COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)

svn-id: r40725
This commit is contained in:
Max Horn 2009-05-19 11:42:14 +00:00
parent 4d59f620f9
commit 65b5d31814
26 changed files with 68 additions and 76 deletions

View file

@ -484,7 +484,7 @@ static void DoSave(void) {
memcpy(hdr.desc, SaveSceneDesc, SG_DESC_LEN);
hdr.desc[SG_DESC_LEN - 1] = 0;
g_system->getTimeAndDate(hdr.dateTime);
if (!syncSaveGameHeader(s, hdr) || f->ioFailed()) {
if (!syncSaveGameHeader(s, hdr) || f->err()) {
goto save_failure;
}
@ -492,7 +492,7 @@ static void DoSave(void) {
// Write out the special Id for Discworld savegames
f->writeUint32LE(0xFEEDFACE);
if (f->ioFailed())
if (f->err())
goto save_failure;
f->finalize();