SCUMM: COMI: Remove unnecessary sum in thumbnail handling
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@ -264,7 +264,7 @@ void ScummEngine_v8::stampScreenShot(int slot, int boxX, int boxY, int boxWidth,
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for (int j = 0; j < boxWidth; j++) {
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color = _savegameThumbnail[160 * (heightSlice / boxHeight) + (widthSlice / boxWidth)];
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pixelX = j + boxX;
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pixelColor = tmpPalette[color + 0];
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pixelColor = tmpPalette[color];
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drawPixel(vs, pixelX, pixelY, pixelColor, false); // In the frontbuffer
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drawPixel(vs, pixelX, pixelY, pixelColor, true); // In the backbuffer
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widthSlice += 160;
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