Move raw audio streams to new header sound/raw.h
svn-id: r47368
This commit is contained in:
parent
349fcd1d71
commit
69be747621
26 changed files with 602 additions and 493 deletions
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@ -30,6 +30,7 @@
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#include "sound/audiocd.h"
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#include "sound/audiocd.h"
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/raw.h"
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#include "common/util.h"
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#include "common/util.h"
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@ -25,6 +25,7 @@
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#include "common/endian.h"
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#include "common/endian.h"
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#include "sound/mixer.h"
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#include "sound/mixer.h"
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#include "sound/raw.h"
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#include "made/resource.h"
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#include "made/resource.h"
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#include "made/graphics.h"
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#include "made/graphics.h"
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@ -29,6 +29,7 @@
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/mp3.h"
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#include "sound/mp3.h"
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#include "sound/raw.h"
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#include "sound/wave.h"
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#include "sound/wave.h"
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@ -40,6 +40,7 @@
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// Audio codecs
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// Audio codecs
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#include "sound/adpcm.h"
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#include "sound/adpcm.h"
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#include "sound/raw.h"
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#include "mohawk/video/qdm2.h"
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#include "mohawk/video/qdm2.h"
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// Video codecs
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// Video codecs
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@ -31,6 +31,7 @@
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#include "sound/mididrv.h"
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#include "sound/mididrv.h"
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#include "sound/midiparser.h"
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#include "sound/midiparser.h"
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#include "sound/mods/protracker.h"
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#include "sound/mods/protracker.h"
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#include "sound/raw.h"
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#include "parallaction/disk.h"
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#include "parallaction/disk.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/parallaction.h"
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@ -30,6 +30,7 @@
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#include "sound/mixer.h"
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#include "sound/mixer.h"
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#include "sound/midiparser.h"
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#include "sound/midiparser.h"
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#include "sound/mods/protracker.h"
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#include "sound/mods/protracker.h"
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#include "sound/raw.h"
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#include "parallaction/sound.h"
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#include "parallaction/sound.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/parallaction.h"
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@ -33,6 +33,7 @@
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/mididrv.h"
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#include "sound/mididrv.h"
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#include "sound/midiparser.h"
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#include "sound/midiparser.h"
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#include "sound/raw.h"
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#include "common/config-manager.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/file.h"
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@ -32,6 +32,7 @@
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/audiocd.h"
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#include "sound/audiocd.h"
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#include "sound/raw.h"
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#include "sound/wave.h"
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#include "sound/wave.h"
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namespace Sci {
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namespace Sci {
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@ -36,6 +36,7 @@
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "sound/mixer.h"
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#include "sound/raw.h"
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namespace Sci {
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namespace Sci {
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@ -24,6 +24,7 @@
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*/
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*/
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/raw.h"
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#include "common/config-manager.h"
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#include "common/config-manager.h"
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#include "sci/sci.h"
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#include "sci/sci.h"
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*/
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*/
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#include "common/scummsys.h"
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#include "common/scummsys.h"
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#include "common/endian.h"
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#include "sci/sound/softseq/mididriver.h"
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#include "sci/sound/softseq/mididriver.h"
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#include "sci/sound/seq/instrument-map.h"
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#include "sci/sound/seq/instrument-map.h"
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@ -28,6 +28,7 @@
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#include "common/system.h"
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#include "common/system.h"
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "sound/mixer.h"
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#include "sound/raw.h"
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#include "scumm/scumm.h"
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#include "scumm/scumm.h"
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#include "scumm/util.h"
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#include "scumm/util.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/he/intern_he.h"
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@ -27,6 +27,7 @@
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#include "scumm/player_mod.h"
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#include "scumm/player_mod.h"
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#include "sound/mixer.h"
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#include "sound/mixer.h"
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#include "sound/rate.h"
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#include "sound/rate.h"
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#include "sound/raw.h"
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namespace Scumm {
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namespace Scumm {
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#include <math.h>
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#include <math.h>
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#include "player_pce.h"
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#include "player_pce.h"
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#include "common/endian.h"
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// PCE sound engine is only used by Loom, which requires 16bit color support
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// PCE sound engine is only used by Loom, which requires 16bit color support
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#ifdef USE_RGB_COLOR
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#ifdef USE_RGB_COLOR
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#include "common/system.h"
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#include "common/system.h"
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/raw.h"
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#include "sound/wave.h"
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#include "sound/wave.h"
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#include "tucker/tucker.h"
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#include "tucker/tucker.h"
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#include "sound/aiff.h"
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#include "sound/aiff.h"
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "sound/mixer.h"
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#include "sound/raw.h"
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namespace Audio {
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namespace Audio {
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#include "common/util.h"
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#include "common/util.h"
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "sound/flac.h"
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#include "sound/mixer.h"
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#include "sound/mixer.h"
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#include "sound/mp3.h"
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#include "sound/mp3.h"
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#include "sound/raw.h"
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#include "sound/vorbis.h"
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#include "sound/vorbis.h"
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#include "sound/flac.h"
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// This used to be an inline template function, but
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// buggy template function handling in MSVC6 forced
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// us to go with the macro approach. So far this is
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// the only template function that MSVC6 seemed to
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// compile incorrectly. Knock on wood.
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#define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \
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((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
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namespace Audio {
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namespace Audio {
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@ -255,425 +247,17 @@ bool SubSeekableAudioStream::seek(const Timestamp &where) {
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}
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}
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}
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}
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#pragma mark -
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#pragma mark --- RawMemoryStream ---
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#pragma mark -
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uint32 calculateSampleOffset(const Timestamp &where, int rate) {
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return where.convertToFramerate(rate).totalNumberOfFrames();
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}
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/**
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* A simple raw audio stream, purely memory based. It operates on a single
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* block of data, which is passed to it upon creation.
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* Optionally supports looping the sound.
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*
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* Design note: This code tries to be as efficient as possible (without
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* resorting to assembly, that is). To this end, it is written as a template
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* class. This way the compiler can create optimized code for each special
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* case. This results in a total of 12 versions of the code being generated.
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*/
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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class RawMemoryStream : public SeekableAudioStream {
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protected:
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const byte *_ptr;
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const byte *_end;
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const int _rate;
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const byte *_origPtr;
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const DisposeAfterUse::Flag _disposeAfterUse;
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const Timestamp _playtime;
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public:
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RawMemoryStream(int rate, const byte *ptr, uint len, DisposeAfterUse::Flag autoFreeMemory)
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: _ptr(ptr), _end(ptr+len), _rate(rate), _origPtr(ptr),
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_disposeAfterUse(autoFreeMemory),
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_playtime(0, len / (is16Bit ? 2 : 1) / (stereo ? 2 : 1), rate) {
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}
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virtual ~RawMemoryStream() {
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if (_disposeAfterUse == DisposeAfterUse::YES)
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free(const_cast<byte *>(_origPtr));
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}
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return stereo; }
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bool endOfData() const { return _ptr >= _end; }
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int getRate() const { return _rate; }
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bool seek(const Timestamp &where);
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Timestamp getLength() const { return _playtime; }
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};
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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int RawMemoryStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
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int samples = numSamples;
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while (samples > 0 && _ptr < _end) {
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int len = MIN(samples, (int)(_end - _ptr) / (is16Bit ? 2 : 1));
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samples -= len;
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do {
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*buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, _ptr, isLE);
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_ptr += (is16Bit ? 2 : 1);
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} while (--len);
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}
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return numSamples-samples;
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}
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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bool RawMemoryStream<stereo, is16Bit, isUnsigned, isLE>::seek(const Timestamp &where) {
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const uint8 *ptr = _origPtr + calculateSampleOffset(where, getRate()) * (is16Bit ? 2 : 1) * (stereo ? 2 : 1);
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if (ptr > _end) {
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_ptr = _end;
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return false;
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} else if (ptr == _end) {
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_ptr = _end;
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return true;
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} else {
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_ptr = ptr;
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return true;
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}
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}
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#pragma mark -
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#pragma mark --- RawDiskStream ---
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#pragma mark -
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/**
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* RawDiskStream. This can stream raw PCM audio data from disk. The
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* function takes an pointer to an array of RawDiskStreamAudioBlock which defines the
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* start position and length of each block of uncompressed audio in the stream.
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*/
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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class RawDiskStream : public SeekableAudioStream {
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// Allow backends to override buffer size
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#ifdef CUSTOM_AUDIO_BUFFER_SIZE
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static const int32 BUFFER_SIZE = CUSTOM_AUDIO_BUFFER_SIZE;
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#else
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static const int32 BUFFER_SIZE = 16384;
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#endif
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protected:
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byte* _buffer; ///< Streaming buffer
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const byte *_ptr; ///< Pointer to current position in stream buffer
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const int _rate; ///< Sample rate of stream
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Timestamp _playtime; ///< Calculated total play time
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Common::SeekableReadStream *_stream; ///< Stream to read data from
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int32 _filePos; ///< Current position in stream
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int32 _diskLeft; ///< Samples left in stream in current block not yet read to buffer
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int32 _bufferLeft; ///< Samples left in buffer in current block
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const DisposeAfterUse::Flag _disposeAfterUse; ///< Indicates whether the stream object should be deleted when this RawDiskStream is destructed
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RawDiskStreamAudioBlock *_audioBlock; ///< Audio block list
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const int _audioBlockCount; ///< Number of blocks in _audioBlock
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int _currentBlock; ///< Current audio block number
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public:
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RawDiskStream(int rate, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block, uint numBlocks)
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: _rate(rate), _playtime(0, rate), _stream(stream), _disposeAfterUse(disposeStream),
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_audioBlockCount(numBlocks) {
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assert(numBlocks > 0);
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// Allocate streaming buffer
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if (is16Bit) {
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_buffer = (byte *)malloc(BUFFER_SIZE * sizeof(int16));
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} else {
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_buffer = (byte *)malloc(BUFFER_SIZE * sizeof(byte));
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}
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_ptr = _buffer;
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_bufferLeft = 0;
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// Copy audio block data to our buffer
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// TODO: Replace this with a Common::Array or Common::List to
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// make it a little friendlier.
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_audioBlock = new RawDiskStreamAudioBlock[numBlocks];
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memcpy(_audioBlock, block, numBlocks * sizeof(RawDiskStreamAudioBlock));
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// Set current buffer state, playing first block
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_currentBlock = 0;
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_filePos = _audioBlock[_currentBlock].pos;
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_diskLeft = _audioBlock[_currentBlock].len;
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// Add up length of all blocks in order to caluclate total play time
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int len = 0;
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for (int r = 0; r < _audioBlockCount; r++) {
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len += _audioBlock[r].len;
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}
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_playtime = Timestamp(0, len / (is16Bit ? 2 : 1) / (stereo ? 2 : 1), rate);
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}
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virtual ~RawDiskStream() {
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if (_disposeAfterUse == DisposeAfterUse::YES) {
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delete _stream;
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}
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delete[] _audioBlock;
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free(_buffer);
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}
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return stereo; }
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bool endOfData() const { return (_currentBlock == _audioBlockCount - 1) && (_diskLeft == 0) && (_bufferLeft == 0); }
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int getRate() const { return _rate; }
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Timestamp getLength() const { return _playtime; }
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bool seek(const Timestamp &where);
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};
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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int RawDiskStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
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int oldPos = _stream->pos();
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bool restoreFilePosition = false;
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int samples = numSamples;
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while (samples > 0 && ((_diskLeft > 0 || _bufferLeft > 0) || (_currentBlock != _audioBlockCount - 1)) ) {
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// Output samples in the buffer to the output
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int len = MIN<int>(samples, _bufferLeft);
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samples -= len;
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_bufferLeft -= len;
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while (len > 0) {
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*buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, _ptr, isLE);
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_ptr += (is16Bit ? 2 : 1);
|
|
||||||
len--;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Have we now finished this block? If so, read the next block
|
|
||||||
if ((_bufferLeft == 0) && (_diskLeft == 0) && (_currentBlock != _audioBlockCount - 1)) {
|
|
||||||
// Next block
|
|
||||||
_currentBlock++;
|
|
||||||
|
|
||||||
_filePos = _audioBlock[_currentBlock].pos;
|
|
||||||
_diskLeft = _audioBlock[_currentBlock].len;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Now read more data from disk if there is more to be read
|
|
||||||
if ((_bufferLeft == 0) && (_diskLeft > 0)) {
|
|
||||||
int32 readAmount = MIN(_diskLeft, BUFFER_SIZE);
|
|
||||||
|
|
||||||
_stream->seek(_filePos, SEEK_SET);
|
|
||||||
_stream->read(_buffer, readAmount * (is16Bit? 2: 1));
|
|
||||||
|
|
||||||
// Amount of data in buffer is now the amount read in, and
|
|
||||||
// the amount left to read on disk is decreased by the same amount
|
|
||||||
_bufferLeft = readAmount;
|
|
||||||
_diskLeft -= readAmount;
|
|
||||||
_ptr = (byte *)_buffer;
|
|
||||||
_filePos += readAmount * (is16Bit ? 2 : 1);
|
|
||||||
|
|
||||||
// Set this flag now we've used the file, it restores it's
|
|
||||||
// original position.
|
|
||||||
restoreFilePosition = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// In case calling code relies on the position of this stream staying
|
|
||||||
// constant, I restore the location if I've changed it. This is probably
|
|
||||||
// not necessary.
|
|
||||||
if (restoreFilePosition) {
|
|
||||||
_stream->seek(oldPos, SEEK_SET);
|
|
||||||
}
|
|
||||||
|
|
||||||
return numSamples - samples;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
|
|
||||||
bool RawDiskStream<stereo, is16Bit, isUnsigned, isLE>::seek(const Timestamp &where) {
|
|
||||||
const uint32 seekSample = calculateSampleOffset(where, getRate()) * (stereo ? 2 : 1);
|
|
||||||
uint32 curSample = 0;
|
|
||||||
|
|
||||||
// Search for the disk block in which the specific sample is placed
|
|
||||||
_currentBlock = 0;
|
|
||||||
while (_currentBlock < _audioBlockCount) {
|
|
||||||
uint32 nextBlockSample = curSample + _audioBlock[_currentBlock].len;
|
|
||||||
|
|
||||||
if (nextBlockSample > seekSample)
|
|
||||||
break;
|
|
||||||
|
|
||||||
curSample = nextBlockSample;
|
|
||||||
++_currentBlock;
|
|
||||||
}
|
|
||||||
|
|
||||||
_filePos = 0;
|
|
||||||
_diskLeft = 0;
|
|
||||||
_bufferLeft = 0;
|
|
||||||
|
|
||||||
if (_currentBlock == _audioBlockCount) {
|
|
||||||
return ((seekSample - curSample) == (uint32)_audioBlock[_currentBlock - 1].len);
|
|
||||||
} else {
|
|
||||||
const uint32 offset = seekSample - curSample;
|
|
||||||
|
|
||||||
_filePos = _audioBlock[_currentBlock].pos + offset * (is16Bit ? 2 : 1);
|
|
||||||
_diskLeft = _audioBlock[_currentBlock].len - offset;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma mark -
|
|
||||||
#pragma mark --- Input stream factory ---
|
|
||||||
#pragma mark -
|
|
||||||
|
|
||||||
/* In the following, we use preprocessor / macro tricks to simplify the code
|
|
||||||
* which instantiates the input streams. We used to use template functions for
|
|
||||||
* this, but MSVC6 / EVC 3-4 (used for WinCE builds) are extremely buggy when it
|
|
||||||
* comes to this feature of C++... so as a compromise we use macros to cut down
|
|
||||||
* on the (source) code duplication a bit.
|
|
||||||
* So while normally macro tricks are said to make maintenance harder, in this
|
|
||||||
* particular case it should actually help it :-)
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define MAKE_LINEAR(STEREO, UNSIGNED) \
|
|
||||||
if (is16Bit) { \
|
|
||||||
if (isLE) \
|
|
||||||
return new RawMemoryStream<STEREO, true, UNSIGNED, true>(rate, ptr, len, autoFree); \
|
|
||||||
else \
|
|
||||||
return new RawMemoryStream<STEREO, true, UNSIGNED, false>(rate, ptr, len, autoFree); \
|
|
||||||
} else \
|
|
||||||
return new RawMemoryStream<STEREO, false, UNSIGNED, false>(rate, ptr, len, autoFree)
|
|
||||||
|
|
||||||
SeekableAudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate, byte flags) {
|
|
||||||
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
|
||||||
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
|
||||||
const bool isUnsigned = (flags & Mixer::FLAG_UNSIGNED) != 0;
|
|
||||||
const bool isLE = (flags & Mixer::FLAG_LITTLE_ENDIAN) != 0;
|
|
||||||
const DisposeAfterUse::Flag autoFree = (flags & Mixer::FLAG_AUTOFREE) != 0 ? DisposeAfterUse::YES : DisposeAfterUse::NO;
|
|
||||||
|
|
||||||
// Verify the buffer sizes are sane
|
|
||||||
if (is16Bit && isStereo) {
|
|
||||||
assert((len & 3) == 0);
|
|
||||||
} else if (is16Bit || isStereo) {
|
|
||||||
assert((len & 1) == 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (isStereo) {
|
|
||||||
if (isUnsigned) {
|
|
||||||
MAKE_LINEAR(true, true);
|
|
||||||
} else {
|
|
||||||
MAKE_LINEAR(true, false);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (isUnsigned) {
|
|
||||||
MAKE_LINEAR(false, true);
|
|
||||||
} else {
|
|
||||||
MAKE_LINEAR(false, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
AudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate,
|
|
||||||
byte flags, uint loopStart, uint loopEnd) {
|
|
||||||
SeekableAudioStream *stream = makeRawMemoryStream(ptr, len, rate, flags);
|
|
||||||
|
|
||||||
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
|
||||||
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
|
||||||
const bool isLooping = (flags & Mixer::FLAG_LOOP) != 0;
|
|
||||||
|
|
||||||
if (isLooping) {
|
|
||||||
uint loopOffset = 0, loopLen = 0;
|
|
||||||
if (loopEnd == 0)
|
|
||||||
loopEnd = len;
|
|
||||||
assert(loopStart <= loopEnd);
|
|
||||||
assert(loopEnd <= len);
|
|
||||||
|
|
||||||
loopOffset = loopStart;
|
|
||||||
loopLen = loopEnd - loopStart;
|
|
||||||
|
|
||||||
// Verify the buffer sizes are sane
|
|
||||||
if (is16Bit && isStereo)
|
|
||||||
assert((loopLen & 3) == 0 && (loopStart & 3) == 0 && (loopEnd & 3) == 0);
|
|
||||||
else if (is16Bit || isStereo)
|
|
||||||
assert((loopLen & 1) == 0 && (loopStart & 1) == 0 && (loopEnd & 1) == 0);
|
|
||||||
|
|
||||||
const uint32 extRate = stream->getRate() * (is16Bit ? 2 : 1) * (isStereo ? 2 : 1);
|
|
||||||
|
|
||||||
return new SubLoopingAudioStream(stream, 0, Timestamp(0, loopStart, extRate), Timestamp(0, loopEnd, extRate));
|
|
||||||
} else {
|
|
||||||
return stream;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#define MAKE_LINEAR_DISK(STEREO, UNSIGNED) \
|
|
||||||
if (is16Bit) { \
|
|
||||||
if (isLE) \
|
|
||||||
return new RawDiskStream<STEREO, true, UNSIGNED, true>(rate, disposeStream, stream, block, numBlocks); \
|
|
||||||
else \
|
|
||||||
return new RawDiskStream<STEREO, true, UNSIGNED, false>(rate, disposeStream, stream, block, numBlocks); \
|
|
||||||
} else \
|
|
||||||
return new RawDiskStream<STEREO, false, UNSIGNED, false>(rate, disposeStream, stream, block, numBlocks)
|
|
||||||
|
|
||||||
|
|
||||||
SeekableAudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block, int numBlocks,
|
|
||||||
int rate, byte flags, DisposeAfterUse::Flag disposeStream) {
|
|
||||||
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
|
||||||
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
|
||||||
const bool isUnsigned = (flags & Mixer::FLAG_UNSIGNED) != 0;
|
|
||||||
const bool isLE = (flags & Mixer::FLAG_LITTLE_ENDIAN) != 0;
|
|
||||||
|
|
||||||
if (isStereo) {
|
|
||||||
if (isUnsigned) {
|
|
||||||
MAKE_LINEAR_DISK(true, true);
|
|
||||||
} else {
|
|
||||||
MAKE_LINEAR_DISK(true, false);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (isUnsigned) {
|
|
||||||
MAKE_LINEAR_DISK(false, true);
|
|
||||||
} else {
|
|
||||||
MAKE_LINEAR_DISK(false, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
AudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
|
|
||||||
int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream, uint loopStart, uint loopEnd) {
|
|
||||||
SeekableAudioStream *s = makeRawDiskStream(stream, block, numBlocks, rate, flags, disposeStream);
|
|
||||||
|
|
||||||
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
|
||||||
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
|
||||||
const bool isLooping = (flags & Mixer::FLAG_LOOP) != 0;
|
|
||||||
|
|
||||||
if (isLooping) {
|
|
||||||
uint loopOffset = 0, loopLen = 0;
|
|
||||||
const uint len = s->getLength().totalNumberOfFrames() / (is16Bit ? 2 : 1) / (isStereo ? 2 : 1);
|
|
||||||
|
|
||||||
if (loopEnd == 0)
|
|
||||||
loopEnd = len;
|
|
||||||
assert(loopStart <= loopEnd);
|
|
||||||
assert(loopEnd <= len);
|
|
||||||
|
|
||||||
loopOffset = loopStart;
|
|
||||||
loopLen = loopEnd - loopStart;
|
|
||||||
|
|
||||||
// Verify the buffer sizes are sane
|
|
||||||
if (is16Bit && isStereo)
|
|
||||||
assert((loopLen & 3) == 0 && (loopStart & 3) == 0 && (loopEnd & 3) == 0);
|
|
||||||
else if (is16Bit || isStereo)
|
|
||||||
assert((loopLen & 1) == 0 && (loopStart & 1) == 0 && (loopEnd & 3) == 0);
|
|
||||||
|
|
||||||
const uint32 extRate = s->getRate() * (is16Bit ? 2 : 1) * (isStereo ? 2 : 1);
|
|
||||||
|
|
||||||
return new SubLoopingAudioStream(s, 0, Timestamp(0, loopStart, extRate), Timestamp(0, loopEnd, extRate));
|
|
||||||
} else {
|
|
||||||
return s;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma mark -
|
#pragma mark -
|
||||||
#pragma mark --- Queueing audio stream ---
|
#pragma mark --- Queueing audio stream ---
|
||||||
#pragma mark -
|
#pragma mark -
|
||||||
|
|
||||||
|
|
||||||
|
void QueuingAudioStream::queueBuffer(byte *data, uint32 size, byte flags) {
|
||||||
|
AudioStream *stream = makeRawMemoryStream(data, size, getRate(), flags, 0, 0);
|
||||||
|
queueAudioStream(stream, DisposeAfterUse::YES);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
class QueuingAudioStreamImpl : public QueuingAudioStream {
|
class QueuingAudioStreamImpl : public QueuingAudioStream {
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -28,7 +28,6 @@
|
||||||
|
|
||||||
#include "common/util.h"
|
#include "common/util.h"
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
#include "common/stream.h"
|
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
#include "sound/timestamp.h"
|
#include "sound/timestamp.h"
|
||||||
|
@ -297,70 +296,6 @@ private:
|
||||||
Timestamp _pos;
|
Timestamp _pos;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates a audio stream, which plays the given raw data.
|
|
||||||
*
|
|
||||||
* @param ptr Data
|
|
||||||
* @param len Length of the data (in bytes!)
|
|
||||||
* @param rate The sample rate of the data.
|
|
||||||
* @param flags Flags combination.
|
|
||||||
* @see Mixer::RawFlags
|
|
||||||
* @return The new SeekableAudioStream (or 0 on failure).
|
|
||||||
*/
|
|
||||||
SeekableAudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate, byte flags);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* NOTE:
|
|
||||||
* This API is considered deprecated.
|
|
||||||
*
|
|
||||||
* Factory function for a raw PCM AudioStream, which will simply treat all
|
|
||||||
* data in the buffer described by ptr and len as raw sample data in the
|
|
||||||
* specified format. It will then simply pass this data directly to the mixer,
|
|
||||||
* after converting it to the sample format used by the mixer (i.e. 16 bit
|
|
||||||
* signed native endian). Optionally supports (infinite) looping of a portion
|
|
||||||
* of the data.
|
|
||||||
*/
|
|
||||||
AudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate,
|
|
||||||
byte flags, uint loopStart, uint loopEnd);
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Struct used to define the audio data to be played by a RawDiskStream.
|
|
||||||
*/
|
|
||||||
struct RawDiskStreamAudioBlock {
|
|
||||||
int32 pos; ///< Position in stream of the block
|
|
||||||
int32 len; ///< Length of the block (in samples)
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates a audio stream, which plays from given stream.
|
|
||||||
*
|
|
||||||
* @param stream Stream to play from
|
|
||||||
* @param block Pointer to an RawDiskStreamAudioBlock array
|
|
||||||
* @see RawDiskStreamAudioBlock
|
|
||||||
* @param numBlocks Number of blocks.
|
|
||||||
* @param rate The rate
|
|
||||||
* @param len Length of the data (in bytes!)
|
|
||||||
* @param flags Flags combination.
|
|
||||||
* @see Mixer::RawFlags
|
|
||||||
* @param disposeStream Whether the "stream" object should be destroyed after playback.
|
|
||||||
* @return The new SeekableAudioStream (or 0 on failure).
|
|
||||||
*/
|
|
||||||
SeekableAudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
|
|
||||||
int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* NOTE:
|
|
||||||
* This API is considered deprecated.
|
|
||||||
*
|
|
||||||
* Factory function for a Raw Disk Stream. This can stream raw PCM
|
|
||||||
* audio data from disk. The function takes an pointer to an array of
|
|
||||||
* RawDiskStreamAudioBlock which defines the start position and length of
|
|
||||||
* each block of uncompressed audio in the stream.
|
|
||||||
*/
|
|
||||||
AudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
|
|
||||||
int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream, uint loopStart, uint loopEnd);
|
|
||||||
|
|
||||||
class QueuingAudioStream : public Audio::AudioStream {
|
class QueuingAudioStream : public Audio::AudioStream {
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
@ -380,10 +315,7 @@ public:
|
||||||
* the buffer will be delete[]'d (so make sure to allocate them
|
* the buffer will be delete[]'d (so make sure to allocate them
|
||||||
* with new[], not with malloc).
|
* with new[], not with malloc).
|
||||||
*/
|
*/
|
||||||
void queueBuffer(byte *data, uint32 size, byte flags) {
|
void queueBuffer(byte *data, uint32 size, byte flags);
|
||||||
AudioStream *stream = makeRawMemoryStream(data, size, getRate(), flags, 0, 0);
|
|
||||||
queueAudioStream(stream, DisposeAfterUse::YES);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Mark the stream as finished, that is, signal that no further data
|
* Mark the stream as finished, that is, signal that no further data
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
#include "sound/iff_sound.h"
|
#include "sound/iff_sound.h"
|
||||||
#include "sound/audiostream.h"
|
#include "sound/audiostream.h"
|
||||||
#include "sound/mixer.h"
|
#include "sound/mixer.h"
|
||||||
|
#include "sound/raw.h"
|
||||||
#include "common/func.h"
|
#include "common/func.h"
|
||||||
|
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
#include "sound/rate.h"
|
#include "sound/rate.h"
|
||||||
#include "sound/audiostream.h"
|
#include "sound/audiostream.h"
|
||||||
#include "sound/timestamp.h"
|
#include "sound/timestamp.h"
|
||||||
|
#include "sound/raw.h"
|
||||||
|
|
||||||
|
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
|
@ -17,6 +17,7 @@ MODULE_OBJS := \
|
||||||
mpu401.o \
|
mpu401.o \
|
||||||
musicplugin.o \
|
musicplugin.o \
|
||||||
null.o \
|
null.o \
|
||||||
|
raw.o \
|
||||||
shorten.o \
|
shorten.o \
|
||||||
timestamp.o \
|
timestamp.o \
|
||||||
vag.o \
|
vag.o \
|
||||||
|
|
463
sound/raw.cpp
Normal file
463
sound/raw.cpp
Normal file
|
@ -0,0 +1,463 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common/endian.h"
|
||||||
|
#include "common/stream.h"
|
||||||
|
|
||||||
|
#include "sound/audiostream.h"
|
||||||
|
#include "sound/mixer.h"
|
||||||
|
#include "sound/raw.h"
|
||||||
|
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
// This used to be an inline template function, but
|
||||||
|
// buggy template function handling in MSVC6 forced
|
||||||
|
// us to go with the macro approach. So far this is
|
||||||
|
// the only template function that MSVC6 seemed to
|
||||||
|
// compile incorrectly. Knock on wood.
|
||||||
|
#define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \
|
||||||
|
((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
|
||||||
|
|
||||||
|
|
||||||
|
// TODO: Get rid of this
|
||||||
|
uint32 calculateSampleOffset(const Timestamp &where, int rate) {
|
||||||
|
return where.convertToFramerate(rate).totalNumberOfFrames();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#pragma mark -
|
||||||
|
#pragma mark --- RawMemoryStream ---
|
||||||
|
#pragma mark -
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A simple raw audio stream, purely memory based. It operates on a single
|
||||||
|
* block of data, which is passed to it upon creation.
|
||||||
|
* Optionally supports looping the sound.
|
||||||
|
*
|
||||||
|
* Design note: This code tries to be as efficient as possible (without
|
||||||
|
* resorting to assembly, that is). To this end, it is written as a template
|
||||||
|
* class. This way the compiler can create optimized code for each special
|
||||||
|
* case. This results in a total of 12 versions of the code being generated.
|
||||||
|
*/
|
||||||
|
template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
|
||||||
|
class RawMemoryStream : public SeekableAudioStream {
|
||||||
|
protected:
|
||||||
|
const byte *_ptr;
|
||||||
|
const byte *_end;
|
||||||
|
const int _rate;
|
||||||
|
const byte *_origPtr;
|
||||||
|
const DisposeAfterUse::Flag _disposeAfterUse;
|
||||||
|
const Timestamp _playtime;
|
||||||
|
|
||||||
|
public:
|
||||||
|
RawMemoryStream(int rate, const byte *ptr, uint len, DisposeAfterUse::Flag autoFreeMemory)
|
||||||
|
: _ptr(ptr), _end(ptr+len), _rate(rate), _origPtr(ptr),
|
||||||
|
_disposeAfterUse(autoFreeMemory),
|
||||||
|
_playtime(0, len / (is16Bit ? 2 : 1) / (stereo ? 2 : 1), rate) {
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual ~RawMemoryStream() {
|
||||||
|
if (_disposeAfterUse == DisposeAfterUse::YES)
|
||||||
|
free(const_cast<byte *>(_origPtr));
|
||||||
|
}
|
||||||
|
|
||||||
|
int readBuffer(int16 *buffer, const int numSamples);
|
||||||
|
|
||||||
|
bool isStereo() const { return stereo; }
|
||||||
|
bool endOfData() const { return _ptr >= _end; }
|
||||||
|
|
||||||
|
int getRate() const { return _rate; }
|
||||||
|
bool seek(const Timestamp &where);
|
||||||
|
Timestamp getLength() const { return _playtime; }
|
||||||
|
};
|
||||||
|
|
||||||
|
template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
|
||||||
|
int RawMemoryStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
|
||||||
|
int samples = numSamples;
|
||||||
|
while (samples > 0 && _ptr < _end) {
|
||||||
|
int len = MIN(samples, (int)(_end - _ptr) / (is16Bit ? 2 : 1));
|
||||||
|
samples -= len;
|
||||||
|
do {
|
||||||
|
*buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, _ptr, isLE);
|
||||||
|
_ptr += (is16Bit ? 2 : 1);
|
||||||
|
} while (--len);
|
||||||
|
}
|
||||||
|
return numSamples-samples;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
|
||||||
|
bool RawMemoryStream<stereo, is16Bit, isUnsigned, isLE>::seek(const Timestamp &where) {
|
||||||
|
const uint8 *ptr = _origPtr + calculateSampleOffset(where, getRate()) * (is16Bit ? 2 : 1) * (stereo ? 2 : 1);
|
||||||
|
if (ptr > _end) {
|
||||||
|
_ptr = _end;
|
||||||
|
return false;
|
||||||
|
} else if (ptr == _end) {
|
||||||
|
_ptr = _end;
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
_ptr = ptr;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#pragma mark -
|
||||||
|
#pragma mark --- RawDiskStream ---
|
||||||
|
#pragma mark -
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* RawDiskStream. This can stream raw PCM audio data from disk. The
|
||||||
|
* function takes an pointer to an array of RawDiskStreamAudioBlock which defines the
|
||||||
|
* start position and length of each block of uncompressed audio in the stream.
|
||||||
|
*/
|
||||||
|
template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
|
||||||
|
class RawDiskStream : public SeekableAudioStream {
|
||||||
|
|
||||||
|
// Allow backends to override buffer size
|
||||||
|
#ifdef CUSTOM_AUDIO_BUFFER_SIZE
|
||||||
|
static const int32 BUFFER_SIZE = CUSTOM_AUDIO_BUFFER_SIZE;
|
||||||
|
#else
|
||||||
|
static const int32 BUFFER_SIZE = 16384;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
protected:
|
||||||
|
byte* _buffer; ///< Streaming buffer
|
||||||
|
const byte *_ptr; ///< Pointer to current position in stream buffer
|
||||||
|
const int _rate; ///< Sample rate of stream
|
||||||
|
|
||||||
|
Timestamp _playtime; ///< Calculated total play time
|
||||||
|
Common::SeekableReadStream *_stream; ///< Stream to read data from
|
||||||
|
int32 _filePos; ///< Current position in stream
|
||||||
|
int32 _diskLeft; ///< Samples left in stream in current block not yet read to buffer
|
||||||
|
int32 _bufferLeft; ///< Samples left in buffer in current block
|
||||||
|
const DisposeAfterUse::Flag _disposeAfterUse; ///< Indicates whether the stream object should be deleted when this RawDiskStream is destructed
|
||||||
|
|
||||||
|
RawDiskStreamAudioBlock *_audioBlock; ///< Audio block list
|
||||||
|
const int _audioBlockCount; ///< Number of blocks in _audioBlock
|
||||||
|
int _currentBlock; ///< Current audio block number
|
||||||
|
public:
|
||||||
|
RawDiskStream(int rate, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block, uint numBlocks)
|
||||||
|
: _rate(rate), _playtime(0, rate), _stream(stream), _disposeAfterUse(disposeStream),
|
||||||
|
_audioBlockCount(numBlocks) {
|
||||||
|
|
||||||
|
assert(numBlocks > 0);
|
||||||
|
|
||||||
|
// Allocate streaming buffer
|
||||||
|
if (is16Bit) {
|
||||||
|
_buffer = (byte *)malloc(BUFFER_SIZE * sizeof(int16));
|
||||||
|
} else {
|
||||||
|
_buffer = (byte *)malloc(BUFFER_SIZE * sizeof(byte));
|
||||||
|
}
|
||||||
|
|
||||||
|
_ptr = _buffer;
|
||||||
|
_bufferLeft = 0;
|
||||||
|
|
||||||
|
// Copy audio block data to our buffer
|
||||||
|
// TODO: Replace this with a Common::Array or Common::List to
|
||||||
|
// make it a little friendlier.
|
||||||
|
_audioBlock = new RawDiskStreamAudioBlock[numBlocks];
|
||||||
|
memcpy(_audioBlock, block, numBlocks * sizeof(RawDiskStreamAudioBlock));
|
||||||
|
|
||||||
|
// Set current buffer state, playing first block
|
||||||
|
_currentBlock = 0;
|
||||||
|
_filePos = _audioBlock[_currentBlock].pos;
|
||||||
|
_diskLeft = _audioBlock[_currentBlock].len;
|
||||||
|
|
||||||
|
// Add up length of all blocks in order to caluclate total play time
|
||||||
|
int len = 0;
|
||||||
|
for (int r = 0; r < _audioBlockCount; r++) {
|
||||||
|
len += _audioBlock[r].len;
|
||||||
|
}
|
||||||
|
_playtime = Timestamp(0, len / (is16Bit ? 2 : 1) / (stereo ? 2 : 1), rate);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
virtual ~RawDiskStream() {
|
||||||
|
if (_disposeAfterUse == DisposeAfterUse::YES) {
|
||||||
|
delete _stream;
|
||||||
|
}
|
||||||
|
|
||||||
|
delete[] _audioBlock;
|
||||||
|
free(_buffer);
|
||||||
|
}
|
||||||
|
int readBuffer(int16 *buffer, const int numSamples);
|
||||||
|
|
||||||
|
bool isStereo() const { return stereo; }
|
||||||
|
bool endOfData() const { return (_currentBlock == _audioBlockCount - 1) && (_diskLeft == 0) && (_bufferLeft == 0); }
|
||||||
|
|
||||||
|
int getRate() const { return _rate; }
|
||||||
|
Timestamp getLength() const { return _playtime; }
|
||||||
|
|
||||||
|
bool seek(const Timestamp &where);
|
||||||
|
};
|
||||||
|
|
||||||
|
template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
|
||||||
|
int RawDiskStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
|
||||||
|
int oldPos = _stream->pos();
|
||||||
|
bool restoreFilePosition = false;
|
||||||
|
|
||||||
|
int samples = numSamples;
|
||||||
|
|
||||||
|
while (samples > 0 && ((_diskLeft > 0 || _bufferLeft > 0) || (_currentBlock != _audioBlockCount - 1)) ) {
|
||||||
|
// Output samples in the buffer to the output
|
||||||
|
int len = MIN<int>(samples, _bufferLeft);
|
||||||
|
samples -= len;
|
||||||
|
_bufferLeft -= len;
|
||||||
|
|
||||||
|
while (len > 0) {
|
||||||
|
*buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, _ptr, isLE);
|
||||||
|
_ptr += (is16Bit ? 2 : 1);
|
||||||
|
len--;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Have we now finished this block? If so, read the next block
|
||||||
|
if ((_bufferLeft == 0) && (_diskLeft == 0) && (_currentBlock != _audioBlockCount - 1)) {
|
||||||
|
// Next block
|
||||||
|
_currentBlock++;
|
||||||
|
|
||||||
|
_filePos = _audioBlock[_currentBlock].pos;
|
||||||
|
_diskLeft = _audioBlock[_currentBlock].len;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Now read more data from disk if there is more to be read
|
||||||
|
if ((_bufferLeft == 0) && (_diskLeft > 0)) {
|
||||||
|
int32 readAmount = MIN(_diskLeft, BUFFER_SIZE);
|
||||||
|
|
||||||
|
_stream->seek(_filePos, SEEK_SET);
|
||||||
|
_stream->read(_buffer, readAmount * (is16Bit? 2: 1));
|
||||||
|
|
||||||
|
// Amount of data in buffer is now the amount read in, and
|
||||||
|
// the amount left to read on disk is decreased by the same amount
|
||||||
|
_bufferLeft = readAmount;
|
||||||
|
_diskLeft -= readAmount;
|
||||||
|
_ptr = (byte *)_buffer;
|
||||||
|
_filePos += readAmount * (is16Bit ? 2 : 1);
|
||||||
|
|
||||||
|
// Set this flag now we've used the file, it restores it's
|
||||||
|
// original position.
|
||||||
|
restoreFilePosition = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// In case calling code relies on the position of this stream staying
|
||||||
|
// constant, I restore the location if I've changed it. This is probably
|
||||||
|
// not necessary.
|
||||||
|
if (restoreFilePosition) {
|
||||||
|
_stream->seek(oldPos, SEEK_SET);
|
||||||
|
}
|
||||||
|
|
||||||
|
return numSamples - samples;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
|
||||||
|
bool RawDiskStream<stereo, is16Bit, isUnsigned, isLE>::seek(const Timestamp &where) {
|
||||||
|
const uint32 seekSample = calculateSampleOffset(where, getRate()) * (stereo ? 2 : 1);
|
||||||
|
uint32 curSample = 0;
|
||||||
|
|
||||||
|
// Search for the disk block in which the specific sample is placed
|
||||||
|
_currentBlock = 0;
|
||||||
|
while (_currentBlock < _audioBlockCount) {
|
||||||
|
uint32 nextBlockSample = curSample + _audioBlock[_currentBlock].len;
|
||||||
|
|
||||||
|
if (nextBlockSample > seekSample)
|
||||||
|
break;
|
||||||
|
|
||||||
|
curSample = nextBlockSample;
|
||||||
|
++_currentBlock;
|
||||||
|
}
|
||||||
|
|
||||||
|
_filePos = 0;
|
||||||
|
_diskLeft = 0;
|
||||||
|
_bufferLeft = 0;
|
||||||
|
|
||||||
|
if (_currentBlock == _audioBlockCount) {
|
||||||
|
return ((seekSample - curSample) == (uint32)_audioBlock[_currentBlock - 1].len);
|
||||||
|
} else {
|
||||||
|
const uint32 offset = seekSample - curSample;
|
||||||
|
|
||||||
|
_filePos = _audioBlock[_currentBlock].pos + offset * (is16Bit ? 2 : 1);
|
||||||
|
_diskLeft = _audioBlock[_currentBlock].len - offset;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#pragma mark -
|
||||||
|
#pragma mark --- Raw stream factories ---
|
||||||
|
#pragma mark -
|
||||||
|
|
||||||
|
/* In the following, we use preprocessor / macro tricks to simplify the code
|
||||||
|
* which instantiates the input streams. We used to use template functions for
|
||||||
|
* this, but MSVC6 / EVC 3-4 (used for WinCE builds) are extremely buggy when it
|
||||||
|
* comes to this feature of C++... so as a compromise we use macros to cut down
|
||||||
|
* on the (source) code duplication a bit.
|
||||||
|
* So while normally macro tricks are said to make maintenance harder, in this
|
||||||
|
* particular case it should actually help it :-)
|
||||||
|
*/
|
||||||
|
|
||||||
|
#define MAKE_LINEAR(STEREO, UNSIGNED) \
|
||||||
|
if (is16Bit) { \
|
||||||
|
if (isLE) \
|
||||||
|
return new RawMemoryStream<STEREO, true, UNSIGNED, true>(rate, ptr, len, autoFree); \
|
||||||
|
else \
|
||||||
|
return new RawMemoryStream<STEREO, true, UNSIGNED, false>(rate, ptr, len, autoFree); \
|
||||||
|
} else \
|
||||||
|
return new RawMemoryStream<STEREO, false, UNSIGNED, false>(rate, ptr, len, autoFree)
|
||||||
|
|
||||||
|
SeekableAudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate, byte flags) {
|
||||||
|
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
||||||
|
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
||||||
|
const bool isUnsigned = (flags & Mixer::FLAG_UNSIGNED) != 0;
|
||||||
|
const bool isLE = (flags & Mixer::FLAG_LITTLE_ENDIAN) != 0;
|
||||||
|
const DisposeAfterUse::Flag autoFree = (flags & Mixer::FLAG_AUTOFREE) != 0 ? DisposeAfterUse::YES : DisposeAfterUse::NO;
|
||||||
|
|
||||||
|
// Verify the buffer sizes are sane
|
||||||
|
if (is16Bit && isStereo) {
|
||||||
|
assert((len & 3) == 0);
|
||||||
|
} else if (is16Bit || isStereo) {
|
||||||
|
assert((len & 1) == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (isStereo) {
|
||||||
|
if (isUnsigned) {
|
||||||
|
MAKE_LINEAR(true, true);
|
||||||
|
} else {
|
||||||
|
MAKE_LINEAR(true, false);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (isUnsigned) {
|
||||||
|
MAKE_LINEAR(false, true);
|
||||||
|
} else {
|
||||||
|
MAKE_LINEAR(false, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
AudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate,
|
||||||
|
byte flags, uint loopStart, uint loopEnd) {
|
||||||
|
SeekableAudioStream *stream = makeRawMemoryStream(ptr, len, rate, flags);
|
||||||
|
|
||||||
|
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
||||||
|
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
||||||
|
const bool isLooping = (flags & Mixer::FLAG_LOOP) != 0;
|
||||||
|
|
||||||
|
if (isLooping) {
|
||||||
|
uint loopOffset = 0, loopLen = 0;
|
||||||
|
if (loopEnd == 0)
|
||||||
|
loopEnd = len;
|
||||||
|
assert(loopStart <= loopEnd);
|
||||||
|
assert(loopEnd <= len);
|
||||||
|
|
||||||
|
loopOffset = loopStart;
|
||||||
|
loopLen = loopEnd - loopStart;
|
||||||
|
|
||||||
|
// Verify the buffer sizes are sane
|
||||||
|
if (is16Bit && isStereo)
|
||||||
|
assert((loopLen & 3) == 0 && (loopStart & 3) == 0 && (loopEnd & 3) == 0);
|
||||||
|
else if (is16Bit || isStereo)
|
||||||
|
assert((loopLen & 1) == 0 && (loopStart & 1) == 0 && (loopEnd & 1) == 0);
|
||||||
|
|
||||||
|
const uint32 extRate = stream->getRate() * (is16Bit ? 2 : 1) * (isStereo ? 2 : 1);
|
||||||
|
|
||||||
|
return new SubLoopingAudioStream(stream, 0, Timestamp(0, loopStart, extRate), Timestamp(0, loopEnd, extRate));
|
||||||
|
} else {
|
||||||
|
return stream;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#define MAKE_LINEAR_DISK(STEREO, UNSIGNED) \
|
||||||
|
if (is16Bit) { \
|
||||||
|
if (isLE) \
|
||||||
|
return new RawDiskStream<STEREO, true, UNSIGNED, true>(rate, disposeStream, stream, block, numBlocks); \
|
||||||
|
else \
|
||||||
|
return new RawDiskStream<STEREO, true, UNSIGNED, false>(rate, disposeStream, stream, block, numBlocks); \
|
||||||
|
} else \
|
||||||
|
return new RawDiskStream<STEREO, false, UNSIGNED, false>(rate, disposeStream, stream, block, numBlocks)
|
||||||
|
|
||||||
|
|
||||||
|
SeekableAudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block, int numBlocks,
|
||||||
|
int rate, byte flags, DisposeAfterUse::Flag disposeStream) {
|
||||||
|
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
||||||
|
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
||||||
|
const bool isUnsigned = (flags & Mixer::FLAG_UNSIGNED) != 0;
|
||||||
|
const bool isLE = (flags & Mixer::FLAG_LITTLE_ENDIAN) != 0;
|
||||||
|
|
||||||
|
if (isStereo) {
|
||||||
|
if (isUnsigned) {
|
||||||
|
MAKE_LINEAR_DISK(true, true);
|
||||||
|
} else {
|
||||||
|
MAKE_LINEAR_DISK(true, false);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (isUnsigned) {
|
||||||
|
MAKE_LINEAR_DISK(false, true);
|
||||||
|
} else {
|
||||||
|
MAKE_LINEAR_DISK(false, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
AudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
|
||||||
|
int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream, uint loopStart, uint loopEnd) {
|
||||||
|
SeekableAudioStream *s = makeRawDiskStream(stream, block, numBlocks, rate, flags, disposeStream);
|
||||||
|
|
||||||
|
const bool isStereo = (flags & Mixer::FLAG_STEREO) != 0;
|
||||||
|
const bool is16Bit = (flags & Mixer::FLAG_16BITS) != 0;
|
||||||
|
const bool isLooping = (flags & Mixer::FLAG_LOOP) != 0;
|
||||||
|
|
||||||
|
if (isLooping) {
|
||||||
|
uint loopOffset = 0, loopLen = 0;
|
||||||
|
const uint len = s->getLength().totalNumberOfFrames() / (is16Bit ? 2 : 1) / (isStereo ? 2 : 1);
|
||||||
|
|
||||||
|
if (loopEnd == 0)
|
||||||
|
loopEnd = len;
|
||||||
|
assert(loopStart <= loopEnd);
|
||||||
|
assert(loopEnd <= len);
|
||||||
|
|
||||||
|
loopOffset = loopStart;
|
||||||
|
loopLen = loopEnd - loopStart;
|
||||||
|
|
||||||
|
// Verify the buffer sizes are sane
|
||||||
|
if (is16Bit && isStereo)
|
||||||
|
assert((loopLen & 3) == 0 && (loopStart & 3) == 0 && (loopEnd & 3) == 0);
|
||||||
|
else if (is16Bit || isStereo)
|
||||||
|
assert((loopLen & 1) == 0 && (loopStart & 1) == 0 && (loopEnd & 3) == 0);
|
||||||
|
|
||||||
|
const uint32 extRate = s->getRate() * (is16Bit ? 2 : 1) * (isStereo ? 2 : 1);
|
||||||
|
|
||||||
|
return new SubLoopingAudioStream(s, 0, Timestamp(0, loopStart, extRate), Timestamp(0, loopEnd, extRate));
|
||||||
|
} else {
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
} // End of namespace Audio
|
108
sound/raw.h
Normal file
108
sound/raw.h
Normal file
|
@ -0,0 +1,108 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
* $URL$
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef SOUND_RAW_H
|
||||||
|
#define SOUND_RAW_H
|
||||||
|
|
||||||
|
#include "common/scummsys.h"
|
||||||
|
#include "common/types.h"
|
||||||
|
|
||||||
|
|
||||||
|
namespace Common { class SeekableReadStream; }
|
||||||
|
|
||||||
|
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class AudioStream;
|
||||||
|
class SeekableAudioStream;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a audio stream, which plays the given raw data.
|
||||||
|
*
|
||||||
|
* @param ptr Data
|
||||||
|
* @param len Length of the data (in bytes!)
|
||||||
|
* @param rate The sample rate of the data.
|
||||||
|
* @param flags Flags combination.
|
||||||
|
* @see Mixer::RawFlags
|
||||||
|
* @return The new SeekableAudioStream (or 0 on failure).
|
||||||
|
*/
|
||||||
|
SeekableAudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate, byte flags);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* NOTE:
|
||||||
|
* This API is considered deprecated.
|
||||||
|
*
|
||||||
|
* Factory function for a raw PCM AudioStream, which will simply treat all
|
||||||
|
* data in the buffer described by ptr and len as raw sample data in the
|
||||||
|
* specified format. It will then simply pass this data directly to the mixer,
|
||||||
|
* after converting it to the sample format used by the mixer (i.e. 16 bit
|
||||||
|
* signed native endian). Optionally supports (infinite) looping of a portion
|
||||||
|
* of the data.
|
||||||
|
*/
|
||||||
|
AudioStream *makeRawMemoryStream(const byte *ptr, uint32 len, int rate,
|
||||||
|
byte flags, uint loopStart, uint loopEnd);
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Struct used to define the audio data to be played by a RawDiskStream.
|
||||||
|
*/
|
||||||
|
struct RawDiskStreamAudioBlock {
|
||||||
|
int32 pos; ///< Position in stream of the block
|
||||||
|
int32 len; ///< Length of the block (in samples)
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a audio stream, which plays from given stream.
|
||||||
|
*
|
||||||
|
* @param stream Stream to play from
|
||||||
|
* @param block Pointer to an RawDiskStreamAudioBlock array
|
||||||
|
* @see RawDiskStreamAudioBlock
|
||||||
|
* @param numBlocks Number of blocks.
|
||||||
|
* @param rate The rate
|
||||||
|
* @param len Length of the data (in bytes!)
|
||||||
|
* @param flags Flags combination.
|
||||||
|
* @see Mixer::RawFlags
|
||||||
|
* @param disposeStream Whether the "stream" object should be destroyed after playback.
|
||||||
|
* @return The new SeekableAudioStream (or 0 on failure).
|
||||||
|
*/
|
||||||
|
SeekableAudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
|
||||||
|
int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* NOTE:
|
||||||
|
* This API is considered deprecated.
|
||||||
|
*
|
||||||
|
* Factory function for a Raw Disk Stream. This can stream raw PCM
|
||||||
|
* audio data from disk. The function takes an pointer to an array of
|
||||||
|
* RawDiskStreamAudioBlock which defines the start position and length of
|
||||||
|
* each block of uncompressed audio in the stream.
|
||||||
|
*/
|
||||||
|
AudioStream *makeRawDiskStream(Common::SeekableReadStream *stream, RawDiskStreamAudioBlock *block,
|
||||||
|
int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream, uint loopStart, uint loopEnd);
|
||||||
|
|
||||||
|
|
||||||
|
} // End of namespace Audio
|
||||||
|
|
||||||
|
#endif
|
|
@ -38,6 +38,7 @@
|
||||||
|
|
||||||
#include "sound/audiostream.h"
|
#include "sound/audiostream.h"
|
||||||
#include "sound/mixer.h"
|
#include "sound/mixer.h"
|
||||||
|
#include "sound/raw.h"
|
||||||
|
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
|
|
||||||
#include "sound/audiostream.h"
|
#include "sound/audiostream.h"
|
||||||
#include "sound/mixer.h"
|
#include "sound/mixer.h"
|
||||||
|
#include "sound/raw.h"
|
||||||
#include "sound/voc.h"
|
#include "sound/voc.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "sound/mixer.h"
|
#include "sound/mixer.h"
|
||||||
#include "sound/wave.h"
|
#include "sound/wave.h"
|
||||||
#include "sound/adpcm.h"
|
#include "sound/adpcm.h"
|
||||||
|
#include "sound/raw.h"
|
||||||
|
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue