COMPOSER: Fix kOldOpPlayWav.
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1 changed files with 4 additions and 3 deletions
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@ -816,10 +816,11 @@ bool ComposerEngine::tickOldScript(OldScript *script) {
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addSprite(spriteId, script->_id, script->_zorder, spritePos);
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break;
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case kOldOpPlayWav:
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uint16 wavId;
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uint16 wavId, prio;
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wavId = script->_stream->readUint16LE();
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debug(3, "kOldOpPlayWav(%d)", wavId);
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playWaveForAnim(wavId, 0, false);
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prio = script->_stream->readUint16LE();
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debug(3, "kOldOpPlayWav(%d, %d)", wavId, prio);
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playWaveForAnim(wavId, prio, false);
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break;
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case kOldOpRunScript:
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scriptId = script->_stream->readUint16LE();
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