fixed bug: loading a game from the start menu doesn't lead to a crash anymore
svn-id: r26095
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parent
63ae591e5f
commit
6723598296
1 changed files with 3 additions and 3 deletions
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@ -128,10 +128,10 @@ void Parallaction::doLoadGame(uint16 slot) {
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strcpy(filename, _vm->_characterName);
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}
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strcat(filename, ".tab");
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freeTable(_objectsNames);
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initTable(filename, _objectsNames);
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// freeTable(_objectsNames);
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// initTable(filename, _objectsNames);
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refreshInventory(_vm->_characterName);
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// refreshInventory(_vm->_characterName);
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parseLocation("common");
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