Removed trailing spaces.

svn-id: r30664
This commit is contained in:
Jordi Vilalta Prat 2008-01-27 19:47:41 +00:00
parent 278857698d
commit 66e9d4f5e8
530 changed files with 6448 additions and 6448 deletions

View file

@ -665,7 +665,7 @@ void Script::playfieldClick(const Point& mousePoint, bool leftButton) {
doVerb();
return;
}
} else {
} else {
if (_vm->getGameType() == GType_IHNM) {
if ((hitZone->getFlags() & kHitZoneNoWalk) && (_pendingVerb != getVerbType(kVerbWalkTo))) {
doVerb();
@ -738,8 +738,8 @@ void Script::playfieldClick(const Point& mousePoint, bool leftButton) {
// (screens with Gorrister's heart) in IHNM. For some reason, this zone does
// not have a corresponding action zone, so we auto-use it here, like the exits
// in Benny's chapter
if (_vm->_scene->currentChapterNumber() == 1 &&
_vm->_scene->currentSceneNumber() >= 16 &&
if (_vm->_scene->currentChapterNumber() == 1 &&
_vm->_scene->currentSceneNumber() >= 16 &&
_vm->_scene->currentSceneNumber() <= 19 &&
_pendingVerb == getVerbType(kVerbWalkTo) &&
hitZone != NULL && hitZone->getHitZoneId() == 24576) {
@ -813,7 +813,7 @@ void Script::whichObject(const Point& mousePoint) {
// Note: for IHNM, the default right button action is "Look at" for actors,
// but "Talk to" makes much more sense
newRightButtonVerb = getVerbType(kVerbTalkTo);
// Slight hack because of the above change: the jukebox in Gorrister's chapter
// Slight hack because of the above change: the jukebox in Gorrister's chapter
// is an actor, so change the right button action to "Look at"
if (_vm->getGameType() == GType_IHNM && objectId == 8199)
newRightButtonVerb = getVerbType(kVerbLookAt);