ASYLUM: identify a couple ActorStatus values

This commit is contained in:
Alex Bevilacqua 2011-09-25 20:01:15 -04:00 committed by Eugene Sandulenko
parent 2c1b1d3cf4
commit 68b9df5a4b
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GPG key ID: 014D387312D34F08
5 changed files with 20 additions and 20 deletions

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@ -700,7 +700,7 @@ END_OPCODE
IMPLEMENT_OPCODE(JumpAndSetDirection)
Actor *actor = getScene()->getActor(cmd->param1);
if (actor->getStatus() != kActorStatus2 && actor->getStatus() != kActorStatus13) {
if (actor->getStatus() != kActorStatusWalkingTo && actor->getStatus() != kActorStatus13) {
if (cmd->param5 != 2) {
if (cmd->param2 == -1 || cmd->param3 == -1) {
@ -1703,7 +1703,7 @@ END_OPCODE
IMPLEMENT_OPCODE(Interact)
Actor *actor = getScene()->getActor(cmd->param2 == 2 ? kActorInvalid : cmd->param1);
if (actor->getStatus() == kActorStatus2 || actor->getStatus() == kActorStatus13) {
if (actor->getStatus() == kActorStatusWalkingTo || actor->getStatus() == kActorStatus13) {
if (cmd->param2 == 2)
_processNextEntry = true;