fixed bug: loading a game from the start menu doesn't lead to a crash anymore

svn-id: r26095
This commit is contained in:
Nicola Mettifogo 2007-03-11 16:54:39 +00:00
parent 63ae591e5f
commit 6723598296

View file

@ -128,10 +128,10 @@ void Parallaction::doLoadGame(uint16 slot) {
strcpy(filename, _vm->_characterName);
}
strcat(filename, ".tab");
freeTable(_objectsNames);
initTable(filename, _objectsNames);
// freeTable(_objectsNames);
// initTable(filename, _objectsNames);
refreshInventory(_vm->_characterName);
// refreshInventory(_vm->_characterName);
parseLocation("common");