* Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI).

* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it
  now *does* instantiate the adlib driver.
* Rewrote MidiDriver::detectMusicDriver (code should be clearer now,
  and hopefully easier to adapt/maintain). Note that the behavior
  changed slightly (this may require some tweaking).
* Added MidiDriver::findMusicDriver which works similar to the old
  MidiDriver::parseMusicDriver but returns the full MidiDriverDescription
  and ignores all characters in the passed driver name following a colon ":".
* Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver.
* Changed game engines to match the changes made to MidiDriver.
* Modified SCUMM engine to not record the selected midi/music driver
  (in _midiDriver), but rather the music *type* (in _musicType).

svn-id: r19859
This commit is contained in:
Max Horn 2005-12-30 14:18:21 +00:00
parent 2b156bd4c1
commit 60fcd5a171
11 changed files with 202 additions and 186 deletions

View file

@ -258,14 +258,13 @@ int KyraEngine::init(GameDetector &detector) {
_system->endGFXTransaction();
// for now we prefer MIDI-to-Adlib conversion over native midi
int midiDrv = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB/* | MDT_PREFER_NATIVE*/);
bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDrv == MD_MT32));
int midiDrv = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
bool native_mt32 = ((midiDrv == MD_MT32) || ConfMan.getBool("native_mt32"));
MidiDriver *driver = MidiDriver::createMidi(midiDrv);
if (!driver) {
if (midiDriver == MD_ADLIB) {
// In this case we should play the Adlib tracks, but for now
// the automagic MIDI-to-Adlib conversion will do.
driver = MidiDriver_ADLIB_create(_mixer);
} else if (native_mt32) {
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
}

View file

@ -431,15 +431,15 @@ int QueenEngine::init(GameDetector &detector) {
// Set mixer music volume to maximum, since music volume is regulated by MusicPlayer's MIDI messages
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume);
int midiDriver = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE);
int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
MidiDriver *driver = MidiDriver::createMidi(midiDriver);
if (!driver)
driver = MidiDriver_ADLIB_create(_mixer);
else if (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32))
if (native_mt32)
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
_music = new Music(driver, this);
_music->hasNativeMT32(ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
_music->hasNativeMT32(native_mt32);
_sound = Sound::giveSound(_mixer, this, _resource->compression());
_walk = new Walk(this);

View file

@ -232,16 +232,12 @@ int SagaEngine::init(GameDetector &detector) {
_console = new Console(this);
// Graphics should be initialized before music
int midiDriver = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE);
bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
bool adlib = false;
int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
bool adlib = (midiDriver == MD_ADLIB);
MidiDriver *driver = MidiDriver::createMidi(midiDriver);
if (!driver) {
driver = MidiDriver_ADLIB_create(_mixer);
adlib = true;
} else if (native_mt32)
if (native_mt32)
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
_music = new Music(this, _mixer, driver, _musicVolume);

View file

@ -62,7 +62,6 @@
#endif
#include "scumm/verbs.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
#ifdef MACOSX
@ -93,7 +92,7 @@ struct ScummGameSettings {
const char *name;
const char *description;
byte id, version, heversion;
int midi; // MidiDriverType values
int midi; // MidiDriverFlags values
uint32 features;
Common::Platform platform;
@ -173,7 +172,7 @@ static const ScummGameSettings scumm_settings[] = {
/* Scumm Version 3 */
{"indy3", "Indiana Jones and the Last Crusade", GID_INDY3, 3, 0, MDT_PCSPK | MDT_ADLIB,
GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformPC},
{"loom", "Loom", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"loom", "Loom", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformPC},
/* Scumm Version 4 */
@ -182,24 +181,24 @@ static const ScummGameSettings scumm_settings[] = {
/* Scumm version 5, small header -- we treat these as V4 games, since internally
they really are much closer to the V4 games than to all other V5 games. */
{"monkey", "Monkey Island 1", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"monkey", "Monkey Island 1", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY, Common::kPlatformPC},
/* Scumm version 5 */
{"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
{"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
{"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE,
{"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 0, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
/* Scumm Version 6 */
{"tentacle", "Day of the Tentacle", GID_TENTACLE, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
{"tentacle", "Day of the Tentacle", GID_TENTACLE, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
{"samnmax", "Sam & Max", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
{"samnmax", "Sam & Max", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
// {"test", "Test demo game", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES, Common::kPlatformUnknown},
// {"test", "Test demo game", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI, GF_NEW_OPCODES, Common::kPlatformUnknown},
#ifndef DISABLE_SCUMM_7_8
/* Scumm Version 7 */
@ -216,15 +215,15 @@ static const ScummGameSettings scumm_settings[] = {
#endif
// Humongous Entertainment Scumm Version 6
{"puttputt", "Putt-Putt Joins the Parade", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE,
{"puttputt", "Putt-Putt Joins the Parade", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
{"puttmoon", "Putt-Putt Goes to the Moon", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE,
{"puttmoon", "Putt-Putt Goes to the Moon", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
{"funpack", "Putt-Putt's Fun Pack", GID_FUNPACK, 6, 61, MDT_ADLIB | MDT_NATIVE,
{"funpack", "Putt-Putt's Fun Pack", GID_FUNPACK, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
{"fbpack", "Fatty Bear's Fun Pack", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE,
{"fbpack", "Fatty Bear's Fun Pack", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
{"fbear", "Fatty Bear's Birthday Surprise", GID_FBEAR, 6, 61, MDT_ADLIB | MDT_NATIVE,
{"fbear", "Fatty Bear's Birthday Surprise", GID_FBEAR, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
#ifndef DISABLE_HE
@ -549,11 +548,11 @@ static const ScummGameSettings multiple_versions_md5_settings[] = {
{"9c143c5905055d5df7a0f014ab379aee", "Putt-Putt Goes To The Moon (Windows Demo)", GID_HEGAME, 6, 70, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows},
{"0b3222aaa7efcf283eb621e0cefd26cc", "Putt-Putt Joins the Parade (Russian)", GID_HEGAME, 6, 60, MDT_ADLIB | MDT_NATIVE,
{"0b3222aaa7efcf283eb621e0cefd26cc", "Putt-Putt Joins the Parade (Russian)", GID_HEGAME, 6, 60, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformWindows},
{"31aa57f460a3d12429f0552a46a90b39", "Putt-Putt Joins the Parade (Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_NATIVE,
{"31aa57f460a3d12429f0552a46a90b39", "Putt-Putt Joins the Parade (Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
{"f40a7f495f59188ca57a9d1d50301bb6", "Putt-Putt Joins the Parade (Macintosh Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_NATIVE,
{"f40a7f495f59188ca57a9d1d50301bb6", "Putt-Putt Joins the Parade (Macintosh Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
{"6a30a07f353a75cdc602db27d73e1b42", "Putt-Putt Joins the Parade (Windows)", GID_HEGAME, 6, 70, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows},
@ -592,23 +591,23 @@ static const ScummGameSettings multiple_versions_md5_settings[] = {
{"d4b8ee426b1afd3e53bc0cf020418cf6", "Putt-Putt and Pep's Dog on a Stick (Updated)", GID_HEGAME, 6, 99, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows},
{"1d05cd189e4908f79b57e78a4402f292", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"1d05cd189e4908f79b57e78a4402f292", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"49210e124e4c2b30f1290a9ef6306301", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"49210e124e4c2b30f1290a9ef6306301", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"e98b982ceaf9d253d730bde8903233d6", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"e98b982ceaf9d253d730bde8903233d6", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"fc6b6148e80d67939d9a18697c0f626a", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"fc6b6148e80d67939d9a18697c0f626a", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"ce6a4cef315b20fef58a95bc40a2d8d3", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"ce6a4cef315b20fef58a95bc40a2d8d3", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"aa7a07d94ae853f6460be4ce0a1bf530", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"aa7a07d94ae853f6460be4ce0a1bf530", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"1dd3c11ea4439adfe681e4e405b624e1", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"1dd3c11ea4439adfe681e4e405b624e1", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"477dbafbd66a53c98416dc01aef019ad", "Monkey Island 1 (EGA It)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"477dbafbd66a53c98416dc01aef019ad", "Monkey Island 1 (EGA It)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"910e31cffb28226bd68c569668a0d6b4", "Monkey Island 1 (EGA Sp)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
{"910e31cffb28226bd68c569668a0d6b4", "Monkey Island 1 (EGA Sp)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"c666a998af90d81db447eccba9f72c8d", "Monkey Island 1 (Atari)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformAtariST},
@ -913,6 +912,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_heversion(gs.heversion),
_features(gs.features),
_platform(gs.platform),
_midi(gs.midi),
_substResFileNameIndex(substResFileNameIndex),
_substResFileNameIndexBundle(0),
_debugger(0),
@ -1179,7 +1179,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_haveActorSpeechMsg = false;
_useTalkAnims = false;
_defaultTalkDelay = 0;
_midiDriver = MD_NULL;
_musicType = MDT_NONE;
_tempMusic = 0;
_saveSound = 0;
memset(_extraBoxFlags, 0, sizeof(_extraBoxFlags));
@ -1447,8 +1447,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
if (_renderMode == Common::kRenderHercA || _renderMode == Common::kRenderHercG) {
_herculesBuf = (byte *)malloc(Common::kHercW * Common::kHercH);
}
_midi = gs.midi;
}
ScummEngine::~ScummEngine() {
@ -2117,10 +2115,30 @@ void ScummEngine_v99he::scummInit() {
#endif
void ScummEngine::setupMusic(int midi) {
_midiDriver = MidiDriver::detectMusicDriver(midi);
_native_mt32 = (ConfMan.getBool("native_mt32") || (_midiDriver == MD_MT32));
int midiDriver = MidiDriver::detectMusicDriver(midi);
_native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
switch (midiDriver) {
case MD_NULL:
_musicType = MDT_NONE;
break;
case MD_PCSPK:
case MD_PCJR:
_musicType = MDT_PCSPK;
break;
case MD_TOWNS:
_musicType = MDT_TOWNS;
break;
case MD_ADLIB:
_musicType = MDT_ADLIB;
break;
default:
_musicType = MDT_MIDI;
break;
}
// FIXME: MD_TOWNS should not be _midi_native in the first place!! iMuse code needs to be restructured.
if ((_gameId == GID_TENTACLE) || (_gameId == GID_SAMNMAX) || (_midiDriver == MD_TOWNS))
if ((_gameId == GID_TENTACLE) || (_gameId == GID_SAMNMAX) || (midiDriver == MD_TOWNS))
_enable_gs = false;
else
_enable_gs = ConfMan.getBool("enable_gs");
@ -2129,10 +2147,9 @@ void ScummEngine::setupMusic(int midi) {
* automatically when samples need to be generated */
if (!_mixer->isReady()) {
warning("Sound mixer initialization failed\n");
if (_midiDriver == MD_ADLIB ||
_midiDriver == MD_PCSPK ||
_midiDriver == MD_PCJR) {
_midiDriver = MD_NULL;
if (_musicType == MDT_ADLIB || _musicType == MDT_PCSPK) {
midiDriver = MD_NULL;
_musicType = MDT_NONE;
warning("MIDI driver depends on sound mixer, switching to null MIDI driver\n");
}
}
@ -2154,22 +2171,24 @@ void ScummEngine::setupMusic(int midi) {
} else if ((_platform == Common::kPlatformAmiga) && (_version < 5)) {
_musicEngine = NULL;
} else if (_gameId == GID_MANIAC && (_version == 1)) {
_musicEngine = new Player_V1(this, _midiDriver != MD_PCSPK);
_musicEngine = new Player_V1(this, midiDriver != MD_PCSPK);
} else if (_version <= 2) {
_musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);;
} else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && ((_version > 2) && (_version < 5))) {
_musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);
_musicEngine = new Player_V2(this, midiDriver != MD_PCSPK);
} else if ((_musicType == MDT_PCSPK) && ((_version > 2) && (_version < 5))) {
_musicEngine = new Player_V2(this, midiDriver != MD_PCSPK);
} else if (_version > 2 && _heversion <= 61) {
MidiDriver *nativeMidiDriver = MidiDriver::createMidi(_midiDriver);
MidiDriver *nativeMidiDriver = 0;
MidiDriver *adlibMidiDriver = 0;
if (_musicType != MDT_ADLIB)
nativeMidiDriver = MidiDriver::createMidi(midiDriver);
if (nativeMidiDriver != NULL && _native_mt32)
nativeMidiDriver->property (MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
bool multi_midi = ConfMan.getBool("multi_midi") && _midiDriver != MD_NULL && (midi & MDT_ADLIB);
MidiDriver *adlibMidiDriver;
if (nativeMidiDriver == NULL || multi_midi) {
nativeMidiDriver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
bool multi_midi = ConfMan.getBool("multi_midi") && _musicType != MDT_NONE && (midi & MDT_ADLIB);
if (_musicType == MDT_ADLIB || multi_midi) {
adlibMidiDriver = MidiDriver_ADLIB_create(_mixer);
adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_features & GF_SMALL_HEADER) ? 1 : 0);
} else
adlibMidiDriver = NULL;
}
_musicEngine = _imuse = IMuse::create(_system, nativeMidiDriver, adlibMidiDriver);
if (_imuse) {

View file

@ -32,6 +32,8 @@
#include "scumm/gfx.h"
#include "scumm/script.h"
#include "sound/mididrv.h"
namespace GUI {
class Dialog;
}
@ -1101,7 +1103,7 @@ protected:
bool _native_mt32;
bool _enable_gs;
int _midi;
int _midiDriver; // Use the MD_ values from mididrv.h
MidiDriverFlags _musicType;
bool _copyProtection;
bool _demoMode;
bool _confirmExit;

View file

@ -1362,7 +1362,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
switch (basetag) {
case MKID('MIDI'):
case MKID('iMUS'):
if (_midiDriver != MD_PCSPK && _midiDriver != MD_PCJR) {
if (_musicType != MDT_PCSPK) {
_fileHandle->seek(-8, SEEK_CUR);
_fileHandle->read(res.createResource(type, idx, total_size + 8), total_size + 8);
return 1;
@ -1386,7 +1386,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
break;
case MKID('ADL '):
pri = 1;
if (_midiDriver == MD_ADLIB)
if (_musicType == MDT_ADLIB)
pri = 10;
break;
case MKID('AMI '):
@ -1405,12 +1405,12 @@ int ScummEngine::readSoundResource(int type, int idx) {
break;
case MKID('SPK '):
pri = -1;
// if (_midiDriver == MD_PCSPK)
// if (_musicType == MDT_PCSPK)
// pri = 11;
break;
}
if ((_midiDriver == MD_PCSPK || _midiDriver == MD_PCJR) && pri != 11)
if ((_musicType == MDT_PCSPK) && pri != 11)
pri = -1;
debugC(DEBUG_RESOURCE, " tag: %s, total_size=%d, pri=%d", tag2str(TO_BE_32(tag)), size, pri);
@ -2333,7 +2333,7 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) {
}
}
if ((_midiDriver == MD_ADLIB) && ad_offs != 0) {
if ((_musicType == MDT_ADLIB) && ad_offs != 0) {
// AD resources have a header, instrument definitions and one MIDI track.
// We build an 'ADL ' resource from that:
// 8 bytes resource header
@ -2358,7 +2358,7 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) {
free(ptr);
return 1;
}
} else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && wa_offs != 0) {
} else if ((_musicType == MDT_PCSPK) && wa_offs != 0) {
if (_features & GF_OLD_BUNDLE) {
_fileHandle->seek(wa_offs, SEEK_SET);
_fileHandle->read(res.createResource(type, idx, wa_size), wa_size);

View file

@ -639,15 +639,14 @@ void ScummEngine_v99he::initScummVars() {
void ScummEngine::initScummVars() {
if (_heversion < 70 && _version <= 6) {
switch (_midiDriver) {
case MD_NULL:
switch (_musicType) {
case MDT_NONE:
VAR(VAR_SOUNDCARD) = 0;
break;
case MD_PCSPK:
case MD_PCJR:
case MDT_PCSPK:
VAR(VAR_SOUNDCARD) = 1;
break;
case MD_ADLIB:
case MDT_ADLIB:
VAR(VAR_SOUNDCARD) = 3;
break;
default:

View file

@ -560,15 +560,13 @@ int SimonEngine::init(GameDetector &detector) {
driver = MidiDriver::createMidi(MD_NULL); // Create fake MIDI driver for Simon1Amiga and Simon2CD32 for now
_native_mt32 = false;
} else {
int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE);
int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI);
_native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
driver = MidiDriver::createMidi(midiDriver);
_native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
}
if (!driver)
driver = MidiDriver_ADLIB_create(_mixer);
else if (_native_mt32) {
if (_native_mt32) {
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
}
}
midi.mapMT32toGM (getGameType() == GType_SIMON1 && !_native_mt32);

View file

@ -317,13 +317,13 @@ int SkyEngine::init(GameDetector &detector) {
_systemVars.gameVersion = _skyDisk->determineGameVersion();
int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE);
int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI | MDT_PREFER_MIDI);
if (midiDriver == MD_ADLIB) {
_systemVars.systemFlags |= SF_SBLASTER;
_skyMusic = new AdlibMusic(_mixer, _skyDisk);
} else {
_systemVars.systemFlags |= SF_ROLAND;
if (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32))
if ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"))
_skyMusic = new MT32Music(MidiDriver::createMidi(midiDriver), _skyDisk);
else
_skyMusic = new GmMusic(MidiDriver::createMidi(midiDriver), _skyDisk);

View file

@ -29,14 +29,12 @@
#include "sound/mididrv.h"
/** Internal list of all available 'midi' drivers. */
static const struct MidiDriverDescription midiDrivers[] = {
static const MidiDriverDescription s_musicDrivers[] = {
// The flags for the "auto" driver indicate that it is anything you want
// it to be.
// The flags for the "auto" & "null" drivers indicate that they are anything
// you want it to be.
{"auto", "Default", MD_AUTO, MDT_MIDI | MDT_PCSPK | MDT_ADLIB | MDT_TOWNS},
// The flags for the "null" driver indicate that it does nothing, really.
{"null", "No music", MD_NULL, MDT_NONE},
{"null", "No music", MD_NULL, MDT_MIDI | MDT_PCSPK | MDT_ADLIB | MDT_TOWNS},
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
{"windows", "Windows MIDI", MD_WINDOWS, MDT_MIDI},
@ -51,10 +49,10 @@ static const struct MidiDriverDescription midiDrivers[] = {
#endif
#if defined(MACOSX)
{"qt", "QuickTime", MD_QTMUSIC, MDT_MIDI},
{"core", "CoreAudio", MD_COREAUDIO, MDT_MIDI},
// {"coreaudio", "CoreAudio", MD_COREAUDIO, MDT_MIDI},
{"coremidi", "CoreMIDI", MD_COREMIDI, MDT_MIDI},
{"qt", "QuickTime", MD_QTMUSIC, MDT_MIDI},
#endif
#if defined(PALMOS_MODE)
@ -73,7 +71,7 @@ static const struct MidiDriverDescription midiDrivers[] = {
#endif
// The flags for the "adlibe" driver indicate that it can do adlib and MIDI.
{"adlib", "Adlib", MD_ADLIB, MDT_ADLIB | MDT_MIDI},
{"adlib", "Adlib", MD_ADLIB, MDT_ADLIB},
{"pcspk", "PC Speaker", MD_PCSPK, MDT_PCSPK},
{"pcjr", "IBM PCjr", MD_PCJR, MDT_PCSPK},
{"towns", "FM Towns", MD_TOWNS, MDT_TOWNS},
@ -106,93 +104,101 @@ const byte MidiDriver::_gmToMt32[128] = {
};
const MidiDriverDescription *MidiDriver::getAvailableMidiDrivers() {
return midiDrivers;
return s_musicDrivers;
}
int MidiDriver::parseMusicDriver(const Common::String &str) {
const MidiDriverDescription &MidiDriver::findMusicDriver(const Common::String &str) {
if (str.isEmpty())
return -1;
return s_musicDrivers[0];
const char *s = str.c_str();
const MidiDriverDescription *md = getAvailableMidiDrivers();
int len = 0;
const MidiDriverDescription *md = s_musicDrivers;
// Scan for string end or a colon
while (s[len] != 0 && s[len] != ':')
len++;
while (md->name) {
if (!scumm_stricmp(md->name, s)) {
return md->id;
// Compare the string passed to us with the current table entry.
// We ignore any characters following an (optional) colon ':'
// contained in str.
if (!scumm_strnicmp(md->name, s, len)) {
return *md;
}
md++;
}
return -1;
return s_musicDrivers[0];
}
int MidiDriver::detectMusicDriver(int midiFlags) {
/*
TODO: The code in this method is very complicated and convuluted. Maybe we
can improve it.
int MidiDriver::parseMusicDriver(const Common::String &str) {
return findMusicDriver(str).id;
}
First off, one needs to understand why it is so complex. It tries to honor
the user's music_driver config, but with the restrictions imposed by midiFlags.
Hence it must either select a suitable default driver (for example if
musicDriver is set to MD_AUTO), or it must try to fall back to a suitable
driver resp. the NULL driver.
Different games support different output drivers, as indicated by midiFlags.
Some of the occuring combinations are:
- TOWNS games always want towns or null
- some scumm games allow only pcspk, pcjr
- some scumm games allow pcspk, pcjr, adlib, MIDI
- some games allow adlib, MIDI
- some games only allow MIDI
- did I miss something?
My hope is that we can simplify the whole selection process by iterating over
the list of available drivers and looking at their "flags" member.
*/
int musicDriver = parseMusicDriver(ConfMan.get("music_driver"));
/* Use the adlib sound driver if auto mode is selected,
* and the game is one of those that want adlib as
* default, OR if the game is an older game that doesn't
* support anything else anyway. */
if (musicDriver == MD_AUTO || musicDriver < 0) {
if (midiFlags & MDT_PREFER_MIDI) {
if (musicDriver == MD_AUTO) {
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
musicDriver = MD_WINDOWS; // MD_WINDOWS is default MidiDriver on windows targets
#elif defined(MACOSX)
musicDriver = MD_COREAUDIO;
#elif defined(PALMOS_MODE) // must be before mac
musicDriver = MD_YPA1; // TODO : change this and use Zodiac driver when needed
#elif defined(__MORPHOS__)
musicDriver = MD_ETUDE;
#elif defined(_WIN32_WCE) || defined(UNIX) || defined(X11_BACKEND) || defined (__SYMBIAN32__)
// Always use MIDI emulation via adlib driver on CE and UNIX device
// TODO: We should, for the Unix targets, attempt to detect
// whether a sequencer is available, and use it instead.
musicDriver = MD_ADLIB;
static int getDefaultMIDIDriver() {
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
return MD_WINDOWS;
#elif defined(MACOSX)
return MD_COREAUDIO;
#elif defined(PALMOS_MODE)
#if defined(COMPILE_CLIE)
return MD_YPA1;
#elif defined(COMPILE_ZODIAC)
return MD_ZODIAC;
#else
musicDriver = MD_NULL;
return MD_NULL;
#endif
} else
musicDriver = MD_ADLIB;
} else
musicDriver = MD_TOWNS;
}
bool nativeMidiDriver =
(musicDriver != MD_NULL && musicDriver != MD_ADLIB &&
musicDriver != MD_PCSPK && musicDriver != MD_PCJR &&
musicDriver != MD_TOWNS);
#elif defined(__MORPHOS__)
return MD_ETUDE;
#else
return MD_NULL;
#endif
}
if (nativeMidiDriver && !(midiFlags & MDT_NATIVE))
int MidiDriver::detectMusicDriver(int flags) {
// Query the selected music driver (defaults to MD_AUTO).
const MidiDriverDescription &md = findMusicDriver(ConfMan.get("music_driver"));
int musicDriver = md.id;
// Check whether the selected music driver is compatible with the
// given flags.
if (! (md.flags & flags))
musicDriver = MD_AUTO;
// If the selected driver is MD_AUTO, we try to determine
// a suitable and "optimal" music driver.
if (musicDriver == MD_AUTO) {
if (flags & MDT_PREFER_MIDI) {
// A MIDI music driver is preferred. Of course this implies
// that MIDI is actually listed in flags, so we verify that.
assert(flags & MDT_MIDI);
// Query the default MIDI driver. It's possible that there
// is none, in which case we revert to AUTO mode.
musicDriver = getDefaultMIDIDriver();
if (musicDriver == MD_NULL)
musicDriver = MD_AUTO;
}
if (musicDriver == MD_AUTO) {
// MIDI is not preferred, or no default MIDI device is available.
// In this case we first try the alternate drivers before checking
// for a 'real' MIDI driver.
if (flags & MDT_TOWNS)
musicDriver = MD_TOWNS;
if (musicDriver == MD_TOWNS && !(midiFlags & MDT_TOWNS))
else if (flags & MDT_ADLIB)
musicDriver = MD_ADLIB;
if (musicDriver == MD_ADLIB && !(midiFlags & MDT_ADLIB))
else if (flags & MDT_PCSPK)
musicDriver = MD_PCJR;
if ((musicDriver == MD_PCSPK || musicDriver == MD_PCJR) && !(midiFlags & MDT_PCSPK))
else if (flags & MDT_MIDI)
musicDriver = getDefaultMIDIDriver();
else
musicDriver = MD_NULL;
}
}
return musicDriver;
}
@ -201,18 +207,7 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
switch(midiDriver) {
case MD_NULL: return MidiDriver_NULL_create();
// In the case of Adlib, we won't specify anything.
// IMuse is designed to set up its own Adlib driver
// if need be, and we only have to specify a native
// driver.
case MD_ADLIB: return NULL;
#ifdef USE_FLUIDSYNTH
case MD_FLUIDSYNTH: return MidiDriver_FluidSynth_create(g_engine->_mixer);
#endif
#ifdef USE_MT32EMU
case MD_MT32: return MidiDriver_MT32_create(g_engine->_mixer);
#endif
case MD_ADLIB: return MidiDriver_ADLIB_create(g_engine->_mixer);
case MD_TOWNS: return MidiDriver_YM2612_create(g_engine->_mixer);
@ -221,6 +216,15 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
// don't create anything for now.
case MD_PCSPK:
case MD_PCJR: return NULL;
#ifdef USE_FLUIDSYNTH
case MD_FLUIDSYNTH: return MidiDriver_FluidSynth_create(g_engine->_mixer);
#endif
#ifdef USE_MT32EMU
case MD_MT32: return MidiDriver_MT32_create(g_engine->_mixer);
#endif
#if defined(PALMOS_MODE)
#if defined(COMPILE_CLIE)
case MD_YPA1: return MidiDriver_YamahaPa1_create();
@ -228,6 +232,7 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
case MD_ZODIAC: return MidiDriver_Zodiac_create();
#endif
#endif
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
case MD_WINDOWS: return MidiDriver_WIN_create();
#endif
@ -237,10 +242,8 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX)
case MD_SEQ: return MidiDriver_SEQ_create();
#endif
#if (defined(MACOSX) || defined(macintosh)) && !defined(PALMOS_MODE)
case MD_QTMUSIC: return MidiDriver_QT_create();
#endif
#if defined(MACOSX)
case MD_QTMUSIC: return MidiDriver_QT_create();
case MD_COREAUDIO: return MidiDriver_CORE_create();
case MD_COREMIDI: return MidiDriver_CoreMIDI_create();
#endif

View file

@ -79,7 +79,7 @@ enum MidiDriverType {
* A set of flags to be passed to detectMusicDriver() which can be used to
* specify what kind of music driver is preferred / accepted.
*
* The flags (except for MDT_PREFER_NATIVE) indicate whether a given driver
* The flags (except for MDT_PREFER_MIDI) indicate whether a given driver
* type is acceptable. E.g. the TOWNS music driver could be returned by
* detectMusicDriver if and only if MDT_TOWNS is specified.
*
@ -91,10 +91,7 @@ enum MidiDriverFlags {
MDT_ADLIB = 1 << 1, // Adlib: Maps to MD_ADLIB
MDT_TOWNS = 1 << 2, // FM-TOWNS: Maps to MD_TOWNS
MDT_MIDI = 1 << 3, // Real MIDI
MDT_PREFER_MIDI = 1 << 4, // Real MIDI output is preferred
MDT_NATIVE = MDT_MIDI, // Alias for MDT_MIDI
MDT_PREFER_NATIVE = MDT_PREFER_MIDI // Alias for MDT_PREFER_MIDI
MDT_PREFER_MIDI = 1 << 4 // Real MIDI output is preferred
};
/**
@ -118,6 +115,9 @@ struct MidiDriverDescription {
*/
class MidiDriver {
public:
/** Find the music driver matching the given driver name/description. */
static const MidiDriverDescription &findMusicDriver(const Common::String &str);
/** Convert a string containing a music driver name into MIDI Driver type. */
static int parseMusicDriver(const Common::String &str);
@ -129,7 +129,7 @@ public:
static MidiDriver *createMidi(int midiDriver);
static int detectMusicDriver(int midiFlags);
static int detectMusicDriver(int flags);
public: