ASYLUM: identify a couple ActorStatus values
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5 changed files with 20 additions and 20 deletions
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@ -700,7 +700,7 @@ END_OPCODE
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IMPLEMENT_OPCODE(JumpAndSetDirection)
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Actor *actor = getScene()->getActor(cmd->param1);
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if (actor->getStatus() != kActorStatus2 && actor->getStatus() != kActorStatus13) {
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if (actor->getStatus() != kActorStatusWalkingTo && actor->getStatus() != kActorStatus13) {
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if (cmd->param5 != 2) {
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if (cmd->param2 == -1 || cmd->param3 == -1) {
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@ -1703,7 +1703,7 @@ END_OPCODE
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IMPLEMENT_OPCODE(Interact)
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Actor *actor = getScene()->getActor(cmd->param2 == 2 ? kActorInvalid : cmd->param1);
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if (actor->getStatus() == kActorStatus2 || actor->getStatus() == kActorStatus13) {
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if (actor->getStatus() == kActorStatusWalkingTo || actor->getStatus() == kActorStatus13) {
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if (cmd->param2 == 2)
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_processNextEntry = true;
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