added save ,load funcs
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ce72edc1a7
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64e1113686
3 changed files with 37 additions and 3 deletions
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@ -46,6 +46,10 @@ void Engine::mainLoop() {
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unsigned int frameCounter = 0;
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unsigned int timeAccum = 0;
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char fps[8] = "";
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_savegameLoadRequest = false;
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_savegameSaveRequest = false;
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_savegameFileName = NULL;
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for (;;) {
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// Process events
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