From 5f9b39e55bd86a69fe273b46e5b09e236be57826 Mon Sep 17 00:00:00 2001 From: antoniou79 Date: Sat, 28 Aug 2021 20:55:53 +0300 Subject: [PATCH] ENGINES: Fix autosave overwrite message The message is formatted as U32String, and the argument is U32String so %S should be used. --- engines/engine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/engine.cpp b/engines/engine.cpp index 89ef64c5dba..6c82cea6134 100644 --- a/engines/engine.cpp +++ b/engines/engine.cpp @@ -553,7 +553,7 @@ bool Engine::warnBeforeOverwritingAutosave() { altButtons.push_back(_("Overwrite")); altButtons.push_back(_("Cancel autosave")); const Common::U32String message = Common::U32String::format( - _("WARNING: The autosave slot has a saved game named %s. " + _("WARNING: The autosave slot has a saved game named %S. " "You can either move the existing save to a new slot, " "Overwrite the existing save, " "or cancel autosave (will not prompt again until restart)"), desc.getDescription().c_str());