Made Engine::_timer protected
svn-id: r35543
This commit is contained in:
parent
df20d264fd
commit
6837416556
7 changed files with 33 additions and 34 deletions
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@ -71,9 +71,9 @@ class Engine {
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public:
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OSystem *_system;
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Audio::Mixer *_mixer;
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Common::TimerManager * _timer;
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protected:
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Common::TimerManager *_timer;
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Common::EventManager *_eventMan;
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Common::SaveFileManager *_saveFileMan;
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@ -250,10 +250,9 @@ public:
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*/
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void openMainMenuDialog();
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Common::TimerManager *getTimerManager() { return _timer; }
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Common::EventManager *getEventManager() { return _eventMan; }
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Common::SaveFileManager *getSaveFileManager() { return _saveFileMan; }
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inline Common::TimerManager *getTimerManager() { return _timer; }
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inline Common::EventManager *getEventManager() { return _eventMan; }
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inline Common::SaveFileManager *getSaveFileManager() { return _saveFileMan; }
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public:
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@ -327,7 +327,7 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) {
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_disableAbortSpeeches = false;
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// set save game reminder alarm
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_vm->_timer->installTimerProc(&saveReminderCallback, TIMETOSAVE, this);
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_vm->getTimerManager()->installTimerProc(&saveReminderCallback, TIMETOSAVE, this);
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}
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Interface::~Interface(void) {
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@ -360,8 +360,8 @@ void Interface::updateSaveReminder() {
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if (_active && _panelMode == kPanelMain) {
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_saveReminderState = _saveReminderState % _vm->getDisplayInfo().saveReminderNumSprites + 1;
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drawStatusBar();
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_vm->_timer->removeTimerProc(&saveReminderCallback);
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_vm->_timer->installTimerProc(&saveReminderCallback, ((_vm->getGameId() == GID_ITE) ? TIMETOBLINK_ITE : TIMETOBLINK_IHNM), this);
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_vm->getTimerManager()->removeTimerProc(&saveReminderCallback);
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_vm->getTimerManager()->installTimerProc(&saveReminderCallback, ((_vm->getGameId() == GID_ITE) ? TIMETOBLINK_ITE : TIMETOBLINK_IHNM), this);
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}
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}
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@ -1393,8 +1393,8 @@ void Interface::setSave(PanelButton *panelButton) {
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fileName = _vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber);
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_vm->save(fileName, _textInputString);
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}
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_vm->_timer->removeTimerProc(&saveReminderCallback);
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_vm->_timer->installTimerProc(&saveReminderCallback, TIMETOSAVE, this);
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_vm->getTimerManager()->removeTimerProc(&saveReminderCallback);
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_vm->getTimerManager()->installTimerProc(&saveReminderCallback, TIMETOSAVE, this);
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setSaveReminderState(1);
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_textInput = false;
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@ -372,7 +372,7 @@ Music::Music(SagaEngine *vm, Audio::Mixer *mixer, MidiDriver *driver) : _vm(vm),
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}
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Music::~Music() {
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_vm->_timer->removeTimerProc(&musicVolumeGaugeCallback);
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_vm->getTimerManager()->removeTimerProc(&musicVolumeGaugeCallback);
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_mixer->stopHandle(_musicHandle);
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delete _player;
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xmidiParser->setMidiDriver(NULL);
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@ -406,7 +406,7 @@ void Music::musicVolumeGauge() {
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_player->setVolume(volume);
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if (_currentVolumePercent == 100) {
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_vm->_timer->removeTimerProc(&musicVolumeGaugeCallback);
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_vm->getTimerManager()->removeTimerProc(&musicVolumeGaugeCallback);
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_currentVolume = _targetVolume;
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}
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}
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@ -421,12 +421,12 @@ void Music::setVolume(int volume, int time) {
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if (time == 1) {
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
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_player->setVolume(volume);
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_vm->_timer->removeTimerProc(&musicVolumeGaugeCallback);
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_vm->getTimerManager()->removeTimerProc(&musicVolumeGaugeCallback);
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_currentVolume = volume;
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return;
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}
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_vm->_timer->installTimerProc(&musicVolumeGaugeCallback, time * 100L, this);
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_vm->getTimerManager()->installTimerProc(&musicVolumeGaugeCallback, time * 100L, this);
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}
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bool Music::isPlaying() {
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@ -143,7 +143,7 @@ void Puzzle::initPieceInfo(int i, int16 curX, int16 curY, byte offX, byte offY,
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void Puzzle::execute(void) {
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_active = true;
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_vm->_timer->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
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initPieces();
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@ -158,7 +158,7 @@ void Puzzle::execute(void) {
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void Puzzle::exitPuzzle(void) {
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_active = false;
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_vm->_timer->removeTimerProc(&hintTimerCallback);
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_vm->getTimerManager()->removeTimerProc(&hintTimerCallback);
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_vm->_scene->changeScene(ITE_SCENE_LODGE, 0, kTransitionNoFade);
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_vm->_interface->setMode(kPanelMain);
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@ -405,17 +405,17 @@ void Puzzle::solicitHint(void) {
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_vm->_actor->setSpeechColor(1, kITEColorBlack);
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_vm->_timer->removeTimerProc(&hintTimerCallback);
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_vm->getTimerManager()->removeTimerProc(&hintTimerCallback);
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switch (_hintRqState) {
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case kRQSpeaking:
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if (_vm->_actor->isSpeaking()) {
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_vm->_timer->installTimerProc(&hintTimerCallback, 50000, this);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50000, this);
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break;
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}
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_hintRqState = _hintNextRqState;
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_vm->_timer->installTimerProc(&hintTimerCallback, 333333, this);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, 333333, this);
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break;
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case kRQNoHint:
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@ -438,11 +438,11 @@ void Puzzle::solicitHint(void) {
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// Roll to see if Sakka scolds
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if (_vm->_rnd.getRandomNumber(1)) {
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_hintRqState = kRQSakkaDenies;
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_vm->_timer->installTimerProc(&hintTimerCallback, 200000, this);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, 200000, this);
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} else {
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_hintRqState = kRQSpeaking;
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_hintNextRqState = kRQHintRequested;
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_vm->_timer->installTimerProc(&hintTimerCallback, 50000, this);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50000, this);
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}
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break;
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@ -455,7 +455,7 @@ void Puzzle::solicitHint(void) {
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_hintRqState = kRQSpeaking;
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_hintNextRqState = kRQHintRequestedStage2;
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_vm->_timer->installTimerProc(&hintTimerCallback, 50000, this);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, 50000, this);
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_vm->_interface->converseClear();
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_vm->_interface->converseAddText(optionsStr[_lang][kROAccept], 0, 1, 0, 0 );
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@ -482,7 +482,7 @@ void Puzzle::solicitHint(void) {
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_vm->_interface->converseAddText(optionsStr[_lang][kROLater], 0, 0, 0, 0);
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_vm->_interface->converseDisplayText();
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_vm->_timer->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
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_hintRqState = kRQSkipEverything;
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break;
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@ -505,8 +505,8 @@ void Puzzle::handleReply(int reply) {
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case 2: // Decline the hint
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_vm->_actor->abortSpeech();
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_hintRqState = kRQNoHint;
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_vm->_timer->removeTimerProc(&hintTimerCallback);
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_vm->_timer->installTimerProc(&hintTimerCallback, kPuzzleHintTime * 2, this);
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_vm->getTimerManager()->removeTimerProc(&hintTimerCallback);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime * 2, this);
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clearHint();
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break;
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}
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@ -568,8 +568,8 @@ void Puzzle::giveHint(void) {
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_vm->_interface->converseAddText(optionsStr[_lang][kROLater], 0, 0, 0, 0);
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_vm->_interface->converseDisplayText();
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_vm->_timer->removeTimerProc(&hintTimerCallback);
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_vm->_timer->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
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_vm->getTimerManager()->removeTimerProc(&hintTimerCallback);
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_vm->getTimerManager()->installTimerProc(&hintTimerCallback, kPuzzleHintTime, this);
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}
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void Puzzle::clearHint(void) {
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@ -52,7 +52,7 @@ Render::Render(SagaEngine *vm, OSystem *system) {
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#ifdef SAGA_DEBUG
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// Initialize FPS timer callback
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_vm->_timer->installTimerProc(&fpsTimerCallback, 1000000, this);
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_vm->getTimerManager()->installTimerProc(&fpsTimerCallback, 1000000, this);
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#endif
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_backGroundSurface.create(_vm->getDisplayInfo().width, _vm->getDisplayInfo().height, 1);
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@ -64,7 +64,7 @@ Render::Render(SagaEngine *vm, OSystem *system) {
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Render::~Render(void) {
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#ifdef SAGA_DEBUG
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_vm->_timer->removeTimerProc(&fpsTimerCallback);
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_vm->getTimerManager()->removeTimerProc(&fpsTimerCallback);
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#endif
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_backGroundSurface.free();
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@ -60,14 +60,14 @@ IMuseDigital::IMuseDigital(ScummEngine_v7 *scumm, Audio::Mixer *mixer, int fps)
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memset(_track[l], 0, sizeof(Track));
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_track[l]->trackId = l;
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}
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_vm->_timer->installTimerProc(timer_handler, 1000000 / _callbackFps, this);
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_vm->getTimerManager()->installTimerProc(timer_handler, 1000000 / _callbackFps, this);
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_audioNames = NULL;
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_numAudioNames = 0;
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}
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IMuseDigital::~IMuseDigital() {
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_vm->_timer->removeTimerProc(timer_handler);
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_vm->getTimerManager()->removeTimerProc(timer_handler);
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stopAllSounds();
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for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) {
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delete _track[l];
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@ -1054,12 +1054,12 @@ void Sound::startCDTimer() {
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// it too high, and there will be a nasty "hiccup" just as Chaos
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// appears.
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_vm->_timer->removeTimerProc(&cd_timer_handler);
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_vm->_timer->installTimerProc(&cd_timer_handler, 100700, _vm);
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_vm->getTimerManager()->removeTimerProc(&cd_timer_handler);
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_vm->getTimerManager()->installTimerProc(&cd_timer_handler, 100700, _vm);
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}
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void Sound::stopCDTimer() {
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_vm->_timer->removeTimerProc(&cd_timer_handler);
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_vm->getTimerManager()->removeTimerProc(&cd_timer_handler);
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}
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void Sound::playCDTrack(int track, int numLoops, int startFrame, int duration) {
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