ASYLUM: initialize puzzles when the 'scene' debug command is used
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@ -588,6 +588,7 @@ bool Console::cmdChangeScene(int32 argc, const char **argv) {
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}
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}
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_vm->_delayedSceneIndex = index;
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_vm->_delayedSceneIndex = index;
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_vm->_puzzles->reset();
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return false;
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return false;
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}
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}
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