startCDTimer() is already being invoked by pauseSounds(false)
svn-id: r11424
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@ -219,9 +219,6 @@ bool ScummEngine::loadState(int slot, bool compat, SaveFileManager *mgr) {
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_roomWidth, _roomHeight, _roomStrips);
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}
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if ((_features & GF_AUDIOTRACKS) && VAR(VAR_MUSIC_TIMER) > 0)
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_sound->startCDTimer();
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CHECK_HEAP debug(1, "State loaded from '%s'", filename);
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_sound->pauseSounds(false);
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