GRAPHICS: Move generic primitives from WAGE engine

This commit is contained in:
Eugene Sandulenko 2016-02-07 19:02:53 +01:00
parent 1d5220ef3f
commit 5e002c4fe2
4 changed files with 378 additions and 378 deletions

View file

@ -226,7 +226,7 @@ void Design::drawRect(Graphics::Surface *surface, Common::ReadStream &in,
plotData pd(surface, &patterns, fillType, 1);
if (fillType <= patterns.size())
drawFilledRect(r, kColorBlack, drawPixel, &pd);
Graphics::drawFilledRect(r, kColorBlack, drawPixel, &pd);
pd.fillType = borderFillType;
pd.thickness = borderThickness;
@ -256,13 +256,13 @@ void Design::drawRoundRect(Graphics::Surface *surface, Common::ReadStream &in,
plotData pd(surface, &patterns, fillType, 1);
if (fillType <= patterns.size())
drawRoundRect(r, arc/2, kColorBlack, true, drawPixel, &pd);
Graphics::drawRoundRect(r, arc/2, kColorBlack, true, drawPixel, &pd);
pd.fillType = borderFillType;
pd.thickness = borderThickness;
if (borderThickness > 0 && borderFillType <= patterns.size())
drawRoundRect(r, arc/2, kColorBlack, false, drawPixel, &pd);
Graphics::drawRoundRect(r, arc/2, kColorBlack, false, drawPixel, &pd);
}
void Design::drawPolygon(Graphics::Surface *surface, Common::ReadStream &in,
@ -326,7 +326,7 @@ void Design::drawPolygon(Graphics::Surface *surface, Common::ReadStream &in,
plotData pd(surface, &patterns, fillType, 1);
if (fillType <= patterns.size()) {
drawPolygonScan(xpoints, ypoints, npoints, bbox, kColorBlack, drawPixel, &pd);
Graphics::drawPolygonScan(xpoints, ypoints, npoints, bbox, kColorBlack, drawPixel, &pd);
}
pd.fillType = borderFillType;
@ -349,13 +349,13 @@ void Design::drawOval(Graphics::Surface *surface, Common::ReadStream &in,
plotData pd(surface, &patterns, fillType, 1);
if (fillType <= patterns.size())
drawEllipse(x1, y1, x2-1, y2-1, true, drawPixel, &pd);
Graphics::drawEllipse(x1, y1, x2-1, y2-1, kColorBlack, true, drawPixel, &pd);
pd.fillType = borderFillType;
pd.thickness = borderThickness;
if (borderThickness > 0 && borderFillType <= patterns.size())
drawEllipse(x1, y1, x2-1, y2-1, false, drawPixel, &pd);
Graphics::drawEllipse(x1, y1, x2-1, y2-1, kColorBlack, false, drawPixel, &pd);
}
void Design::drawBitmap(Graphics::Surface *surface, Common::ReadStream &in) {
@ -460,383 +460,25 @@ void Design::drawFilledRect(Graphics::Surface *surface, Common::Rect &rect, int
plotData pd(surface, &patterns, fillType, 1);
for (int y = rect.top; y <= rect.bottom; y++)
drawHLine(rect.left, rect.right, y, color, drawPixel, &pd);
}
void Design::drawFilledRect(Common::Rect &rect, int color, void (*plotProc)(int, int, int, void *), void *data) {
for (int y = rect.top; y <= rect.bottom; y++)
drawHLine(rect.left, rect.right, y, color, plotProc, data);
Graphics::drawHLine(rect.left, rect.right, y, color, drawPixel, &pd);
}
void Design::drawFilledRoundRect(Graphics::Surface *surface, Common::Rect &rect, int arc, int color, Patterns &patterns, byte fillType) {
plotData pd(surface, &patterns, fillType, 1);
drawRoundRect(rect, arc, color, true, drawPixel, &pd);
}
// http://members.chello.at/easyfilter/bresenham.html
void Design::drawRoundRect(Common::Rect &rect, int arc, int color, bool filled, void (*plotProc)(int, int, int, void *), void *data) {
if (rect.height() < rect.width()) {
int x = -arc, y = 0, err = 2-2*arc; /* II. Quadrant */
int dy = rect.height() - arc * 2;
int r = arc;
int stop = 0;
int lastx, lasty;
if (dy < 0)
stop = -dy / 2;
do {
if (filled) {
drawHLine(rect.left+x+r, rect.right-x-r, rect.top-y+r-stop, color, plotProc, data);
drawHLine(rect.left+x+r, rect.right-x-r, rect.bottom+y-r+stop, color, plotProc, data);
} else {
(*plotProc)(rect.left+x+r, rect.top-y+r-stop, color, data);
(*plotProc)(rect.right-x-r, rect.top-y+r-stop, color, data);
(*plotProc)(rect.left+x+r, rect.bottom+y-r+stop, color, data);
(*plotProc)(rect.right-x-r, rect.bottom+y-r+stop, color, data);
lastx = x;
lasty = y;
}
arc = err;
if (arc <= y) err += ++y*2+1; /* e_xy+e_y < 0 */
if (arc > x || err > y) err += ++x*2+1; /* e_xy+e_x > 0 or no 2nd y-step */
if (stop && y > stop)
break;
} while (x < 0);
if (!filled) {
x = lastx;
y = lasty;
drawHLine(rect.left+x+r, rect.right-x-r, rect.top-y+r-stop, color, plotProc, data);
drawHLine(rect.left+x+r, rect.right-x-r, rect.bottom+y-r+stop, color, plotProc, data);
}
for (int i = 0; i < dy; i++) {
if (filled) {
drawHLine(rect.left, rect.right, rect.top + r + i, color, plotProc, data);
} else {
(*plotProc)(rect.left, rect.top + r + i, color, data);
(*plotProc)(rect.right, rect.top + r + i, color, data);
}
}
} else {
int y = -arc, x = 0, err = 2-2*arc; /* II. Quadrant */
int dx = rect.width() - arc * 2;
int r = arc;
int stop = 0;
int lastx, lasty;
if (dx < 0)
stop = -dx / 2;
do {
if (filled) {
drawVLine(rect.left-x+r-stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
drawVLine(rect.right+x-r+stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
} else {
(*plotProc)(rect.left-x+r-stop, rect.top+y+r, color, data);
(*plotProc)(rect.left-x+r-stop, rect.bottom-y-r, color, data);
(*plotProc)(rect.right+x-r+stop, rect.top+y+r, color, data);
(*plotProc)(rect.right+x-r+stop, rect.bottom-y-r, color, data);
lastx = x;
lasty = y;
}
arc = err;
if (arc <= x) err += ++x*2+1; /* e_xy+e_y < 0 */
if (arc > y || err > x) err += ++y*2+1; /* e_xy+e_x > 0 or no 2nd y-step */
if (stop && x > stop)
break;
} while (y < 0);
if (!filled) {
x = lastx;
y = lasty;
drawVLine(rect.left-x+r-stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
drawVLine(rect.right+x-r+stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
}
for (int i = 0; i < dx; i++) {
if (filled) {
drawVLine(rect.left + r + i, rect.top, rect.bottom, color, plotProc, data);
} else {
(*plotProc)(rect.left + r + i, rect.top, color, data);
(*plotProc)(rect.left + r + i, rect.bottom, color, data);
}
}
}
}
// Based on public-domain code by Darel Rex Finley, 2007
// http://alienryderflex.com/polygon_fill/
void Design::drawPolygonScan(int *polyX, int *polyY, int npoints, Common::Rect &bbox, int color,
void (*plotProc)(int, int, int, void *), void *data) {
int *nodeX = (int *)calloc(npoints, sizeof(int));
int i, j;
// Loop through the rows of the image.
for (int pixelY = bbox.top; pixelY < bbox.bottom; pixelY++) {
// Build a list of nodes.
int nodes = 0;
j = npoints - 1;
for (i = 0; i < npoints; i++) {
if ((polyY[i] < pixelY && polyY[j] >= pixelY) || (polyY[j] < pixelY && polyY[i] >= pixelY)) {
nodeX[nodes++] = (int)(polyX[i] + (double)(pixelY - polyY[i]) / (double)(polyY[j]-polyY[i]) *
(double)(polyX[j] - polyX[i]) + 0.5);
}
j = i;
}
// Sort the nodes, via a simple “Bubble” sort.
i = 0;
while (i < nodes - 1) {
if (nodeX[i] > nodeX[i + 1]) {
SWAP(nodeX[i], nodeX[i + 1]);
if (i)
i--;
} else {
i++;
}
}
// Fill the pixels between node pairs.
for (i = 0; i < nodes; i += 2) {
if (nodeX[i ] >= bbox.right)
break;
if (nodeX[i + 1] > bbox.left) {
nodeX[i] = MAX<int16>(nodeX[i], bbox.left);
nodeX[i + 1] = MIN<int16>(nodeX[i + 1], bbox.right);
drawHLine(nodeX[i], nodeX[i + 1], pixelY, color, plotProc, data);
}
}
}
free(nodeX);
}
// http://members.chello.at/easyfilter/bresenham.html
void Design::drawEllipse(int x0, int y0, int x1, int y1, bool filled, void (*plotProc)(int, int, int, void *), void *data) {
int a = abs(x1-x0), b = abs(y1-y0), b1 = b&1; /* values of diameter */
long dx = 4*(1-a)*b*b, dy = 4*(b1+1)*a*a; /* error increment */
long err = dx+dy+b1*a*a, e2; /* error of 1.step */
if (x0 > x1) { x0 = x1; x1 += a; } /* if called with swapped points */
if (y0 > y1) y0 = y1; /* .. exchange them */
y0 += (b+1)/2; y1 = y0-b1; /* starting pixel */
a *= 8*a; b1 = 8*b*b;
do {
if (filled) {
drawHLine(x0, x1, y0, kColorBlack, plotProc, data);
drawHLine(x0, x1, y1, kColorBlack, plotProc, data);
} else {
(*plotProc)(x1, y0, kColorBlack, data); /* I. Quadrant */
(*plotProc)(x0, y0, kColorBlack, data); /* II. Quadrant */
(*plotProc)(x0, y1, kColorBlack, data); /* III. Quadrant */
(*plotProc)(x1, y1, kColorBlack, data); /* IV. Quadrant */
}
e2 = 2*err;
if (e2 <= dy) { y0++; y1--; err += dy += a; } /* y step */
if (e2 >= dx || 2*err > dy) { x0++; x1--; err += dx += b1; } /* x step */
} while (x0 <= x1);
while (y0-y1 < b) { /* too early stop of flat ellipses a=1 */
if (filled) {
drawHLine(x0-1, x0-1, y0, kColorBlack, plotProc, data); /* -> finish tip of ellipse */
drawHLine(x1+1, x1+1, y0, kColorBlack, plotProc, data);
drawHLine(x0-1, x0-1, y1, kColorBlack, plotProc, data);
drawHLine(x1+1, x1+1, y1, kColorBlack, plotProc, data);
} else {
(*plotProc)(x0-1, y0, kColorBlack, data); /* -> finish tip of ellipse */
(*plotProc)(x1+1, y0, kColorBlack, data);
(*plotProc)(x0-1, y1, kColorBlack, data);
(*plotProc)(x1+1, y1, kColorBlack, data);
}
y0++;
y1--;
}
Graphics::drawRoundRect(rect, arc, color, true, drawPixel, &pd);
}
void Design::drawHLine(Graphics::Surface *surface, int x1, int x2, int y, int thickness, int color, Patterns &patterns, byte fillType) {
plotData pd(surface, &patterns, fillType, thickness);
drawHLine(x1, x2, y, color, drawPixel, &pd);
}
void Design::drawHLine(int x1, int x2, int y, int color, void (*plotProc)(int, int, int, void *), void *data) {
if (x1 > x2)
SWAP(x1, x2);
for (int x = x1; x <= x2; x++)
(*plotProc)(x, y, color, data);
Graphics::drawHLine(x1, x2, y, color, drawPixel, &pd);
}
void Design::drawVLine(Graphics::Surface *surface, int x, int y1, int y2, int thickness, int color, Patterns &patterns, byte fillType) {
plotData pd(surface, &patterns, fillType, thickness);
drawVLine(x, y1, y2, color, drawPixel, &pd);
}
void Design::drawVLine(int x, int y1, int y2, int color, void (*plotProc)(int, int, int, void *), void *data) {
if (y1 > y2)
SWAP(y1, y2);
for (int y = y1; y <= y2; y++)
(*plotProc)(x, y, color, data);
}
/* Bresenham as presented in Foley & Van Dam */
/* Code is based on GD lib http://libgd.github.io/ */
void Design::drawThickLine (int x1, int y1, int x2, int y2, int thick, int color,
void (*plotProc)(int, int, int, void *), void *data) {
int incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
int wid;
int w, wstart;
int dx = abs(x2 - x1);
int dy = abs(y2 - y1);
if (dx == 0) {
if (y1 > y2)
SWAP(y1, y2);
Common::Rect r(x1, y1, x1 + thick - 1, y2);
drawFilledRect(r, color, plotProc, data);
return;
} else if (dy == 0) {
if (x1 > x2)
SWAP(x1, x2);
Common::Rect r(x1, y1, x2, y1 + thick - 1);
drawFilledRect(r, color, plotProc, data);
return;
}
if (dy <= dx) {
/* More-or-less horizontal. use wid for vertical stroke */
/* Doug Claar: watch out for NaN in atan2 (2.0.5) */
/* 2.0.12: Michael Schwartz: divide rather than multiply;
TBB: but watch out for /0! */
double ac = cos(atan2 (dy, dx));
if (ac != 0) {
wid = thick / ac;
} else {
wid = 1;
}
if (wid == 0) {
wid = 1;
}
d = 2 * dy - dx;
incr1 = 2 * dy;
incr2 = 2 * (dy - dx);
if (x1 > x2) {
x = x2;
y = y2;
ydirflag = (-1);
xend = x1;
} else {
x = x1;
y = y1;
ydirflag = 1;
xend = x2;
}
/* Set up line thickness */
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, y, color, data);
if (((y2 - y1) * ydirflag) > 0) {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y++;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, w, color, data);
}
} else {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y--;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, w, color, data);
}
}
} else {
/* More-or-less vertical. use wid for horizontal stroke */
/* 2.0.12: Michael Schwartz: divide rather than multiply;
TBB: but watch out for /0! */
double as = sin(atan2(dy, dx));
if (as != 0) {
wid = thick / as;
} else {
wid = 1;
}
if (wid == 0)
wid = 1;
d = 2 * dx - dy;
incr1 = 2 * dx;
incr2 = 2 * (dx - dy);
if (y1 > y2) {
y = y2;
x = x2;
yend = y1;
xdirflag = (-1);
} else {
y = y1;
x = x1;
yend = y2;
xdirflag = 1;
}
/* Set up line thickness */
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
if (((x2 - x1) * xdirflag) > 0) {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x++;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
}
} else {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x--;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
}
}
}
Graphics::drawVLine(x, y1, y2, color, drawPixel, &pd);
}
FloodFill::FloodFill(Graphics::Surface *surface, byte color1, byte color2) {

View file

@ -93,16 +93,6 @@ private:
void drawOval(Graphics::Surface *surface, Common::ReadStream &in,
Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType);
void drawBitmap(Graphics::Surface *surface, Common::ReadStream &in);
void drawFilledRect(Common::Rect &rect, int color, void (*plotProc)(int, int, int, void *), void *data);
static void drawRoundRect(Common::Rect &rect, int arc, int color, bool filled, void (*plotProc)(int, int, int, void *), void *data);
void drawPolygonScan(int *polyX, int *polyY, int npoints, Common::Rect &bbox, int color,
void (*plotProc)(int, int, int, void *), void *data);
void drawEllipse(int x0, int y0, int x1, int y1, bool filled, void (*plotProc)(int, int, int, void *), void *data);
static void drawHLine(int x1, int x2, int y, int color, void (*plotProc)(int, int, int, void *), void *data);
static void drawVLine(int x, int y1, int y2, int color, void (*plotProc)(int, int, int, void *), void *data);
void drawThickLine (int x1, int y1, int x2, int y2, int thick, int color,
void (*plotProc)(int, int, int, void *), void *data);
};
class FloodFill {

View file

@ -21,6 +21,7 @@
*/
#include "common/util.h"
#include "graphics/primitives.h"
namespace Graphics {
@ -62,6 +63,22 @@ void drawLine(int x0, int y0, int x1, int y1, int color, void (*plotProc)(int, i
}
}
void drawHLine(int x1, int x2, int y, int color, void (*plotProc)(int, int, int, void *), void *data) {
if (x1 > x2)
SWAP(x1, x2);
for (int x = x1; x <= x2; x++)
(*plotProc)(x, y, color, data);
}
void drawVLine(int x, int y1, int y2, int color, void (*plotProc)(int, int, int, void *), void *data) {
if (y1 > y2)
SWAP(y1, y2);
for (int y = y1; y <= y2; y++)
(*plotProc)(x, y, color, data);
}
void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, int color, void (*plotProc)(int, int, int, void *), void *data) {
assert(penX > 0 && penY > 0);
@ -79,4 +96,344 @@ void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, int color
drawLine(x0 + x, y0 + y, x1 + x, y1 + y, color, plotProc, data);
}
/* Bresenham as presented in Foley & Van Dam */
/* Code is based on GD lib http://libgd.github.io/ */
void drawThickLine2(int x1, int y1, int x2, int y2, int thick, int color, void (*plotProc)(int, int, int, void *), void *data) {
int incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
int wid;
int w, wstart;
int dx = abs(x2 - x1);
int dy = abs(y2 - y1);
if (dx == 0) {
if (y1 > y2)
SWAP(y1, y2);
Common::Rect r(x1, y1, x1 + thick - 1, y2);
drawFilledRect(r, color, plotProc, data);
return;
} else if (dy == 0) {
if (x1 > x2)
SWAP(x1, x2);
Common::Rect r(x1, y1, x2, y1 + thick - 1);
drawFilledRect(r, color, plotProc, data);
return;
}
if (dy <= dx) {
/* More-or-less horizontal. use wid for vertical stroke */
/* Doug Claar: watch out for NaN in atan2 (2.0.5) */
/* 2.0.12: Michael Schwartz: divide rather than multiply;
TBB: but watch out for /0! */
double ac = cos(atan2 (dy, dx));
if (ac != 0) {
wid = thick / ac;
} else {
wid = 1;
}
if (wid == 0) {
wid = 1;
}
d = 2 * dy - dx;
incr1 = 2 * dy;
incr2 = 2 * (dy - dx);
if (x1 > x2) {
x = x2;
y = y2;
ydirflag = (-1);
xend = x1;
} else {
x = x1;
y = y1;
ydirflag = 1;
xend = x2;
}
/* Set up line thickness */
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, y, color, data);
if (((y2 - y1) * ydirflag) > 0) {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y++;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, w, color, data);
}
} else {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y--;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, w, color, data);
}
}
} else {
/* More-or-less vertical. use wid for horizontal stroke */
/* 2.0.12: Michael Schwartz: divide rather than multiply;
TBB: but watch out for /0! */
double as = sin(atan2(dy, dx));
if (as != 0) {
wid = thick / as;
} else {
wid = 1;
}
if (wid == 0)
wid = 1;
d = 2 * dx - dy;
incr1 = 2 * dx;
incr2 = 2 * (dx - dy);
if (y1 > y2) {
y = y2;
x = x2;
yend = y1;
xdirflag = (-1);
} else {
y = y1;
x = x1;
yend = y2;
xdirflag = 1;
}
/* Set up line thickness */
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
if (((x2 - x1) * xdirflag) > 0) {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x++;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
}
} else {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x--;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
}
}
}
}
void drawFilledRect(Common::Rect &rect, int color, void (*plotProc)(int, int, int, void *), void *data) {
for (int y = rect.top; y <= rect.bottom; y++)
drawHLine(rect.left, rect.right, y, color, plotProc, data);
}
// http://members.chello.at/easyfilter/bresenham.html
void drawRoundRect(Common::Rect &rect, int arc, int color, bool filled, void (*plotProc)(int, int, int, void *), void *data) {
if (rect.height() < rect.width()) {
int x = -arc, y = 0, err = 2-2*arc; /* II. Quadrant */
int dy = rect.height() - arc * 2;
int r = arc;
int stop = 0;
int lastx, lasty;
if (dy < 0)
stop = -dy / 2;
do {
if (filled) {
drawHLine(rect.left+x+r, rect.right-x-r, rect.top-y+r-stop, color, plotProc, data);
drawHLine(rect.left+x+r, rect.right-x-r, rect.bottom+y-r+stop, color, plotProc, data);
} else {
(*plotProc)(rect.left+x+r, rect.top-y+r-stop, color, data);
(*plotProc)(rect.right-x-r, rect.top-y+r-stop, color, data);
(*plotProc)(rect.left+x+r, rect.bottom+y-r+stop, color, data);
(*plotProc)(rect.right-x-r, rect.bottom+y-r+stop, color, data);
lastx = x;
lasty = y;
}
arc = err;
if (arc <= y) err += ++y*2+1; /* e_xy+e_y < 0 */
if (arc > x || err > y) err += ++x*2+1; /* e_xy+e_x > 0 or no 2nd y-step */
if (stop && y > stop)
break;
} while (x < 0);
if (!filled) {
x = lastx;
y = lasty;
drawHLine(rect.left+x+r, rect.right-x-r, rect.top-y+r-stop, color, plotProc, data);
drawHLine(rect.left+x+r, rect.right-x-r, rect.bottom+y-r+stop, color, plotProc, data);
}
for (int i = 0; i < dy; i++) {
if (filled) {
drawHLine(rect.left, rect.right, rect.top + r + i, color, plotProc, data);
} else {
(*plotProc)(rect.left, rect.top + r + i, color, data);
(*plotProc)(rect.right, rect.top + r + i, color, data);
}
}
} else {
int y = -arc, x = 0, err = 2-2*arc; /* II. Quadrant */
int dx = rect.width() - arc * 2;
int r = arc;
int stop = 0;
int lastx, lasty;
if (dx < 0)
stop = -dx / 2;
do {
if (filled) {
drawVLine(rect.left-x+r-stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
drawVLine(rect.right+x-r+stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
} else {
(*plotProc)(rect.left-x+r-stop, rect.top+y+r, color, data);
(*plotProc)(rect.left-x+r-stop, rect.bottom-y-r, color, data);
(*plotProc)(rect.right+x-r+stop, rect.top+y+r, color, data);
(*plotProc)(rect.right+x-r+stop, rect.bottom-y-r, color, data);
lastx = x;
lasty = y;
}
arc = err;
if (arc <= x) err += ++x*2+1; /* e_xy+e_y < 0 */
if (arc > y || err > x) err += ++y*2+1; /* e_xy+e_x > 0 or no 2nd y-step */
if (stop && x > stop)
break;
} while (y < 0);
if (!filled) {
x = lastx;
y = lasty;
drawVLine(rect.left-x+r-stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
drawVLine(rect.right+x-r+stop, rect.top+y+r, rect.bottom-y-r, color, plotProc, data);
}
for (int i = 0; i < dx; i++) {
if (filled) {
drawVLine(rect.left + r + i, rect.top, rect.bottom, color, plotProc, data);
} else {
(*plotProc)(rect.left + r + i, rect.top, color, data);
(*plotProc)(rect.left + r + i, rect.bottom, color, data);
}
}
}
}
// Based on public-domain code by Darel Rex Finley, 2007
// http://alienryderflex.com/polygon_fill/
void drawPolygonScan(int *polyX, int *polyY, int npoints, Common::Rect &bbox, int color, void (*plotProc)(int, int, int, void *), void *data) {
int *nodeX = (int *)calloc(npoints, sizeof(int));
int i, j;
// Loop through the rows of the image.
for (int pixelY = bbox.top; pixelY < bbox.bottom; pixelY++) {
// Build a list of nodes.
int nodes = 0;
j = npoints - 1;
for (i = 0; i < npoints; i++) {
if ((polyY[i] < pixelY && polyY[j] >= pixelY) || (polyY[j] < pixelY && polyY[i] >= pixelY)) {
nodeX[nodes++] = (int)(polyX[i] + (double)(pixelY - polyY[i]) / (double)(polyY[j]-polyY[i]) *
(double)(polyX[j] - polyX[i]) + 0.5);
}
j = i;
}
// Sort the nodes, via a simple “Bubble” sort.
i = 0;
while (i < nodes - 1) {
if (nodeX[i] > nodeX[i + 1]) {
SWAP(nodeX[i], nodeX[i + 1]);
if (i)
i--;
} else {
i++;
}
}
// Fill the pixels between node pairs.
for (i = 0; i < nodes; i += 2) {
if (nodeX[i ] >= bbox.right)
break;
if (nodeX[i + 1] > bbox.left) {
nodeX[i] = MAX<int16>(nodeX[i], bbox.left);
nodeX[i + 1] = MIN<int16>(nodeX[i + 1], bbox.right);
drawHLine(nodeX[i], nodeX[i + 1], pixelY, color, plotProc, data);
}
}
}
free(nodeX);
}
// http://members.chello.at/easyfilter/bresenham.html
void drawEllipse(int x0, int y0, int x1, int y1, int color, bool filled, void (*plotProc)(int, int, int, void *), void *data) {
int a = abs(x1-x0), b = abs(y1-y0), b1 = b&1; /* values of diameter */
long dx = 4*(1-a)*b*b, dy = 4*(b1+1)*a*a; /* error increment */
long err = dx+dy+b1*a*a, e2; /* error of 1.step */
if (x0 > x1) { x0 = x1; x1 += a; } /* if called with swapped points */
if (y0 > y1) y0 = y1; /* .. exchange them */
y0 += (b+1)/2; y1 = y0-b1; /* starting pixel */
a *= 8*a; b1 = 8*b*b;
do {
if (filled) {
drawHLine(x0, x1, y0, color, plotProc, data);
drawHLine(x0, x1, y1, color, plotProc, data);
} else {
(*plotProc)(x1, y0, color, data); /* I. Quadrant */
(*plotProc)(x0, y0, color, data); /* II. Quadrant */
(*plotProc)(x0, y1, color, data); /* III. Quadrant */
(*plotProc)(x1, y1, color, data); /* IV. Quadrant */
}
e2 = 2*err;
if (e2 <= dy) { y0++; y1--; err += dy += a; } /* y step */
if (e2 >= dx || 2*err > dy) { x0++; x1--; err += dx += b1; } /* x step */
} while (x0 <= x1);
while (y0-y1 < b) { /* too early stop of flat ellipses a=1 */
if (filled) {
drawHLine(x0-1, x0-1, y0, color, plotProc, data); /* -> finish tip of ellipse */
drawHLine(x1+1, x1+1, y0, color, plotProc, data);
drawHLine(x0-1, x0-1, y1, color, plotProc, data);
drawHLine(x1+1, x1+1, y1, color, plotProc, data);
} else {
(*plotProc)(x0-1, y0, color, data); /* -> finish tip of ellipse */
(*plotProc)(x1+1, y0, color, data);
(*plotProc)(x0-1, y1, color, data);
(*plotProc)(x1+1, y1, color, data);
}
y0++;
y1--;
}
}
} // End of namespace Graphics

View file

@ -23,10 +23,21 @@
#ifndef GRAPHICS_PRIMITIVES_H
#define GRAPHICS_PRIMITIVES_H
#include "common/rect.h"
namespace Graphics {
void drawLine(int x0, int y0, int x1, int y1, int color, void (*plotProc)(int, int, int, void *), void *data);
void drawHLine(int x1, int x2, int y, int color, void (*plotProc)(int, int, int, void *), void *data);
void drawVLine(int x, int y1, int y2, int color, void (*plotProc)(int, int, int, void *), void *data);
void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, int color, void (*plotProc)(int, int, int, void *), void *data);
void drawThickLine2(int x1, int y1, int x2, int y2, int thick, int color,
void (*plotProc)(int, int, int, void *), void *data);
void drawFilledRect(Common::Rect &rect, int color, void (*plotProc)(int, int, int, void *), void *data);
void drawRoundRect(Common::Rect &rect, int arc, int color, bool filled, void (*plotProc)(int, int, int, void *), void *data);
void drawPolygonScan(int *polyX, int *polyY, int npoints, Common::Rect &bbox, int color,
void (*plotProc)(int, int, int, void *), void *data);
void drawEllipse(int x0, int y0, int x1, int y1, int color, bool filled, void (*plotProc)(int, int, int, void *), void *data);
} // End of namespace Graphics