Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche

Conflicts:
	engines/avalanche/timeout2.cpp
	engines/avalanche/trip6.cpp
This commit is contained in:
Strangerke 2013-06-30 14:14:31 +02:00
commit 63737c3878
26 changed files with 1895 additions and 66 deletions

1625
engines/avalanche/acci2.cpp Normal file

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engines/avalanche/acci2.h Normal file
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@ -0,0 +1,219 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* ACCIDENCE II The parser. */
#ifndef ACCI2_H
#define ACCI2_H
#include "common/scummsys.h"
#include "common/str.h"
namespace Avalanche {
class AvalancheEngine;
class Acci {
public:
/* verb codes */
static const char vb_exam = 1;
static const char vb_open = 2;
static const char vb_pause = 3;
static const char vb_get = 4;
static const char vb_drop = 5;
static const char vb_inv = 6;
static const char vb_talk = 7;
static const char vb_give = 8;
static const char vb_drink = 9;
static const char vb_load = 10;
static const char vb_save = 11;
static const char vb_pay = 12;
static const char vb_look = 13;
static const char vb_break = 14;
static const char vb_quit = 15;
static const char vb_sit = 16;
static const char vb_stand = 17;
static const char vb_go = 18;
static const char vb_info = 19;
static const char vb_undress = 20;
static const char vb_wear = 21;
static const char vb_play = 22;
static const char vb_ring = 23;
static const char vb_help = 24;
static const char vb_larrypass = 25;
static const char vb_phaon = 26;
static const char vb_boss = 27;
static const char vb_pee = 28;
static const char vb_cheat = 29;
static const char vb_magic = 30;
static const char vb_restart = 31;
static const char vb_eat = 32;
static const char vb_listen = 33;
static const char vb_buy = 34;
static const char vb_attack = 35;
static const char vb_password = 36;
static const char vb_dir = 37;
static const char vb_die = 38;
static const char vb_score = 39;
static const char vb_put = 40;
static const char vb_kiss = 41;
static const char vb_climb = 42;
static const char vb_jump = 43;
static const char vb_highscores = 44;
static const char vb_wake = 45;
static const char vb_hello = 46;
static const char vb_thanks = 47;
static const char vb_smartalec = 249;
static const char vb_expletive = 253;
static const char pardon = 254; /* =didn't understand / wasn't given. */
static const int16 nowords = 277; /* how many words does the parser know? */
static const char nowt = 372;
static const char moved = 0; /* This word was moved. (Usually because it was the subject of
conversation.) */
static const int16 first_password = 89; /* Words[first_password] should equal "TIROS". */
struct vocab {
byte n;
Common::String w;
};
static const vocab words[nowords];
static const char what[];
struct ranktype {
uint16 score;
Common::String title;
};
static const ranktype ranks[9];
Common::String thats;
Common::String unknown;
Common::String realwords[11];
char verb, person, thing, thing2;
bool polite;
void setParent(AvalancheEngine *vm);
void init();
void clearwords();
void parse();
void lookaround();
void opendoor();
void do_that();
void verbopt(char n, Common::String &answer, char &anskey);
void have_a_drink();
private:
AvalancheEngine *_vm;
byte fv;
void checkword(Common::String &x);
Common::String wordnum(Common::String x);
void replace(Common::String old1, Common::String new1);
Common::String rank();
Common::String totaltime();
void number(Common::String &codes);
void cheatparse(Common::String codes);
void punctustrip(Common::String &x);
void displaywhat(char ch, bool animate, bool &ambigous);
bool do_pronouns();
void lowercase();
void propernouns();
void sayit();
void store_interrogation(byte interrogation);
void clearuint16s();
void examobj();
bool personshere();
void exampers();
bool holding();
void special(bool before);
void examine();
void inv();
void swallow();
void others();
void silly();
void putproc();
void not_in_order();
void go_to_cauldron();
bool give2spludwick();
void cardiff_climbing();
void already();
void stand_up();
void getproc(char thing);
void give_geida_the_lute();
void play_harp();
void winsequence();
void person_speaks();
void heythanks();
};
} // End of namespace Avalanche.
#endif // ACCI2_H

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@ -60,6 +60,7 @@ namespace Avalanche {
_sequence.setParent(this); _sequence.setParent(this);
_timeout.setParent(this); _timeout.setParent(this);
_trip.setParent(this); _trip.setParent(this);
_acci.setParent(this);
} }
AvalancheEngine::~AvalancheEngine() { AvalancheEngine::~AvalancheEngine() {

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@ -43,6 +43,7 @@
#include "avalanche/sequence2.h" #include "avalanche/sequence2.h"
#include "avalanche/timeout2.h" #include "avalanche/timeout2.h"
#include "avalanche/trip6.h" #include "avalanche/trip6.h"
#include "avalanche/acci2.h"
#include "engines/engine.h" #include "engines/engine.h"
#include "engines/advancedDetector.h" #include "engines/advancedDetector.h"
@ -72,6 +73,7 @@ public:
Sequence _sequence; Sequence _sequence;
Timeout _timeout; Timeout _timeout;
Trip _trip; Trip _trip;
Acci _acci;
AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd); AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd);
~AvalancheEngine(); ~AvalancheEngine();

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@ -27,13 +27,15 @@
/* CELER The unit for updating the screen pics. */ /* CELER The unit for updating the screen pics. */
#include "avalanche/avalanche.h"
#include "avalanche/celer2.h" #include "avalanche/celer2.h"
#include "common/textconsole.h"
#include "avalanche/trip6.h" #include "avalanche/trip6.h"
#include "avalanche/lucerna2.h" #include "avalanche/lucerna2.h"
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/roomnums.h" #include "avalanche/roomnums.h"
#include "avalanche/avalanche.h"
#include "common/textconsole.h"
namespace Avalanche { namespace Avalanche {

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@ -30,8 +30,6 @@
#ifndef CELER2_H #ifndef CELER2_H
#define CELER2_H #define CELER2_H
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/str.h" #include "common/str.h"

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@ -25,8 +25,10 @@
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/ */
#include "avalanche/avalanche.h"
#include "avalanche/enhanced2.h" #include "avalanche/enhanced2.h"
#include "common/system.h"
#include "common/textconsole.h" #include "common/textconsole.h"
namespace Avalanche { namespace Avalanche {

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@ -32,7 +32,7 @@
#ifndef ENHANCED2_H #ifndef ENHANCED2_H
#define ENHANCED2_H #define ENHANCED2_H
#include "common/system.h" #include "common/scummsys.h"
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;

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@ -27,9 +27,6 @@
/* ENID Edna's manager. */ /* ENID Edna's manager. */
#include "common/scummsys.h"
#include "common/textconsole.h"
#include "avalanche/avalanche.h" #include "avalanche/avalanche.h"
#include "avalanche/enid2.h" #include "avalanche/enid2.h"
@ -39,6 +36,9 @@
#include "avalanche/timeout2.h" #include "avalanche/timeout2.h"
#include "avalanche/celer2.h" #include "avalanche/celer2.h"
#include "avalanche/sequence2.h" #include "avalanche/sequence2.h"
#include "common/textconsole.h"
//#include "fileunit.h" //#include "fileunit.h"
//#include "basher.h" //#include "basher.h"

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@ -32,7 +32,6 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "avalanche/gyro2.h"
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;

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@ -27,20 +27,21 @@
/* GYRO It all revolves around this bit! */ /* GYRO It all revolves around this bit! */
#include "avalanche/avalanche.h"
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/pingo2.h"
#include "avalanche/scrolls2.h"
#include "avalanche/lucerna2.h"
#include "avalanche/visa2.h"
#include "avalanche/acci2.h"
#include "avalanche/trip6.h"
#include "common/textconsole.h" #include "common/textconsole.h"
//#include "pingo.h"
//#include "scrolls.h"
//#include "lucerna.h"
//#include "visa.h"
//#include "acci.h"
//#include "trip5.h"
//#include "dropdown.h" //#include "dropdown.h"
//#include "basher.h" //#include "basher.h"
namespace Avalanche { namespace Avalanche {
const char *Gyro::vernum = "1.30"; const char *Gyro::vernum = "1.30";

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@ -30,7 +30,6 @@
#ifndef GYRO2_H #ifndef GYRO2_H
#define GYRO2_H #define GYRO2_H
#include "common/system.h"
#include "common/str.h" #include "common/str.h"
#include "common/scummsys.h" #include "common/scummsys.h"
@ -498,7 +497,7 @@ public:
Common::String mousetext; Common::String mousetext;
/* which:array[0..5] of byte;*/ /* which:array[0..5] of byte;*/
void *p; void *p;
bool weirduint16; bool weirdword;
byte to_do; byte to_do;
bool lmo, mousemade; bool lmo, mousemade;
Common::String scroll[15]; Common::String scroll[15];

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@ -27,12 +27,12 @@
/* LOGGER Handles the logging. */ /* LOGGER Handles the logging. */
#include "avalanche/avalanche.h"
#include "avalanche/logger2.h" #include "avalanche/logger2.h"
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/avalanche.h" #include "avalanche/trip6.h"
//#include "avalanche/trip6.h"
#include "common/system.h"
#include "common/textconsole.h" #include "common/textconsole.h"
namespace Avalanche { namespace Avalanche {

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@ -33,7 +33,6 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/str.h" #include "common/str.h"
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;

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@ -29,14 +29,11 @@
#include "avalanche/avalanche.h" #include "avalanche/avalanche.h"
#include "common/system.h"
#include "avalanche/lucerna2.h" #include "avalanche/lucerna2.h"
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/scrolls2.h" #include "avalanche/scrolls2.h"
#include "avalanche/logger2.h" #include "avalanche/logger2.h"
#include "avalanche/enhanced2.h" #include "avalanche/enhanced2.h"
#include "avalanche/visa2.h" #include "avalanche/visa2.h"
#include "avalanche/timeout2.h" #include "avalanche/timeout2.h"
#include "avalanche/trip6.h" #include "avalanche/trip6.h"
@ -46,6 +43,7 @@
#include "avalanche/sequence2.h" #include "avalanche/sequence2.h"
#include "avalanche/acci2.h" #include "avalanche/acci2.h"
#include "common/system.h"
//#include "dropdown.h" //#include "dropdown.h"
//#include "basher.h" //#include "basher.h"

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@ -37,8 +37,6 @@ class AvalancheEngine;
class Lucerna { class Lucerna {
public: public:
// Call it where Lucerna is first used.
// Procuded to replace the initizalization part of the original Pascal unit.
Lucerna(); Lucerna();
void setParent(AvalancheEngine *vm); void setParent(AvalancheEngine *vm);

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@ -30,11 +30,10 @@
#include "avalanche/avalanche.h" #include "avalanche/avalanche.h"
#include "avalanche/pingo2.h" #include "avalanche/pingo2.h"
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/lucerna2.h" #include "avalanche/lucerna2.h"
#include "avalanche/trip6.h" #include "avalanche/trip6.h"
//#include "avalanche/scrolls2.h" #include "avalanche/scrolls2.h"
#include "common/textconsole.h" #include "common/textconsole.h"

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@ -33,9 +33,6 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/str.h" #include "common/str.h"
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;

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@ -31,16 +31,17 @@
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/logger2.h" #include "avalanche/logger2.h"
#include "avalanche/enhanced2.h" #include "avalanche/enhanced2.h"
#include "avalanche/lucerna2.h"
//#include "lucerna.h" #include "avalanche/trip6.h"
//#include "trip5.h" #include "avalanche/acci2.h"
//#include "Acci.h" #include "avalanche/visa2.h"
//#include "basher.h" #include "avalanche/timeout2.h"
//#include "visa.h"
//#include "timeout.h"
#include "common/textconsole.h" #include "common/textconsole.h"
//#include "basher.h"
//#include "avalanche/joystick2.h" - Will be implemented later, if it will be implemented at all...
namespace Avalanche { namespace Avalanche {
const int16 Scrolls::roman = 0; const int16 Scrolls::roman = 0;

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@ -30,9 +30,6 @@
#include "common/system.h" #include "common/system.h"
#include "avalanche/gyro2.h"
// #include "avalanche/joystick2.h" - Will be implemented later, if it will be implemented at all...
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;

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@ -30,12 +30,13 @@
#include "avalanche/avalanche.h" #include "avalanche/avalanche.h"
#include "avalanche/sequence2.h" #include "avalanche/sequence2.h"
#include "common/scummsys.h"
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/timeout2.h" #include "avalanche/timeout2.h"
#include "avalanche/celer2.h" #include "avalanche/celer2.h"
#include "avalanche/trip6.h" #include "avalanche/trip6.h"
#include "common/scummsys.h"
namespace Avalanche { namespace Avalanche {
void Sequence::setParent(AvalancheEngine *vm) { void Sequence::setParent(AvalancheEngine *vm) {

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@ -29,12 +29,10 @@
// DON'T FORGET ABOUT THE ARRAY INDEXES, THEY MAY'LL CAUSE TROUBLES!!! // DON'T FORGET ABOUT THE ARRAY INDEXES, THEY MAY'LL CAUSE TROUBLES!!!
#include "common/textconsole.h"
#include "avalanche/timeout2.h"
#include "avalanche/avalanche.h" #include "avalanche/avalanche.h"
#include "avalanche/timeout2.h"
#include "avalanche/visa2.h" #include "avalanche/visa2.h"
#include "avalanche/lucerna2.h" #include "avalanche/lucerna2.h"
#include "avalanche/trip6.h" #include "avalanche/trip6.h"
@ -44,6 +42,8 @@
#include "avalanche/enid2.h" #include "avalanche/enid2.h"
#include "avalanche/pingo2.h" #include "avalanche/pingo2.h"
#include "common/textconsole.h"
namespace Avalanche { namespace Avalanche {
Timeout::Timeout() { Timeout::Timeout() {
@ -496,7 +496,7 @@ void Timeout::buydrinks() {
_vm->_visa.dixi('D', 1); /* That'll be thruppence. */ _vm->_visa.dixi('D', 1); /* That'll be thruppence. */
if (_vm->_gyro.pennycheck(3)) /* Pay 3d. */ if (_vm->_gyro.pennycheck(3)) /* Pay 3d. */
_vm->_visa.dixi('D', 3); /* Tell 'em you paid up. */ _vm->_visa.dixi('D', 3); /* Tell 'em you paid up. */
Acci::have_a_drink(); _vm->_acci.have_a_drink();
} }
void Timeout::buywine() { void Timeout::buywine() {
@ -621,8 +621,7 @@ void Timeout::winning() {
do { do {
_vm->_lucerna.checkclick(); _vm->_lucerna.checkclick();
} while (!(_vm->_gyro.mrelease == 0)); } while (!(_vm->_gyro.mrelease == 0));
_vm->_lucerna.callverb(_vm->_acci.vb_score);
_vm->_lucerna.callverb(Acci::vb_score);
_vm->_scrolls.display(" T H E E N D "); _vm->_scrolls.display(" T H E E N D ");
_vm->_gyro.lmo = true; _vm->_gyro.lmo = true;
} }

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@ -32,9 +32,6 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "avalanche/gyro2.h"
#include "avalanche/celer2.h"
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;

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@ -27,12 +27,9 @@
/* TRIP5 Trippancy V */ /* TRIP5 Trippancy V */
#include "avalanche/trip6.h"
#include "common/scummsys.h"
#include "common/textconsole.h"
#include "avalanche/avalanche.h" #include "avalanche/avalanche.h"
#include "avalanche/trip6.h"
#include "avalanche/scrolls2.h" #include "avalanche/scrolls2.h"
#include "avalanche/lucerna2.h" #include "avalanche/lucerna2.h"
#include "avalanche/visa2.h" #include "avalanche/visa2.h"
@ -42,6 +39,9 @@
#include "avalanche/timeout2.h" #include "avalanche/timeout2.h"
#include "avalanche/enid2.h" #include "avalanche/enid2.h"
#include "common/scummsys.h"
#include "common/textconsole.h"
/*#include "Dropdown.h"*/ /*#include "Dropdown.h"*/
@ -356,11 +356,10 @@ byte Trip::geida_ped(byte which) {
return geida_ped_result; return geida_ped_result;
} }
void Trip::catamove(byte ped) void Trip::catamove(byte ped) {
/* When you enter a new position in the catacombs, this procedure should /* When you enter a new position in the catacombs, this procedure should
be called. It changes the Also codes so that they may match the picture be called. It changes the Also codes so that they may match the picture
on the screen. (Coming soon: It draws up the screen, too.) */ on the screen. (Coming soon: It draws up the screen, too.) */
{
warning("Repair array indexes in Trip::catamove()"); warning("Repair array indexes in Trip::catamove()");

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@ -31,13 +31,9 @@
#ifndef TRIP6_H #ifndef TRIP6_H
#define TRIP6_H #define TRIP6_H
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/str.h" #include "common/str.h"
#include "avalanche/gyro2.h"
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;

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@ -32,12 +32,12 @@
#include "avalanche/visa2.h" #include "avalanche/visa2.h"
#include "avalanche/gyro2.h" #include "avalanche/gyro2.h"
#include "avalanche/scrolls2.h" #include "avalanche/scrolls2.h"
//#include "avalanche/acci2.h" #include "avalanche/acci2.h"
#include "avalanche/lucerna2.h" #include "avalanche/lucerna2.h"
#include "avalanche/trip6.h"
#include "common/textconsole.h" #include "common/textconsole.h"
/*#include "Trip5.h"*/
namespace Avalanche { namespace Avalanche {