Increase actor.sound to 32 for HE 80+ games.

Add some more HE vars.
More adjustments for copying script strings in HE games.

svn-id: r14903
This commit is contained in:
Travis Howell 2004-09-05 09:36:51 +00:00
parent 010a781ada
commit 6b09826b33
11 changed files with 497 additions and 89 deletions

View file

@ -1838,7 +1838,11 @@ const SaveLoadEntry *Actor::getSaveLoadEntries() {
MKLINE(Actor, scalex, sleByte, VER(8)),
MKLINE(Actor, scaley, sleByte, VER(8)),
MKLINE(Actor, charset, sleByte, VER(8)),
MKARRAY(Actor, sound[0], sleByte, 8, VER(8)),
// Actor sound grew from 8 to 32 bytes
MKARRAY_OLD(Actor, sound[0], sleByte, 8, VER(35), VER(36)),
MKARRAY(Actor, sound[0], sleByte, 32, VER(37)),
MKARRAY(Actor, animVariable[0], sleUint16, 8, VER(8)),
MKLINE(Actor, targetFacing, sleUint16, VER(8)),
MKLINE(Actor, moving, sleByte, VER(8)),

View file

@ -117,7 +117,7 @@ public:
bool drawToBackBuf;
bool talking;
int8 layer;
uint16 sound[8];
uint16 sound[32];
CostumeData cost;
protected:
byte palette[256];

View file

@ -574,8 +574,6 @@ protected:
void seekFilePos(int slot, int offset, int mode);
virtual void decodeParseString(int a, int b);
void decodeScriptString(byte *dst, bool scriptString = false);
/* Version 6 script opcodes */
void o6_setState();
void o6_roomOps();
@ -702,6 +700,10 @@ protected:
void flushWizBuffer();
void copyWizImage(uint8 *dst, const uint8 *src, int dstw, int dsth, int srcx, int srcy, int srcw, int srch, Common::Rect *pr);
virtual void decodeParseString(int a, int b);
void decodeScriptString(byte *dst, bool scriptString = false);
int copyScriptString(byte *dst);
/* Version 7 script opcodes */
void o72_pushDWord();
void o72_addMessageToStack();
@ -727,6 +729,8 @@ protected:
void o72_getArrayDimSize();
void o72_getNumFreeArrays();
void o72_pickupObject();
void o72_actorOps();
void o72_verbOps();
void o72_arrayOps();
void o72_dimArray();
void o72_dim2dimArray();
@ -744,6 +748,7 @@ protected:
void o72_unknownED();
void o72_unknownEF();
void o72_unknownF1();
void o72_unknownF2();
void o72_readINI();
void o72_writeINI();
void o72_unknownF4();

View file

@ -32,7 +32,7 @@ namespace Scumm {
// Can be useful for other ports too :)
#define VER(x) x
#define CURRENT_VER 35
#define CURRENT_VER 37
// To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types,
// we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC

View file

@ -1056,20 +1056,11 @@ bool ScummEngine::isRoomScriptRunning(int script) const {
return false;
}
int ScummEngine::copyScriptString(byte *dst, bool override) {
int len, i = 0;
if (_heversion >= 72 && (pop() == -1 || override)) {
len = resStrLen(_stringBuffer) + 1;
while (len--)
*dst++ = _stringBuffer[i++];
} else {
len = resStrLen(_scriptPointer) + 1;
while (len--)
*dst++ = fetchScriptByte();
}
void ScummEngine::copyScriptString(byte *dst) {
int len = resStrLen(_scriptPointer) + 1;
while (len--)
*dst++ = fetchScriptByte();
*dst = 0;
return len;
}
//

View file

@ -398,6 +398,9 @@ int ScummEngine_v6::popRoomAndObj(int *room) {
}
ArrayHeader *ScummEngine_v6::defineArray(int array, int type, int dim2, int dim1) {
if (_heversion >= 72)
error("Call to old defineArray");
int id;
int size;
ArrayHeader *ah;
@ -503,6 +506,9 @@ ArrayHeader *ScummEngine_v6::getArray(int array) {
}
int ScummEngine_v6::readArray(int array, int idx, int base) {
if (_heversion >= 72)
error("Call to old readArray");
ArrayHeader *ah = getArray(array);
if (ah == NULL || ah->data == NULL)
@ -536,6 +542,9 @@ int ScummEngine_v6::readArray(int array, int idx, int base) {
}
void ScummEngine_v6::writeArray(int array, int idx, int base, int value) {
if (_heversion >= 72)
error("Call to old writeArray");
ArrayHeader *ah = getArray(array);
if (!ah)
return;
@ -1910,7 +1919,6 @@ void ScummEngine_v6::o6_verbOps() {
int slot, a, b;
VerbSlot *vs;
byte op;
byte name[200];
op = fetchScriptByte();
if (op == 196) {
@ -1932,8 +1940,7 @@ void ScummEngine_v6::o6_verbOps() {
}
break;
case 125: // SO_VERB_NAME
copyScriptString(name);
loadPtrToResource(rtVerb, slot, name);
loadPtrToResource(rtVerb, slot, NULL);
vs->type = kTextVerbType;
vs->imgindex = 0;
break;

View file

@ -552,7 +552,6 @@ void ScummEngine_v6he::o6_actorOps() {
int i, j, k;
int args[8];
byte b;
byte name[256];
b = fetchScriptByte();
if (b == 197) {
@ -565,25 +564,12 @@ void ScummEngine_v6he::o6_actorOps() {
return;
switch (b) {
case 21:
// HE 7.3 (Pajama Sam onwards)
k = getStackList(args, ARRAYSIZE(args));
break;
case 30:
// _heversion >= 70
_actorClipOverride.bottom = pop();
_actorClipOverride.right = pop();
_actorClipOverride.top = pop();
_actorClipOverride.left = pop();
warning("o6_actorOps: stub case %d", b);
break;
case 64:
// _heversion >= 72
_actorClipOverride.bottom = pop();
_actorClipOverride.right = pop();
_actorClipOverride.top = pop();
_actorClipOverride.left = pop();
warning("o6_actorOps: stub case %d", b);
break;
case 76: // SO_COSTUME
a->setActorCostume(pop());
@ -637,8 +623,7 @@ void ScummEngine_v6he::o6_actorOps() {
a->talkColor = pop();
break;
case 88: // SO_ACTOR_NAME
copyScriptString(name);
loadPtrToResource(rtActorName, a->number, name);
loadPtrToResource(rtActorName, a->number, NULL);
break;
case 89: // SO_INIT_ANIMATION
a->initFrame = pop();
@ -1252,7 +1237,6 @@ void ScummEngine_v6he::decodeParseString(int m, int n) {
byte b;
int i, color;
int args[31];
byte name[1024];
b = fetchScriptByte();
@ -1303,23 +1287,6 @@ void ScummEngine_v6he::decodeParseString(int m, int n) {
}
_scriptPointer += resStrLen(_scriptPointer) + 1;
break;
case 194: // HE 7.2
decodeScriptString(name, true);
switch (m) {
case 0:
actorTalk(name);
break;
case 1:
drawString(1, name);
break;
case 2:
unkMessage1(name);
break;
case 3:
unkMessage2(name);
break;
}
break;
case 0xF9:
color = pop();

View file

@ -242,8 +242,8 @@ void ScummEngine_v72he::setupOpcodes() {
OPCODE(o7_resourceRoutines),
/* 9C */
OPCODE(o6_roomOps),
OPCODE(o6_actorOps),
OPCODE(o6_verbOps),
OPCODE(o72_actorOps),
OPCODE(o72_verbOps),
OPCODE(o6_getActorFromXY),
/* A0 */
OPCODE(o6_findObject),
@ -348,7 +348,7 @@ void ScummEngine_v72he::setupOpcodes() {
/* F0 */
OPCODE(o6_invalid),
OPCODE(o72_unknownF1),
OPCODE(o6_invalid),
OPCODE(o72_unknownF2),
OPCODE(o72_readINI),
/* F4 */
OPCODE(o72_writeINI),
@ -383,8 +383,6 @@ static int arrayDataSizes[] = {0, 1, 4, 8, 8, 16, 32};
ScummEngine_v72he::ArrayHeader *ScummEngine_v72he::defineArray(int array, int type, int dim2start, int dim2end,
int dim1start, int dim1end) {
debug(5,"defineArray (array %d, dim2start %d, dim2end %d dim1start %d dim1end %d", array, dim2start, dim2end, dim1start, dim1end);
int id;
int size;
ArrayHeader *ah;
@ -401,6 +399,8 @@ ScummEngine_v72he::ArrayHeader *ScummEngine_v72he::defineArray(int array, int ty
id = findFreeArrayId();
debug(5,"defineArray (array %d, dim2start %d, dim2end %d dim1start %d dim1end %d", id, dim2start, dim2end, dim1start, dim1end);
if (array & 0x80000000) {
error("Can't define bit variable as array pointer");
}
@ -425,7 +425,7 @@ ScummEngine_v72he::ArrayHeader *ScummEngine_v72he::defineArray(int array, int ty
}
int ScummEngine_v72he::readArray(int array, int idx2, int idx1) {
debug(5, "readArray (array %d, idx2 %d, idx1 %d)", array, idx2, idx1);
debug(5, "readArray (array %d, idx2 %d, idx1 %d)", readVar(array), idx2, idx1);
if (readVar(array) == 0)
error("readArray: Reference to zeroed array pointer");
@ -436,7 +436,7 @@ int ScummEngine_v72he::readArray(int array, int idx2, int idx1) {
error("readArray: invalid array %d (%d)", array, readVar(array));
if (idx2 < (int)FROM_LE_32(ah->dim2start) || idx2 > (int)FROM_LE_32(ah->dim2end) ||
idx1 < (int)FROM_LE_32(ah->dim2start) || idx1 > (int)FROM_LE_32(ah->dim1end)) {
idx1 < (int)FROM_LE_32(ah->dim1start) || idx1 > (int)FROM_LE_32(ah->dim1end)) {
error("readArray: array %d out of bounds: [%d, %d] exceeds [%d..%d, %d..%d]",
array, idx1, idx2, FROM_LE_32(ah->dim1start), FROM_LE_32(ah->dim1end),
FROM_LE_32(ah->dim2start), FROM_LE_32(ah->dim2end));
@ -461,7 +461,7 @@ int ScummEngine_v72he::readArray(int array, int idx2, int idx1) {
}
void ScummEngine_v72he::writeArray(int array, int idx2, int idx1, int value) {
debug(5, "writeArray (array %d, idx2 %d, idx1 %d, value %d)", array, idx2, idx1, value);
debug(5, "writeArray (array %d, idx2 %d, idx1 %d, value %d)", readVar(array), idx2, idx1, value);
if (readVar(array) == 0)
error("writeArray: Reference to zeroed array pointer");
@ -513,7 +513,28 @@ void ScummEngine_v72he::readArrayFromIndexFile() {
}
}
void ScummEngine_v6he::decodeScriptString(byte *dst, bool scriptString) {
int ScummEngine_v72he::copyScriptString(byte *dst) {
int i = 0;
byte b;
int array = pop();
if (array == -1) {
int len = resStrLen(_stringBuffer) + 1;
while (len--)
*dst++ = _stringBuffer[i++];
} else {
writeVar(0, array);
while (b = readArray(0, 0, i) != 0) {
*dst++ = b;
i++;
}
}
*dst = 0;
return i;
}
void ScummEngine_v72he::decodeScriptString(byte *dst, bool scriptString) {
int args[31];
int num = 0, val = 0;
int len;
@ -530,10 +551,6 @@ void ScummEngine_v6he::decodeScriptString(byte *dst, bool scriptString) {
len = copyScriptString(name);
}
//FIXME Bad pop/push somewhere ?
if (len == -1)
return;
while (len--) {
chr = name[num++];
if (chr == 0x25) {
@ -835,6 +852,304 @@ void ScummEngine_v72he::o72_pickupObject() {
runInventoryScript(obj);
}
void ScummEngine_v72he::o72_actorOps() {
Actor *a;
int i, j, k;
int args[32];
byte b;
byte name[256];
b = fetchScriptByte();
if (b == 197) {
_curActor = pop();
return;
}
a = derefActorSafe(_curActor, "o6_actorOps");
if (!a)
return;
switch (b) {
case 21:
// HE 7.3 (Pajama Sam onwards)
k = getStackList(args, ARRAYSIZE(args));
break;
case 64:
_actorClipOverride.bottom = pop();
_actorClipOverride.right = pop();
_actorClipOverride.top = pop();
_actorClipOverride.left = pop();
break;
case 76: // SO_COSTUME
a->setActorCostume(pop());
break;
case 77: // SO_STEP_DIST
j = pop();
i = pop();
a->setActorWalkSpeed(i, j);
break;
case 78: // SO_SOUND
k = getStackList(args, ARRAYSIZE(args));
for (i = 0; i < k; i++)
a->sound[i] = args[i];
break;
case 79: // SO_WALK_ANIMATION
a->walkFrame = pop();
break;
case 80: // SO_TALK_ANIMATION
a->talkStopFrame = pop();
a->talkStartFrame = pop();
break;
case 81: // SO_STAND_ANIMATION
a->standFrame = pop();
break;
case 82: // SO_ANIMATION
// dummy case in scumm6
pop();
pop();
pop();
break;
case 83: // SO_DEFAULT
a->initActor(0);
break;
case 84: // SO_ELEVATION
a->setElevation(pop());
break;
case 85: // SO_ANIMATION_DEFAULT
a->initFrame = 1;
a->walkFrame = 2;
a->standFrame = 3;
a->talkStartFrame = 4;
a->talkStopFrame = 5;
break;
case 86: // SO_PALETTE
j = pop();
i = pop();
checkRange(255, 0, i, "Illegal palette slot %d");
a->remapActorPaletteColor(i, j);
break;
case 87: // SO_TALK_COLOR
a->talkColor = pop();
break;
case 88: // SO_ACTOR_NAME
copyScriptString(name);
loadPtrToResource(rtActorName, a->number, name);
break;
case 89: // SO_INIT_ANIMATION
a->initFrame = pop();
break;
case 91: // SO_ACTOR_WIDTH
a->width = pop();
break;
case 92: // SO_SCALE
i = pop();
a->setScale(i, i);
break;
case 93: // SO_NEVER_ZCLIP
a->forceClip = 0;
break;
case 94: // SO_ALWAYS_ZCLIP
a->forceClip = pop();
break;
case 95: // SO_IGNORE_BOXES
a->ignoreBoxes = 1;
a->forceClip = 0;
if (a->isInCurrentRoom())
a->putActor(a->_pos.x, a->_pos.y, a->room);
break;
case 96: // SO_FOLLOW_BOXES
a->ignoreBoxes = 0;
a->forceClip = 0;
if (a->isInCurrentRoom())
a->putActor(a->_pos.x, a->_pos.y, a->room);
break;
case 97: // SO_ANIMATION_SPEED
a->setAnimSpeed(pop());
break;
case 98: // SO_SHADOW
a->shadow_mode = pop();
break;
case 99: // SO_TEXT_OFFSET
a->talkPosY = pop();
a->talkPosX = pop();
break;
case 156: // HE 7.2
a->charset = pop();
break;
case 198: // SO_ACTOR_VARIABLE
i = pop();
a->setAnimVar(pop(), i);
break;
case 215: // SO_ACTOR_IGNORE_TURNS_ON
a->ignoreTurns = true;
break;
case 216: // SO_ACTOR_IGNORE_TURNS_OFF
a->ignoreTurns = false;
break;
case 217: // SO_ACTOR_NEW
a->initActor(2);
break;
case 218:
{
int top_actor = a->top;
int bottom_actor = a->bottom;
a->drawToBackBuf = true;
a->needRedraw = true;
a->drawActorCostume();
a->drawToBackBuf = false;
a->needRedraw = true;
a->drawActorCostume();
a->needRedraw = false;
if (a->top > top_actor)
a->top = top_actor;
if (a->bottom < bottom_actor)
a->bottom = bottom_actor;
}
break;
case 219:
a->drawToBackBuf = false;
a->needRedraw = true;
a->needBgReset = true;
break;
case 225:
{
byte string[128];
copyScriptString(string);
int slot = pop();
int len = resStrLen(string) + 1;
addMessageToStack(string, _queueTalkString[slot], len);
_queueTalkPosX[slot] = a->talkPosX;
_queueTalkPosY[slot] = a->talkPosY;
_queueTalkColor[slot] = a->talkColor;
break;
}
default:
error("o72_actorOps: default case %d", b);
}
}
void ScummEngine_v72he::o72_verbOps() {
int slot, a, b;
VerbSlot *vs;
byte op;
byte name[200];
op = fetchScriptByte();
if (op == 196) {
_curVerb = pop();
_curVerbSlot = getVerbSlot(_curVerb, 0);
checkRange(_numVerbs - 1, 0, _curVerbSlot, "Illegal new verb slot %d");
return;
}
vs = &_verbs[_curVerbSlot];
slot = _curVerbSlot;
switch (op) {
case 124: // SO_VERB_IMAGE
a = pop();
if (_curVerbSlot) {
setVerbObject(_roomResource, a, slot);
vs->type = kImageVerbType;
vs->imgindex = a;
}
break;
case 125: // SO_VERB_NAME
copyScriptString(name);
loadPtrToResource(rtVerb, slot, name);
vs->type = kTextVerbType;
vs->imgindex = 0;
break;
case 126: // SO_VERB_COLOR
vs->color = pop();
break;
case 127: // SO_VERB_HICOLOR
vs->hicolor = pop();
break;
case 128: // SO_VERB_AT
vs->curRect.top = pop();
vs->curRect.left = pop();
break;
case 129: // SO_VERB_ON
vs->curmode = 1;
break;
case 130: // SO_VERB_OFF
vs->curmode = 0;
break;
case 131: // SO_VERB_DELETE
slot = getVerbSlot(pop(), 0);
killVerb(slot);
break;
case 132: // SO_VERB_NEW
slot = getVerbSlot(_curVerb, 0);
if (slot == 0) {
for (slot = 1; slot < _numVerbs; slot++) {
if (_verbs[slot].verbid == 0)
break;
}
if (slot == _numVerbs)
error("Too many verbs");
_curVerbSlot = slot;
}
vs = &_verbs[slot];
vs->verbid = _curVerb;
vs->color = 2;
vs->hicolor = 0;
vs->dimcolor = 8;
vs->type = kTextVerbType;
vs->charset_nr = _string[0]._default.charset;
vs->curmode = 0;
vs->saveid = 0;
vs->key = 0;
vs->center = 0;
vs->imgindex = 0;
break;
case 133: // SO_VERB_DIMCOLOR
vs->dimcolor = pop();
break;
case 134: // SO_VERB_DIM
vs->curmode = 2;
break;
case 135: // SO_VERB_KEY
vs->key = pop();
break;
case 136: // SO_VERB_CENTER
vs->center = 1;
break;
case 137: // SO_VERB_NAME_STR
a = pop();
if (a == 0) {
loadPtrToResource(rtVerb, slot, (const byte *)"");
} else {
loadPtrToResource(rtVerb, slot, getStringAddress(a));
}
vs->type = kTextVerbType;
vs->imgindex = 0;
break;
case 139: // SO_VERB_IMAGE_IN_ROOM
b = pop();
a = pop();
if (slot && a != vs->imgindex) {
setVerbObject(b, a, slot);
vs->type = kImageVerbType;
vs->imgindex = a;
}
break;
case 140: // SO_VERB_BAKCOLOR
vs->bkcolor = pop();
break;
case 255:
drawVerb(slot, 0);
verbMouseOver(0);
break;
default:
error("o72_verbops: default case %d", op);
}
}
void ScummEngine_v72he::o72_arrayOps() {
byte subOp = fetchScriptByte();
int array = fetchScriptWord();
@ -1107,7 +1422,7 @@ void ScummEngine_v72he::o72_openFile() {
byte filename[100];
mode = pop();
copyScriptString(filename, true);
copyScriptString(filename);
debug(1,"File %s", filename);
for (r = strlen((char*)filename); r != 0; r--) {
@ -1312,6 +1627,7 @@ void ScummEngine_v72he::o72_pickVarRandom() {
}
void ScummEngine_v72he::o72_redimArray() {
printf("o72_redimArray\n");
int subcode, newX, newY;
newY = pop();
newX = pop();
@ -1439,6 +1755,13 @@ void ScummEngine_v72he::o72_unknownF1() {
push(-1);
}
void ScummEngine_v72he::o72_unknownF2() {
int a = pop();
int b = pop();
debug(1,"o7_unknownF2 stub (%d, %d)", b, a);
push(-1);
}
void ScummEngine_v72he::o72_readINI() {
byte option[100];
int type, retval;
@ -1473,14 +1796,15 @@ void ScummEngine_v72he::o72_writeINI() {
byte option[256], option2[1024];
type = fetchScriptByte();
copyScriptString(option);
switch (type) {
case 6: // number
value = pop();
break;
copyScriptString(option);
debug(1,"o72_writeINI: %s set to %d", option, value);
break;
case 7: // string
copyScriptString(option);
copyScriptString(option2);
debug(1,"o72_writeINI: %s set to %s", option, option2);
break;
@ -1561,9 +1885,9 @@ void ScummEngine_v72he::o72_unknownF8() {
void ScummEngine_v72he::o72_unknownF9() {
// File related
//byte filename[100];
//copyScriptString(filename);
//debug(1,"o72_unknownF9: %s", filename);
byte filename[100];
copyScriptString(filename);
debug(1,"o72_unknownF9: %s", filename);
}
void ScummEngine_v72he::o72_unknownFA() {
@ -1599,4 +1923,102 @@ void ScummEngine_v72he::o72_unknownFB() {
debug(1, "o72_unknownFB stub");
}
void ScummEngine_v72he::decodeParseString(int m, int n) {
byte b;
int i, color;
int args[31];
byte name[1024];
b = fetchScriptByte();
switch (b) {
case 65: // SO_AT
_string[m].ypos = pop();
_string[m].xpos = pop();
_string[m].overhead = false;
break;
case 66: // SO_COLOR
_string[m].color = pop();
break;
case 67: // SO_CLIPPED
_string[m].right = pop();
break;
case 69: // SO_CENTER
_string[m].center = true;
_string[m].overhead = false;
break;
case 71: // SO_LEFT
_string[m].center = false;
_string[m].overhead = false;
break;
case 72: // SO_OVERHEAD
_string[m].overhead = true;
_string[m].no_talk_anim = false;
break;
case 73: // SO_SAY_VOICE
error("decodeParseString: case 73");
break;
case 74: // SO_MUMBLE
_string[m].no_talk_anim = true;
break;
case 75: // SO_TEXTSTRING
switch (m) {
case 0:
actorTalk(_scriptPointer);
break;
case 1:
drawString(1, _scriptPointer);
break;
case 2:
unkMessage1(_scriptPointer);
break;
case 3:
unkMessage2(_scriptPointer);
break;
}
_scriptPointer += resStrLen(_scriptPointer) + 1;
break;
case 194:
decodeScriptString(name, true);
switch (m) {
case 0:
actorTalk(name);
break;
case 1:
drawString(1, name);
break;
case 2:
unkMessage1(name);
break;
case 3:
unkMessage2(name);
break;
}
break;
case 0xF9:
color = pop();
if (color == 1) {
_string[m].color = pop();
} else {
push(color);
getStackList(args, ARRAYSIZE(args));
for (i = 0; i < 16; i++)
_charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i];
_string[m].color = color;
}
break;
case 0xFE:
_string[m].loadDefault();
if (n)
_actorToPrintStrFor = pop();
break;
case 0xFF:
_string[m].saveDefault();
break;
default:
error("decodeParseString: default case 0x%x", b);
}
}
} // End of namespace Scumm

View file

@ -812,6 +812,8 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
VAR_NUM_IMAGES = 0xFF;
VAR_NUM_CHARSETS = 0xFF;
VAR_NUM_GLOBAL_OBJS = 0xFF;
VAR_NUM_SOUND_CHANNELS = 0xFF;
VAR_WINDOWS_VERSION = 0xFF;
// Use g_scumm from error() ONLY
g_scumm = this;
@ -1394,20 +1396,21 @@ void ScummEngine::initScummVars() {
} else if (_version >= 7) {
VAR(VAR_V6_EMSSPACE) = 10000;
VAR(VAR_NUM_GLOBAL_OBJS) = _numGlobalObjects - 1;
} else if (_heversion >= 71) {
// TODO
} else if (_heversion >= 72) {
VAR(VAR_NUM_SOUND_CHANNELS) = 3;
// Set amount of sound channels
VAR(9) = 8;
if (_heversion >= 72) {
VAR(VAR_NUM_ROOMS) = _numRooms - 1;
VAR(VAR_NUM_SCRIPTS) = _numScripts - 1;
VAR(VAR_NUM_SOUNDS) = _numSounds - 1;
VAR(VAR_NUM_COSTUMES) = _numCostumes - 1;
VAR(VAR_NUM_IMAGES) = _numImages - 1;
VAR(VAR_NUM_CHARSETS) = _numCharsets - 1;
VAR(VAR_NUM_GLOBAL_OBJS) = _numGlobalObjects - 1;
}
VAR(VAR_NUM_ROOMS) = _numRooms - 1;
VAR(VAR_NUM_SCRIPTS) = _numScripts - 1;
VAR(VAR_NUM_SOUNDS) = _numSounds - 1;
VAR(VAR_NUM_COSTUMES) = _numCostumes - 1;
VAR(VAR_NUM_IMAGES) = _numImages - 1;
VAR(VAR_NUM_CHARSETS) = _numCharsets - 1;
VAR(VAR_NUM_GLOBAL_OBJS) = _numGlobalObjects - 1;
if (_heversion >= 80)
VAR(VAR_WINDOWS_VERSION) = 40;
} else if (_heversion >= 70) {
VAR(VAR_NUM_SOUND_CHANNELS) = 3;
} else {
VAR(VAR_CURRENTDRIVE) = 0;
switch (_midiDriver) {

View file

@ -623,7 +623,7 @@ protected:
void beginOverride();
void endOverride();
int copyScriptString(byte *dst, bool override = false);
void copyScriptString(byte *dst);
int resStrLen(const byte *src) const;
void doSentence(int c, int b, int a);
@ -1303,6 +1303,8 @@ public:
byte VAR_NUM_IMAGES;
byte VAR_NUM_CHARSETS;
byte VAR_NUM_GLOBAL_OBJS;
byte VAR_NUM_SOUND_CHANNELS;
byte VAR_WINDOWS_VERSION;
};
// This is a constant lookup table of reverse bit masks

View file

@ -166,7 +166,10 @@ void ScummEngine_v6::setupScummVars() {
VAR_V6_EMSSPACE = 76;
VAR_RANDOM_NR = 118;
VAR_V6_SOUNDMODE = 9;
if (_heversion >= 70)
VAR_NUM_SOUND_CHANNELS = 9;
else
VAR_V6_SOUNDMODE = 9;
VAR_TIMEDATE_YEAR = 119;
VAR_TIMEDATE_MONTH = 129;
@ -229,6 +232,7 @@ void ScummEngine_v72he::setupScummVars() {
VAR_SOUNDPARAM = 51;
VAR_MUSIC_TIMER = 52;
VAR_NUM_SOUND_CHANNELS = 56;
VAR_MEMORY_PERFORMANCE = 57;
VAR_VIDEO_PERFORMANCE = 58;
VAR_NEW_ROOM = 59;
@ -249,6 +253,9 @@ void ScummEngine_v72he::setupScummVars() {
VAR_NUM_CHARSETS = 73;
VAR_NUM_GLOBAL_OBJS = 74;
if (_heversion >= 80) {
VAR_WINDOWS_VERSION = 79;
}
}
void ScummEngine_v7::setupScummVars() {