some additions + small readability rewrite
svn-id: r10638
This commit is contained in:
parent
5a1bd7574a
commit
633fb7de0f
3 changed files with 82 additions and 32 deletions
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@ -50,7 +50,6 @@ void Logic::initialise() {
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_numDescriptions = READ_BE_UINT16(ptr);
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ptr += 2;
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//Object data
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_objectData = new ObjectData[_numObjects + 1];
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//clear first object
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@ -62,7 +61,7 @@ void Logic::initialise() {
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_objectData[0].room = 0;
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_objectData[0].state = 0;
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_objectData[0].image = 0;
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for (i = 1; i < (_numObjects + 1); i++) {
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for (i = 1; i <= _numObjects; i++) {
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_objectData[i].name = (int16)READ_BE_UINT16(ptr);
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ptr += 2;
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_objectData[i].x = READ_BE_UINT16(ptr);
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@ -83,7 +82,7 @@ void Logic::initialise() {
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//Room data
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_roomData = new uint16[_numRooms + 2];
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for (i = 1; i < (_numRooms + 2); i++) {
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for (i = 1; i <= (_numRooms + 1); i++) {
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_roomData[i] = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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@ -98,7 +97,7 @@ void Logic::initialise() {
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else {
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_sfxName = new uint16[_numRooms + 1];
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for (i = 1; i < (_numRooms + 1); i++) {
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for (i = 1; i <= _numRooms; i++) {
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_sfxName[i] = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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@ -108,15 +107,19 @@ void Logic::initialise() {
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_numItems = READ_BE_UINT16(ptr);
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ptr += 2;
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_itemData = new uint16[_numItems + 1][5];
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_itemData = new ItemData[_numItems + 1];
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for (i = 1; i < (_numItems + 1); i++) {
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_itemData[i][0] = READ_BE_UINT16(ptr);
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for (i = 1; i <= _numItems; i++) {
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_itemData[i].name = (int16)READ_BE_UINT16(ptr);
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ptr += 2;
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_itemData[i].description = (int16)READ_BE_UINT16(ptr);
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ptr += 2;
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_itemData[i].state = (int16)READ_BE_UINT16(ptr);
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ptr += 2;
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_itemData[i].bobFrame = READ_BE_UINT16(ptr);
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ptr += 2;
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_itemData[i].sfxDescription = READ_BE_UINT16(ptr);
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ptr += 2;
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for (j = 1; j < 5; j++) {
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_itemData[i][j] = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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}
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//Graphic Image Data
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@ -126,7 +129,7 @@ void Logic::initialise() {
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_graphicData = new GraphicData[_numGraphics + 1];
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for (i = 1; i < (_numGraphics + 1); i++) {
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for (i = 1; i <= _numGraphics; i++) {
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_graphicData[i].x = READ_BE_UINT16(ptr);
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ptr += 2;
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_graphicData[i].y = READ_BE_UINT16(ptr);
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@ -143,30 +146,67 @@ void Logic::initialise() {
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_areaMax = new int16[_numRooms + 1];
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_area = new int16[_numRooms + 1][11][8];
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for (i = 1; i < (_numRooms + 1); i++) {
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for (i = 1; i <= _numRooms; i++) {
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_objMax[i] = (int16)READ_BE_UINT16(ptr);
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ptr += 2;
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_areaMax[i] = (int16)READ_BE_UINT16(ptr);
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ptr += 2;
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for (j = 1; j < (_areaMax[i] + 1); j++)
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for (j = 1; j <= _areaMax[i]; j++)
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for (k = 0; k < 8; k++) {
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if (j > 11)
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error("j (%i) too large, _areaMax[i] = %i", j, _areaMax[i]);
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assert(j < 12);
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_area[i][j][k] = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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}
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_objectBox = new uint16[_numObjects + 1][4];
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for (i = 1; i < (_numObjects + 1); i++)
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for (j = 0; j < 4; j++) {
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_objectBox[i][j] = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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_objectBox = new Box[_numObjects + 1];
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for (i = 1; i <= _numObjects; i++) {
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_objectBox[i].x1 = READ_BE_UINT16(ptr);
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ptr += 2;
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_objectBox[i].y1 = READ_BE_UINT16(ptr);
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ptr += 2;
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_objectBox[i].x2 = READ_BE_UINT16(ptr);
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ptr += 2;
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_objectBox[i].y2 = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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//Walk OFF Data
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_numWalkOffs = READ_BE_UINT16(ptr);
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ptr += 2;
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_walkOffData = new WalkOffData[_numWalkOffs + 1];
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for (i = 1; i <= _numWalkOffs; i++) {
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_walkOffData[i].entryObj = (int16)READ_BE_UINT16(ptr);
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ptr += 2;
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_walkOffData[i].x = READ_BE_UINT16(ptr);
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ptr += 2;
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_walkOffData[i].y = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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//Special Object Descriptions
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_numObjDesc = READ_BE_UINT16(ptr);
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ptr += 2;
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_objectDescription = new ObjectDescription[_numObjDesc + 1];
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for (i = 1; i <= _numObjDesc; i++) {
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_objectDescription[i].field1 = READ_BE_UINT16(ptr);
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ptr += 2;
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_objectDescription[i].field2 = READ_BE_UINT16(ptr);
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ptr += 2;
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_objectDescription[i].field3 = READ_BE_UINT16(ptr);
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ptr += 2;
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_objectDescription[i].field4 = READ_BE_UINT16(ptr);
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ptr += 2;
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}
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//Command List Data
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_numWalkOffs = 0;
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}
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uint16 Logic::currentRoom() {
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@ -201,8 +241,8 @@ uint16 Logic::walkOffCount() {
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return _numWalkOffs;
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}
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uint16 *Logic::walkOffData(int index) {
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return _walkOffData[index];
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WalkOffData *Logic::walkOffData(int index) {
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return &_walkOffData[index];
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}
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GraphicData *Logic::findGraphic(int index) {
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@ -51,7 +51,7 @@ public:
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int16 *area(int index, int subIndex);
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uint16 walkOffCount();
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uint16 *walkOffData(int index);
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WalkOffData *walkOffData(int index);
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int16 gameState(int index);
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void gameState(int index, int16 newValue);
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@ -70,18 +70,20 @@ protected:
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uint16 _numObjectBoxes;
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uint16 _numWalkOffs;
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uint16 _numObjDesc;
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uint16 *_roomData;
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uint16 *_sfxName;
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int16 *_objMax;
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int16 *_areaMax;
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uint16 (*_objectBox)[4]; // FIXME: Box *_objectBox;
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uint16 (*_itemData)[5]; // FIXME: ItemData *_itemData;
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Box *_objectBox;
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ItemData *_itemData;
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GraphicData *_graphicData;
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ObjectData *_objectData;
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ObjectDescription *_objectDescription;
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uint16 (*_actorData)[12]; // FIXME: ActorData *_actorData;
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int16 (*_area)[11][8]; // FIXME: Area *_area[11];
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uint16 (*_walkOffData)[3]; // FIXME: WalkOffData *_walkOffData;
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WalkOffData *_walkOffData;
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enum {
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GAME_STATE_COUNT = 211
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@ -44,7 +44,7 @@ struct Area {
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struct WalkOffData {
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int16 entryobj;
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int16 entryObj;
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uint16 x;
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uint16 y;
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};
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@ -69,6 +69,14 @@ struct ObjectData {
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};
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struct ObjectDescription {
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uint16 field1;
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uint16 field2;
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uint16 field3;
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uint16 field4;
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};
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struct ItemData {
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int16 name;
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int16 description;
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