- Removed _gameVersion, engine versions are set in the game detection entries now

- Renamed ProjectReader -> ResourceReader
- Added some WIP code for the EGA version of the Manhole (still not working/disabled)
- The resource reader now closes the files it has opened correctly when it's deleted

svn-id: r35877
This commit is contained in:
Filippos Karapetis 2009-01-16 23:20:17 +00:00
parent d53a340a4d
commit 68a20e2aba
5 changed files with 177 additions and 66 deletions

View file

@ -92,7 +92,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD,
0,
3,
},
{
@ -109,7 +109,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD_COMPRESSED,
0,
3,
},
{
@ -125,7 +125,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD,
0,
3,
},
{
@ -141,7 +141,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD_COMPRESSED,
0,
3,
},
{
@ -158,7 +158,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD,
0,
3,
},
{
@ -174,7 +174,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD_COMPRESSED,
0,
3,
},
{
@ -192,7 +192,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD,
0,
3,
},
{
@ -210,7 +210,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_CD_COMPRESSED,
0,
3,
},
{
@ -226,7 +226,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_FLOPPY,
0,
3,
},
{
@ -242,7 +242,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RTZ,
0,
GF_DEMO,
0,
3,
},
{
@ -258,9 +258,27 @@ static const MadeGameDescription gameDescriptions[] = {
GID_MANHOLE,
0,
GF_CD,
0,
2,
},
#if 0
{
// The Manhole (EGA, 5.25")
{
"manhole",
"EGA",
AD_ENTRY1("manhole.dat", "2b1658292599a861c4cd3cf6cdb3c581"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GID_MANHOLE,
0,
GF_FLOPPY,
1,
},
#endif
{
// Leather Goddesses of Phobos 2
{
@ -274,7 +292,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_LGOP2,
0,
GF_FLOPPY,
0,
2,
},
{
@ -290,7 +308,7 @@ static const MadeGameDescription gameDescriptions[] = {
GID_RODNEY,
0,
GF_FLOPPY,
0,
2,
},
{ AD_TABLE_END_MARKER, 0, 0, 0, 0 }
@ -382,7 +400,7 @@ const Common::ADGameDescription *MadeMetaEngine::fallbackDetect(const Common::FS
// Set default values for the fallback descriptor's MadeGameDescription part.
Made::g_fallbackDesc.gameID = 0;
Made::g_fallbackDesc.features = 0;
Made::g_fallbackDesc.version = 0;
Made::g_fallbackDesc.version = 3;
//return (const Common::ADGameDescription *)&Made::g_fallbackDesc;
return NULL;

View file

@ -81,7 +81,7 @@ MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Eng
_system->openCD(cd_num);
_pmvPlayer = new PmvPlayer(this, _mixer);
_res = new ProjectReader();
_res = new ResourceReader();
_screen = new Screen(this);
if (getGameID() == GID_LGOP2 || getGameID() == GID_MANHOLE || getGameID() == GID_RODNEY) {
@ -107,15 +107,22 @@ MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Eng
//_music->setAdlib(adlib);
// Set default sound frequency
// Return to Zork sets it itself via a script funtion
if (getGameID() == GID_MANHOLE || getGameID() == GID_RODNEY) {
switch (getGameID()) {
case GID_RODNEY:
_soundRate = 11025;
} else {
break;
case GID_MANHOLE:
_soundRate = getVersion() == 2 ? 11025 : 4000;
break;
case GID_LGOP2:
_soundRate = 8000;
break;
case GID_RTZ:
// Return to Zork sets it itself via a script funtion
break;
}
syncSoundSettings();
}
MadeEngine::~MadeEngine() {
@ -245,7 +252,6 @@ Common::Error MadeEngine::go() {
resetAllTimers();
if (getGameID() == GID_RTZ) {
_engineVersion = 3;
if (getFeatures() & GF_DEMO) {
_dat->open("demo.dat");
_res->open("demo.prj");
@ -262,15 +268,17 @@ Common::Error MadeEngine::go() {
error("Unknown RTZ game features");
}
} else if (getGameID() == GID_MANHOLE) {
_engineVersion = 2;
_dat->open("manhole.dat");
_res->open("manhole.prj");
if (getVersion() == 2) {
_res->open("manhole.prj");
} else {
_res->openResourceBlocks();
}
} else if (getGameID() == GID_LGOP2) {
_engineVersion = 2;
_dat->open("lgop2.dat");
_res->open("lgop2.prj");
} else if (getGameID() == GID_RODNEY) {
_engineVersion = 2;
_dat->open("rodneys.dat");
_res->open("rodneys.prj");
} else {
@ -280,6 +288,22 @@ Common::Error MadeEngine::go() {
_autoStopSound = false;
_eventNum = _eventKey = _eventMouseX = _eventMouseY = 0;
#if 0
// V1 test code
if (getVersion() == 1) {
// Music test (works)
_music->playSMF(_res->getMidi(1));
// SFX test (not working)
Audio::SoundHandle audioStreamHandle;
SoundResource *soundRes = _res->getSound(1);
_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &audioStreamHandle,
soundRes->getAudioStream(_soundRate, false));
quitGame();
}
#endif
#ifdef DUMP_SCRIPTS
_script->dumpAllScripts();
#else

View file

@ -67,7 +67,7 @@ const uint32 kTimerResolution = 40;
struct MadeGameDescription;
class ProjectReader;
class ResourceReader;
class PmvPlayer;
class Screen;
class ScriptInterpreter;
@ -105,7 +105,7 @@ public:
private:
public:
PmvPlayer *_pmvPlayer;
ProjectReader *_res;
ResourceReader *_res;
Screen *_screen;
GameDatabase *_dat;
ScriptInterpreter *_script;
@ -120,10 +120,6 @@ public:
uint _soundEnergyIndex;
SoundEnergyArray *_soundEnergyArray;
// 2 = LGOP2, Manhole N&E
// 3 = Return to Zork
int _engineVersion;
int32 _timers[50];
int16 getTicks();
int16 getTimer(int16 timerNum);

View file

@ -103,7 +103,6 @@ AnimationResource::~AnimationResource() {
}
void AnimationResource::load(byte *source, int size) {
Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
sourceS->readUint32LE();
@ -148,7 +147,6 @@ void AnimationResource::load(byte *source, int size) {
}
delete sourceS;
}
/* SoundResource */
@ -162,7 +160,6 @@ SoundResource::~SoundResource() {
}
void SoundResource::load(byte *source, int size) {
uint16 chunkCount = READ_LE_UINT16(source + 8);
uint16 chunkSize = READ_LE_UINT16(source + 12);
@ -172,7 +169,6 @@ void SoundResource::load(byte *source, int size) {
_soundEnergyArray = new SoundEnergyArray;
decompressSound(source + 14, _soundData, chunkSize, chunkCount, _soundEnergyArray);
}
Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
@ -183,6 +179,14 @@ Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
return Audio::makeLinearInputStream(_soundData, _soundSize, soundRate, flags, 0, 0);
}
void SoundResourceV1::load(byte *source, int size) {
// TODO: This is all wrong. Seems like the sound is compressed
// but where is the compression info? (chunks, chunk size)
_soundSize = size;
_soundData = new byte[_soundSize];
memcpy(_soundData, source, _soundSize);
}
/* MenuResource */
MenuResource::MenuResource() {
@ -281,16 +285,24 @@ void GenericResource::load(byte *source, int size) {
memcpy(_data, source, size);
}
/* ProjectReader */
/* ResourceReader */
ProjectReader::ProjectReader() {
ResourceReader::ResourceReader() {
_isV1 = false;
}
ProjectReader::~ProjectReader() {
ResourceReader::~ResourceReader() {
if (!_isV1) {
delete _fd;
} else {
delete _fdPics;
delete _fdSounds;
delete _fdMusic;
}
}
void ProjectReader::open(const char *filename) {
// V2
void ResourceReader::open(const char *filename) {
_fd = new Common::File();
_fd->open(filename);
@ -326,38 +338,72 @@ void ProjectReader::open(const char *filename) {
}
_cacheCount = 0;
}
PictureResource *ProjectReader::getPicture(int index) {
// V1
void ResourceReader::openResourceBlocks() {
_isV1 = true;
_fdPics = new Common::File();
_fdSounds = new Common::File();
_fdMusic = new Common::File();
openResourceBlock("pics.blk", _fdPics, kResFLEX);
openResourceBlock("snds.blk", _fdSounds, kResSNDS);
openResourceBlock("music.blk", _fdMusic, kResMIDI);
}
void ResourceReader::openResourceBlock(const char *filename, Common::File *blockFile, uint32 resType) {
blockFile->open(filename);
blockFile->readUint16LE(); // Skip unused
uint16 count = blockFile->readUint16LE();
blockFile->readUint16LE(); // Skip unused
uint32 type = blockFile->readUint32BE();
if (type != kResFLEX)
warning("openResourceBlocks: resource header is not 'FLEX'");
_resSlots[resType] = new ResourceSlots();
for (uint16 i = 0; i < count; i++) {
uint32 offset = blockFile->readUint32LE();
blockFile->readUint32LE();
uint32 size = blockFile->readUint32LE();
_resSlots[resType]->push_back(ResourceSlot(offset, size));
}
}
PictureResource *ResourceReader::getPicture(int index) {
return createResource<PictureResource>(kResFLEX, index);
}
AnimationResource *ProjectReader::getAnimation(int index) {
AnimationResource *ResourceReader::getAnimation(int index) {
return createResource<AnimationResource>(kResANIM, index);
}
SoundResource *ProjectReader::getSound(int index) {
return createResource<SoundResource>(kResSNDS, index);
SoundResource *ResourceReader::getSound(int index) {
if (!_isV1)
return createResource<SoundResource>(kResSNDS, index);
else
return createResource<SoundResourceV1>(kResSNDS, index);
}
MenuResource *ProjectReader::getMenu(int index) {
MenuResource *ResourceReader::getMenu(int index) {
return createResource<MenuResource>(kResMENU, index);
}
FontResource *ProjectReader::getFont(int index) {
FontResource *ResourceReader::getFont(int index) {
return createResource<FontResource>(kResFONT, index);
}
GenericResource *ProjectReader::getXmidi(int index) {
GenericResource *ResourceReader::getXmidi(int index) {
return createResource<GenericResource>(kResXMID, index);
}
GenericResource *ProjectReader::getMidi(int index) {
GenericResource *ResourceReader::getMidi(int index) {
return createResource<GenericResource>(kResMIDI, index);
}
void ProjectReader::loadIndex(ResourceSlots *slots) {
void ResourceReader::loadIndex(ResourceSlots *slots) {
_fd->readUint32LE(); // skip INDX
_fd->readUint32LE(); // skip index size
_fd->readUint32LE(); // skip unknown
@ -372,16 +418,17 @@ void ProjectReader::loadIndex(ResourceSlots *slots) {
}
}
void ProjectReader::freeResource(Resource *resource) {
void ResourceReader::freeResource(Resource *resource) {
tossResourceFromCache(resource->slot);
}
bool ProjectReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size) {
bool ResourceReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size) {
int offset = !_isV1 ? 62 : 0;
if (slot && slot->size > 0) {
size = slot->size - 62;
size = slot->size - offset;
buffer = new byte[size];
debug(2, "ProjectReader::loadResource() %08X", slot->offs + 62);
_fd->seek(slot->offs + 62);
debug(2, "ResourceReader::loadResource() %08X", slot->offs + offset);
_fd->seek(slot->offs + offset);
_fd->read(buffer, size);
return true;
} else {
@ -389,7 +436,7 @@ bool ProjectReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size
}
}
ResourceSlot *ProjectReader::getResourceSlot(uint32 resType, uint index) {
ResourceSlot *ResourceReader::getResourceSlot(uint32 resType, uint index) {
ResourceSlots *slots = _resSlots[resType];
if (index >= 1 && index < slots->size()) {
return &slots->operator[](index);
@ -398,13 +445,13 @@ ResourceSlot *ProjectReader::getResourceSlot(uint32 resType, uint index) {
}
}
Resource *ProjectReader::getResourceFromCache(ResourceSlot *slot) {
Resource *ResourceReader::getResourceFromCache(ResourceSlot *slot) {
if (slot->res)
slot->refCount++;
return slot->res;
}
void ProjectReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
void ResourceReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
if (_cacheCount >= kMaxResourceCacheCount)
purgeCache();
slot->res = res;
@ -412,13 +459,13 @@ void ProjectReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
_cacheCount++;
}
void ProjectReader::tossResourceFromCache(ResourceSlot *slot) {
void ResourceReader::tossResourceFromCache(ResourceSlot *slot) {
if (slot->res)
slot->refCount--;
}
void ProjectReader::purgeCache() {
debug(2, "ProjectReader::purgeCache()");
void ResourceReader::purgeCache() {
debug(2, "ResourceReader::purgeCache()");
for (ResMap::const_iterator resTypeIter = _resSlots.begin(); resTypeIter != _resSlots.end(); ++resTypeIter) {
ResourceSlots *slots = (*resTypeIter)._value;
for (ResourceSlots::iterator slotIter = slots->begin(); slotIter != slots->end(); ++slotIter) {

View file

@ -103,8 +103,8 @@ protected:
class SoundResource : public Resource {
public:
SoundResource();
~SoundResource();
void load(byte *source, int size);
virtual ~SoundResource();
virtual void load(byte *source, int size);
Audio::AudioStream *getAudioStream(int soundRate, bool loop = false);
SoundEnergyArray *getSoundEnergyArray() const { return _soundEnergyArray; }
protected:
@ -113,6 +113,13 @@ protected:
SoundEnergyArray *_soundEnergyArray;
};
class SoundResourceV1 : public SoundResource {
public:
SoundResourceV1() {}
~SoundResourceV1() {}
void load(byte *source, int size);
};
class MenuResource : public Resource {
public:
MenuResource();
@ -162,13 +169,13 @@ struct ResourceSlot {
}
};
class ProjectReader {
class ResourceReader {
public:
ProjectReader();
~ProjectReader();
ResourceReader();
~ResourceReader();
void open(const char *filename);
void openResourceBlocks();
PictureResource *getPicture(int index);
AnimationResource *getAnimation(int index);
@ -183,9 +190,12 @@ public:
protected:
Common::File *_fd;
Common::File *_fdPics, *_fdSounds, *_fdMusic; // V1
bool _isV1;
typedef Common::Array<ResourceSlot> ResourceSlots;
typedef Common::HashMap<uint32, ResourceSlots*> ResMap;
void openResourceBlock(const char *filename, Common::File *blockFile, uint32 resType);
ResMap _resSlots;
int _cacheCount;
@ -201,6 +211,22 @@ protected:
if (!res) {
byte *buffer;
uint32 size;
// Read from the correct file for V1 games
if (_isV1) {
switch (resType) {
case kResSNDS:
_fd = _fdSounds;
break;
case kResMIDI:
_fd = _fdMusic;
break;
default:
_fd = _fdPics;
break;
}
}
if (loadResource(slot, buffer, size)) {
res = new T();
res->slot = slot;