BACKENDS: PSP: Support RGBA8888 by swapping bytes
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3 changed files with 15 additions and 0 deletions
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@ -639,6 +639,7 @@ inline uint32 GuRenderer::convertToGuPixelFormat(PSPPixelFormat::Type format) {
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guFormat = GU_PSM_5650;
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break;
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case PSPPixelFormat::Type_8888:
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case PSPPixelFormat::Type_8888_RGBA:
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guFormat = GU_PSM_8888;
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break;
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case PSPPixelFormat::Type_Palette_8bit:
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