SCI32: Update cursor even when position appears unchanged

This may be masking another bug, but at least what happens in
Phant1 is that the mouse does not get redrawn after being moved
programmatically to the fast-forward button when deviceMoved
returns early.
This commit is contained in:
Colin Snover 2017-05-06 16:27:43 -05:00
parent 85105294f2
commit 604ac1a375

View file

@ -380,10 +380,6 @@ void GfxCursor32::deviceMoved(Common::Point &position) {
position.y = _restrictedArea.bottom - 1;
}
if (_position == position) {
return;
}
_position = position;
g_system->warpMouse(position.x, position.y);