COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
svn-id: r40725
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26 changed files with 68 additions and 76 deletions
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@ -253,7 +253,7 @@ void DrasculaEngine::saveGame(char gameName[]) {
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out->writeSint32LE(pickedObject);
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out->finalize();
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if (out->ioFailed())
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if (out->err())
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warning("Can't write file '%s'. (Disk full?)", gameName);
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delete out;
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