added save ,load funcs

This commit is contained in:
Pawel Kolodziejski 2004-11-01 09:47:19 +00:00
parent ce72edc1a7
commit 64e1113686
3 changed files with 37 additions and 3 deletions

View file

@ -46,6 +46,10 @@ void Engine::mainLoop() {
unsigned int frameCounter = 0;
unsigned int timeAccum = 0;
char fps[8] = "";
_savegameLoadRequest = false;
_savegameSaveRequest = false;
_savegameFileName = NULL;
for (;;) {
// Process events