Fixed positioning of inventory.

svn-id: r35325
This commit is contained in:
Nicola Mettifogo 2008-12-13 03:36:28 +00:00
parent 1e31438c57
commit 6724097f67

View file

@ -180,7 +180,7 @@ void InventoryRenderer::showInventory() {
uint16 lines = getNumLines();
Common::Point p;
_vm->_input->getAbsoluteCursorPos(p);
_vm->_input->getCursorPos(p);
_pos.x = CLIP((int)(p.x - (_props->_width / 2)), 0, (int)(_vm->_screenWidth - _props->_width));
_pos.y = CLIP((int)(p.y - 2 - (lines * _props->_itemHeight)), 0, (int)(_vm->_screenHeight - lines * _props->_itemHeight));