GUI: Replace the options for selecting shaders

This commit is contained in:
Cameron Cawley 2022-07-01 00:11:46 +01:00 committed by Eugene Sandulenko
parent c5705561b0
commit 64c359b5cb
15 changed files with 158 additions and 254 deletions

View file

@ -73,20 +73,8 @@ int ModularGraphicsBackend::getGraphicsMode() const {
return _graphicsManager->getGraphicsMode();
}
const OSystem::GraphicsMode *ModularGraphicsBackend::getSupportedShaders() const {
return _graphicsManager->getSupportedShaders();
}
int ModularGraphicsBackend::getDefaultShader() const {
return _graphicsManager->getDefaultShader();
}
bool ModularGraphicsBackend::setShader(int id) {
return _graphicsManager->setShader(id);
}
int ModularGraphicsBackend::getShader() const {
return _graphicsManager->getShader();
bool ModularGraphicsBackend::setShader(const Common::FSNode &fileNode) {
return _graphicsManager->setShader(fileNode);
}
const OSystem::GraphicsMode *ModularGraphicsBackend::getSupportedStretchModes() const {