ACCESS: Rename loadSoundTable
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parent
3c3ff0a3aa
commit
6a7834a05e
4 changed files with 6 additions and 6 deletions
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@ -317,8 +317,8 @@ void Opening::doTitle() {
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_vm->_events->hideCursor();
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if (!_vm->isDemo()) {
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_vm->_sound->queueSound(0, 98, 30);
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_vm->_sound->queueSound(1, 98, 8);
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_vm->_sound->loadSoundTable(0, 98, 30);
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_vm->_sound->loadSoundTable(1, 98, 8);
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_vm->_files->_setPaletteFlag = false;
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_vm->_files->loadScreen(0, 3);
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@ -95,7 +95,7 @@ void AmazonScripts::mWhile1() {
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_vm->_oldRects.clear();
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_sequence = 2200;
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_vm->_sound->queueSound(0, 14, 15);
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_vm->_sound->loadSoundTable(0, 14, 15);
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do {
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cLoop();
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@ -56,8 +56,8 @@ void SoundManager::clearSounds() {
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}
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}
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void SoundManager::queueSound(int idx, int fileNum, int subfile) {
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debugC(1, kDebugSound, "queueSound(%d, %d, %d)", idx, fileNum, subfile);
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void SoundManager::loadSoundTable(int idx, int fileNum, int subfile) {
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debugC(1, kDebugSound, "loadSoundTable(%d, %d, %d)", idx, fileNum, subfile);
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Resource *soundResource;
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@ -60,7 +60,7 @@ public:
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SoundManager(AccessEngine *vm, Audio::Mixer *mixer);
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~SoundManager();
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void queueSound(int idx, int fileNum, int subfile);
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void loadSoundTable(int idx, int fileNum, int subfile);
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void playSound(int soundIndex);
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void checkSoundQueue();
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