- Removed _gameVersion, engine versions are set in the game detection entries now
- Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877
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parent
d53a340a4d
commit
68a20e2aba
5 changed files with 177 additions and 66 deletions
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@ -103,7 +103,6 @@ AnimationResource::~AnimationResource() {
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}
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void AnimationResource::load(byte *source, int size) {
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Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
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sourceS->readUint32LE();
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@ -148,7 +147,6 @@ void AnimationResource::load(byte *source, int size) {
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}
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delete sourceS;
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}
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/* SoundResource */
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@ -162,7 +160,6 @@ SoundResource::~SoundResource() {
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}
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void SoundResource::load(byte *source, int size) {
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uint16 chunkCount = READ_LE_UINT16(source + 8);
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uint16 chunkSize = READ_LE_UINT16(source + 12);
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@ -172,7 +169,6 @@ void SoundResource::load(byte *source, int size) {
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_soundEnergyArray = new SoundEnergyArray;
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decompressSound(source + 14, _soundData, chunkSize, chunkCount, _soundEnergyArray);
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}
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Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
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@ -183,6 +179,14 @@ Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
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return Audio::makeLinearInputStream(_soundData, _soundSize, soundRate, flags, 0, 0);
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}
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void SoundResourceV1::load(byte *source, int size) {
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// TODO: This is all wrong. Seems like the sound is compressed
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// but where is the compression info? (chunks, chunk size)
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_soundSize = size;
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_soundData = new byte[_soundSize];
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memcpy(_soundData, source, _soundSize);
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}
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/* MenuResource */
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MenuResource::MenuResource() {
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@ -281,16 +285,24 @@ void GenericResource::load(byte *source, int size) {
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memcpy(_data, source, size);
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}
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/* ProjectReader */
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/* ResourceReader */
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ProjectReader::ProjectReader() {
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ResourceReader::ResourceReader() {
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_isV1 = false;
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}
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ProjectReader::~ProjectReader() {
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ResourceReader::~ResourceReader() {
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if (!_isV1) {
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delete _fd;
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} else {
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delete _fdPics;
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delete _fdSounds;
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delete _fdMusic;
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}
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}
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void ProjectReader::open(const char *filename) {
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// V2
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void ResourceReader::open(const char *filename) {
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_fd = new Common::File();
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_fd->open(filename);
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@ -326,38 +338,72 @@ void ProjectReader::open(const char *filename) {
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}
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_cacheCount = 0;
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}
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PictureResource *ProjectReader::getPicture(int index) {
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// V1
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void ResourceReader::openResourceBlocks() {
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_isV1 = true;
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_fdPics = new Common::File();
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_fdSounds = new Common::File();
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_fdMusic = new Common::File();
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openResourceBlock("pics.blk", _fdPics, kResFLEX);
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openResourceBlock("snds.blk", _fdSounds, kResSNDS);
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openResourceBlock("music.blk", _fdMusic, kResMIDI);
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}
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void ResourceReader::openResourceBlock(const char *filename, Common::File *blockFile, uint32 resType) {
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blockFile->open(filename);
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blockFile->readUint16LE(); // Skip unused
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uint16 count = blockFile->readUint16LE();
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blockFile->readUint16LE(); // Skip unused
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uint32 type = blockFile->readUint32BE();
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if (type != kResFLEX)
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warning("openResourceBlocks: resource header is not 'FLEX'");
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_resSlots[resType] = new ResourceSlots();
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for (uint16 i = 0; i < count; i++) {
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uint32 offset = blockFile->readUint32LE();
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blockFile->readUint32LE();
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uint32 size = blockFile->readUint32LE();
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_resSlots[resType]->push_back(ResourceSlot(offset, size));
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}
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}
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PictureResource *ResourceReader::getPicture(int index) {
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return createResource<PictureResource>(kResFLEX, index);
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}
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AnimationResource *ProjectReader::getAnimation(int index) {
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AnimationResource *ResourceReader::getAnimation(int index) {
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return createResource<AnimationResource>(kResANIM, index);
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}
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SoundResource *ProjectReader::getSound(int index) {
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return createResource<SoundResource>(kResSNDS, index);
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SoundResource *ResourceReader::getSound(int index) {
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if (!_isV1)
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return createResource<SoundResource>(kResSNDS, index);
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else
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return createResource<SoundResourceV1>(kResSNDS, index);
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}
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MenuResource *ProjectReader::getMenu(int index) {
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MenuResource *ResourceReader::getMenu(int index) {
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return createResource<MenuResource>(kResMENU, index);
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}
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FontResource *ProjectReader::getFont(int index) {
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FontResource *ResourceReader::getFont(int index) {
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return createResource<FontResource>(kResFONT, index);
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}
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GenericResource *ProjectReader::getXmidi(int index) {
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GenericResource *ResourceReader::getXmidi(int index) {
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return createResource<GenericResource>(kResXMID, index);
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}
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GenericResource *ProjectReader::getMidi(int index) {
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GenericResource *ResourceReader::getMidi(int index) {
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return createResource<GenericResource>(kResMIDI, index);
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}
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void ProjectReader::loadIndex(ResourceSlots *slots) {
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void ResourceReader::loadIndex(ResourceSlots *slots) {
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_fd->readUint32LE(); // skip INDX
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_fd->readUint32LE(); // skip index size
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_fd->readUint32LE(); // skip unknown
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@ -372,16 +418,17 @@ void ProjectReader::loadIndex(ResourceSlots *slots) {
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}
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}
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void ProjectReader::freeResource(Resource *resource) {
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void ResourceReader::freeResource(Resource *resource) {
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tossResourceFromCache(resource->slot);
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}
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bool ProjectReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size) {
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bool ResourceReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size) {
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int offset = !_isV1 ? 62 : 0;
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if (slot && slot->size > 0) {
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size = slot->size - 62;
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size = slot->size - offset;
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buffer = new byte[size];
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debug(2, "ProjectReader::loadResource() %08X", slot->offs + 62);
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_fd->seek(slot->offs + 62);
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debug(2, "ResourceReader::loadResource() %08X", slot->offs + offset);
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_fd->seek(slot->offs + offset);
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_fd->read(buffer, size);
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return true;
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} else {
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@ -389,7 +436,7 @@ bool ProjectReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size
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}
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}
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ResourceSlot *ProjectReader::getResourceSlot(uint32 resType, uint index) {
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ResourceSlot *ResourceReader::getResourceSlot(uint32 resType, uint index) {
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ResourceSlots *slots = _resSlots[resType];
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if (index >= 1 && index < slots->size()) {
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return &slots->operator[](index);
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@ -398,13 +445,13 @@ ResourceSlot *ProjectReader::getResourceSlot(uint32 resType, uint index) {
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}
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}
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Resource *ProjectReader::getResourceFromCache(ResourceSlot *slot) {
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Resource *ResourceReader::getResourceFromCache(ResourceSlot *slot) {
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if (slot->res)
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slot->refCount++;
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return slot->res;
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}
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void ProjectReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
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void ResourceReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
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if (_cacheCount >= kMaxResourceCacheCount)
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purgeCache();
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slot->res = res;
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@ -412,13 +459,13 @@ void ProjectReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
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_cacheCount++;
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}
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void ProjectReader::tossResourceFromCache(ResourceSlot *slot) {
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void ResourceReader::tossResourceFromCache(ResourceSlot *slot) {
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if (slot->res)
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slot->refCount--;
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}
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void ProjectReader::purgeCache() {
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debug(2, "ProjectReader::purgeCache()");
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void ResourceReader::purgeCache() {
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debug(2, "ResourceReader::purgeCache()");
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for (ResMap::const_iterator resTypeIter = _resSlots.begin(); resTypeIter != _resSlots.end(); ++resTypeIter) {
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ResourceSlots *slots = (*resTypeIter)._value;
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for (ResourceSlots::iterator slotIter = slots->begin(); slotIter != slots->end(); ++slotIter) {
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