TINYGL: Implemented alpha interpolation in triangle rasterization routine.

This commit is contained in:
Stefano Musumeci 2014-06-19 17:30:28 +02:00
parent 03072c4b7b
commit 63fd685589
13 changed files with 320 additions and 163 deletions

View file

@ -162,7 +162,7 @@ void FrameBuffer::setTexture(const Graphics::PixelBuffer &texture) {
current_texture = texture;
}
void FrameBuffer::setBlendingFactors( int sfactor, int dfactor ) {
void FrameBuffer::setBlendingFactors(int sfactor, int dfactor) {
_sourceBlendingFactor = sfactor;
_destinationBlendingFactor = dfactor;
}