////////////////////////////////////////////////
SoundManager::FlagType SoundManager::getSoundFlag(EntityIndex entity) const {
SoundFlag SoundManager::getSoundFlag(EntityIndex entity) const {
if (entity == kEntityPlayer)
return kFlagDefault;
@ -1758,7 +1704,7 @@ SoundManager::FlagType SoundManager::getSoundFlag(EntityIndex entity) const {
return kFlagNone;
// Compute sound value
FlagType ret = kFlag2;
SoundFlag ret = kFlag2;
// Get default value if valid
int index = ABS(getEntityData(entity)->entityPosition - getEntityData(kEntityPlayer)->entityPosition) / 230;
@ -1771,7 +1717,7 @@ SoundManager::FlagType SoundManager::getSoundFlag(EntityIndex entity) const {
&& !getEntities()->isOutsideAnnaWindow())
return kFlagNone;
return (FlagType)(ret / 6);
return (SoundFlag)(ret / 6);
}
switch (getEntityData(entity)->car) {
@ -1780,25 +1726,25 @@ SoundManager::FlagType SoundManager::getSoundFlag(EntityIndex entity) const {
case kCarKronos:
if (getEntities()->isInKronosSalon(entity) != getEntities()->isInKronosSalon(kEntityPlayer))
ret = (FlagType)(ret * 2);
ret = (SoundFlag)(ret * 2);
break;
case kCarGreenSleeping:
case kCarRedSleeping:
if (getEntities()->isInGreenCarEntrance(kEntityPlayer) && !getEntities()->isInKronosSalon(entity))
ret = (FlagType)(ret * 2);
ret = (SoundFlag)(ret * 2);
if (getEntityData(kEntityPlayer)->location
&& (getEntityData(entity)->entityPosition != kPosition_1 || !getEntities()->isDistanceBetweenEntities(kEntityPlayer, entity, 400)))
ret = (FlagType)(ret * 2);
ret = (SoundFlag)(ret * 2);
break;
case kCarRestaurant:
if (getEntities()->isInSalon(entity) == getEntities()->isInSalon(kEntityPlayer)
&& (getEntities()->isInRestaurant(entity) != getEntities()->isInRestaurant(kEntityPlayer)))
ret = (FlagType)(ret * 2);
ret = (SoundFlag)(ret * 2);
else
ret = (FlagType)(ret * 4);
ret = (SoundFlag)(ret * 4);
break;
}
@ -1865,7 +1811,7 @@ void SoundManager::showSubtitle(SoundEntry *entry, Common::String filename) {
}
}
SoundManager::SubtitleEntry *SoundManager::loadSubtitle(Common::String filename, SoundEntry *soundEntry) {
SubtitleEntry *SoundManager::loadSubtitle(Common::String filename, SoundEntry *soundEntry) {
SubtitleEntry *entry = new SubtitleEntry();
_subtitles.push_back(entry);
@ -1950,7 +1896,7 @@ void SoundManager::playLoopingSound(int param) {
}
byte numLoops[8];
static const EntityPosition positions[8] = { kPosition_8200, kPosition_7500,
static const EntityPosition positions[8] = { kPosition_8200, kPosition_7500,
kPosition_6470, kPosition_5790,
kPosition_4840, kPosition_4070,
kPosition_3050, kPosition_2740 };
@ -2033,11 +1979,11 @@ void SoundManager::playLoopingSound(int param) {
playSoundWithSubtitles(tmp, kFlagLoopedSound, kEntitySteam);
if (*snd)
updateEntry(*snd, 0);
(*snd)->update(0);
for (snd = _soundList.begin(); snd != _soundList.end(); ++snd) {
if ((*snd)->type == kSoundType1) {
updateEntry((*snd), 7);
(*snd)->update(7);
break;
}
}

View file

@ -23,52 +23,6 @@
#ifndef LASTEXPRESS_SOUND_H
#define LASTEXPRESS_SOUND_H
/*
Sound entry: 68 bytes (this is what appears in the savegames)
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - entity
uint32 {4} - ??
uint32 {4} - ??
char {16} - name 1
char {16} - name 2
Sound queue entry: 120 bytes
uint16 {2} - status
byte {1} - ??
byte {1} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - file data pointer
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - archive structure pointer
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - entity
uint32 {4} - ??
uint32 {4} - ??
char {16} - name 1
char {16} - name 2
uint32 {4} - pointer to next entry in the queue
uint32 {4} - subtitle data pointer
*/
#include "lastexpress/data/snd.h"
#include "lastexpress/data/subtitle.h"
#include "lastexpress/shared.h"
#include "lastexpress/helpers.h"
@ -82,61 +36,11 @@ namespace LastExpress {
class LastExpressEngine;
class SubtitleManager;
class SoundEntry;
class SubtitleEntry;
class SoundManager : Common::Serializable {
public:
enum SoundType {
kSoundTypeNone = 0,
kSoundType1,
kSoundType2,
kSoundType3,
kSoundType4,
kSoundType5,
kSoundType6,
kSoundType7,
kSoundType8,
kSoundType9,
kSoundType10,
kSoundType11,
kSoundType12,
kSoundType13,
kSoundType14,
kSoundType15,
kSoundType16
};
enum FlagType {
kFlagInvalid = -1,
kFlagNone = 0x0,
kFlag2 = 0x2,
kFlag3 = 0x3,
kFlag4 = 0x4,
kFlag5 = 0x5,
kFlag6 = 0x6,
kFlag7 = 0x7,
kFlag8 = 0x8,
kFlag9 = 0x9,
kFlag10 = 0xA,
kFlag11 = 0xB,
kFlag12 = 0xC,
kFlag13 = 0xD,
kFlag14 = 0xE,
kFlag15 = 0xF,
kFlagDefault = 0x10,
kFlagType1_2 = 0x1000000,
kFlagLoopedSound = 0x1001001,
kFlagSteam = 0x1001007,
kFlagType13 = 0x3000000,
kFlagMenuClock = 0x3080010,
kFlagType7 = 0x4000000,
kFlagType11 = 0x5000000,
kFlagMusic = 0x5000010,
kFlagType3 = 0x6000000,
kFlagLoop = 0x6001008,
kFlagType9 = 0x7000000
};
SoundManager(LastExpressEngine *engine);
~SoundManager();
@ -171,10 +75,10 @@ public:
void clearStatus();
// Sound playing
void playSound(EntityIndex entity, Common::String filename, FlagType flag = kFlagInvalid, byte a4 = 0);
bool playSoundWithSubtitles(Common::String filename, FlagType flag, EntityIndex entity, byte a4 = 0);
void playSound(EntityIndex entity, Common::String filename, SoundFlag flag = kFlagInvalid, byte a4 = 0);
bool playSoundWithSubtitles(Common::String filename, SoundFlag flag, EntityIndex entity, byte a4 = 0);
void playSoundEvent(EntityIndex entity, byte action, byte a3 = 0);
void playDialog(EntityIndex entity, EntityIndex entityDialog, FlagType flag, byte a4);
void playDialog(EntityIndex entity, EntityIndex entityDialog, SoundFlag flag, byte a4);
void playSteam(CityIndex index);
void playFightSound(byte action, byte a4);
void playLocomotiveSound();
@ -185,14 +89,14 @@ public:
const char *getDialogName(EntityIndex entity) const;
// Sound bites
void excuseMe(EntityIndex entity, EntityIndex entity2 = kEntityPlayer, FlagType flag = kFlagNone);
void excuseMe(EntityIndex entity, EntityIndex entity2 = kEntityPlayer, SoundFlag flag = kFlagNone);
void excuseMeCath();
const char *justCheckingCath() const;
const char *wrongDoorCath() const;
const char *justAMinuteCath() const;
// FLags
SoundManager::FlagType getSoundFlag(EntityIndex index) const;
SoundFlag getSoundFlag(EntityIndex index) const;
// Debug
void stopAllSound();
@ -201,129 +105,18 @@ public:
void saveLoadWithSerializer(Common::Serializer &ser);
uint32 count();
// Accessors
uint32 getFlag() { return _flag; }
private:
typedef int32 *SoundBuffer;
enum SoundStatus {
kSoundStatus_20 = 0x20,
kSoundStatus_40 = 0x40,
kSoundStatus_180 = 0x180,
kSoundStatusRemoved = 0x200,
kSoundStatus_400 = 0x400,
kSoundStatus_8000 = 0x8000,
kSoundStatus_20000 = 0x20000,
kSoundStatus_100000 = 0x100000,
kSoundStatus_40000000 = 0x40000000,
kSoundStatusClear0 = 0x10,
kSoundStatusClear1 = 0x1F,
kSoundStatusClear2 = 0x80,
kSoundStatusClear3 = 0x200,
kSoundStatusClear4 = 0x800,
kSoundStatusClearAll = 0xFFFFFFE0
};
enum SoundState {
kSoundState0 = 0,
kSoundState1 = 1,
kSoundState2 = 2
};
union SoundStatusUnion {
uint32 status;
byte status1;
byte status2;
byte status3;
byte status4;
SoundStatusUnion() {
status = 0;
}
};
struct SubtitleEntry;
struct SoundEntry {
SoundStatusUnion status;
SoundType type; // int
//int data;
//int endOffset;
int currentDataPtr;
void *soundData;
//int currentBufferPtr;
int blockCount;
uint32 time;
//int size;
//int field_28;
Common::SeekableReadStream *stream; // int
//int field_30;
int field_34;
int field_38;
int field_3C;
int field_40;
EntityIndex entity;
int field_48;
uint32 field_4C;
Common::String name1; //char[16];
Common::String name2; //char[16];
//int next; // offset to the next structure in the list (not used)
SubtitleEntry *subtitle;
// Sound stream
StreamedSound *soundStream;
SoundEntry() {
status.status = 0;
type = kSoundTypeNone;
currentDataPtr = 0;
soundData = NULL;
blockCount = 0;
time = 0;
stream = NULL;
field_34 = 0;
field_38 = 0;
field_3C = 0;
field_40 = 0;
entity = kEntityPlayer;
field_48 = 0;
field_4C = 0;
subtitle = NULL;
soundStream = NULL;
}
~SoundEntry() {
// Entries that have been queued would have their streamed disposed automatically
if (!soundStream)
SAFE_DELETE(stream);
delete soundStream;
}
};
struct SubtitleEntry {
Common::String filename;
SoundStatusUnion status;
SoundEntry *sound;
SubtitleManager *data;
SubtitleEntry() {
status.status = 0;
sound = NULL;
data = NULL;
}
~SubtitleEntry() {
SAFE_DELETE(data);
}
};
// Engine
LastExpressEngine *_engine;
@ -337,6 +130,8 @@ private:
uint32 _data0;
uint32 _data1;
uint32 _data2;
// TODO: this seems to be a synchronization flag for the sound timer
uint32 _flag;
// Filters
@ -358,17 +153,11 @@ private:
SoundEntry *getEntry(Common::String name);
SoundEntry *getEntry(SoundType type);
void setupEntry(SoundEntry *entry, Common::String name, FlagType flag, int a4);
void setEntryType(SoundEntry *entry, FlagType flag);
void setEntryStatus(SoundEntry *entry, FlagType flag) const;
void setInCache(SoundEntry *entry);
void setupEntry(SoundEntry *entry, Common::String name, SoundFlag flag, int a4);
void setEntryType(SoundEntry *entry, SoundFlag flag);
bool setupCache(SoundEntry *entry);
void removeFromCache(SoundEntry *entry);
void loadSoundData(SoundEntry *entry, Common::String name);
void updateEntry(SoundEntry *entry, uint value) const;
void updateEntryState(SoundEntry *entry) const;
void resetEntry(SoundEntry *entry) const;
void removeEntry(SoundEntry *entry);
// Subtitles

View file

@ -314,7 +314,7 @@ void Menu::show(bool doSavegame, SavegameType type, uint32 value) {
getFlags()->mouseRightClick = false;
// Play intro music
getSound()->playSoundWithSubtitles("MUS001.SND", SoundManager::kFlagMusic, kEntityPlayer);
getSound()->playSoundWithSubtitles("MUS001.SND", kFlagMusic, kEntityPlayer);
// Show The Smoking Car logo
if (animation.load(getArchive("1931.nis")))
@ -325,7 +325,7 @@ void Menu::show(bool doSavegame, SavegameType type, uint32 value) {
} else {
// Only show the quick intro
if (!_hasShownStartScreen) {
getSound()->playSoundWithSubtitles("MUS018.SND", SoundManager::kFlagMusic, kEntityPlayer);
getSound()->playSoundWithSubtitles("MUS018.SND", kFlagMusic, kEntityPlayer);
getScenes()->loadScene(kSceneStartScreen);
// Original game waits 60 frames and loops Sound::unknownFunction1 unless the right button is pressed
@ -349,7 +349,7 @@ void Menu::show(bool doSavegame, SavegameType type, uint32 value) {
// Setup sound
getSound()->unknownFunction4();
getSound()->resetQueue(SoundManager::kSoundType11, SoundManager::kSoundType13);
getSound()->resetQueue(kSoundType11, kSoundType13);
if (getSound()->isBuffered("TIMER"))
getSound()->removeFromQueue("TIMER");
@ -484,7 +484,7 @@ bool Menu::handleEvent(StartMenuAction action, Common::EventType type) {
setLogicEventHandlers();
if (_index) {
getSound()->processEntry(SoundManager::kSoundType11);
getSound()->processEntry(kSoundType11);
} else {
if (!getFlags()->mouseRightClick) {
getScenes()->loadScene((SceneIndex)(5 * _gameId + 3));
@ -496,7 +496,7 @@ bool Menu::handleEvent(StartMenuAction action, Common::EventType type) {
getScenes()->loadScene((SceneIndex)(5 * _gameId + 5));
if (!getFlags()->mouseRightClick) {
getSound()->processEntry(SoundManager::kSoundType11);
getSound()->processEntry(kSoundType11);
// Show intro
Animation animation;
@ -512,7 +512,7 @@ bool Menu::handleEvent(StartMenuAction action, Common::EventType type) {
if (!getEvent(kEventIntro)) {
getEvent(kEventIntro) = 1;
getSound()->processEntry(SoundManager::kSoundType11);
getSound()->processEntry(kSoundType11);
}
}
@ -1120,7 +1120,7 @@ void Menu::updateTime(uint32 time) {
if (getSound()->isBuffered(kEntityChapters))
getSound()->removeFromQueue(kEntityChapters);
getSound()->playSoundWithSubtitles((_currentTime >= _time) ? "LIB042" : "LIB041", SoundManager::kFlagMenuClock, kEntityChapters);
getSound()->playSoundWithSubtitles((_currentTime >= _time) ? "LIB042" : "LIB041", kFlagMenuClock, kEntityChapters);
adjustIndex(_currentTime, _time, false);
}
}

View file

@ -66,6 +66,7 @@ MODULE_OBJS := \
menu/clock.o \
menu/menu.o \
menu/trainline.o \
sound/entry.o \
debug.o \
detection.o \
graphics.o \

View file

@ -27,6 +27,62 @@
namespace LastExpress {
//////////////////////////////////////////////////////////////////////////
// Sound
//////////////////////////////////////////////////////////////////////////
enum SoundType {
kSoundTypeNone = 0,
kSoundType1,
kSoundType2,
kSoundType3,
kSoundType4,
kSoundType5,
kSoundType6,
kSoundType7,
kSoundType8,
kSoundType9,
kSoundType10,
kSoundType11,
kSoundType12,
kSoundType13,
kSoundType14,
kSoundType15,
kSoundType16
};
enum SoundFlag {
kFlagInvalid = -1,
kFlagNone = 0x0,
kFlag2 = 0x2,
kFlag3 = 0x3,
kFlag4 = 0x4,
kFlag5 = 0x5,
kFlag6 = 0x6,
kFlag7 = 0x7,
kFlag8 = 0x8,
kFlag9 = 0x9,
kFlag10 = 0xA,
kFlag11 = 0xB,
kFlag12 = 0xC,
kFlag13 = 0xD,
kFlag14 = 0xE,
kFlag15 = 0xF,
kFlagDefault = 0x10,
kFlagType1_2 = 0x1000000,
kFlagLoopedSound = 0x1001001,
kFlagSteam = 0x1001007,
kFlagType13 = 0x3000000,
kFlagMenuClock = 0x3080010,
kFlagType7 = 0x4000000,
kFlagType11 = 0x5000000,
kFlagMusic = 0x5000010,
kFlagType3 = 0x6000000,
kFlagLoop = 0x6001008,
kFlagType9 = 0x7000000
};
//////////////////////////////////////////////////////////////////////////
// Time values
//////////////////////////////////////////////////////////////////////////

View file

@ -0,0 +1,151 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lastexpress/sound/entry.h"
#include "lastexpress/game/sound.h"
#include "lastexpress/helpers.h"
#include "lastexpress/lastexpress.h"
#include "common/stream.h"
namespace LastExpress {
//////////////////////////////////////////////////////////////////////////
// SoundEntry
//////////////////////////////////////////////////////////////////////////
SoundEntry::SoundEntry(LastExpressEngine *engine) : _engine(engine) {
status.status = 0;
type = kSoundTypeNone;
currentDataPtr = 0;
soundData = NULL;
blockCount = 0;
time = 0;
stream = NULL;
field_34 = 0;
field_38 = 0;
field_3C = 0;
field_40 = 0;
entity = kEntityPlayer;
field_48 = 0;
field_4C = 0;
subtitle = NULL;
soundStream = NULL;
}
SoundEntry::~SoundEntry() {
// Entries that have been queued would have their streamed disposed automatically
if (!soundStream)
SAFE_DELETE(stream);
delete soundStream;
_engine = NULL;
}
void SoundEntry::setStatus(SoundFlag flag) {
SoundStatus statusFlag = (SoundStatus)flag;
if (!((statusFlag & 0xFF) & kSoundStatusClear1))
statusFlag = (SoundStatus)(statusFlag | kSoundStatusClear2);
if (((statusFlag & 0xFF00) >> 8) & kSoundStatusClear0)
status.status = (uint32)statusFlag;
else
status.status = (statusFlag | kSoundStatusClear4);
}
void SoundEntry::setInCache() {
status.status |= kSoundStatusClear2;
}
void SoundEntry::update(uint val) {
if (!(status.status3 & 64)) {
int value2 = val;
status.status |= kSoundStatus_100000;
if (val) {
if (getSound()->getFlag() & 32) {
field_40 = val;
value2 = val * 2 + 1;
}
field_3C = value2;
} else {
field_3C = 0;
status.status |= kSoundStatus_40000000;
}
}
}
void SoundEntry::updateState() {
if (getSound()->getFlag() & 32) {
if (type != kSoundType9 && type != kSoundType7 && type != kSoundType5) {
uint32 newStatus = status.status & kSoundStatusClear1;
status.status &= kSoundStatusClearAll;
field_40 = newStatus;
status.status |= newStatus * 2 + 1;
}
}
status.status |= kSoundStatus_20;
}
void SoundEntry::reset() {
status.status |= kSoundStatusRemoved;
entity = kEntityPlayer;
if (stream) {
if (!soundStream) {
SAFE_DELETE(stream);
} else {
soundStream->stop();
SAFE_DELETE(soundStream);
}
stream = NULL;
}
}
//////////////////////////////////////////////////////////////////////////
// SubtitleEntry
//////////////////////////////////////////////////////////////////////////
SubtitleEntry::SubtitleEntry() {
status.status = 0;
sound = NULL;
data = NULL;
}
SubtitleEntry::~SubtitleEntry() {
SAFE_DELETE(data);
}
} // End of namespace LastExpress

View file

@ -0,0 +1,173 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef LASTEXPRESS_SOUND_ENTRY_H
#define LASTEXPRESS_SOUND_ENTRY_H
/*
Sound entry: 68 bytes (this is what appears in the savegames)
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - entity
uint32 {4} - ??
uint32 {4} - ??
char {16} - name 1
char {16} - name 2
Sound queue entry: 120 bytes
uint16 {2} - status
byte {1} - ??
byte {1} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - file data pointer
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - archive structure pointer
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - ??
uint32 {4} - entity
uint32 {4} - ??
uint32 {4} - ??
char {16} - name 1
char {16} - name 2
uint32 {4} - pointer to next entry in the queue
uint32 {4} - subtitle data pointer
*/
#include "lastexpress/data/snd.h"
#include "lastexpress/data/subtitle.h"
#include "lastexpress/shared.h"
namespace LastExpress {
class LastExpressEngine;
class SubtitleEntry;
enum SoundStatus {
kSoundStatus_20 = 0x20,
kSoundStatus_40 = 0x40,
kSoundStatus_180 = 0x180,
kSoundStatusRemoved = 0x200,
kSoundStatus_400 = 0x400,
kSoundStatus_8000 = 0x8000,
kSoundStatus_20000 = 0x20000,
kSoundStatus_100000 = 0x100000,
kSoundStatus_40000000 = 0x40000000,
kSoundStatusClear0 = 0x10,
kSoundStatusClear1 = 0x1F,
kSoundStatusClear2 = 0x80,
kSoundStatusClear3 = 0x200,
kSoundStatusClear4 = 0x800,
kSoundStatusClearAll = 0xFFFFFFE0
};
union SoundStatusUnion {
uint32 status;
byte status1;
byte status2;
byte status3;
byte status4;
SoundStatusUnion() {
status = 0;
}
};
//////////////////////////////////////////////////////////////////////////
// SoundEntry
//////////////////////////////////////////////////////////////////////////
class SoundEntry {
public:
SoundEntry(LastExpressEngine *engine);
~SoundEntry();
void setStatus(SoundFlag flag);
void setInCache();
void update(uint val);
void updateState();
void reset();
private:
LastExpressEngine *_engine;
public:
SoundStatusUnion status;
SoundType type; // int
//int data;
//int endOffset;
int currentDataPtr;
void *soundData;
//int currentBufferPtr;
int blockCount;
uint32 time;
//int size;
//int field_28;
Common::SeekableReadStream *stream; // int
//int field_30;
int field_34;
int field_38;
int field_3C;
int field_40;
EntityIndex entity;
int field_48;
uint32 field_4C;
Common::String name1; //char[16];
Common::String name2; //char[16];
//int next; // offset to the next structure in the list (not used)
SubtitleEntry *subtitle;
// Sound stream
StreamedSound *soundStream;
};
//////////////////////////////////////////////////////////////////////////
// SubtitleEntry
//////////////////////////////////////////////////////////////////////////
class SubtitleEntry {
public:
SubtitleEntry();
~SubtitleEntry();
public:
Common::String filename;
SoundStatusUnion status;
SoundEntry *sound;
SubtitleManager *data;
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_SOUND_ENTRY_H