From 6078586aecf2a14314dd54891aef1c2915d83704 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20Sundstr=C3=B6m?= Date: Sun, 18 Jun 2023 23:09:24 +0200 Subject: [PATCH] CREATE_PROJECT: Correct spelling of definition and shader file name The GRIM define was incorrectly spelled GRIME which cause no shader files to be included to the project preventing the game to start. The freescape shader file freescape_triange.vertex also contained a spelling error preventing the game to start. --- devtools/create_project/xcode.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/devtools/create_project/xcode.cpp b/devtools/create_project/xcode.cpp index 5b51d154979..d8c540ccd56 100644 --- a/devtools/create_project/xcode.cpp +++ b/devtools/create_project/xcode.cpp @@ -1057,7 +1057,7 @@ XcodeProvider::ValueList& XcodeProvider::getResourceFiles(const BuildSetup &setu files.push_back("dists/tvos/LaunchScreen_tvos.storyboard"); files.push_back("dists/pred.dic"); files.push_back("dists/networking/wwwroot.zip"); - if (CONTAINS_DEFINE(setup.defines, "ENABLE_GRIME")) { + if (CONTAINS_DEFINE(setup.defines, "ENABLE_GRIM")) { files.push_back("engines/grim/shaders/grim_dim.fragment"); files.push_back("engines/grim/shaders/grim_dim.vertex"); files.push_back("engines/grim/shaders/grim_emerg.fragment"); @@ -1141,7 +1141,7 @@ XcodeProvider::ValueList& XcodeProvider::getResourceFiles(const BuildSetup &setu files.push_back("engines/freescape/shaders/freescape_bitmap.fragment"); files.push_back("engines/freescape/shaders/freescape_bitmap.vertex"); files.push_back("engines/freescape/shaders/freescape_triangle.fragment"); - files.push_back("engines/freescape/shaders/freescape_triange.vertex"); + files.push_back("engines/freescape/shaders/freescape_triangle.vertex"); } files.push_back("icons/scummvm.icns"); files.push_back("AUTHORS");