Whoa! Removing trailing spaces.
svn-id: r35648
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parent
05d3633eb3
commit
696897b058
385 changed files with 2639 additions and 2639 deletions
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@ -157,7 +157,7 @@ static bool syncSaveGameHeader(Serializer &s, SaveGameHeader &hdr) {
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}
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static void syncSavedMover(Serializer &s, SAVED_MOVER &sm) {
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SCNHANDLE *pList[3] = { (SCNHANDLE *)&sm.walkReels,
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SCNHANDLE *pList[3] = { (SCNHANDLE *)&sm.walkReels,
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(SCNHANDLE *)&sm.standReels, (SCNHANDLE *)&sm.talkReels };
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s.syncAsUint32LE(sm.bActive);
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@ -165,7 +165,7 @@ static void syncSavedMover(Serializer &s, SAVED_MOVER &sm) {
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s.syncAsSint32LE(sm.objX);
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s.syncAsSint32LE(sm.objY);
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s.syncAsUint32LE(sm.hLastfilm);
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for (int pIndex = 0; pIndex < 3; ++pIndex) {
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SCNHANDLE *p = pList[pIndex];
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for (int i = 0; i < TOTAL_SCALES * 4; ++i)
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@ -281,7 +281,7 @@ static char *NewName(void) {
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static char result[FNAMELEN];
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int i;
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int ano = 1; // Allocated number
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while (1) {
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Common::String fname = _vm->getSavegameFilename(ano);
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strcpy(result, fname.c_str());
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@ -343,7 +343,7 @@ int getList(Common::SaveFileManager *saveFileMan, const Common::String &target)
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if (difftime(mktime(&hdr.dateTime), mktime(&savedFiles[i].dateTime)) > 0) {
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Common::copy_backward(&savedFiles[i], &savedFiles[numSfiles], &savedFiles[numSfiles + 1]);
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break;
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}
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}
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}
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#endif
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@ -366,7 +366,7 @@ int getList(void) {
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// TODO/FIXME: Just always reload this data? Be careful about slow downs!!!
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if (!NeedLoad)
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return numSfiles;
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return getList(_vm->getSaveFileMan(), _vm->getTargetName());
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}
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@ -478,7 +478,7 @@ static void DoSave(void) {
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return;
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Serializer s(0, f);
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// Write out a savegame header
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SaveGameHeader hdr;
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hdr.id = SAVEGAME_ID;
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