TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL.

This commit is contained in:
Einar Johan Trøan Sømåen 2014-02-20 18:46:49 +01:00
parent b21271bd82
commit 698ef4a37c
26 changed files with 835 additions and 838 deletions

View file

@ -14,7 +14,7 @@ void glopClearDepth(GLContext *c, GLParam *p) {
c->clear_depth = p[1].f;
}
void glopClear(GLContext *c,GLParam *p) {
void glopClear(GLContext *c, GLParam *p) {
int mask = p[1].i;
int z = 0;
int r = (int)(c->clear_color.v[0] * 65535);
@ -22,7 +22,7 @@ void glopClear(GLContext *c,GLParam *p) {
int b = (int)(c->clear_color.v[2] * 65535);
// TODO : correct value of Z
ZB_clear(c->zb,mask & TGL_DEPTH_BUFFER_BIT, z, mask & TGL_COLOR_BUFFER_BIT, r, g, b);
ZB_clear(c->zb, mask & TGL_DEPTH_BUFFER_BIT, z, mask & TGL_COLOR_BUFFER_BIT, r, g, b);
}
} // end of namespace TinyGL