AVALANCHE: Introduce Graphics::drawText(). Rename raw to fontType, move it from Gyro to Graphics. Update the rest of the code using these two. Simplifying underlining of characters in Parser and Dropdown.

This commit is contained in:
uruk 2013-08-11 14:06:15 +02:00
parent ee6119d07f
commit 698dae201a
8 changed files with 44 additions and 58 deletions

View file

@ -285,28 +285,25 @@ void Dropdown::chalk(int16 x, int16 y, char t, Common::String z, bool valid) {
else else
ander = 170; ander = 170;
fontType font;
for (byte fv = 0; fv < z.size(); fv++) for (byte fv = 0; fv < z.size(); fv++)
for (byte ff = 0; ff < 8; ff++) { for (byte ff = 0; ff < 8; ff++)
byte pixel = ~(_vm->_gyro->characters[z[fv]][ff] & ander); // Note that it's the bitwise NOT operator! font[z[fv]][ff] = _vm->_gyro->characters[z[fv]][ff] & ander;
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
*_vm->_graphics->getPixel(x * 8 + fv * 8 + 7 - bit, y + ff) = pixelBit + (pixelBit << 1) + (pixelBit << 2);
// We don't have to bother with the planes, since they all have the same value. See the original.
// Note that it's the bitwise OR operator!
}
}
_vm->_graphics->drawText(_vm->_graphics->_surface, z, font, 8, x * 8, y, black);
// Underline the selected character.
if (! z.contains(t)) if (! z.contains(t))
return; return;
else { else {
byte fv; byte fv;
for (fv = 0; z[fv] != t; fv++); // Search for the character in the string. for (fv = 0; z[fv] != t; fv++); // Search for the character in the string.
// Similar to the cycle before. byte pixel = ander;
byte pixel = ~ ander;
for (byte bit = 0; bit < 8; bit++) { for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1; byte pixelBit = (pixel >> bit) & 1;
*_vm->_graphics->getPixel(x * 8 + fv * 8 + 7 - bit, y + 8) = pixelBit | (pixelBit << 1) | (pixelBit << 2); if (pixelBit)
*_vm->_graphics->getPixel(x * 8 + fv * 8 + 7 - bit, y + 8) = black;
} }
} }
} }

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@ -249,6 +249,19 @@ void Graphics::drawTriangle(::Graphics::Surface &surface, Common::Point *p, byte
void Graphics::drawText(::Graphics::Surface &surface, const Common::String &text, fontType font, byte fontHeight, int16 x, int16 y, byte color) {
for (byte i = 0; i < text.size(); i++)
for (byte j = 0; j < fontHeight; j++) {
byte pixel = font[text[i]][j];
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
if (pixelBit)
*(byte *)surface.getBasePtr(x + i * 8 + 7 - bit, y + j) = color;
}
}
}
::Graphics::Surface Graphics::loadPictureGraphic(Common::File &file) { ::Graphics::Surface Graphics::loadPictureGraphic(Common::File &file) {
// This function mimics Pascal's getimage(). // This function mimics Pascal's getimage().

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@ -36,6 +36,8 @@
namespace Avalanche { namespace Avalanche {
class AvalancheEngine; class AvalancheEngine;
typedef byte fontType[256][16]; // raw font type
typedef byte manitype[2049]; // manitype = array[5..2053] of byte; typedef byte manitype[2049]; // manitype = array[5..2053] of byte;
// Be aware!!! // Be aware!!!
@ -99,6 +101,10 @@ public:
void drawText(::Graphics::Surface &surface, const Common::String &text, fontType font, byte fontHeight, int16 x, int16 y, byte color);
// The caller has to .free() the returned Surfaces!!! // The caller has to .free() the returned Surfaces!!!
::Graphics::Surface loadPictureGraphic(Common::File &file); // Reads Graphic-planar EGA data. ::Graphics::Surface loadPictureGraphic(Common::File &file); // Reads Graphic-planar EGA data.

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@ -200,8 +200,6 @@ public:
byte col; byte col;
}; };
typedef byte raw[256][16]; /* raw_font_type */
enum controllers {cjoy, ckey}; enum controllers {cjoy, ckey};
typedef Common::String previoustype[20]; typedef Common::String previoustype[20];
@ -541,7 +539,7 @@ public:
Common::String atkey; /* For XTs, set to "alt-". For ATs, set to "f1". */ Common::String atkey; /* For XTs, set to "alt-". For ATs, set to "f1". */
byte cp, ledstatus, defaultled; byte cp, ledstatus, defaultled;
raw characters; fontType characters;
bool alive; bool alive;
byte buffer[2000]; byte buffer[2000];
uint16 bufsize; uint16 bufsize;

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@ -93,16 +93,7 @@ void Parser::plotText() {
_vm->_graphics->drawBar(24, 161, 640, 169, black); // Black out the line of the text. _vm->_graphics->drawBar(24, 161, 640, 169, black); // Black out the line of the text.
// Draw the text. Similar to chalk(), but here we don't have to bother with the color of the characters. _vm->_graphics->drawText(_vm->_graphics->_surface, _vm->_parser->_inputText, _vm->_gyro->characters, 8, 24, 161, white);
for (byte i = 0; i < _vm->_parser->_inputText.size(); i++)
for (byte j = 0; j < 8; j++) {
byte pixel = _vm->_gyro->characters[_vm->_parser->_inputText[i]][j];
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
if (pixelBit != 0)
*_vm->_graphics->getPixel(24 + i * 8 + 7 - bit, 161 + j) = white;
}
}
cursorOn(); cursorOn();
_vm->_gyro->super_on(); _vm->_gyro->super_on();
@ -134,19 +125,9 @@ int16 Parser::pos(const Common::String &crit, const Common::String &src) {
} }
void Parser::drawCursor() { void Parser::drawCursor() {
// Draw the '_' character. Similar to plotText(). // Draw the '_' character.
char cursor = '_'; for (byte bit = 0; bit < 8; bit++)
*_vm->_graphics->getPixel(24 + _inputTextPos * 8 + 7 - bit, 168) = white;
for (byte j = 0; j < 8; j++) {
byte pixel = _vm->_gyro->characters[cursor][j];
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
if (pixelBit != 0)
*_vm->_graphics->getPixel(24 + _inputTextPos * 8 + 7 - bit, 161 + j) = white;
}
}
bytefield bf; bytefield bf;
bf.x1 = _inputTextPos + 1; bf.x1 = _inputTextPos + 1;

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@ -103,9 +103,10 @@ void Scrolls::easteregg() {
} }
void Scrolls::say(int16 x, int16 y, Common::String z) { /* Fancy FAST screenwriting */ void Scrolls::say(int16 x, int16 y, Common::String z) { /* Fancy FAST screenwriting */
byte itw[12][80]; //byte itw[12][80];
Common::String text;
fontType itw;
byte lz = z.size(); byte lz = z.size();
byte ox = 0;
_vm->_logger->log_scrollline(); _vm->_logger->log_scrollline();
@ -123,28 +124,20 @@ void Scrolls::say(int16 x, int16 y, Common::String z) { /* Fancy FAST screenwrit
break; break;
default: { default: {
for (byte yy = 0; yy < 12; yy++) for (byte yy = 0; yy < 12; yy++)
itw[yy][ox] = ~ch[cfont][z[xx]][yy + 2]; itw[z[xx]][yy] = ch[cfont][z[xx]][yy + 2];
ox++;
text += z[xx];
_vm->_logger->log_scrollchar(Common::String(z[xx])); _vm->_logger->log_scrollchar(Common::String(z[xx]));
} }
} }
} }
bool offset = x % 8 == 4; bool offset = x % 8 == 4;
lz = ox;
x = x / 8; x = x / 8;
y++; y++;
// Similar to Dropdown::chalk().
for (byte fv = 0; fv < lz; fv++) _vm->_graphics->drawText(_vm->_graphics->_scrolls, text, itw, 12, x * 8 + offset *4, y, black);
for (byte ff = 0; ff < 12; ff++) {
byte pixel = itw[ff][fv];
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
uint16 xa = x * 8 + fv * 8 + 7 - bit + offset * 4;
uint16 ya = y + ff;
*(byte *)_vm->_graphics->_scrolls.getBasePtr(xa, ya) = pixelBit + (pixelBit << 1) + (pixelBit << 2);
}
}
} }
/* Here are the procedures that Scroll calls */ /* So they must be... */ /*$F+*/ /* Here are the procedures that Scroll calls */ /* So they must be... */ /*$F+*/

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@ -103,7 +103,7 @@ private:
int16 dix, diy; int16 dix, diy;
raw ch[2]; fontType ch[2];
byte cfont; // Current font byte cfont; // Current font
int16 dodgex, dodgey; int16 dodgex, dodgey;

View file

@ -212,9 +212,7 @@ void Timeout::one_tick() {
} }
void Timeout::lose_timer(byte which) { void Timeout::lose_timer(byte which) {
byte fv; for (byte fv = 0; fv < 7; fv++) {
for (fv = 0; fv < 7; fv++) {
if (times[fv].what_for == which) if (times[fv].what_for == which)
times[fv].time_left = 0; // Cancel this one! times[fv].time_left = 0; // Cancel this one!
} }