fixed verbs not saved in non dott games,

implemented a screen effect

svn-id: r3438
This commit is contained in:
Ludvig Strigeus 2001-10-17 10:07:40 +00:00
parent e3efa056d2
commit 632c4cc8b6
4 changed files with 143 additions and 15 deletions

View file

@ -17,6 +17,10 @@
*
* Change Log:
* $Log$
* Revision 1.4 2001/10/17 10:07:39 strigeus
* fixed verbs not saved in non dott games,
* implemented a screen effect
*
* Revision 1.3 2001/10/16 10:01:47 strigeus
* preliminary DOTT support
*
@ -287,7 +291,7 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
MKLINE(Scumm,gdi.unk4,sleByte),
MKLINE(Scumm,gdi.currentCursor,sleByte),
MKLINE(Scumm,dseg_4F8A,sleUint16),
MKLINE(Scumm,doEffect,sleUint16), /* Convert to byte */
MKLINE(Scumm,_switchRoomEffect,sleByte),
MKLINE(Scumm,_newEffect,sleByte),
MKLINE(Scumm,_switchRoomEffect2,sleByte),