Fixed o6_band() to be "logical AND" instead of "logical OR". I've forgotten
who pointed this out, and I don't know which games use it. svn-id: r8479
This commit is contained in:
parent
a42fa9e25c
commit
67d1a48efc
1 changed files with 1 additions and 1 deletions
|
@ -580,7 +580,7 @@ void Scumm_v6::o6_bor() {
|
|||
|
||||
void Scumm_v6::o6_band() {
|
||||
int a = pop();
|
||||
push(pop() | a);
|
||||
push(pop() & a);
|
||||
}
|
||||
|
||||
void Scumm_v6::o6_pop() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue