ALL: Remove Symbian port

This commit is contained in:
Eugene Sandulenko 2022-05-28 12:31:02 +02:00
parent b5ba97f252
commit 5e05f93f36
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GPG key ID: 014D387312D34F08
122 changed files with 20 additions and 9304 deletions

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@ -19,7 +19,7 @@
*
*/
#if defined(WIN32) && !defined(__SYMBIAN32__)
#if defined(WIN32)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "backends/platform/sdl/win32/win32_wrapper.h"
@ -495,7 +495,7 @@ bool Engine::existExtractedCDAudioFiles(uint track) {
* @return true, if this case is applicable and the warning is displayed
*/
bool Engine::isDataAndCDAudioReadFromSameCD() {
#if defined(WIN32) && !defined(__SYMBIAN32__)
#if defined(WIN32)
// It is a known bug under Windows that games that play CD audio cause
// ScummVM to crash if the data files are read from the same CD. Check
// if this appears to be the case and issue a warning.
@ -526,7 +526,7 @@ bool Engine::isDataAndCDAudioReadFromSameCD() {
dialog.runModal();
return true;
}
#endif // defined(WIN32) && !defined(__SYMBIAN32__)
#endif // defined(WIN32)
return false;
}