Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments

svn-id: r34896
This commit is contained in:
Max Horn 2008-11-04 16:11:40 +00:00
parent 70679e6895
commit 61aadb378d
32 changed files with 193 additions and 142 deletions

View file

@ -133,11 +133,6 @@ public:
* either available or not.
*/
enum MetaEngineFeature {
/**
* 'Return to launcher' feature is supported, i.e., EVENT_RTL is handled.
*/
kSupportsRTL,
/**
* Listing all Save States for a given target is supported, i.e.,
* the listSaves() method is implemented.
@ -183,18 +178,8 @@ public:
* the game till the save.
* This flag may only be set when 'kSavesSupportMetaInfo' is set.
*/
kSavesSupportPlayTime,
/**
* Features loading from the Common ScummVM options dialog in-game.
*/
kSupportsLoadingDuringRuntime,
/**
* Features saving from the Common ScummVM options dialog in-game.
*/
kSupportsSavingDuringRuntime
};
kSavesSupportPlayTime
};
/**
* Determine whether the engine supports the specified MetaEngine feature.