ILLUSIONS: More work on Duckman
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3f15233f78
commit
67366aa04b
37 changed files with 2810 additions and 202 deletions
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@ -32,13 +32,14 @@ void ScriptResourceLoader::load(Resource *resource) {
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debug(2, "ScriptResourceLoader::load() Loading script %08X from %s...", resource->_resId, resource->_filename.c_str());
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ScriptResource *scriptResource = new ScriptResource();
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scriptResource->load(resource->_data, resource->_dataSize);
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scriptResource->load(resource);
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_vm->_scriptResource = scriptResource;
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}
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void ScriptResourceLoader::unload(Resource *resource) {
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delete _vm->_scriptResource;
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}
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void ScriptResourceLoader::buildFilename(Resource *resource) {
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@ -153,14 +154,21 @@ bool TriggerObject::findTriggerCause(uint32 verbId, uint32 objectId2, uint32 &co
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return false;
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}
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void TriggerObject::fixupProgInfosDuckman() {
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for (uint i = 0; i < _causesCount; ++i)
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_causes[i]._verbId &= 0xFFFF;
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}
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// ProgInfo
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ProgInfo::ProgInfo()
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: _triggerObjectsCount(0), _triggerObjects(0) {
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: _triggerObjectsCount(0), _triggerObjects(0),
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_resourcesCount(0), _resources(0) {
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}
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ProgInfo::~ProgInfo() {
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delete[] _triggerObjects;
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delete[] _resources;
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}
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char *debugW2I(byte *wstr) {
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@ -180,10 +188,15 @@ void ProgInfo::load(byte *dataStart, Common::SeekableReadStream &stream) {
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_name = dataStart + stream.pos();
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stream.skip(128);
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_triggerObjectsCount = stream.readUint16LE();
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stream.skip(2); // Skip padding
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_resourcesCount = stream.readUint16LE();
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debug(2, "\nProgInfo::load() _id: %d; _unk: %d; _name: [%s]",
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_id, _unk, debugW2I(_name));
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uint32 triggerObjectsListOffs = stream.readUint32LE();
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if (_resourcesCount > 0) {
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_resources = new uint32[_resourcesCount];
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for (uint i = 0; i < _resourcesCount; ++i)
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_resources[i] = stream.readUint32LE();
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}
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if (_triggerObjectsCount > 0) {
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_triggerObjects = new TriggerObject[_triggerObjectsCount];
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for (uint i = 0; i < _triggerObjectsCount; ++i) {
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@ -202,6 +215,11 @@ bool ProgInfo::findTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId
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return false;
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}
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void ProgInfo::getResources(uint &resourcesCount, uint32 *&resources) {
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resourcesCount = _resourcesCount;
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resources = _resources;
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}
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TriggerObject *ProgInfo::findTriggerObject(uint32 objectId) {
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for (uint i = 0; i < _triggerObjectsCount; ++i)
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if (_triggerObjects[i]._objectId == objectId)
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@ -209,36 +227,67 @@ TriggerObject *ProgInfo::findTriggerObject(uint32 objectId) {
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return 0;
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}
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void ProgInfo::fixupProgInfosDuckman() {
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for (uint i = 0; i < _triggerObjectsCount; ++i)
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_triggerObjects[i].fixupProgInfosDuckman();
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}
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// ScriptResource
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ScriptResource::ScriptResource()
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: _codeOffsets(0) {
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: _codeOffsets(0), _objectMap(0) {
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}
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ScriptResource::~ScriptResource() {
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delete[] _codeOffsets;
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delete[] _objectMap;
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}
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void ScriptResource::load(byte *data, uint32 dataSize) {
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Common::MemoryReadStream stream(data, dataSize, DisposeAfterUse::NO);
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void ScriptResource::load(Resource *resource) {
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_data = resource->_data;
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_dataSize = resource->_dataSize;
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Common::MemoryReadStream stream(_data, _dataSize, DisposeAfterUse::NO);
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_data = data;
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_dataSize = dataSize;
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uint32 objectMapOffs, progInfosOffs;
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_objectMapCount = 0;
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if (resource->_gameId == kGameIdBBDOU) {
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progInfosOffs = 0x18;
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} else if (resource->_gameId == kGameIdDuckman) {
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for (uint i = 0; i < 27; ++i)
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_soundIds[i] = stream.readUint32LE();
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progInfosOffs = 0x8C;
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}
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stream.skip(4); // Skip unused
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// Read item counts
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uint propertiesCount = stream.readUint16LE();
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uint blockCountersCount = stream.readUint16LE();
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if (resource->_gameId == kGameIdDuckman)
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_objectMapCount = stream.readUint16LE();
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_codeCount = stream.readUint16LE();
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_progInfosCount = stream.readUint16LE();
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if (resource->_gameId == kGameIdDuckman)
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stream.readUint16LE();//Unused?
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// Read item offsets
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uint32 propertiesOffs = stream.readUint32LE();
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uint32 blockCountersOffs = stream.readUint32LE();
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if (resource->_gameId == kGameIdDuckman)
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objectMapOffs = stream.readUint32LE();
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uint32 codeTblOffs = stream.readUint32LE();
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debug(2, "ScriptResource::load() propertiesCount: %d; blockCountersCount: %d; _codeCount: %d; _progInfosCount: %d; _objectMapCount: %d",
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propertiesCount, blockCountersCount, _codeCount, _progInfosCount, _objectMapCount);
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debug(2, "ScriptResource::load() propertiesOffs: %08X; blockCountersOffs: %08X; codeTblOffs: %08X; objectMapOffs: %08X",
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propertiesOffs, blockCountersOffs, codeTblOffs, objectMapOffs);
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// Init properties
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_properties.init(propertiesCount, data + propertiesOffs);
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_properties.init(propertiesCount, _data + propertiesOffs);
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// Init blockcounters
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_blockCounters.init(blockCountersCount, data + blockCountersOffs);
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_blockCounters.init(blockCountersCount, _data + blockCountersOffs);
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_codeOffsets = new uint32[_codeCount];
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stream.seek(codeTblOffs);
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@ -247,16 +296,23 @@ void ScriptResource::load(byte *data, uint32 dataSize) {
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_progInfos = new ProgInfo[_progInfosCount];
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for (uint i = 0; i < _progInfosCount; ++i) {
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stream.seek(0x18 + i * 4);
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stream.seek(progInfosOffs + i * 4);
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uint32 progInfoOffs = stream.readUint32LE();
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stream.seek(progInfoOffs);
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_progInfos[i].load(data, stream);
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_progInfos[i].load(_data, stream);
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}
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debug(2, "ScriptResource::load() propertiesCount: %d; blockCountersCount: %d; _codeCount: %d; _progInfosCount: %d",
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propertiesCount, blockCountersCount, _codeCount, _progInfosCount);
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debug(2, "ScriptResource::load() propertiesOffs: %08X; blockCountersOffs: %08X; codeTblOffs: %08X",
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propertiesOffs, blockCountersOffs, codeTblOffs);
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if (_objectMapCount > 0) {
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_objectMap = new uint32[_objectMapCount];
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stream.seek(objectMapOffs);
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for (uint i = 0; i < _objectMapCount; ++i) {
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_objectMap[i] = stream.readUint32LE();
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stream.skip(4);
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}
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}
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if (resource->_gameId == kGameIdDuckman)
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fixupProgInfosDuckman();
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}
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@ -274,4 +330,13 @@ ProgInfo *ScriptResource::getProgInfo(uint32 index) {
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return 0;
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}
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uint32 ScriptResource::getObjectActorTypeId(uint32 objectId) {
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return _objectMap[(objectId & 0xFFFF) - 1];
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}
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void ScriptResource::fixupProgInfosDuckman() {
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for (uint i = 0; i < _progInfosCount; ++i)
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_progInfos[i].fixupProgInfosDuckman();
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}
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} // End of namespace Illusions
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