DRACI: Remove all instances of s(n)printf
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parent
59dfd6e859
commit
668ae0363e
5 changed files with 10 additions and 14 deletions
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@ -439,10 +439,8 @@ void DraciEngine::syncSoundSettings() {
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_music->syncVolume();
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_music->syncVolume();
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}
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}
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const char *DraciEngine::getSavegameFile(int saveGameIdx) {
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Common::String DraciEngine::getSavegameFile(int saveGameIdx) {
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static char buffer[20];
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return Common::String::format("draci.s%02d", saveGameIdx);
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sprintf(buffer, "draci.s%02d", saveGameIdx);
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return buffer;
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}
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}
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Common::Error DraciEngine::loadGameState(int slot) {
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Common::Error DraciEngine::loadGameState(int slot) {
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@ -67,7 +67,7 @@ public:
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void handleEvents();
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void handleEvents();
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static const char *getSavegameFile(int saveGameIdx);
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static Common::String getSavegameFile(int saveGameIdx);
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virtual Common::Error loadGameState(int slot);
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virtual Common::Error loadGameState(int slot);
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virtual bool canLoadGameStateCurrently();
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virtual bool canLoadGameStateCurrently();
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virtual Common::Error saveGameState(int slot, const char *desc);
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virtual Common::Error saveGameState(int slot, const char *desc);
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@ -934,13 +934,12 @@ void Game::inventorySwitch(int keycode) {
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void Game::dialogueMenu(int dialogueID) {
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void Game::dialogueMenu(int dialogueID) {
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int oldLines, hit;
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int oldLines, hit;
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char tmp[5];
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Common::String name;
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sprintf(tmp, "%d", dialogueID+1);
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name = dialoguePath + Common::String::format("%d.dfw", dialogueID + 1);
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Common::String ext(tmp);
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_dialogueArchive = new BArchive(name);
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_dialogueArchive = new BArchive(dialoguePath + ext + ".dfw");
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debugC(4, kDraciLogicDebugLevel, "Starting dialogue (ID: %d, Archive: %s)",
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debugC(4, kDraciLogicDebugLevel, "Starting dialogue (ID: %d, Archive: %s)",
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dialogueID, (dialoguePath + ext + ".dfw").c_str());
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dialogueID, name.c_str());
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_currentDialogue = dialogueID;
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_currentDialogue = dialogueID;
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oldLines = 255;
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oldLines = 255;
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@ -86,7 +86,7 @@ void writeSavegameHeader(Common::OutSaveFile *out, const DraciSavegameHeader &he
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}
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}
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Common::Error saveSavegameData(int saveGameIdx, const Common::String &saveName, DraciEngine &vm) {
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Common::Error saveSavegameData(int saveGameIdx, const Common::String &saveName, DraciEngine &vm) {
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const char *filename = vm.getSavegameFile(saveGameIdx);
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Common::String filename = vm.getSavegameFile(saveGameIdx);
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Common::SaveFileManager *saveMan = g_system->getSavefileManager();
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Common::SaveFileManager *saveMan = g_system->getSavefileManager();
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Common::OutSaveFile *f = saveMan->openForSaving(filename);
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Common::OutSaveFile *f = saveMan->openForSaving(filename);
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if (f == NULL)
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if (f == NULL)
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@ -240,9 +240,8 @@ SoundSample *ZipSoundArchive::getSample(int i, uint freq) {
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sample._frequency = freq ? freq : _defaultFreq;
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sample._frequency = freq ? freq : _defaultFreq;
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sample._format = _format;
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sample._format = _format;
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// Read in the file (without the file header)
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// Read in the file (without the file header)
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char file_name[20];
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Common::String filename = Common::String::format("%d.%s", i+1, _extension);
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sprintf(file_name, "%d.%s", i+1, _extension);
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sample._stream = _archive->createReadStreamForMember(filename);
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sample._stream = _archive->createReadStreamForMember(file_name);
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if (!sample._stream) {
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if (!sample._stream) {
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debugC(2, kDraciArchiverDebugLevel, "Doesn't exist");
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debugC(2, kDraciArchiverDebugLevel, "Doesn't exist");
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return NULL;
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return NULL;
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