SCI32: Update cursor even when position appears unchanged
This may be masking another bug, but at least what happens in Phant1 is that the mouse does not get redrawn after being moved programmatically to the fast-forward button when deviceMoved returns early.
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@ -380,10 +380,6 @@ void GfxCursor32::deviceMoved(Common::Point &position) {
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position.y = _restrictedArea.bottom - 1;
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}
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if (_position == position) {
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return;
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}
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_position = position;
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g_system->warpMouse(position.x, position.y);
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