TINYGL: fixing T texture cordinate
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e6924e894c
commit
5d65e40e1f
2 changed files with 2 additions and 4 deletions
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@ -42,7 +42,7 @@ void gl_transform_to_viewport(GLContext *c, GLVertex *v) {
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// texture
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// texture
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if (c->texture_2d_enabled) {
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if (c->texture_2d_enabled) {
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v->zp.s = (int)(v->tex_coord.X * (ZB_POINT_S_MAX - ZB_POINT_S_MIN) + ZB_POINT_S_MIN);
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v->zp.s = (int)(v->tex_coord.X * (ZB_POINT_S_MAX - ZB_POINT_S_MIN) + ZB_POINT_S_MIN);
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v->zp.t = (int)(v->tex_coord.Y * (ZB_POINT_S_MAX - ZB_POINT_S_MIN) + ZB_POINT_S_MIN);
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v->zp.t = (int)(v->tex_coord.Y * (ZB_POINT_T_MAX - ZB_POINT_T_MIN) + ZB_POINT_T_MIN);
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}
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}
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}
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}
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@ -65,9 +65,7 @@ FORCEINLINE static void putPixelMappingPerspective(FrameBuffer *buffer, int buf,
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unsigned int &z, unsigned int &t, unsigned int &s, int &tmp, unsigned int &rgba, unsigned int &a,
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unsigned int &z, unsigned int &t, unsigned int &s, int &tmp, unsigned int &rgba, unsigned int &a,
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int &dzdx, int &dsdx, int &dtdx, unsigned int &drgbdx, unsigned int dadx) {
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int &dzdx, int &dsdx, int &dtdx, unsigned int &drgbdx, unsigned int dadx) {
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if (buffer->compareDepth(z, pz[_a])) {
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if (buffer->compareDepth(z, pz[_a])) {
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unsigned ttt = (t & 0x003FC000) >> 5;
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int pixel = ((t & 0x3FC00000) | (s & 0x003FC000)) >> 14;
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unsigned sss = (s & 0x003FC000) >> 13;
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int pixel = ((ttt | sss) >> 1);
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uint8 c_a, c_r, c_g, c_b;
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uint8 c_a, c_r, c_g, c_b;
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uint32 *textureBuffer = (uint32 *)texture.getRawBuffer(pixel);
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uint32 *textureBuffer = (uint32 *)texture.getRawBuffer(pixel);
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uint32 col = *textureBuffer;
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uint32 col = *textureBuffer;
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