Don't update the screen twice while waiting
svn-id: r47254
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@ -711,7 +711,6 @@ void kernel_sleep(SciEvent *event, uint32 msecs ) {
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// let backend process events and update the screen
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event->get(SCI_EVENT_PEEK);
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// TODO: we need to call Cursor::refreshPosition() before each screen update to limit the mouse cursor position
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g_system->updateScreen();
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time = g_system->getMillis();
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if (time + 10 < wakeup_time) {
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g_system->delayMillis(10);
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