small changes to v1 mask
svn-id: r9779
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2 changed files with 2 additions and 1 deletions
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@ -273,6 +273,7 @@ byte CostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) {
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CHECK_HEAP
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if (_loaded._format == 0x57) {
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v1.mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + v1.y * _numStrips;
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// The v1 costume renderer needs the actor number, which is
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// the same thing as the costume renderer's _dirty_id.
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procC64(_dirty_id);
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